theshape31
Member
Good for her turning toxic negativity and hate into something positive, that was an excellent speech 

Fair enough, I've still barely scratched the surface as well. Only have 5 hours or so.It only came out yesterday, most people need a day or two to digest and discuss its content.
You're gonna have to give examples otherwise this post is useless.You mean the 'nuance' being presented in this thread?
I agree. I get tired of seeing developers blamed for the lack of female protagonists. They're worried about their livelihood and that of their coworkers/employees. There are plenty of good, solid games with female leads. Blame the consumers, specifically the ones who want more of them, for not speaking with their money and buying those games.
Not sure how they'd fix the harassment in game. It's much easier to police it on twitter but it's even a much bigger problem over there. Would they need to hire people specifically to watch thousands of reported matches to find the harassers?
Well Tomb Raider (2013) had some really gruesome death scenes and went out of their way to hurt Lara. In the very beginning of the game she gets punched in the face and then has a large nail stabbed in her gut. I'm sure that the developers had no ill intent but I know it bothered people.
Anyway, I agree with her. It's even small stuff like Shepard punching that reporter. I never thought it was funny, it just seemed really unnecessary.
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How so?All I'm going to say is I now view her as a hypocrite.
He's got a point though. Ashley's point is valid and good, but if you want to have an actual, ACTUAL conversation, presenting her argument the way she does here is not ideal.
I mostly agree with Ashley Judd, but arguments are not without scrutiny, hence the contention on a specific point she made.
The problem is when any criticism of an argument is made and now the person making that claim is unsupportive of her gist. That's not the case.
I really don't like this path we're going down where nuance is dead[\b]. Particulars of an arguments can be dissented without diminishing the intent.
You're gonna have to give examples otherwise this post is useless.
I mostly ignore those without substance but some good ones have been made.
Or it's just used as an excuse to not discuss the actual topic at hand.
You're gonna have to give examples otherwise this post is useless.
I mostly ignore those without substance but some good ones have been made.
The problem is that there's never an ideal way - there'll always be some men who demand that the argument needs to be framed in a specific way as a condition before they even want to listen.
Like, what does it take for people to just accept that there is sexism in the games industry when people speak up about their own experiences corroborated by anonymous testimonies, quantitative statistics of wage gaps, representation, years of employment, quality of life, etc.?
There is always some bullshit condition that allows people to just keep sticking their heads in the sand.
It's not like we get that much of a choice as consumers when it comes to games with female protagonists though. Therein lies the problem with that defence, "the market says we want men" and therefore they make male protagonists and that cycle continues without us having the option or anything else. When games are straight up being ignored for featuring a female protagonist how is the market meant to say anything differently when we rarely get the chance to prove it wrong?I agree. I get tired of seeing developers blamed for the lack of female protagonists. They're worried about their livelihood and that of their coworkers/employees. There are plenty of good, solid games with female leads. Blame the consumers, specifically the ones who want more of them, for not speaking with their money and buying those games.
Not sure how they'd fix the harassment in game. It's much easier to police it on twitter but it's even a much bigger problem over there. Would they need to hire people specifically to watch thousands of reported matches to find the harassers?
Good post.The problem is that there's never an ideal way - there'll always be some men who demand that the argument needs to be framed in a specific way as a condition before they even want to listen.
Like, what does it take for people to just accept that there is sexism in the games industry when people speak up about their own experiences corroborated by anonymous testimonies, quantitative statistics of wage gaps, representation, years of employment, quality of life, etc.?
There is always some bullshit condition that allows people to just keep sticking their heads in the sand.
I'm not sure how this happened, but when it comes to GamerGate I am that undecided voter I despise so much in politics. I have a vague idea of what it's about, but it seemed to me that both sides made some good points and were jerks. This never gets resolved because both sides can legitimately claim they are right and the other side is wrong. Without a hero to this story and too many villains, it's hard care about it.
-My 2 cents
Sorry but its not the games industry's job to police the internet.
And honestly, the whole notion that games are egregiously more sexist and exploitative/oppressive of women/minorities than any other popular media is just unsupportable in my opinion.
