WhewActually, there's more than emotions involved. The publishers bringing the prices down hurts the second-hand market, i.e. consumers who already have the product would have to resell their games at a great loss.
The practice of lowering the price after launch is anti-consumer. The publishers should have released the product at a low price to begin with.
No. Nintendo's policy is stupid and I hate it.
Twelve years after release and Super Mario 64 DS is still going for $30 online in places like Amazon and Gamestop. Thank goodness for ebay and flea markets.
Stockholm Syndrome: Nintendo Edition
Whew
I do think its a more sustainable business model.
How so?
I thought AAA games sell the vast majority of their numbers very close to the launch period anyway. Is that not true anymore?
Haha, who's being victimized here?The victim mentality of those crying Stockholm Syndrome is hilarious! If you think you're all being victimized by "greedy" corporations that hire some of the most talented programmers, artists, musicians and directors on the planet, you should probably stop playing video games altogether.
Well one you're being hyperbolic, two if a supplier lowers the price of a good that's inherently pro-consumer because it gives the consumer more purchasing power. This is basic economics.If a game launches at $60 and then after 2 weeks becomes $30, the publisher should be questioned why the game was priced at $60 in the first place. Was it to maximize the profits for those who waited patiently in line--you know, the die-hard gamers?
If you think that's good practice and pro-consumer, let's agree to disagree.
Haha, who's being victimized here?
Well one you're being hyperbolic, two if a supplier lowers the price of a good that's inherently pro-consumer because it gives the consumer more purchasing power. This is basic economics.
What are you even talking about lolThe victim mentality of those crying Stockholm Syndrome is hilarious! If you think you're all being victimized by "greedy" corporations that hire some of the most talented programmers, artists, musicians and directors on the planet, you should probably stop playing video games altogether.
I do think its a more sustainable business model.
Stockholm Syndrome implies a captor and victim scenario.
The game should have launched at $30. That is pro-consumer. Artificially inflating the price to exploit a segment of the market is not.
The game should have launched at $30. That is pro-consumer. Artificially inflating the price to exploit a segment of the market is not.
It's Sega's fault for making terrible business decisions and hurting their brand during the mid 90s to late 00s. They didn't need charity services from fans. If a company, especially an international multi-billion dollar company, reaches a point where it needs charity services to continue existing, it deserves to fail.
They don't need your money, they need to put out products that you are willing to pay for, that's how it works. They are not your friend, they are not your family, they aren't a charity case, you and everyone here is nothing more than an inhuman, unnamed, insignificant number on their quarterly statics for investors. They will only acknowledge that they care for their fans if they see it profitable to do so and once they're done riding that solid gold dildo for 30 minutes and getting the most out of it, they'll throw it back into the drawer and ignore it until they feel like they're in the mood again, whenever that will be.
or a platform in this metaphor.Stockholm Syndrome implies a captor and victim scenario.
they didn't know the demand yet. they are reacting to demand afterwards.The game should have launched at $30. That is pro-consumer. Artificially inflating the price to exploit a segment of the market is not.
That's not how people use "victimizing".
Nintendo is exploiting a segment of the market that don't mind paying $50 for 5 year old games![]()
Yep Nintendo would implement a way to kill used sales tomorrow if they thought they could get away with it. Thanking them for keeping resell value high is just silly.I would also note that game companies really, really dislike resellers, so they wouldn't do anything to help them out. This is just your stockholm syndrome, OP.
they didn't know the demand yet. they are reacting to demand afterwards.
Nintendo doesn't react to demand. numerous examples.
Reason why I didn't buy and likely never will buy, games like DK tropical freeze and SF Zero.
I sure love paying full retail prices on 4+ year old games.
That's not how people use "victimizing".
Nintendo is exploiting a segment of the market that don't mind paying $50 for 5 year old games![]()
If a game launches at $60 and then after 2 weeks becomes $30, the publisher should be questioned why the game was priced at $60 in the first place. Was it to maximize the profits for those who waited patiently in line--you know, the die-hard gamers?
If you think that's good practice and pro-consumer, let's agree to disagree.
Jesus fucking Christ, this conversation has become a god damn joke. Anti-consumer and pro-consumer discussions on pricing in video games? Now it's suddenly anti-consumer if a product goes on sale from its launch price of $60 because "they should have released it cheaper anyway." No shit they released it at $60, that is the standard and they are in the business to make money. This sounds like that terrible motto that the customer is always right when in fact the customer is often a fucking idiot.
Some of you are so quick to mislabel shit as anti-and-pro-consumer based on how much you feel you should pay for a product. This whole idea that anything can be anti-consumer if the consumer doesn't get the best deal always or never sustains a loss is wrong. Shit is embarrassing. Now I sound like a corporate apologist because I actually had to defend the notion that it is not your right to pay whatever the hell you want for someone else's product. Considering the topic we are in, it Is also not my right nor is it anti-consumer that Nintendo games are as expensive as they are. I'm not entitled to their shit but admittedly it is annoying.
The only anti-consumer thing about people buying games at launch nowadays when most of them quickly go on sale is the consumer himself. Have some foresight and restraint and fucking wait.
Of course giving consumers choice is good for them. You have the money and can`t wait? Buy at launch...
This is a very privileged point of view. While I think that it's ridiculous and very, very unhealthy for the industry to demand huge sales fast and complain about $10 dollar games, a price of 30 vs 60 can be the difference between affording a game or not.I understand, I just think too often gamers act as if $10-30 a few times a year is budget breaking. Like those car insurance commercials where people say the save $500. That's over the course of a year. It really is not that much money. If you enjoyed the game when you purchase it at full price, it going on sale should have no effect on that experience.
This isn't Nintendo 'policy'.
They do market research and know they can maximize profit for certain games by leaving prices high and selling less rather than selling more at a discount.
For the games that rarely go on sale, they know that the demand remains at a specific level until it just drops off completely so it's actually bad for their business if they discounted those particular games.
Have some foresight and restraint and fucking wait.
As a consumer I value that Nintendo puts a premium on region lockworst thread of all-time
nintendo people are approaching kellyanne conway levels of 'this bad thing is actually good'
There is absolutely no situation where one can't wait to buy a completely unneeded item.
His crazy what?Pretty much what I was thinking and OP your crazy.
Wow...is this a new meme? Jeez some people are just delusional. Please say your being sarcastic you simply forgot the /s right?I don't think they are reacting at all. They've already made the pricing scheme ahead of time (i.e. high at launch, then decrease after weeks), which has became the de facto standard. As consumers, let's not pretend that we're not anticipating the prices to go down. It's a given.
The prices are constant because Nintendo has already valued their products prior to release. They do not adhere to the de facto pricing model. They want to place a premium to their products. It is a reflection of how they see themselves as movers of the industry. They are a proud company.
Because you have consumers like OP and above... Yes most understand they can wait and get games for cheaper but don't because they want it now. Then there's those that buy because its "premium" and believe they're sitting on a future goldmine (i.e. a good "investment") lmao wow.If they don't mind, then how are they being victimized?