
Tools: https://github.com/FransBouma/InjectableGenericCameraSystem/tree/master/Cameras/TEW2. The hud toggle link is included in the readme. The HUD toggle is needed to get timestop in cutscenes. See the readme for details.
Enjoy!
Tools: https://github.com/FransBouma/InjectableGenericCameraSystem/tree/master/Cameras/TEW2. The hud toggle link is included in the readme. The HUD toggle is needed to get timestop in cutscenes. See the readme for details.
Enjoy!
snip
These are the best Mafia III shots I've ever seen. Thank you for the new wallpaper, I played it at 1440p and was astounded by the details.
something called 'idTech 5' and its megatexture I think. I saw them too (they're also in the couch texture), but couldn't get rid of them. It looks like rounding errors of the indexing in the textures, hence my guess it has to do with the megatexture feature, but other than a guess I don't know (and nor do I a way to fix it... the game has some terrible texture work anyway. The couch texture for instance in this shot... it's so low res. As if they used the ps4/xbox1 texture assets for the PC and not higher-resolution ones)Nice, but what's with the visible seams between some of the tiled textures on the sofa and table?
something called 'idTech 5' and its megatexture I think. I saw them too (they're also in the couch texture), but couldn't get rid of them. It looks like rounding errors of the indexing in the textures, hence my guess it has to do with the megatexture feature, but other than a guess I don't know (and nor do I a way to fix it... the game has some terrible texture work anyway. The couch texture for instance in this shot... it's so low res. As if they used the ps4/xbox1 texture assets for the PC and not higher-resolution ones)
something called 'idTech 5' and its megatexture I think. I saw them too (they're also in the couch texture), but couldn't get rid of them. It looks like rounding errors of the indexing in the textures, hence my guess it has to do with the megatexture feature, but other than a guess I don't know (and nor do I a way to fix it... the game has some terrible texture work anyway. The couch texture for instance in this shot... it's so low res. As if they used the ps4/xbox1 texture assets for the PC and not higher-resolution ones)
something called 'idTech 5' and its megatexture I think. I saw them too (they're also in the couch texture), but couldn't get rid of them. It looks like rounding errors of the indexing in the textures, hence my guess it has to do with the megatexture feature, but other than a guess I don't know (and nor do I a way to fix it... the game has some terrible texture work anyway. The couch texture for instance in this shot... it's so low res. As if they used the ps4/xbox1 texture assets for the PC and not higher-resolution ones)
My nemesis.
I don'tDon't force AF.
I wonder if such posters were all additionally downsampling or SGSSAA isn't properly being applied for me.
Yeah that doesn't look right at all. I'd wager both Jim and Dennis used downsampling in combination with SGSSAA in those shots, downsampling is very apparent in Dennis' shot. Try pulling out all ReShade dlls and to troubleshoot use default negative LOD bias and leave Transparency Multisampling disabled like this
You should get a rather blurry image with pretty much no aliasing if it's working. Then adjust negative LOD bias until the image becomes crisp for your liking, don't use ReShade's sharpening techniques to clear up driver level SGSSAA.
I was. 2880x1620 -> 1920x1080.
You could always try cranking SGSSAA to 8x as well. But these days, I'd do straight downsampling from some crazy resolution just because it's easier than messing with inspector and my hardware is much more powerful.
All alternatives suck one way or the other... Flickr is a good start thoThese are literally the worst screenshots on the internet.
But seriously, I hope to see you guys around elsewhere. Hopefully on some other image friendly forum. Or Flickr![]()
So uhh, as this thread has gone a lot more silent during this year and now with all the crap happening I'm wondering how many people are going to be left posting in this thread...
In case many are leaving should we pop up a new screenshot thread on some other forum? Man this thread is pretty much the only reason I'm even a member in here. So many talented shooters post here regurarly and it would be such a waste if this thread just dies out.
It's pretty much my main go to site for PC(and sometimes console) screenshots.overclock.net is alright
http://www.overclock.net/t/412389/official-screenshot-of-your-games-thread
But yeah, it's not looking good for NeoGAF.
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It's pretty much my main go to site for PC(and sometimes console) screenshots.
It does? I don't think I've ever remember that happening. Do you upload from a folder on your PC or use URLs?I'm not a big fan of the site converting\compressing your images. But overall I do enjoy that forum. Especially after buying a new video card.
It's not as active as Gaf, but people still post there from time to time. And yes, people still do what you said though.Overclock was fine... if a bit on the slower side. People spam like 20-30 images in 1 post sometimes too. Then you get that guy who's all like "spoiler all those screenshots so they're hidden boooo."
It's been a while though so I don't really know the state of it currently. I just kinda gradually stopped posting there because the gaming discussion felt dead compared to GAF.
I'll miss the lively and active feeling that you get from such a massive userbase. Hopefully all the people leaving will keep that going someplace else.
Sad to see this place in the current state that it isso many people gone!
We didn't ask for this. But it happened, and it's time to move on.
I joined this forum for the sole purpose of taking part in the screenshot thread. So it's going to be a rough transition knowing that the screenshot threads on other forums are hot garbage. But yeah... I'll deal I guess.
EDIT: Checked out Slaent. That forums content area just seems too small for a proper screenshot thread. Everything looks like a thumbnail to me.
I hooked my PC to an HDR TV, but I can't find a proper way to take RGB space screenshots while playing in HDR.
When it works, colors are very dark because there is no automatic adjustment I guess.
Any suggestion?