Fantastical
Death Prophet
Explosions are huge!
Good point.I imagine you'll be able to upgrade your inventory space as you progress
Agreed, Zelda looks great!It is a still a bit disappointing that NX and other big games have not made an appearance at this E3 but Zelda has been seriously impressive. Far, far better then I could ever imagine.
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game, it seems to have the gameplay of a 5+ year old game to boot. Why are we supposed to be impressed by an incredibly sparse open world, ultra simplistic crafting systems that have been present in other games for literally decades, the same old combat, simplistic world interactions and a stealth meter that wouldn't have been very impressive in Wind Waker let alone a Wii U/NX game...
Technically the game also looks extremely poor with horrible low rest textures, barely any geometry, last gen animations, barely any lighting effects to speak of and what looks to be a dire frame rate... I can only hope these will massively improve over time and on the NX, although considering the amount of time this has been in gestation I find it hard to see it as anything other than a bad sign generally.
I don't doubt it will be a Good Game(tm) but I can't help but feel this is just no where near good enough for greatness and I really can't believe this is their entire E3..
This constant inventory management. Awful.
You probably get pouch upgrades.You're not wrong.
If we saw the limit at all in the demo, I can't imagine it would be anything but annoying in the game.
Hopefully over the course of the game though, we'll get more permanent items to replace a lot of the inventory stuff.
From what I've seen, Link is the real monster.
Did someone post the schedule?
I wanna check back when Dragon Quest starts.
Bokogoblin took another one's arm and attacked with it? Crazy
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game, it seems to have the gameplay of a 5+ year old game to boot. Why are we supposed to be impressed by an incredibly sparse open world, ultra simplistic crafting systems that have been present in other games for literally decades, the same old combat, simplistic world interactions and a stealth meter that wouldn't have been very impressive in Wind Waker let alone a Wii U/NX game...
Technically the game also looks extremely poor with horrible low rest textures, barely any geometry, last gen animations, barely any lighting effects to speak of and what looks to be a dire frame rate... I can only hope these will massively improve over time and on the NX, although considering the amount of time this has been in gestation I find it hard to see it as anything other than a bad sign generally.
I don't doubt it will be a Good Game(tm) but I can't help but feel this is just no where near good enough for greatness and I really can't believe this is their entire E3..
This constant inventory management. Awful.
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game,
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game, it seems to have the gameplay of a 5+ year old game to boot. Why are we supposed to be impressed by an incredibly sparse open world, ultra simplistic crafting systems that have been present in other games for literally decades, the same old combat, simplistic world interactions and a stealth meter that wouldn't have been very impressive in Wind Waker let alone a Wii U/NX game...
Technically the game also looks extremely poor with horrible low rest textures, barely any geometry, last gen animations, barely any lighting effects to speak of and what looks to be a dire frame rate... I can only hope these will massively improve over time and on the NX, although considering the amount of time this has been in gestation I find it hard to see it as anything other than a bad sign generally.
I don't doubt it will be a Good Game(tm) but I can't help but feel this is just no where near good enough for greatness and I really can't believe this is their entire E3..
From what I've seen, Link is the real monster.
You could upgrade in Skyward Sword...Yeah, inventory limit is lame. Sorry.
Noooooooooooooooooo...That's tomorrow.
Has there been any confirmation on the function of the tablet screen during regular gameplay? Now that hearts are out as a collectible in the world it looks a bit tedious to be hopping in and out of menus to eat/regain health during combat.
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game, it seems to have the gameplay of a 5+ year old game to boot. Why are we supposed to be impressed by an incredibly sparse open world, ultra simplistic crafting systems that have been present in other games for literally decades, the same old combat, simplistic world interactions and a stealth meter that wouldn't have been very impressive in Wind Waker let alone a Wii U/NX game...
Technically the game also looks extremely poor with horrible low rest textures, barely any geometry, last gen animations, barely any lighting effects to speak of and what looks to be a dire frame rate... I can only hope these will massively improve over time and on the NX, although considering the amount of time this has been in gestation I find it hard to see it as anything other than a bad sign generally.
I don't doubt it will be a Good Game(tm) but I can't help but feel this is just no where near good enough for greatness and I really can't believe this is their entire E3..
at least someone is.The zelda gameplay is a breath of fresh air compared to:
- cgi 'gameplay'
- scripted banter during 'live multiplayer' demos
- trailers with zero gameplay
- basically every other type of live gameplay they've attempted to show off at E3
- semi competent fumbling with the controls with godmode while ignoring prompts to jump onto Titan's arm for the sixth goddamn time.
At least these presenters are very obviously enjoying the game.
This constant inventory management. Awful.
look like a GameCube game,
Uh... Am I the only one that is incredibly underwhelmed by what has been shown so far?not only does it look like a GameCube game, it seems to have the gameplay of a 5+ year old game to boot. Why are we supposed to be impressed by an incredibly sparse open world, ultra simplistic crafting systems that have been present in other games for literally decades, the same old combat, simplistic world interactions and a stealth meter that wouldn't have been very impressive in Wind Waker let alone a Wii U/NX game...
Technically the game also looks extremely poor with horrible low rest textures, barely any geometry, last gen animations, barely any lighting effects to speak of and what looks to be a dire frame rate... I can only hope these will massively improve over time and on the NX, although considering the amount of time this has been in gestation I find it hard to see it as anything other than a bad sign generally.
I don't doubt it will be a Good Game(tm) but I can't help but feel this is just no where near good enough for greatness and I really can't believe this is their entire E3..