MarioHead3
Banned
The only time turrets get out of hand is when there are more than 2 of them. And they know how to stagger Molten Core.
I played a game a couple days ago where the whole team used Torbjorn. The other team just couldn't deal with it.
The only time turrets get out of hand is when there are more than 2 of them. And they know how to stagger Molten Core.
The only time turrets get out of hand is when there are more than 2 of them. And they know how to stagger Molten Core.
I played a game a couple days ago where the whole team used Torbjorn. The other team just couldn't deal with it.
The healer might not have actually contributed much though. Everyone always just votes for them because it's pretty much the only player on their team they're forced to notice.
I'm actually also guilty of this.
Biggest annoyance atm is people not escorting the payload...
I can't understand why so many people seem to just ignore the fact that your big ass friend in shiny armor is walking near the payload, moving it forward and he has a huge shield up which you can use to stand behind and kill the enemy team who is trying to stop the payload moving any further....
Nah, they just rather run around the map chasing a Tracer or so...
Alt+F4.
How do people do these commands in the chat: "Player X wants to move the payload. Player X wants to defend." ?
I cant figure out the command, they dont show up on the command wheel (c)
Look at the objective and press F.
I also did a game in that same group with 3 Reinhardts and 3 Bastions.
We made multiple teams quit out of frustration.
That's just evil.
I went and bought 24 crates...
But I don't regret it. I got 4 legendary skins, a bunch of purple skins and enough currency to buy another legendary skin and 2 more purple ones from it![]()
Well, that "just git gud" talk is just as annoying, imo. In my case, the enemy team wasn't just spamming/repairing the turrets, but chose chars to support them and keep Torbjorns alive and all.what im noticing is, if something is hard to deal with, it needs a nerf. its like people just want no effort.
so I finally had time to jump into a first training match
I already love playing as Mercy <3
When are we getting a new weekly mode thing? IT's been a week, Blizzard!
Yeah I couldn't believe it. Got two in a row (Mei's Help Mei and Genji's Bedouin) at one point. Guess I won't be seeing one for awhile now lol.4 legendaries out of 24 is really good.
I played a game a couple days ago where the whole team used Torbjorn. The other team just couldn't deal with it.
I also did a game in that same group with 3 Reinhardts and 3 Bastions.
We made multiple teams quit out of frustration.
That's just evil.
All those talk about Mei being anti fun in a game where you can get oneshot from a random arrow not even aimed at you, or where reinhardt + bastion combo is a thing. :'(
Well, that "just git gud" talk is just as annoying, imo. In my case, the enemy team wasn't just spamming/repairing the turrets, but chose chars to support them and keep Torbjorns alive and all.
Also that "just use ult x here and there" ... you don't always have an ult ready.
Some limitations to turrets and their effectiveness wouldn't honestly hurt the game.
The public matches desperately need to be restricted to a max of two heroes per class in a team. It's fine to have two of the same, but three tanks or a full team of single hero just ain't fun or fair most of the time.
It's actually a terrible idea to go 6 of the same hero in any situation.we just played a game against 6 tors yesterday on a EU gaf group. We took 2 seconds to go "ok so thats whats happening", adjusted and won
Ive gone through route 66 and hollywood without a single enemy contesting. A lot of people either dont know the escort mechanic or are too afraid to mess their k/d.Mixed feelings on this. If people not escorting are effectively eliminating the other team it's all good but if they're just getting themselves killed it sucks
It's actually a terrible idea to go 6 of the same hero in any situation.
Well, that "just git gud" talk is just as annoying, imo. In my case, the enemy team wasn't just spamming/repairing the turrets, but chose chars to support them and keep Torbjorns alive and all.
Also that "just use ult x here and there" ... you don't always have an ult ready.
Some limitations to turrets and their effectiveness wouldn't honestly hurt the game.
i know that dude, youre barking up the wrong tree![]()
A good (or god help you, a great) Widowmaker is infinitely more deadly and gamechanging that any number of Torbjörn turrets will ever be.
Agreed. Mei is a ton of fun, albeit slightly irritating to fight. On the list of stuff that needs adjustment over her:
-Hanzo hitboxes
-McCree death combo
-More noticeable deflect activation for Genji so you can tell its active before shooting him
-Torb's ult
I was using your post to respond to the other guy.
I understand, but if the restriction I suggested was implemented it would automatically create balanced and "smart" teams instead of giving coy hints in hero select screen.
This would result to a better experience for the casual quick player and increase the lifespan of this game imo.
see this is a good example. You flew out into the open (im surprised you didnt get sniped out of the air by a widow or hanzo tbh) and got caught, you had 46 health left, and instead of backing up and getting your health back (your spawn was right there), you try to sneak around with no health and get killed through the crack in the train
Can you actually check your achievements somewhere?got the world traveler achievement with the glhf spray![]()
Can you actually check your achievements somewhere?
Can you actually check your achievements somewhere?