As per usual I see this as a case of gaming and general internet culture being conflated with the former being blamed for all the sins of the latter.
Party chat off... Hell im a guy and I get offended by some of shit I hear but when a female comes on it only gets worse. Rather sad. Thats why I just set up a party by myself when I am not playing with friends.
I implore you to actually read up on it, if only cursory, because the false equivalency of there being two sides to such a socially violent movement only propagates the attitudes and falsehoods promoted by those attacking women on principle.I'm not sure how this happened, but when it comes to GamerGate I am that undecided voter I despise so much in politics. I have a vague idea of what it's about, but it seemed to me that both sides made some good points and were jerks. This never gets resolved because both sides can legitimately claim they are right and the other side is wrong. Without a hero to this story and too many villains, it's hard care about it.
-My 2 cents
I'm not sure how this happened, but when it comes to GamerGate I am that undecided voter I despise so much in politics. I have a vague idea of what it's about, but it seemed to me that both sides made some good points and were jerks. This never gets resolved because both sides can legitimately claim they are right and the other side is wrong. Without a hero to this story and too many villains, it's hard care about it.
-My 2 cents
Sexism and misogyny don't need intent to exist.
I have a vague idea of what it's about.
...you dont know anything a bout gamergate, and then come in and say that no one is right and the truth should be somewhere in the middle.
Gamergate, a documented harassment campagin vs women in the gaming industry.
I implore you to actually read up on it, if only cursory, because the false equivalency of there being two sides to such a socially violent movement only propagates the attitudes and falsehoods promoted by those attacking women on principle.
There may be no arbitrary fictional heroes or villains, but there is clear unwarranted perpetual abuse that is only trending towards becoming more pervasive.
Kinda dislike the whole "female characters are weak, special snowflakes who should never be tarnished or hurt in any way" thing.Well Tomb Raider (2013) had some really gruesome death scenes and went out of their way to hurt Lara. In the very beginning of the game she gets punched in the face and then has a large nail stabbed in her gut. I'm sure that the developers had no ill intent but I know it bothered people.
Anyway, I agree with her. It's even small stuff like Shepard punching that reporter. I never thought it was funny, it just seemed really unnecessary.
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Lock if old.
Thoughts on her words?
You are completely and utterly wrong. Just apply this to race and racisim and you see how fast your point falls apart.
'the point is the fantasy for the user that X race is superior to all other races' I guess white supremacy magazines aren't really racist because they do it on purpose for their target demographic?
I feel like focusing on the gaming industry to help alleviate the deplorable treatment of women is like going after 1 of 1000 gunmen aiming at a woman and not the person handing out the guns.
So let's ignore it then?I feel like focusing on the gaming industry to help alleviate the deplorable treatment of women is like going after 1 of 1000 gunmen aiming at a woman and not the person handing out the guns.
Whose the dude passing out the guns?
THE PATRIARCHY????
So let's ignore it then?
You're misunderstanding or my point is not clear enough. I am saying that they're not intentionally and explicitly saying "let's sell to the bigots", but instead I am saying that they have structural and ingrained issues that make products that are comfortable to GG. The dominance of white straight dudes everywhere, the invisibility of black and brown people, the sexual objectification of (white) women, the invisibility and ridicule of LGBTQ people, and so on. These things are in the products out there.
And you have specific cases of publishers and marketing doing racist and sexist shit
And on and on. The point is that there are invisible/ingrained sexism/racism/homophobia in video games industry and culture and there are examples of decisions to exclude women, racialized minority groups, and LGBTQ from being represented in games.
- Publishers not wanting to greenlight Remember Me because it was a black female lead
- Microsoft marketing telling Lionhead that they can't put a black female lead on the cover of Fable 2
- Bioshock Infinite having to remove Elizabeth or whatever her name is from the game cover
- Naughty Dog being asked by Sony to relegate Ellie from the front of the cover to the back of visual piece
- Activision forcing United Front Games to change True Crime Hongkong from an original female protagonist to a male one
- Their silence and neutrality when Gamergate was a thing.
"games that maim and dump women for sport".
I can't think of any game that does this..
