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Uncharted 4 - A Thief's |Reviews Thread| Nateness Awaits

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But this is what i don't understand...So now every game that has a character killing enemies need to be dark? Uncharted is light-hearted and there's banter and jokes, but it's not like Nate kills some guys and then say to Sully: "Look, i smoked another fool".

I don't know if his behavior is all that conflicting, he's a treasure hunter who faces some bad guys and hired mercenaries. It's kind obvious that he's going to need some bullets to accomplish the mission.

It looks like in order for a game not being dissonant you have to choose one of the options below:

A) Have a bland protagonist who doesn't have motivations, just pull the trigger
B) Kill anything that's not human. It can be aliens, zombies, monsters, robots
C) The protagonist being a outright asshole (like Kratos)

It's kind of funny as people claim for more interesting and developed characters, but get mad when they aren't one dimensional.

In before requests for a darker Ratchet and Clank to avoid Ludonarrative dissonance. Someone think of the sand sharks that Ratchet is killing for a freaking golden bolt.
 
Extremely disappointed to see many 'spoiler-free' discussions ruin bits (big or small).

We are in an absolutely crazy world now where spoilercasts go up before the general public can even purchase a game and guides go up on release day.

I am a journalist myself, I understand the importance of page views and unique visitors but it needs to stop.
 
I wrote a little something a couple of days ago about how I, who features in that post more than anyone, was misrepresented two out of three times in the "wall of shame." If that was just my own personal case then yes, it wouldn't surprise me at all if there were others there who were not being wholly serious in their posts.

I appreciate the response, but I would have preferred you didn't answer for him. As I clarified in my next post, I wasn't taking issue with the notion that "many" of the posts may have been facetious or otherwise lacking in sincerity, but rather just his framing of it as an indisputable and obvious fact that's practically common sense.
 
Well the Uncharted: The Nathan Drake Collection is 86 on Meta, so it beats all three games in one chunk especially better than UC2 confirmed. :P
 
My only comment on the whole 'Drake kills lots of bad guys' criticism is that I really just think its lazy at this point. Like, fine, the story doesn't address it, but action heroes rarely, if ever, have moments where they become self-reflective of the blood on their hands. This is just something that crosses genres & mediums.I just don't see it as something I get overly concerned with if it doesn't get addressed here. It doesn't break my immersion. To me, it just feels like the sort of criticism someone makes to make others think they are smarter/deeper than they actually are.

For some people, they want that sort of self-inspection from their protagonist after every morally questionable action they take. Some stories are built around those interactions specifically or exclusively. But not only has that never been Uncharted, I just don't see or particularly care for the direction that would take the sort of pulpy action/adventure these games are evoking.

Mind you, when these moments of self-reflection did occur in TLOU, I loved them. They were powerful there. But I don't need every ND game to do that with their stories or characters in order for it to be enjoyable. I suppose some do, and good for them if so.
 
People who say they are looking for innovation are looking for something they can't imagine yet, so I can understand why the criticism "lacking innovation" is so ambiguous because the reviewers themselves don't know what it is until it happens, in which case the issue of innovation shouldn't be brought up because if such an innovative mechanism doesn't exist yet, then you shouldn't judge a product based on hypotheticals, especially when they haven't been thought of. Judge the merits as they currently exist.


Pretty much, yes. I have no beef with those slightly lower scores (although they're still high) but there are things I don't believe should ever affect the overall score, like cognitive dissonance. When the foundation of an IP has already been established, there's very little that can be done to change that. ND have simply improved on every single aspect of creating a narrative driven game and added legitimate stealth for those who want to avoid killing everyone. The moral choice is with the player in this regard and can't be aimed at the protagonist. I watched dozens of Let's Plays of TLOU and it always struck me as ironic when the Let's Player mentioned Joel was an animal. No, YOU are the animal.
 
Extremely disappointed to see many 'spoiler-free' discussions ruin bits (big or small).

We are in an absolutely crazy world now where spoilercasts go up before the general public can even purchase a game and guides go up on release day.

I am a journalist myself, I understand the importance of page views and unique visitors but it needs to stop.

Oh wow, that sucks. I hope you didn't het spoiled on anything big.

I'm staying clear of any Uncharted media untl I've finally played the game myself.
 
Screen_Shot_2016_05_05_at_20_23_35.png

edit: that score is too high for what he wrote lol
 
I appreciate the response, but I would have preferred you didn't answer for him. As I clarified in my later post, I was never disagreeing with the notion that some of the posts may have been facetious or otherwise lacking in sincerity, but rather just his framing of it as an indisputable and obvious fact.

