Ok. I must have missed something. I was ranked B-, put the game to sleep for a few hours and now I'm C.
anyone?
I don't get it either.
Yeah I was wondering what the deal was with ranking. I went straight from C- to B- in my first rank up. Won 6 matches and lost 3.
There is a new value in Splatoon 2 called Ranked Power. Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness. It is used to determine if a player's rank is worth receiving a big jump (like from "C" to "A"). Ranked Power has no relation with your kill rate, as it's more tied into to how well you could lead your team to victory. Also, you won't drop off more than one rank even if you play poorly.
The interview posted a little while ago vaguely explains it
http://nintendoeverything.com/splat...e-first-game-salmon-run-story-future-updates/
The different Ranked Modes have separate Ranks levels. You can be B- in Tower Control and C in Splat Zones, for example.
Question on amiibos - my friend has all the Splatoon 1 amiibos and has offered to let me borrow for unlocks. He also doesn't have a Switch yet but will be getting on in the future.
Considering you have to register the amiibo before you can get any unlocks - will he still be able to use them for unlocks after I borrow and use them? AKA is there a way to wipe the registration?
Does anyone else hate Splat Zones? It's kind of a chore to play.
It's my least favorite of the ranked modes.Does anyone else hate Splat Zones? It's kind of a chore to play.
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Does anyone else hate Splat Zones? It's kind of a chore to play.
What control scheme do you all recommend for us Splatoon virgins? For what its worth, I love playing my Switch games with split joy-cons so I am leaning that way, but I thought it would be best to consult veteran GAF Splatooners. I would also like to know if I should use the motion controls or turn them off?
Thank you very much.
Anyone? Please☹
So does anyone like the blaster? I thought maybe it was supposed to be used like a shotgun, but in practice I've had way better luck with the slosher (bucket) or even just a roller. I tried the blaster a bit last night and had some of my worst-ever rounds of Splatoon.
Full disclosure: I'm pretty bad at Splatoon.
Play whatever feels good to you. Motion controls will give you an advantage over standard if you're good at it.Anyone? Please☹
I don't think how much easier it is is necessarily better. I don't think I shouldn't gotten to S in Rainmaker as painlessly as I did (in fact, I'm pretty sure I wouldn't have hit A+ in the original with the way I was playing. Still adjusting to weapons that aren't squiffers). In the old system, if you ranked up, you definitely deserved it, which made the skill gaps between each rank more concrete; I feel like that was better from a competitive standpoint. It's still really early though, so we'll see.What'd you expect? The exact formula used? I'm actually relieved they've moved away from the pure numbers used in Splatoon 1. It was frustrating seeing you'd go up/down by seemingly arbitrary values. I like how it's just a meter, and how it seems like it's much easier to maintain/go up than it is to go down now
What'd you expect? The exact formula used? I'm actually relieved they've moved away from the pure numbers used in Splatoon 1. It was frustrating seeing you'd go up/down by seemingly arbitrary values. I like how it's just a meter, and how it seems like it's much easier to maintain/go up than it is to go down now
I guess I still don't see what I would have to do in order to skip ranks. It doesn't really explain much of anything. It just says it's not based on kills. We know it's not based on wins. So is it, for instance, the total distance I carried the Rainmaker over the last x matches? It's beyond vague.
I don't think how much easier it is is necessarily better. I don't think I shouldn't gotten to S in Rainmaker as painlessly as I did (in fact, I'm pretty sure I wouldn't have hit A+ in the original with the way I was playing. Still adjusting to weapons that aren't squiffers). In the old system, if you ranked up, you definitely deserved it, which made the skill gaps between each rank more concrete; I feel like that was better from a competitive standpoint. It's still really early though, so we'll see.
The highest rank is still S+, but if you fill up the Ranked meter, you get numbers after the alphabet such as "S+1", "S+2" and so on. The maximum number is "S+50". However, this number will not be displayed to your opponent and you only can check it on your own status screen.
I liked playing blaster sometimes in Splatoon 1. One of the key advantages of the blaster class is that you can use the AOE from the explosion to hit people behind corners. Try to take advantage of the level geometry to shoot people from positions where they can't shoot you. The ability to hit people from around things is very useful on Tower Control, because you can shoot people on the opposite side of the obelisk/ tower.So does anyone like the blaster? I thought maybe it was supposed to be used like a shotgun, but in practice I've had way better luck with the slosher (bucket) or even just a roller. I tried the blaster a bit last night and had some of my worst-ever rounds of Splatoon.
Full disclosure: I'm pretty bad at Splatoon.
I... Had no idea. Thanks, that's gonna be insane...I think this is more a consequence of the game being INCREDIBLY early and a mix of series newcomers and Splatoon 1 vets. I think it'll balance itself out eventually. Not to mention, getting to S doesn't mean you're at the top. Read the interview I posted the link to.
Does anyone else hate Splat Zones? It's kind of a chore to play.
Bumping my question as it got abandoned on the end of a page.
Yeah, just wipe the registration then re-register them for each new user that wants to scan them. Once you get all 4 items from each amiibo you're done with them and you can do that by like level 10.Bumping my question as it got abandoned on the end of a page.
Play whatever feels good to you. Motion controls will give you an advantage over standard if you're good at it.
I use split joycons with motion, feels natural to me now after a short learning period.
