Pokémon Sun & Moon |OT| Ultra Beasts and where to find them

Anyone know where Scyther is located? Since I'm unlikely to find Lucario I've decided to might as well give him a spot on my team.

Reposting on new page in case anyone knows.

I've decided to give Jangmo-o a shot at my team instead of hoping to randomly run into a Gible as I can't see anybody has found one yet. Which means I might as well get Scyhther.
 
So according to Serebii the Island Scan is dependent on the day. So for NA folks on Saturday, you can get Litwik, Marril, Axew, or Emboar depending on what island you're on. Since today is Sunday in the rest of the world, you can get Cyndaquil, Gothita, Rhyhorn, or Eelektross. The choice is easy.
 
Well, I bit the bullet and picked up Pokemon Sun today. I made Target price match Amazon, so I paid 31.99+ tax. Nothing else this holiday really a must-have, and I already picked up DQVII and SMT Apocalypse 2 months ago.

I came home and started it up. I'm picking Rowlet as my starter.

The game will still have surprises for me even though all the Pokemon were practically revealed before launch. Maybe I'll actually dig this one.
 
I'm a little bit into island 2 and the game is still handholding and railroading me down this single linear path. This is like the Final Fantasy XIII of Pokemon.

This game is major league boring for me right now. I like exploring, it's probably my favourite part of the pokemon games, just being told to "go on an adventure" but all sense of adventure is lost in these games by the endless amount of arbitrary blockages such as "This barrier can only be opened by Island Captains" or "Hey, my Stoutland is trying to find items, can you please not use this entire half of the city kthx". You aren't exploring if you're being told exactly where to go and are forced to do so before you can see anything else.

I wouldn't mind so much if I didn't have to physically drag Kukui and Lillie with me everywhere I go, those two are insufferable. If I was going to each island on my own and talking to the Kahuna's/leaders of my own volition it wouldn't feel so damn stifling but I'm being chaperoned by idiots who keep interrupting me to tell me how amazing my adventure is and when I arrive the kahuna+captain are immediately waiting for us all and they have a nice long chat about who they all are and then saying "I look forward to talking to you later". Because apparently I would've absolutely lost my mind in confusion if I'd had to ask around town and find them myself -.- that would be too much agency for a child.

They had this great opportunity to really allow the player to explore this amazing world they've built and instead it feels like a guided tour that insists on telling you how beautiful everything is rather than just letting it be beautiful and having the player find that beauty themselves. Imagine if you'd been given the island and told "The captain is somewhere on this island. Find them, complete their trial, and return to me (The Kahuna) for your grand trial battle.

And then go. On your own, discovering the island at your own pace. The game shouldn't protect you from failure! Let the player go to areas that are "too strong" (i.e actually the level of the pokemon you carry rather than versing a series of trainers with ONE pokemon 2 levels lower than your lowest.) These islands are really cool and I want to explore them and find all the areas myself. I want to learn the routes and how they interconnect and not be told to go this one way up and around and then arbitrarily have the other routes available later.

I HATED the "story" moment (and I use 'story' loosely) where Lillie has lost Nebby again and is like "HEY YOU, BOY, FETCH MY CLOUD POOF FROM THE OTHER SIDE OF THAT FLOWER FIELD!"

There is no point to this. It is there purely to force the player to enter this cool flower-filled alcove. An area that would've been amazing to find on my own since it's visually distinct from the rest of the island, carries a unique pokemon (Oricorio), has several items of use and also a Poke Finder spot. But instead no it has to make sure you visit it now because reasons.

And while we're at it, the Poke Finder is such a missed opportunity. Firstly, the framerate is godawful but that's more a technical issue than a design one. Each pokemon has like... 2 cycles of activity it can do and it just does them over and over and over and over while you snap the same 2 pictures (the optimal closeness for each pattern) until your film runs out. You can end it early, but since there's a noticeable delay between pressing the button and the actual photo taken you better use all the film or you might be missing half the pokemon or it might have turned too far away. And then the prize you get is "Zoom" and "ZOOM MORE". I can't wait for version 4 -.- On top of that, there seem to be 2, maybe 3 different pokemon in each spot you can take photos of? and when you start taking photos it's always in plain view and will just go through its cycle. And then you try again and YIPPEE it's the same pokemon doing the same cycle. It took me 5 tries of taking photos of the same shitty Oricorio pattern before I got a chance to take photos of Cutiefly.

I feel like this could've been a REALLY fun mini-game if they'd just given you this big viewpoint and had any of the available pokemon randomly come out of their hiding area and you had to quickly zoom in and snap a picture before it re-hid. Y'know. Like ACTUAL wildlife photography. Instead it's the most basic point and click exercise you could imagine.