Well he framed it that way probably because he read my post earlier ago! I can only speak for myself, but if two of my posts were taken out of context in a desperate effort to accrue a huge list then it's a no-brainer that others were treated the same way too. Some of those posts read very tongue-in-cheek to me.


Yup. Horizon ain't coming out this year.

Trico's got our backs tho.

please jesus
 
Oh wow, that sucks. I hope you didn't het spoiled on anything big.

I'm staying clear of any Uncharted media untl I've finally played the game myself.

Luckily I've managed to avoid everything so far - touch wood.

It just frustrates me to see sites so desperate for clicks they sacrifice their audience to do so.

Of course I'm being a bit melodramatic, but it annoys me that games are an open book upon release because sites need to drive their add revenue.
 
Time and Giantbomb gave this a perfect score? Jesus. Is this the best Uncharted?

Also the fact IGN gave it that low score when everybody else rates it higher is hilarious. Sure, they have reasons and they say it's only temporary, still funny to me.
 
FYI, the initial teaser scene isn't in the game. So I fully expect some sort of downgrade thread to pop up on GAF.

Here's the closest image in the final game that reminded me of the teaser. Not really a spoiler (it's Nate's face and context-less), but I'll hide it behind a link anyways.

http://i.imgur.com/d2ZMtvP.png

While it still looks mind blowing, I am pretty sure that the E3 2014 was never rendered on the PS4. It was likely prerendered footage from the engine. This is obvious from the hair which doesn't seem to be using the same Kajiya-kay hair shader as the E3 footage.

Also, you can see more polygonal edges on Nate's gun strap. The gouge in Nate's head looks a lot less intense and painted on in the final game. Most importantly, the overall lighting doesn't exhibit the global illumination in the original trailer, appearing a lot flatter with very little bounce light. Perhaps the lighting was faked by manually placing in a bunch of bounce lights, but it's obvious that the amount of bounce lights available in realtime even to fake an approximation was just not enough.
9emyn5t.jpg
 
Honestly by the 4th game they could have added an option to pacify people rather than kill them, or have the option for pure stealth outside of scripted events like Human Revolution.

ND could learn a lot from a game like Undertale...

It's a shame.
 
It's entirely because of how they handle the cutscene stuff, making him such a likable guy who comes off more like a movie character than a game character, and the plot implicitly treats him like he isn't the same person that you're running around doing TPS stuff as. They're having it both ways. Which is fine, but it's gonna get you that criticism.

Exactly the criticism isn't without merit, otherwise it wouldn't have endured, despite people constantly laughing it off as a meme
 
Honestly by the 4th game they could have added an option to pacify people rather than kill them, or have the option for pure stealth outside of scripted events like Human Revolution.

ND could learn a lot from a game like Undertale...

It's a shame.

I thought some encounters you can sneak past them. Even in the gameplay demo they showed he doesn't have to defeat all the enemies to reach the next checkpoint.
 
Seriously, i can't see where the gameplay sections conflict with the cutscene Drake.

What he does that is so conflicting?

And yes, i think Joel is an asshole.
But he's a product of the environment that he lives now and things that happened to him. You can see at the start of the game that he's not a maniac. He's an overprotective adult.
Joel freely admits to murdering innocent people for their supplies. He goes pretty far beyond asshole.
 
While it still looks mind blowing, I am pretty sure that the E3 2014 was never rendered on the PS4. It was likely prerendered footage from the engine. This is obvious from the hair which doesn't seem to be using the same Kajiya-kay hair shader as the E3 footage.

Also, you can see more polygonal edges on Nate's gun strap. The gouge in Nate's head looks a lot less intense. Most importantly, the overall lighting doesn't exhibit the global illumination in the original trailer, appearing a lot flatter with very little bounce light. Perhaps the lighting was faked by manually placing in a bunch of bounce lights, but it's obvious that the amount of bounce lights available in realtime even to fake an approximation was just not enough.
9emyn5t.jpg

the original is definitely much better
 
Well he framed it that way probably because he read my post earlier ago! I can only speak for myself, but if two of my posts were taken out of context in a desperate effort to accrue a huge list then it's a no-brainer that others were treated the same way too. Some of those posts read very tongue-in-cheek to me.

Well, he did reply himself but didn't mention the post despite the fact that it would have given him a suitable foundation for something to the effect of "Acquiescence's posts were taken out of context/misinterpreted, so it seems clear to me that others being insincere in some way is assurable", so I'm inclined to think that he actually wasn't aware.
 
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