If you talk to murch just outside the lobby building in 'the square' he lets you scrub your equipment, which will take any sub-abilities off it returning them to random locked slots that will re-open with experience. Any abilties removed by this scrub will leave 'ability chunks' in your inventory. Every 10 chunks = you spend them at murch to slot that ability into one sub slot on equipment of your choice :3Was just looking at my match history in the app and the top player of my last match yesterday has shoes with the same skill repeated 3 times and shirt with the same skill repeated twice. That can't be by accident.
Would like to know how to re-spec gear if there is such a thing in the game. I love the roller and having ink saver and fast walk speed multiple times would be great.
If you talk to murch just outside the lobby building in 'the square' he lets you scrub your equipment, which will take any sub-abilities off it returning them to random locked slots that will re-open with experience. Any abilties removed by this scrub will leave 'ability chunks' in your inventory. Every 10 chunks = you spend them at murch to slot that ability into one sub slot on equipment of your choice :3
It's generally preferred to the splat roller at higher levels. Kills from just rolling people over are extremely rare at that point, so the faster flick is more important.Yikes the carbon roller sucks.
Since when does the octobrush have that much range dammn i love it.
First of all, THANKS very much for the help.
I'm having a lot of frustration with the motion controls. Its been such a clunky experience I thought maybe my joy-cons need to be calibrated. After I successfully calibrated my joy-cons I returned to Splatoon and unfortunately had the exact same frustrating experience that I had before.
Now I'm thinking I might be going at it the wrong way. With the split joy-cons I use them exactly the same way I did with the original Wii's Wilmote and Nunchuk. I have zero issues with the left joy-con but the right one I feel Like I've got to over-exaggerate my motions. For instance, if I have to aim towards the left part of the screen I have to point the joy-con way to the left to get the cursor over there and it just feels like I'm fighting with the motion I have to take. Any suggestions? Thanks
I believe it's one chunk per sub so... it's a lot of scrubbingIt's 20k to do so, right? I guess you could easily stock up on cheap gear and scrub them for ability chunks, but you're effectively spending ~20-25k for each scrub (unless a piece happens to have more than 1 of the type you're looking for). How many chunks does scrubbing give you? Enough to assign that ability to another piece of gear?
Use the stick for large horizontal motions. Use the motion for vertical aiming and smaller horizontal adjustments.First of all, THANKS very much for the help.
I'm having a lot of frustration with the motion controls. Its been such a clunky experience I thought maybe my joy-cons need to be calibrated. After I successfully calibrated my joy-cons I returned to Splatoon and unfortunately had the exact same frustrating experience that I had before.
Now I'm thinking I might be going at it the wrong way. With the split joy-cons I use them exactly the same way I did with the original Wii's Wilmote and Nunchuk. I have zero issues with the left joy-con but the right one I feel Like I've got to over-exaggerate my motions. For instance, if I have to aim towards the left part of the screen I have to point the joy-con way to the left to get the cursor over there and it just feels like I'm fighting with the motion I have to take. Any suggestions? Thanks
Does anyone else hate Splat Zones? It's kind of a chore to play.
Was just looking at my match history in the app and the top player of my last match yesterday has shoes with the same skill repeated 3 times and shirt with the same skill repeated twice. That can't be by accident.
Would like to know how to re-spec gear if there is such a thing in the game. I love the roller and having ink saver and fast walk speed multiple times would be great.
It's generally preferred to the splat roller at higher levels. Kills from just rolling people over are extremely rare at that point, so the faster flick is more important.
As a lot of folks mentioned, you can try playing the hero mode to get used to the gyro controls.First of all, THANKS very much for the help.
I'm having a lot of frustration with the motion controls. Its been such a clunky experience I thought maybe my joy-cons need to be calibrated. After I successfully calibrated my joy-cons I returned to Splatoon and unfortunately had the exact same frustrating experience that I had before.
Now I'm thinking I might be going at it the wrong way. With the split joy-cons I use them exactly the same way I did with the original Wii's Wilmote and Nunchuk. I have zero issues with the left joy-con but the right one I feel Like I've got to over-exaggerate my motions. For instance, if I have to aim towards the left part of the screen I have to point the joy-con way to the left to get the cursor over there and it just feels like I'm fighting with the motion I have to take. Any suggestions? Thanks
I believe it's one chunk per sub so... it's a lot of scrubbing
It turns out you can also get ability chunks from salmon run rewards, they're often in the green UFO reward bobbles, though sometimes it's money.
If you get a duplicate gear reward in salmon run you can also scrap the original to get the chunks for the subs already on it without having to play any scrubbing costs :3
There's maybe other ways but that's all I know for now.
First of all, THANKS very much for the help.
I'm having a lot of frustration with the motion controls. Its been such a clunky experience I thought maybe my joy-cons need to be calibrated. After I successfully calibrated my joy-cons I returned to Splatoon and unfortunately had the exact same frustrating experience that I had before.
Now I'm thinking I might be going at it the wrong way. With the split joy-cons I use them exactly the same way I did with the original Wii's Wilmote and Nunchuk. I have zero issues with the left joy-con but the right one I feel Like I've got to over-exaggerate my motions. For instance, if I have to aim towards the left part of the screen I have to point the joy-con way to the left to get the cursor over there and it just feels like I'm fighting with the motion I have to take. Any suggestions? Thanks
YepSuper Jump into Splashdown is so good, especially in ranked.