Guys, I still can't play this at 3440x1440, even with an overclocked Pascal Titan X.
What settings should I turn down to get some frames without it affecting the quality too much? Because I am cannot stand the Vaseline smeared upscaling option.
What about memory and bandwidth? The game has some heavy buffers for all the lighting and they are directly related to the resolution.XONE - 1.3 TFLOPS
Fury X - 8.6 TFLOPS (6.6x faster not counting massively faster CPU in PCs).
Guys, I still can't play this at 3440x1440, even with an overclocked Pascal Titan X.
What settings should I turn down to get some frames without it affecting the quality too much? Because I am cannot stand the Vaseline smeared upscaling option.
Start with Volumetric Lightning.
As written above, set vol lights to medium (you can gain 30 fps more), then try with effects quality (but the difference between the two presets is quite noticeable in my opinion) then with shadows quality and antialiasing (10-20 fps more, when both get lowered).
I've a 4k TV anyway, what do you think? I have to try an higher res and lower details, or better 60fps all on max at 1080p?
What about memory and bandwidth? The game has some heavy buffers for all the lighting and they are directly related to the resolution.
The fact that performance on pc only falls behind of the expected at higher resolution and quality is pretty telling that it's not a bad port, just a demanding game. Specially taking into account that memory and bandwidth wise the improvement have been way more modest than flops.
But it seems like Dxtory OSD no longer works in QB.Faster D3D12 runtime
Draw and Dispatch APIs are up to ~10% faster on CPU. Developers will see this performance gain without any code change.
Yes, effects quality on high cost me around 20fps in the bridge level.effects quality (but the difference between the two presets is quite noticeable in my opinion)
Go 4k with medium settings, AA off, textures ultra, geometry high and upscaling on.I've a 4k TV anyway, what do you think? I have to try an higher res and lower details, or better 60fps all on max at 1080p?
I think it will look more glorious with almost all the graphical settings maxed out in 1080p rather than with everything on medium in 4K.
This!I'd agree with you in most games, but in this there is barely any difference between medium and high whereas 4 times the res will definitely be noticeable.
Before anniversary update:
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After anniversary update
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What is a "mini freeze"? It may be driver version that QB does not like, or aftermath of Anniversary Update (if you did it).
4 times the screen resolution at almost twice the framerate for the titan X and at higher settings, which involves volumetric data.yeah comparing a titanx/1080 to the gpu in XB and i dont see how anyone can say this is a well optimized port with the above performance
The screen freezes like 0,5 seconds and the frames which should be in that 0,5 seconds just skip. E.g. if i'm running following a straight line the screen freezes on point A but at the end of the freeze i'm not starting from point A but from point B which is a bit farther.
Hope i was clear, i'm italian :/
PS: No anniversary update and i have the latest drivers.
Is the game installed on SSD or HDD? (should be on SSD).
Not to mention the game pushes a ton of super heavy effects in general. Reflections everywhere and GI.4 times the screen resolution at almost twice the framerate for the titan X and at higher settings, which involves volumetric data.
The resolution/framerate is close to 8 times performance, not taking into account the higher settings which makes it a even higher jump... Dunno what you were expecting.
Not to mention the game pushes a ton of super heavy effects in general. Reflections everywhere and GI.
But it does not scale linearly. If you have a game that runs (say) 30fps in 4K, it almost never runs 120fps in 1080p, usually less. Which means increasing resolution 4 times does not drop framerate to 1/4th of previous value.
https://www.techpowerup.com/reviews/NVIDIA/Titan_X_Pascal/8.html
108 fps in 1080p - according to your logic fps in 4K should be 108/4=27. But it's actually 67, over twice as much.
Or if we reverse it, if a game does 67 fps in 4K, then by your logic it should do 268 in 1080p - but it actually does 108.
Maybe syndicate is not the best example, so here's one of the best optimized games I ever played, BF4:
https://www.techpowerup.com/reviews/NVIDIA/Titan_X_Pascal/10.html
1080p - 193fps, so in 4K it "should" be 48, but it's not, it's 66.
Is the game installed on SSD or HDD? (should be on SSD).
yeah comparing a titanx/1080 to the gpu in XB and i dont see how anyone can say this is a well optimized port with the above performance
Still something is not right in QB on NV cards at least form my personal experience. Although I get high nominal GPU utilisation, I get the distinct impression that the game is not actually properly using all the card's registers and hardware units.
4 times the screen resolution at almost twice the framerate for the titan X and at higher settings, which involves volumetric data.
The resolution/framerate is close to 8 times performance, not taking into account the higher settings which makes it a even higher jump... Dunno what you were expecting.
20% difference in power usage even at the punishing 4K resolution. One would imagine a DX12 game would increase power utilisation due to uncapped CPU headroom and better hardware unit utilisation and management...
For example here is TW3's power utilsation uncapped @ 4K:
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Here is QB's:
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20% difference in power usage even at the punishing 4K resolution. One would imagine a DX12 game would increase power utilisation due to uncapped CPU headroom and better hardware unit utilisation and management...
