The Legend of Zelda: Breath of the Wild |OT| A Link from the Past

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I am completely unable to put this game down. I don't know if I've ever played a game this intensely before. I'm barely able to keep focus at work. The switch is right next to me. Beckoning.

Yeah maybe you should leave the Switch at home lol. This setup just screams procrastination!
 
Child Timeline, but it's sort of irrelevant because the others game are at most a few hundred years apart, and this is ten thousand years away from the nearest game. It's pretty close to a soft reboot in that respect.

So in terms of this timeline https://hydra-media.cursecdn.com/ze....jpg?version=11472be2feb000e73b5abae9f5c70828 we're WAY BEYOND the shadow era?

So OOT took place 10k years ago? I didn't really seem to grasp the timeline that's presented, it's obvious it's a different iteration of the prophecy from the other games, and while it's not super trivial not knowing where, it's nice to have a good idea of the placement.

Thinking of it as years past Four swords is good enough for me though.
 
Do we have a clear placement in the timeline? I know it's after OOT but not sure where it deviates from the different stories.

I'll throw out my evidence. I'm firmly in the "Hero Disappears" (Wind Waker) camp.

Divine Beasts are stated by Urbosa to have been named after key members of the Seven Sages in the past. Vah Naboris after Nabooru, Vah Rudania after Darunia, and so on. Vah Medoh is the odd-one out, until you realize it's the Divine Beast of the Rito, of which one of the Sages was Medli, from Wind Waker.

Then there's the whole presence of the Rito and Koroks at all.
People seem puzzled by the presence of the Rito and Zora in the same game, but the theory of common descent clears that right up. A lot of time has passed since Wind Waker. Millenia, if not more. The Rito have evolved from a human-like species with beaks and wings to full-fledged bird people.

As for the Koroks, they're the result of the Kokiri continuing to serve the Deku Tree.
They transformed into little wooden creatures in response to the Great Flood so they could fly around, allowing them to plant trees all over various islands. Without the Great Flood having occurred, this "evolutionary" (likely magical, in this case) response wouldn't have been necessary at all.
 
i bought the 8-bit link amiibo randomly at target the other day and I kept resetting until I got the tunic and stuff, they're kind of weak and not worth upgrading so I don't actually use em... until now. This just felt right :')

So they actually are upgradable? I wonder if they have a set bonus at max level.

Can I play this with anything other than the English voice overs? They are so bad, very amateur.

I've got the PAL game cartridge.

The VA will be whatever region your Switch is set to, including Japan, but the text will match too. Though a friend who actually speaks Japanese says that theirs isn't very good either. I expect it's mostly people who don't speak it that think it's excellent, as is generally the case with stuff like this.
 
Child Timeline, but it's sort of irrelevant because the others game are at most a few hundred years apart, and this is ten thousand years away from the nearest game. It's pretty close to a soft reboot in that respect.

The child timeline is the only timeline that this game can't take place in.

I'm pretty sure that it's in the downfall timeline.
 
When playing the game on Switch in TV mode, does BotW have horrendous frame drops when you fight Moblins?

Came here to ask this. Yes! Specifically, when a Moblin goes flying with a hit from a heavy weapon, I sometimes get second-long freezes. Never happens anywhere else in the game.
 
So unlocked the Shrine in the Spring of Wisdom and find myself disappointed with the reward. They have you
take on a corrupted dragon in an aerial battle and offering it's purfied scale opens up a shrine that gives you a spear with 20 Attack? Feels really underwelming.
 
So unlocked the Shrine in the Spring of Wisdom and find myself disappointed with the reward. They have you
take on a corrupted dragon in an aerial battle and offering it's purfied scale opens up a shrine that gives you a spear with 20 Attack? Feels really underwelming.

Yeah but how sick was it? The reward for
Eventide Island
was crap too but that was my favourite part of the game.
 
Child Timeline, but it's sort of irrelevant because the others game are at most a few hundred years apart, and this is ten thousand years away from the nearest game. It's pretty close to a soft reboot in that respect.

I don't think it can be the child timeline. I'm not that far, but when you head towards the Z
oras
area you see a bunch of tablets that mention
Ruto
becoming a sage - which didn't happen in the child timeline, but did in the other 2.
 
