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Jason Schrier "Xbox is a 'mess' right now, Plans change every year, Teasing "Handheld" right now"

Klayzer

Member
Halo hasn't been relevant since...what year exactly? The fact you need to bring up a remastered collection from that IP from the good ol' days says everything, which is interesting since people keep complaining that Sony releases remasters and remakes but apparently for this one IP it's okay. And Forza Motorstorm may have an 87 on metacritic but the market didn't move when it released, no one cared and it's an irrelevant IP right now. Meanwhile Gran Turismo 7 keeps showing up on sales charts, almost 3 years after release and it's probably well past the 10M copies sold at this point. Another Xbox fumble. Just 10 years ago that IP was A LOT more relevant than GT.

I'll give you Forza Horizon though.


Ok...i'm gonna need a lengthy analysis on Playstation currently cause one paragraph with you saying "3 games and months of nothing plus state of play sucks" doesn't even begin to describe what's happening:

3 exclusive games? Rise of the Ronin, Stellar Blade, FFVII Rebirth, Astrobot are 4 exclusive AAA games, not 3. 2 of them are new IPs and Astrobot just got its first full game that's not a VR title. I don't remember Xbox having 2 exclusive games being GOTY contenders and the top 2 games on metacritic in a year like PS5 does this year.

Helldivers 2 is literally a Sony IP and one of the biggest hits of the year in the entire market. Also console exclusive. Silent Hill 2 was just really well received as well. Another console exclusive. Everything mckmas8808 mckmas8808 mentioned can't be played on an Xbox. That's what counts in the end.

And i don't get what's the problem with releasing 3 pieces of hardware? PS5 slim is just a revision like Sony has done since the PSOne days. PS Portal is a piece of hardware that far surpassed Sony's expectations and the Pro, too soon to tell. Sounds like they are reading the market right? Remember everyone laughing at Dual Sense Edge? It's constantly one of the best selling accessories every month.

Playstation is excelling in hardware, exclusive games, financing new IPs, releasing sequels, remasters, remakes, small and big projects. They have marketing rights for all the big IPs (Fortnite, GTA, Fifa, etc) and until recently also had for COD which they now don't have because MS had to buy the entire publisher (or was it Activision that swallowed Xbox? Hard to tell).

About "months of nothing" from Sony...Astrobot just released a month ago, Silent Hill 2 is about to release, Until Dawn remake is also releasing soon, plus there's still Lego Horizon coming up. We already know next year will have Death Stranding 2 and Ghost of Tsushima's sequel. And this is what was announced so far. GTAVI, the biggest game release of probably all time is about to happen when PS5 is hitting PS3's lifetime sales late 2025 / early 2026 as well and i'm sure a marketing deal is gonna happen like always with GTA.

Hell even something like Palworld releases without a PS5 version, is a hit on Xbox and Sony jumps right behind and not only managed to have the game running on PS5 during that same year, they will also expand the IP to something bigger than only that game. That's how fast they operate. Xbox failed to even secure that. In a few years people will relate that IP to Sony and not Xbox. Another one. Meanwhile Xbox keeps missing surprise hits. Last year with Baldur's Gate 3, this year with Black Myth Wukong. But hey...Genshin Impact is hitting Xbox 5 years after release right?

With Sony, "months of nothing" is never a thing...at least for more than 6 months but no publisher releases games monthly, not in 2024.

Meanwhile, even after absorbing Activision, Blizzard and Beshesda, MS can go on more than a year without releasing a single game that makes the market move. That's what a mess they are in 2024. Like...Starfield came and went, Forza Motorstorm was mocked online, compared to cross-gen Gran Turismo 7 and failing to match it even though it was "built from the ground up" the the new gen, Halo Infinite...i won't even mention it even with a year (!!!) delay, Red Fall...who remembers that? What do they have? Oh right...that tech demo, Hellblade II. And...what else? COD, a well oiled machine since before they were acquired making the big bucks i guess.

Gamepass ruined Xbox forever with the "you don't have to buy games" mindset. It ruined them so much they are now releasing all of their stuff on PS5. Literally on one of their latest conferences, their big "one more thing" moment was to announce the PS5 version of Indiana Jones lol.