Yeah, it definitely means something is not right.This is certainly an indication that something fishy is going on on NV h/w. Too bad that Remedy seems to have stopped patching the game and moved to that Korean shooter sequel.
Were the clocks similar in both cases?
Yeah, it definitely means something is not right.
Yeah, you can even see so based upon the OC on the left as well as the voltage.
I have a modded bios, and the clocks (unless I am thermally throttling by furmarking @ 90 C or something) are always at about 1429 mhz.I meant actual effective clocks while playing. I think that when clocks are lower then power utilisation is also lower. So if for some reason there were lower clocks in QB that in W3, that would explain power difference.
Yeah, the temperature difference just shows how poorly the game is using the GPU in comparison to the Witcher 3 (which is not even the craziest thing you can do to a GPU of course). My ASIC Quality is 72.8 (which is average, right?) but I also have the Arctic Accelero Xtreme slapped on it, which keeps it rather cool under normal circumstances... summer thoughi think the temperature is also pretty telling. and what is your gpu asic quality? seems like you got quite the sample there
As I said above, my Titan X (Maxwell) is using a nice after market cooler. So no throttling!Titan X throttles horribly on this shitty FE cooler from 1080 - nvidia remembered to increase titan price by 200$, but forgot to include a better cooling solution. 1080 is 180W TDP, Titan X is 250W and they both have exactly the same cooler. Yep.
When properly cooled, Titan X can be OCed to almost 2GHz clock, just like 1080. But for that you either need to become deaf and set the fan to 100%, or put a waterblock on it.
https://www.ekwb.com/news/ek-announces-nvidia-geforce-gtx-titan-x-pascal-water-blocks/
I have a modded bios, and the clocks (unless I am thermally throttling by furmarking @ 90 C or something) are always at about 1429 mhz.
Yeah, the temperature difference just shows how poorly the game is using the GPU in comparison to the Witcher 3 (which is not even the craziest thing you can do to a GPU of course). My ASIC Quality is 72.8 (which is average, right?) but I also have the Arctic Accelero Xtreme slapped on it, which keeps it rather cool under normal circumstances... summer though
As I said above, my Titan X (Maxwell) is using a nice after market cooler. So no throttling!
thats slightly above avg but not amazing(i think avg is mid to high 60s.) i wasnt aware you had an aftermarket cooler. also not sure how the bios affects things. your power readings in witcher 4k just seem low. thats why i thought you had a great sample
You'll probably have a good time if you leave upscaling on but not with it disabled.I just started gaming on a PC and would like to play this game. How is this game with a GTX 1070 and a Core i7 6700K (OCed to 4.6GHz) running at 1440p?
The Nvidia Experience says I should run most of the settings at medium (think there is 1 setting in there set to high). Would this give me 60fps and how would it look compared to the Xbox One version (if you ignore the resolution difference)?
I just started gaming on a PC and would like to play this game. How is this game with a GTX 1070 and a Core i7 6700K (OCed to 4.6GHz) running at 1440p?
The Nvidia Experience says I should run most of the settings at medium (think there is 1 setting in there set to high). Would this give me 60fps and how would it look compared to the Xbox One version (if you ignore the resolution difference)?
Everything on medium, except textures on ultra and geometry on high, upscaling on, AA off.I just started gaming on a PC and would like to play this game. How is this game with a GTX 1070 and a Core i7 6700K (OCed to 4.6GHz) running at 1440p?
The Nvidia Experience says I should run most of the settings at medium (think there is 1 setting in there set to high). Would this give me 60fps and how would it look compared to the Xbox One version (if you ignore the resolution difference)?
Are you downclocking the card? Titan X can reach an effective boost clock of over 1900MHz.I have a modded bios, and the clocks (unless I am thermally throttling by furmarking @ 90 C or something) are always at about 1429 mhz.
Are you downclocking the card? Titan X can reach an effective boost clock of over 1900MHz.
https://www.techpowerup.com/reviews/NVIDIA/Titan_X_Pascal/27.html
Yeah, it shouldn't scale perfectly, my point was more like it already increased a lot, which turned out to be a wrong assumption as pointed out below, 1080p is twice 720p, not 4 times XDBut it does not scale linearly. If you have a game that runs (say) 30fps in 4K, it almost never runs 120fps in 1080p, usually less. Which means increasing resolution 4 times does not drop framerate to 1/4th of previous value.
https://www.techpowerup.com/reviews/NVIDIA/Titan_X_Pascal/8.html
108 fps in 1080p - according to your logic fps in 4K should be 108/4=27. But it's actually 67, over twice as much.
Or if we reverse it, if a game does 67 fps in 4K, then by your logic it should do 268 in 1080p - but it actually does 108.
Maybe syndicate is not the best example, so here's one of the best optimized games I ever played, BF4:
https://www.techpowerup.com/reviews/NVIDIA/Titan_X_Pascal/10.html
1080p - 193fps, so in 4K it "should" be 48, but it's not, it's 66.
Is the game installed on SSD or HDD? (should be on SSD).
Now that's a math error on my part. It indeed does it seems that it's underperforming.Where are you getting 4x the screen res? Wasnt that video at 1080p with no upscaling = 2.25x the res?