Yeah but how sick was it? The reward for
Eventide Island
was crap too but that was my favourite part of the game.

Oh absolutely, this was probably my favorite moment of the game so far. This game continues to give me this fantastic feeling of wonder and amazement. The treasure was lame though.
 
Once you get the cue on when to parry the lasers of the guardians they become one of the easiest enemies in the game. These wizards though...
 
The child timeline is the only timeline that this game can't take place in.

Pretty much. I guarantee you,
if there were any evidence of a Gerudo Invasion having occurred, it'd be brought up in BOTW, with how much lore this game addressed for the various species in Hyrule as a whole. It's a bit of a sore spot for the Gerudo, not to mention it was kind of a big deal.

And as another poster mentioned,
Ruto, one of the Seven Sages.

I'm pretty sure that it's in the downfall timeline.

How do you figure? It doesn't really fit into any of those games (and I considered it for a while). Thematically, maybe, but I'm not seeing any direct connections like there are with Wind Waker.
 
- On an eastern mountain:
I found and cleansed the Lanayru dragon, heading in with only the vaguest idea that dragons were in the game at all via a hint about another dragon in a different region. At first I smacked it in the tail with a certain weapon that I thought would do the trick, well before realizing that I had to descend to the Goddess Statue far below to start the quest event. I was certainly glad I found out about aerial archery earlier in the week and also came in just enough arrows packed. The caption text for the dragon scale that drops suggests that you can use it as a cooking ingredient, though it would be a waste; I assume this is a joke, since you require the scale to open a shrine, but I'm curious if anybody tried this.

you can
get more than one scale.
 
So unlocked the Shrine in the Spring of Wisdom and find myself disappointed with the reward. They have you
take on a corrupted dragon in an aerial battle and offering it's purfied scale opens up a shrine that gives you a spear with 20 Attack? Feels really underwelming.

Since everything breaks in this game, rewards other than armors feel really underwhelming.

The experience was enough for me though, it was the coolest shrine quest I have done.
 
Maybe this is already been told. Just want to say :

With zelda nes, you had red (easy) & blue (hard) enemies. (except the bats)
It's the same with zelda botw.
 
So yesterday I beat the boss of the
Yiga
clan.
And I still don't know how to feel about it, lol.

It was hilarious and disappointing at the same time. I thought the Yigas were dangerous and stuff, they kinda still are, but I didn't expect that AT ALL, I got that Zant vibe from him actually haha
 
Zelda's narrative has never been very good, the story is meant to be crafted by the things you do, not Link. Stuff like floating down a mountain shooting arrows at a corrupted dragon is something that may not be part of the canonical narrative, but are one of the best experiences in the series.

Zelda is not Final Fantasy or The Last of Us.

Wait What? Come on now. Despite not always spelling out the story in pretty CGI cutscenes, the Zelda series has had some exceptional naratives. Especially Ocarina of Time and Skyward Sword. Both of which are easily on par with the best the medium has to offer.
 
Pretty much. I guarantee you,
if there were any evidence of a Gerudo Invasion having occurred, it'd be brought up in BOTW, with how much lore this game addressed for the various species in Hyrule as a whole. It's a bit of a sore spot for the Gerudo, not to mention it was kind of a big deal.

And as another poster mentioned,
Ruto, one of the Seven Sages.



How do you figure? It doesn't really fit into any of those games (and I considered it for a while). Thematically, maybe, but I'm not seeing any direct connections like there are with Wind Waker.

Mostly cause I think that the royal family deciding to move back to old Hyrule after Wind Waker is dumb as it completely goes against what king Daphnes wanted. (Then again so was naming the kingdom ST takes place in Hyrule was too.)
 
I don't think it can be the child timeline. I'm not that far, but when you head towards the Z
oras
area you see a bunch of tablets that mention
Ruto
becoming a sage - which didn't happen in the child timeline, but did in the other 2.

People keep saying this. It isn't true. The sages definitely do become sages even in Twilight Princess. They send Ganondorf to the Twilight Realm, and you see them in multiple cutscenes, musical theme and all. Clearly, when Child Link goes back at the end of OoT, the first thing he does is go and gather the sages - which makes sense, because Ganondorf is still an incredibly dangerous foe regardless.