From all the big 3, Sony was by far the busiest one this year. It's not even close. They will have half of the GOTY contenders for themselves, meanwhile MS can't even score a win in those categories for their entire run as console makers for the past...20 years maybe? When was the last time? Halo 3? They are always non-existent at the Game Awards for that reason.

How can you look at everything Sony released, developed, financed in 2024 and say it's "months of nothing" while trying to put them at the same level as Xbox is...interesting.

Xbox problems aren't Sony's problems. Yes Concord happened, but that doesn't take away every great thing that released this year on PS5.
twA03El.gif
 

diffusionx

Gold Member
Clarky, that's your personal opinion and Metacritic doesn't really back you up. But I think it would be fair to say that MS have clearly mishandled the Forza Motorsport franchise as well.

As for the MCC, it is an advantage when PS5 has nothing like it. That's why so many Sony fans are desperate to see Halo MCC and Forza Horizon appear on their favoured platform. There's a hunger there for FPS and simcade racers that isn't being satisfied by the current offerings.
And not everyone likes COD.
Nobody is desperate for those games lmao. Give me a break.

MCC came out in 2014 and the last Forza Horizon was in 2020. Anyone who is desperate to play those would have bought an Xbox years ago.
 

RPCGamer

Neophyte
Over analyze? You’re the one who keeps doubling down on a ludicrous “Sony is coasting” statement.

Tiago thoroughly roasted your assertion with facts. That you can only retort with a reiteration of your initial flawed argument followed by a personal attack shows you’ve lost.
Lost what? What are you talking about?

If you really want to go into it, a lot of what he said was true and I agreed. The only bit I think is a bit odd to bring up was GTA as that's not an Sony game. The rest was basically what we already knew.
 

clarky

Gold Member
LOL nope. I don't think there is a single "Sony fan" who gives an actual shit about "Xbox exclusive" properties which are all on PC anyways and don't exactly burn up the sales charts there either
That was kinda my point, guess it went over ya head.

Over analyze? You’re the one who keeps doubling down on a ludicrous “Sony is coasting” statement.

Tiago thoroughly roasted your assertion with facts. That you can only retort with a reiteration of your initial flawed argument followed by a personal attack shows you’ve lost.

Ive been disappointed with their output also this gen but they are in about the same spot they were with the 4 and that gen turned out ok I guess.
 
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clarky

Gold Member
Halo hasn't been relevant since...what year exactly? The fact you need to bring up a remastered collection from that IP from the good ol' days says everything, which is interesting since people keep complaining that Sony releases remasters and remakes but apparently for this one IP it's okay. And Forza Motorstorm may have an 87 on metacritic but the market didn't move when it released, no one cared and it's an irrelevant IP right now. Meanwhile Gran Turismo 7 keeps showing up on sales charts, almost 3 years after release and it's probably well past the 10M copies sold at this point. Another Xbox fumble. Just 10 years ago that IP was A LOT more relevant than GT.

I'll give you Forza Horizon though.


Ok...i'm gonna need a lengthy analysis on Playstation currently cause one paragraph with you saying "3 games and months of nothing plus state of play sucks" doesn't even begin to describe what's happening:

3 exclusive games? Rise of the Ronin, Stellar Blade, FFVII Rebirth, Astrobot are 4 exclusive AAA games, not 3. 2 of them are new IPs and Astrobot just got its first full game that's not a VR title. I don't remember Xbox having 2 exclusive games being GOTY contenders and the top 2 games on metacritic in a year like PS5 does this year.

Helldivers 2 is literally a Sony IP and one of the biggest hits of the year in the entire market. Also console exclusive. Silent Hill 2 was just really well received as well. Another console exclusive. Everything mckmas8808 mckmas8808 mentioned can't be played on an Xbox. That's what counts in the end.

And i don't get what's the problem with releasing 3 pieces of hardware? PS5 slim is just a revision like Sony has done since the PSOne days. PS Portal is a piece of hardware that far surpassed Sony's expectations and the Pro, too soon to tell. Sounds like they are reading the market right? Remember everyone laughing at Dual Sense Edge? It's constantly one of the best selling accessories every month.

Playstation is excelling in hardware, exclusive games, financing new IPs, releasing sequels, remasters, remakes, small and big projects. They have marketing rights for all the big IPs (Fortnite, GTA, Fifa, etc) and until recently also had for COD which they now don't have because MS had to buy the entire publisher (or was it Activision that swallowed Xbox? Hard to tell).