This game is such a slog.
 
Sorry don't know, but isn't Jang on the last island?

Open your map should have a flag

*googles again*

MOTHERFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF


Ok. Guess I'm still looking for a dragon type. Unless reaching the last island isn't necessarily end game.

Oh my god gladion is such a chuuni

He's hilariously so. What a fucking edgelord wanna be. Trying to give himself an interesting made up mission and backstory as if we gave a fuck.
 
Finished my first Battle Royal, and notice some of these Trial Captains are named after Hawaiian islands, those being Lana (Lanai) and Kiawe (Kauai). Don't know about Ilima.

Also, Gladion looks like he's going to go home and listen to Linkin Park.
 
When does Rockruff start appearing? Just finished the first trial (which holy crap I almost got completely wiped by the totem battle lol).

Pretty sweet adventure so far, and it still just the beginning!
 
Haven't all the Pokémon games had barriers in one way or another? Feel like that's more of a nitpick then an actually issue with the game.

It's all in the way it's presented. In a way all games have arbitrary blocks in some form or another but very few are as badly reasoned as "My dog is here. Go the other way" Many pokemon games let you explore the next area ahead of time, you aren't stuck at the city until you beat the gym, you can go ahead.

None of them were as meticulously segmented as this game has been. It doesn't let you stray off the path at all.
 
When does Rockruff start appearing? Just finished the first trial (which holy crap I almost got completely wiped by the totem battle lol).

Pretty sweet adventure so far, and it still just the beginning!

As soon as you get your first PokeRide you can break the rocks west of Kukui's lab. Rockruff is in the grass there.
 
When does Rockruff start appearing? Just finished the first trial (which holy crap I almost got completely wiped by the totem battle lol).

Pretty sweet adventure so far, and it still just the beginning!
You need to get tauros ride and then go to Ten Carat Hill which is below your house.
 
Apparently every freaking dragon type worth a damn is late game anyways. So I might as well make with the idea I'll be getting a late game dragon type and go with Jangmo-o. Unless Drampa's area comes up first.

But Drampa looks like Falcor's ugly ass brother.
 
Apparently every freaking dragon type worth a damn is late game anyways. So I might as well make with the idea I'll be getting a late game dragon type and go with Jangmo-o. Unless Drampa's area comes up first.

But Drampa looks like Falcor's ugly ass brother.

You can get Bagon in Route 3, if that interests you.
 
Made it to Poni Island. I must have really wanted Jangmo-o to be blazing through the game at this pace. Thankfully it evolves very quickly considering the level you obtain it, so my team is finally complete!

Primarina, Muk, Arcanine, Mudsdale, Lurantis, Kommo-o. (And yes, I waited till level 45 for Growlithe to learn Flare Blitz. A little Eviolite goes a long way.)
 
It's all in the way it's presented. In a way all games have arbitrary blocks in some form or another but very few are as badly reasoned as "My dog is here. Go the other way" Many pokemon games let you explore the next area ahead of time, you aren't stuck at the city until you beat the gym, you can go ahead.

None of them were as meticulously segmented as this game has been. It doesn't let you stray off the path at all.

Exactly

Its been awhile but did x/y have the same excess of load screens every time you wanted to enter/leave a town or dividing a route/town into multiple sections? I find it incredibly frustrating since it makes the world feel really disjointed and smaller then it actually is.
 
Exactly

Its been awhile but did x/y have the same excess of load screens every time you wanted to enter/leave a town or dividing a route/town into multiple sections? I find it incredibly frustrating since it makes the world feel really disjointed and smaller then it actually is.
A limitation of the 3DS, I'm afraid... Will most likely be fixed for the NC iterations.
 
It's all in the way it's presented. In a way all games have arbitrary blocks in some form or another but very few are as badly reasoned as "My dog is here. Go the other way" Many pokemon games let you explore the next area ahead of time, you aren't stuck at the city until you beat the gym, you can go ahead.

None of them were as meticulously segmented as this game has been. It doesn't let you stray off the path at all.
In the first Pokémon game guards wouldn't let you pass cause they were thirsty. The games have always had stupid reasons. And you aren't stuck in a city you go a different route. It's always been that way.
 
Ugh I seriously can't get my Pokémon out of the box :( I don't have a clue how to access it now that it's not in the Pokémon center.
 
Switch Stars version be damned. Took the plunge. Officially #teammoon.

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I'm amazed at how much personality is injected into the game with the fresh, new setting and totem challenges.
 
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