Meanwhile, BoTW specifically mentions the Hero of Twilight. It can only take place after TP, which necessitates it being in the Child Timeline.
 
Well over 30 hours in, only just found the really obvious out-in-the-open shrines on the road to Kakariko Village (thats what I get for taking 'short cuts' all the time).

The one with the girl tending the flowers was funny, I forgot about them when I left the shrine and she, uh, went metal on me.

Oh, and my Toon Link amiibo unlocked the WW tunic! That was pretty awesome.
 
Well over 30 hours in, only just found the really obvious out-in-the-open shrines on the road to Kakariko Village (thats what I get for taking 'short cuts' all the time).

The one with the girl tending the flowers was funny, I forgot about them when I left the shrine and she, uh, went metal on me.

Hmm, seems like you might've taken the long way to Kakariko.
 
Mostly cause I think that the royal family deciding to move back to old Hyrule after Wind Waker is dumb as it completely goes against what king Daphnes wanted. (Then again so was naming the kingdom ST takes place in Hyrule was too.)

Seeing as Breath of the Wild is millennia in the future, it's hardly out of the realm of possibility that people returned to the regions that were once flooded. There are a lot of references to the Adult timeline in BOTW (the most obvious connection being
Vah Medoh
), while there are few to none that I can recall for the Downfall timeline outside of stylistic and thematic references (like the twin mountains on the horizon in the intro in reference to concept art, or
Death Mountain's music borrowing notes from TLoZ's Ganon Dungeon
).
 
you can set a bomb next to the switch, then go through the shrine normally and once you´re at the final part next to the chest platform detonate the bomb, so the water level rises. Then just create an ice pilar to get to the chest.

Thanks.

Mechanic spoiler:
It steals your heart container, but you can trade it back for a stamina one. It's so you're not tied down to whatever upgrades you chose.

Lol I know but man it was creepy at first lol.
 
Timeline spoilers:
It very clearly takes place 10,000+ years after Four Swords Adventures. Zelda says the Master Sword has been "through the embers of Twilight" in memory #1 and that only happens in Twilight Princess. That, plus bird people being added in stones in TP Remake and Twilight Mirror being in the game and Ganon "giving up on reincarnating" when Child Timeline is the only timeline he ever "reincarnates" confirms Child Timeline imo. I hope its officially revealed soon nonetheless.
 
Thinking about the four dungeons, what I find amusing is thinking about the creation of the divine beasts themselves. When they were making these giant things to look over Hyrule, at one point did they have the conversation,

"oh I know, let's make sure when we build these things we include some convoluted puzzles and platforms for the shits and giggles"
 
Thinking about the four dungeons, what I find amusing is thinking about the creation of the divine beasts themselves. When they were making these giant things to look over Hyrule, at one point did they have the conversation,

"oh I know, let's make sure when we build these things we include some convoluted puzzles and platforms for the shits and giggles"

This applies to literally the entire series, though. I wouldn't want to worship in many of OoT's Temples.
 
Man exploration starts to just turn hard into mundane and unfulfilling after your 40th shrine/100th korok seed.

It doesn't help that the really cool unique moments/quests that you can find also just result... in a shrine. It's just a heart piece for a reward and you get it so often that fulfillment from doing so just evaporates.

There are very fun unique items in the game and those are fun to find but there just feels like way too little for how many actual unique quests you can find.
 
What the fuck. Anyone experienced the Blood Moon glitch? I'm trying to carry the blue glame to the furnace but everytime I carry it towards the Laboratory the Blood Moon comes out. During daytime. And as soon as the cutscene ends the Blood Moon disappears and it's back to normal. But the cutscene cancels me holding the torch.

I can't complete the quest now, fun.
 
Man exploration starts to just turn hard into mundane and unfulfilling after your 40th shrine/100th korok seed.

It doesn't help that the really cool unique moments/quests that you can find also just result... in a shrine. It's just a heart piece for a reward and you get it so often that fulfillment from doing so just evaporates.

There are very fun unique items in the game and those are fun to find but there just feels like way too little for how many actual unique quests you can find.

But sometimes inside the shrines, you can get interesting items, like a new piece of armor or very rare materials for upgrade, so it's worth it.
 