About "months of nothing" from Sony...Astrobot just released a month ago, Silent Hill 2 is about to release, Until Dawn remake is also releasing soon, plus there's still Lego Horizon coming up. We already know next year will have Death Stranding 2 and Ghost of Tsushima's sequel. And this is what was announced so far. GTAVI, the biggest game release of probably all time is about to happen when PS5 is hitting PS3's lifetime sales late 2025 / early 2026 as well and i'm sure a marketing deal is gonna happen like always with GTA.

Hell even something like Palworld releases without a PS5 version, is a hit on Xbox and Sony jumps right behind and not only managed to have the game running on PS5 during that same year, they will also expand the IP to something bigger than only that game. That's how fast they operate. Xbox failed to even secure that. In a few years people will relate that IP to Sony and not Xbox. Another one. Meanwhile Xbox keeps missing surprise hits. Last year with Baldur's Gate 3, this year with Black Myth Wukong. But hey...Genshin Impact is hitting Xbox 5 years after release right?

With Sony, "months of nothing" is never a thing...at least for more than 6 months but no publisher releases games monthly, not in 2024.

Meanwhile, even after absorbing Activision, Blizzard and Beshesda, MS can go on more than a year without releasing a single game that makes the market move. That's what a mess they are in 2024. Like...Starfield came and went, Forza Motorstorm was mocked online, compared to cross-gen Gran Turismo 7 and failing to match it even though it was "built from the ground up" the the new gen, Halo Infinite...i won't even mention it even with a year (!!!) delay, Red Fall...who remembers that? What do they have? Oh right...that tech demo, Hellblade II. And...what else? COD, a well oiled machine since before they were acquired making the big bucks i guess.

Gamepass ruined Xbox forever with the "you don't have to buy games" mindset. It ruined them so much they are now releasing all of their stuff on PS5. Literally on one of their latest conferences, their big "one more thing" moment was to announce the PS5 version of Indiana Jones lol.

From all the big 3, Sony was by far the busiest one this year. It's not even close. They will have half of the GOTY contenders for themselves, meanwhile MS can't even score a win in those categories for their entire run as console makers for the past...20 years maybe? When was the last time? Halo 3? They are always non-existent at the Game Awards for that reason.

How can you look at everything Sony released, developed, financed in 2024 and say it's "months of nothing" while trying to put them at the same level as Xbox is...interesting.

Xbox problems aren't Sony's problems. Yes Concord happened, but that doesn't take away every great thing that released this year on PS5.


Even though this is written with a Sony bias i don't think anyone can argue the majority of this isnt true.

Most of the stuff wasn't for me but at least they have released a load of exclusive stuff and Astrobot, Silent Hill and Helldivers look to be far better than anything released by Xbox this year. Xbox output has been worse than woeful upto this point this year, yet again.

Im a COD player so i guess thats a win, kinda.
 
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RPCGamer

Neophyte
Astrobot literally came out 30 days ago and Silent Hill is coming out tomorrow.
Yup. Both are good games too. And we have Ghosts next year?

Update: I never said they don't have good games coming out. I said I feel like they've been coasting at times and I stand by that. I'm not the first to point it out either.
 
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Nikodemos

Member
I suspect their 2019-Embracer-tier buying spree was, in retrospect, a mistake. It vastly increased Xbox division expectations from the rest of Microsoft. That money would have been better spent on improving internal tools, expanding localizations, and moneyhatting select titles.
 

playbignbox

Member
Even though this is written with a Sony bias i don't think anyone can argue the majority of this isnt true.

Most of the stuff wasn't for me but at least they have released a load of exclusive stuff and Astrobot, Silent Hill and Helldivers look to be far better than anything released by Xbox this year. Xbox output has been worse than woeful upto this point this year, yet again.

Im a COD player so i guess thats a win, kinda.
This year I plan to play most of the exclusives that came out for PlayStation 5, except for some that I'm not particularly interested in, such as this year's remasters/remakes, Lego Horizon (LEGO games are very boring) and Ronin (I didn't like it).

