dancrane212
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At The End Of Everything, Hold On To Anything
College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. But things aren't the same. Home seems different now and her friends have grown and changed. Leaves are falling and the wind is growing colder. Strange things are happening as the light fades.
And there's something in the woods.
Platform: PC (Linux, Windows, Mac), PS4
Release Date: Europe (PS4) February 28th, Everywhere else February 21st (Kickstarter backers get the game a day early on the 20th)
Price: $19.99/£14.99
Player(s): 1
Format: Digital Only
Developer: Infinite Fall
Publisher: Finji
ESRB: T
File Size: TBA

What is Night in the Woods?
NIGHT IN THE WOODS is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet and lots to do across a lush, vibrant world. After a successful Kickstarter it's being made by Infinite Fall, a teamup of Alec Holowka (Aquaria), Scott Benson (Late Night Work Club), and Bethany Hockenberry.
How Long is it?
TBA
What's This About Supplemental Games?
During the development of Night in the Woods the developers created two (canon) experiences that act as side stories to the game. Both are available here on Windows, Linux and Mac for a "pay what you want" asking price. They are not required background material for Night in the Woods.






Financial Post: 9/10
GameInformer: 8.75/10If only the photorealistic human characters we see in games that cost 100 times more to make were capable of plumbing the human experience as capably and deeply as the cartoon animal cast of Night in the Woods.
IGN: 8.7/10Night in the Woods is a strange tale with an even stranger cast of characters, but it revels in its oddities. The excellent writing pulls off a realistic sense of cynicism, childlike wonder, and comradery between friends. With its careful balance between adult themes and youth, it captures a stage of life that is confusing, frightening, and thrilling. The sluggish pacing can drag, but players fill the time by building friendships and understanding the grim secrets of a town they once again call home.
Its ability to swerve from the amusing hijinks of its vibrant heroes into very real, and very serious subject matter without feeling forced or unnatural was a pleasant surprise that kept me invested in its character drama long after I'd said goodbye to Possum Springs for the first time. But just like Mae, I know I'll be back soon.


