Can anyone give impressions on the three "new" classes? I've been busy at work/school and wont have a chance to try for a while. : (
Only played shugoki but here is my take.
Before I said warlord and raider were the "grapplers" of this game.
I was wrong. This guy is.
He has a lot of risky attacks that do a ton of damage, but put you in a significant disadvantage if you screw it up.
The most obvious version of this is his grapple. It has a big range, deals a good chunk of damage, cant be blocked, heals you, and puts the opponent into a hard knockdown which is free hits for your teamates... but if you miss you lose health, a decent amount of stamina and you're totally vulnerable.
He also has his charge, which seems very finicky and eats at your stam faster than anything in the game, but can be used for easy ledge-knock-offs if timed properly. And then there is his unblockables. I haven't experimented yet enough with them but it seems to be the same deal - Deals a ton of damage if it hits, but consumes a ton of stam.
His home run derby swing is amazing and hilarious, but in 1v1 situations actually gives your opponent more space, which you don't really want. Still, when fighting this guy you will def have to watch out for guard breaks (on top of everything else).
It should be obvious by now, but his biggest weakness is his stamina. When shugoki is out of stamina, he becomes the slowest character in the game, bar none. You are pretty much useless. running, attacking, guard breaks... everything takes half a century to do. A couple bad moves and you will end up getting completely demolished by a person who knows what to expect. But take the opponent by surprise and they'll be dead before they even realize it.
Also he has a sitting emote and belly bump execution which are amazing.