From Microsoft and its conglomerate, I wasn't interested in Hellblade 2, Age of Mythology, Ara or the Starfield DLC, but I plan to play Stalker 2, Indiana Jones, Flight Simulator, Diablo 4 expansion and CoD BO6 (despite the fact that it's multiplatform).

At least for me, in practice there are five PlayStation 5 exclusives vs four Xbox games (three exclusives at launch, but I'll play CoD on Xbox because it's day one on GamePass) + one expansion.

Honestly, it's not as big a difference as it seems, so I also share the feeling that opinion is biased, especially when part of the PlayStation 5 base itself complains about the frequency of Sony's first-party game releases.

I think the biggest problem for Xbox in terms of releases this year was not receiving Wukong, that really sucks.
 

clarky

Gold Member
This year I plan to play most of the exclusives that came out for PlayStation 5, except for some that I'm not particularly interested in, such as this year's remasters/remakes, Lego Horizon (LEGO games are very boring) and Ronin (I didn't like it).

From Microsoft and its conglomerate, I wasn't interested in Hellblade 2, Age of Mythology, Ara or the Starfield DLC, but I plan to play Stalker 2, Indiana Jones, Flight Simulator, Diablo 4 expansion and CoD BO6 (despite the fact that it's multiplatform).

At least for me, in practice there are five PlayStation 5 exclusives vs four Xbox games (three exclusives at launch, but I'll play CoD on Xbox because it's day one on GamePass) + one expansion.

Honestly, it's not as big a difference as it seems, so I also share the feeling that opinion is biased, especially when part of the PlayStation 5 base itself complains about the frequency of Sony's first-party game releases.

I think the biggest problem for Xbox in terms of releases this year was not receiving Wukong, that really sucks.
Agreed. Although like I said up to this point Xbox has been shite. HB2 was a snooze fest, Age of Mythology i played years ago. Starfield DLC i'll play when i get the time. Indy, Diablo and COD all interest me, but have yet to release.
 

m14

Member
It looks like some of you spoke a bit too soon about Halo being a dead franchise. :pie_thinking:

It's also a curious logic to portray Halo as irrelevant and Infinite as a big flop while simultaneously claiming Helldivers 2 has been a huge success despite the massive rapid decline in players it suffered.

Halo hasn't been relevant since...what year exactly? The fact you need to bring up a remastered collection from that IP from the good ol' days says everything, which is interesting since people keep complaining that Sony releases remasters and remakes but apparently for this one IP it's okay. And Forza Motorstorm may have an 87 on metacritic but the market didn't move when it released, no one cared and it's an irrelevant IP right now. Meanwhile Gran Turismo 7 keeps showing up on sales charts, almost 3 years after release and it's probably well past the 10M copies sold at this point. Another Xbox fumble. Just 10 years ago that IP was A LOT more relevant than GT.
MCC is indeed a remaster from 2014, so is not comparable with Sony's constant re-releases in the present day. It's also one of the most important series in the history of gaming and to this day has no equivalent on PS5.

It's interesting how liberally the irrelevant tag is being thrown at these Xbox IPs. It's almost as if people think if they say it often enough then it might become true.
 

clarky

Gold Member
It looks like some of you spoke a bit too soon about Halo being a dead franchise. :pie_thinking:

It's also a curious logic to portray Halo as irrelevant and Infinite as a big flop while simultaneously claiming Helldivers 2 has been a huge success despite the massive rapid decline in players it suffered.


MCC is indeed a remaster from 2014, so is not comparable with Sony's constant re-releases in the present day. It's also one of the most important series in the history of gaming and to this day has no equivalent on PS5.

It's interesting how liberally the irrelevant tag is being thrown at these Xbox IPs. It's almost as if people think if they say it often enough then it might become true.

Halo infinite pulls less than 5k ccu last time i checked.

Its a flop, on every metric you want to mention apart from MS bullshit engagement tweets.

I like the game but your not serious when comparing it to Helldivers 2? Are you?
 
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It's interesting how liberally the irrelevant tag is being thrown at these Xbox IPs. It's almost as if people think if they say it often enough then it might become true.

lmao.png
lmao-2.png


Now go and check...literally every other FPS, including Sony's Destiny 2 which has over 20k people playing it as we speak. Literally 20 times as much as a Halo collection with god knows how many games and 2 year old Halo Infinite...together. And that game is the laughing stock on most forums recently. It's still pulling 20k people...not less than 2k.

edit: Also, Helldivers 2 is still top 10 on the most played games on PC every month in the USA...i don't know what you're talking about.
 
