Very cheeky of you to leave out what he said at the start of the interview.
""We think it's important the thing succeeds as a stand-alone device," said Phil Spencer, head of Xbox. "I think the experiences you see today are all standalone. They're running in the device itself, which is really an accomplishment. There's no tether to something else, cause what you're going to see is fairly high fidelity experiences that I think will be impressive that it's running right here. We wanted to land that first."
To then say "Specific scenarios with the Xbox we're thinking hard about where people could ask about streaming solutions, use it as a display for my Xbox, we don't have answers for any of those things."
So again... in no way was MS bullshitting people. In fact, they were very specific and clear with what kind of ideas they were toying with, and the fact that they haven't made any decisions regarding those ideas.
Your claim is in bad faith and you are misrepresenting the interview just as much as the people you claim were arguing Phil said hololens was coming to xbox.
The reveal was in bad faith not my opinion of it. Clearly you don't see the main reason vaporware like that is shown at an xbox E3 event exactly when your competitor is showing a VR device peripheral releasing within the year.
An enterprise device didn't need a showing at an xbox focused E3 event just to see the moonshot project and you don't need to be baffled why some 'uninformed people' got the impression that it was coming to xbox one. A lot of people did, polygon, the verge, game informer and the countless people here I had to constantly argue with to tell them it wasn't coming when
most people here (especially xbox fans) were adamant it was. It was deliberate and designed to be ambiguous. You think otherwise and that's fine too. Maybe to you it was obvious.
You don't need to try and convince me though that MS weren't bullshitting people but actually giving us some kind of privilege I should be grateful for because I don't believe that for a minute.
They always darted around the subject when asked directly because it was good PR to attach xbox one to that vaporware 'games' peripheral.
Game informer:
We asked Ronald about the likelihood of being able to plug a HoloLens device into an Xbox One in the future, and though there are no immediate plans, Ronald offered a vague, but optimistic answer. "I think we're early in the days of HoloLens and how do we provide those great rich, experiences," Ronald said. "From my perspective, I think the future is wide open as we continue to innovate on the hardware and the sort of experiences we can deliver, I think there are all kinds of opportunities ahead of us."
Do you honestly believe they thought that $3000 'standalone device' was in any way viable for xbox one?
A good faith answer would have been to tell it how it is. We don't see xbox one support happening within its lifetime, it's a standalone enterprise product mostly, but never say never.
Don't link the device to xbox with an xbox E3 show. It was misleading just watching that show alone. Even after reading up on it after the show the 'hope' was given in all the interviews for all that didn't know better. It's a $3000 device with no xbox games support. it was clear from the beginning it wasn't viable as VR/AR for xbox one but that didn't stop them from trying to pass it off with possible future support and do their damn best to associate this enterprise 'standalone device' with xbox though. It's not hard to guess why it was. You don't see it that way, but that's your opinion.