Explored Akkala for the first time yesterday, what a beautiful region. I love the vast plains there and beat my first
Lynel
. Stasis makes these guys a joke, think I can take them on now.

Standing on a pillar of a region you've just discovered and gliding down to a random spot feels so good. It will take ages before/if I see everything in this game.

Tried to figure out the meaning behind the
Rito village
shrine song, but not quite there yet. So the pillar
could be the big rock the bird is perched on, then come noon I should see a 'heart' that I need fire something (probably a fire arrow?) at. Could be similar to firing an arrow at the sun in OoT.
 
What the fuck. Anyone experienced the Blood Moon glitch? I'm trying to carry the blue glame to the furnace but everytime I carry it towards the Laboratory the Blood Moon comes out. During daytime. And as soon as the cutscene ends the Blood Moon disappears and it's back to normal. But the cutscene cancels me holding the torch.

I can't complete the quest now, fun.

Restart your Switch. Has fixed it the two times I've run into that one. It's annoying, I can't figure out what triggers it, but at one point I had six Blood Moons in about twenty minutes.
 
Timeline spoilers:
It very clearly takes place 10,000+ years after Four Swords Adventures. Zelda says the Master Sword has been "through the embers of Twilight" in memory #1 and that only happens in Twilight Princess. That, plus bird people being added in stones in TP Remake and Twilight Mirror being in the game
So what about the Koroks and
Vah Medoh
? How do they fit in?
Medli didn't exist in the Child timeline,
and the Koroks exist as a result of the Great Flood. There's no reason for them to have been around otherwise; the Kokiri changed their form to better serve the Deku Tree when the flood occurred.

and Ganon "giving up on reincarnating" when Child Timeline is the only timeline he ever "reincarnates" confirms Child Timeline imo. I hope its officially revealed soon nonetheless.

Ganon is a reincarnation of Malice. Additionally, the Child Timeline is the only timeline where he's resurrected once (and it's after his death in Twilight Princess). In the other timelines, he's reincarnated at least twice. Aonuma stated in an interview that the timeline BOTW is set in is one where Hyrule has dealt with many attacks from Ganon over the generations, which pretty firmly rules out the Child timeline.
 
People keep saying this. It isn't true. The sages definitely do become sages even in Twilight Princess. They send Ganondorf to the Twilight Realm, and you see them in multiple cutscenes, musical theme and all. Clearly, when Child Link goes back at the end of OoT, the first thing he does is go and gather the sages - which makes sense, because Ganondorf is still an incredibly dangerous foe regardless.

Meanwhile, BoTW specifically mentions the Hero of Twilight. It can only take place after TP, which necessitates it being in the Child Timeline.

There is no reason to assume the sages in TP are the same sages as in OOT. They sure as heck don't look like a Zora or goron are among the number.

Everything you said there is speculation, and frankly, I think it's all incorrect.

Edit: at any rate, I think I'll come back tot his conversation in like a month when I've finished the game. Don't want to spoil anything by accident.
 
Thinking about the four dungeons, what I find amusing is thinking about the creation of the divine beasts themselves. When they were making these giant things to look over Hyrule, at one point did they have the conversation,

"oh I know, let's make sure when we build these things we include some convoluted puzzles and platforms for the shits and giggles"
Just like the bosses and minions of the other dungeons placing chests with items that would lead to their demise or at least completely ignoring them. Game play should trump story and logic in these situations IMO.
 
So what about the Koroks and
Vah Medoh
? How do they fit in?
Medli didn't exist in the Child timeline,
and the Koroks exist as a result of the Great Flood. There's no reason for them to have been around otherwise; the Kokiri changed their form to better serve the Deku Tree when the flood occurred.

There's no explicit declaration that Van Medoh was named after Medli."Med" might simply be a common phoneme in that culture, or it could even just be coincidence - the capital of China being called Beijing doesn't mean China has deep historical connections with Beyonce. If the Kokiri can change their form willingly, there's no reason to suppose that a flood is the only thing that would cause them todo it.

Meanwhile, the first memory very explicitly refers to the events of Twilight Princess, and Twilight Princess HD had minor edits made to support this link. It's Child Timeline.
 
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