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clarky

Gold Member
Did it suffer a huge and swift decline in players or not?
THE supposed crown jewel in Microsofts library vs a smaller title that exploded in popularity sold gang busters and still pulls a decent number CCU wise.

I think you need something better worse to compare Halo to.
 
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m14

Member
These are games (particularly the MCC) that have been out for a long period of time. Any major franchise can endure a lull while the gaming public explores other franchises.

Also... "Sony's Destiny 2"? - that game was out for years before Sony bought Bungie. :messenger_grinning:

THE supposed crown jewel in Microsofts library vs a smaller title that exploded in popularity sold gang busters and still pulls a decent number CCU wise.

I think you need something better to compare Halo to.
Helldivers kept getting mentioned in this thread as a major success when in reality it fell off quickly once the initial hype dissipated.
You'd rather I didn't make that comparison because it shows the obvious double standards being applied to the different companies.
Fortunately Starship Troopers: Extermination releases in just a few days on the consoles and will feature crossplay. Xbox and PlayStation troops fighting side by side against the alien hordes, just as it should be. :messenger_smiling_with_eyes:
 
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clarky

Gold Member
These are games (particularly the MCC) that have been out for a long period of time. Any major franchise can endure a lull while the gaming public explores other franchises.

Also... "Sony's Destiny 2"? - that game was out for years before Sony bought Bungie. :messenger_grinning:


Helldivers kept getting mentioned in this thread as a major success when in reality it fell off quickly once the initial hype dissipated.
Fortunately Starship Troopers: Extermination releases in just a few days on the consoles and will feature crossplay. Xbox and PlayStation troops fighting side by side against the alien hordes, just as it should be. :messenger_smiling_with_eyes:
Helldivers 2 has a consistent 50k ccu every day, very respectable and very successful. If you would have offered that to the Devs pre release they would have bit your hand off.

Its not comparable to Halo in any way. That game tanked soon after launch and never recovered. By no metric was it a success.

Well apart from GAF goty of course.
 
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Edmund

is waiting for Starfield 7
The only reason why they are in this mess is because their shills and fanboys enable them to. Just look at the games media. MS has Jez Corden/Destin/Ryan McCaffrey/Parris/Tom Warren ever ready to defend them. And their brigade of fanboys is even worse.
 
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Thats not the reason. At all.

They cant release a decent game on the regular is the core issue.

And that's probably mostly due to a lack of a clear direction. Seems like they don't know if they want to be a big 3rd party AAA publisher or have these studios put out smaller scale games for GamePass or try both.
It's leading to just putting out undercooked AAA games in GamePass which isn't a good compromise. They're not managing to make it great AAAs or a smaller scale great A/AAs.
 

m14

Member
Helldivers 2 has a consistent 50k ccu every day, very respectable and very successful. If you would have offered that to the Devs pre release they would have bit your hand off.

Its not comparable to Halo in any way. That game tanked soon after launch and never recovered. By no metric was it a success.

Well apart from GAF goty of course.
Helldivers 2 was released just over 8 months ago. Good luck holding onto the few remaining players once Starship Troopers lands on consoles.

We can't really talk too much on the success on Infinite when MS never disclosed the exact figures. But it was the second best selling game the month it was released and will have driven both GP subs and people investing in the Series hardware. Apparently, it reached 20 million players on launch. Not too many franchises can compete with that level of appeal.
 

clarky

Gold Member
Helldivers 2 was released just over 8 months ago. Good luck holding onto the few remaining players once Starship Troopers lands on consoles.

We can't really talk too much on the success on Infinite when MS never disclosed the exact figures. But it was the second best selling game the month it was released and will have driven both GP subs and people investing in the Series hardware. Apparently, it reached 20 million players on launch. Not too many franchises can compete with that level of appeal.
Just think about that. Halo, second best selling game that month. I bet MS was thrilled.

There are 800 people playing Infinite right now, im not sure how anyone else is getting a look-in with those numbers lol.

The franchise is at its lowest point ever mate. One more dud and it's done. I'm not sure what you are smoking but it must be decent.

