generic_username
I switched to an alt account to ditch my embarrassing tag so I could be an embarrassing Naughty Dog fanboy in peace. Ask me anything!
But this is what i don't understand...So now every game that has a character killing enemies need to be dark? Uncharted is light-hearted and there's banter and jokes, but it's not like Nate kills some guys and then say to Sully: "Look, i smoked another fool".
I don't know if his behavior is all that conflicting, he's a treasure hunter who faces some bad guys and hired mercenaries. It's kind obvious that he's going to need some bullets to accomplish the mission.
It looks like in order for a game not being dissonant you have to choose one of the options below:
A) Have a bland protagonist who doesn't have motivations, just pull the trigger
B) Kill anything that's not human. It can be aliens, zombies, monsters, robots
C) The protagonist being a outright asshole (like Kratos)
It's kind of funny as people claim for more interesting and developed characters, but get mad when they aren't one dimensional.
In before requests for a darker Ratchet and Clank to avoid Ludonarrative dissonance. Someone think of the sand sharks that Ratchet is killing for a freaking golden bolt.