I'm not sure how this happened, but when it comes to GamerGate I am that undecided voter I despise so much in politics. I have a vague idea of what it's about, but it seemed to me that both sides made some good points and were jerks. This never gets resolved because both sides can legitimately claim they are right and the other side is wrong. Without a hero to this story and too many villains, it's hard care about it.
-My 2 cents
It's not like we get that much of a choice as consumers when it comes to games with female protagonists though. Therein lies the problem with that defence, "the market says we want men" and therefore they make male protagonists and that cycle continues without us having the option or anything else. When games are straight up being ignored for featuring a female protagonist how is the market meant to say anything differently when we rarely get the chance to prove it wrong?
The quote is too vague without context. We can't conclusively say that those topics were the target of her criticisms. Now we're just taking Sarkeesian's words and putting them into her mouth. I think Polygon's reporting is at fault here.Sexualized violence is still violence and the refrigerator trope isn't necessarily sexualized either, so I'm not sure why you can't see that games have had "maiming and dumping them for sport"
I think developers should have artistic freedom to create their worlds and characters the way they want, as long as they do not inflict any laws.
I really don't think you're looking hard enough. And when they're AAA games that can be the most influential, why aren't people who want more female leads buying them? Gravity Rush 2 just came out and despite the critical acclaim it's not going to sell very well.
@bold: Exactly my point. If you want more female leads then don't ignore the ones you get. Sends the message that buyers don't want female leads.
Well Tomb Raider (2013) had some really gruesome death scenes and went out of their way to hurt Lara. In the very beginning of the game she gets punched in the face and then has a large nail stabbed in her gut. I'm sure that the developers had no ill intent but I know it bothered people.
Anyway, I agree with her. It's even small stuff like Shepard punching that reporter. I never thought it was funny, it just seemed really unnecessary.
![]()
There is always some bullshit condition that allows people to just keep sticking their heads in the sand.
I really don't think you're looking hard enough. And when they're AAA games that can be the most influential, why aren't people who want more female leads buying them? Gravity Rush 2 just came out and despite the critical acclaim it's not going to sell very well.
@bold: Exactly my point. If you want more female leads then don't ignore the ones you get. Sends the message that buyers don't want female leads.
I think developers should have artistic freedom to create their worlds and characters the way they want, as long as they do not inflict any laws.
...you dont know anything a bout gamergate, and then come in and say that no one is right and the truth should be somewhere in the middle.
Gamergate, a documented harassment campagin vs women in the gaming industry.
I meant ignored by publishers and decision makers. Apologies.I really don't think you're looking hard enough. And when they're AAA games that can be the most influential, why aren't people who want more female leads buying them? Gravity Rush 2 just came out and despite the critical acclaim it's not going to sell very well.
@bold: Exactly my point. If you want more female leads then don't ignore the ones you get. Sends the message that buyers don't want female leads.
Be happy at least there are games to ignore. Where are the middle eastern characters I can identify with? Besides being terrorists I need to kill? lol
I agree. I get tired of seeing developers blamed for the lack of female protagonists. They're worried about their livelihood and that of their coworkers/employees. There are plenty of good, solid games with female leads. Blame the consumers, specifically the ones who want more of them, for not speaking with their money and buying those games.
Not sure how they'd fix the harassment in game. It's much easier to police it on twitter but it's even a much bigger problem over there. Would they need to hire people specifically to watch thousands of reported matches to find the harassers?
You're not exactly an unbiased source. Even given my own relatively extensive research, I've yet to come down on a side. Too many sources provide conflicting information that conveniently vindicates their own view point. What I'm certain of, is that there were trolls definitely harassing women, journalists definitely not doing their jobs very well, and well-meaning individuals on both sides being betrayed by deceitful aggressors and harassed for their alignment.
At this point, I think it's simply easier for me to say that there is a culture of misogyny in gaming (though I've yet to determine if it's significantly greater than any other industry) and a lack of journalistic ethics (which, given recent news coverage, probably isn't so severe in the world at large), and that ideally both shouldn't exist. Sides are irrelevant in the matter.
The publishers get the last say and if they say they don't want to do something, the dev ain't doing shit.
There's no such thing as artistic freedom in a vaccum.