I think we may have found your Joker Ass of Can Whooping Ass of Can Whooping .
 
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Helldivers 2 was released just over 8 months ago. Good luck holding onto the few remaining players once Starship Troopers lands on consoles.

We can't really talk too much on the success on Infinite when MS never disclosed the exact figures. But it was the second best selling game the month it was released and will have driven both GP subs and people investing in the Series hardware. Apparently, it reached 20 million players on launch. Not too many franchises can compete with that level of appeal.
Halo was such a hit that the studio literally closed yesterday. Having 20M people getting to the main screen of a game isn't the victory you think it is. In the end that's what that number represents. MS NEVER mentioned game sales a single time. Wonder why? Hi-Fi Rush was also the biggest Gamepass release at one point and MS closed the studio.

About Helldivers 2...i don't know what you're on about? You're boosting those 20M players from Halo (which includes Gamepass users from both PC and Xbox)...but somehow Helldivers 2, a game that has literally SOLD over 15M copies is in trouble?

The game is barely an AAA title, it was a low budget game made by an external team with not many people. The game could end tomorrow and it would've been an incredible success. Everything the games does now it's basically a bonus. This isn't a F2P release. The game's release and success aren't tied to microtransations, etc...Sony made the money like they would make from a single player game. It's a paid release. Halo had god knows how many people playing it through a subscription and dropped it hard. A game they could play for "free".

I can't even believe we're having this discussion. Halo Infinite was a flop. Helldivers 2 is one of the decade's success stories. It's night and day dude...what a weird hill to die on.
 
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clarky

Gold Member
Halo was such a hit that the studio literally closed yesterday. Having 20M people getting to the main screen of a game isn't the victory you think it is. In the end that's what that number represents. MS NEVER mentioned game sales a single time. Wonder why? Hi-Fi Rush was also the biggest Gamepass release at one point and MS closed the studio.

About Helldivers 2...i don't know what you're on about? You're boosting those 20M players from Halo (which includes Gamepass users from both PC and Xbox)...but somehow Helldivers 2, a game that has literally SOLD over 15M copies is in trouble?

The game is barely an AAA title, it was a low budget game made by an external team with not many people. The game could end tomorrow and it would've been an incredible success. Everything the games does now it's basically a bonus. This isn't a F2P release. The game's release and success aren't tied to microtransations, etc...Sony made the money like they would make from a single player game. It's a paid release. Halo had god knows how many people playing it through a subscription and dropped it hard. A game they could play for "free".

I can't even believe we're having this discussion. Halo Infinite was a flop. Helldivers 2 is one of the decade's success stories. It's night and day dude...what a weird hill to die on.
I did try and tell him it was a shit comparison but he just keeps cracking on lol.
 

Heisenberg007

Gold Journalism
Halo hasn't been relevant since...what year exactly? The fact you need to bring up a remastered collection from that IP from the good ol' days says everything, which is interesting since people keep complaining that Sony releases remasters and remakes but apparently for this one IP it's okay. And Forza Motorstorm may have an 87 on metacritic but the market didn't move when it released, no one cared and it's an irrelevant IP right now. Meanwhile Gran Turismo 7 keeps showing up on sales charts, almost 3 years after release and it's probably well past the 10M copies sold at this point. Another Xbox fumble. Just 10 years ago that IP was A LOT more relevant than GT.

I'll give you Forza Horizon though.


Ok...i'm gonna need a lengthy analysis on Playstation currently cause one paragraph with you saying "3 games and months of nothing plus state of play sucks" doesn't even begin to describe what's happening:

3 exclusive games? Rise of the Ronin, Stellar Blade, FFVII Rebirth, Astrobot are 4 exclusive AAA games, not 3. 2 of them are new IPs and Astrobot just got its first full game that's not a VR title. I don't remember Xbox having 2 exclusive games being GOTY contenders and the top 2 games on metacritic in a year like PS5 does this year.

Helldivers 2 is literally a Sony IP and one of the biggest hits of the year in the entire market. Also console exclusive. Silent Hill 2 was just really well received as well. Another console exclusive. Everything mckmas8808 mckmas8808 mentioned can't be played on an Xbox. That's what counts in the end.

And i don't get what's the problem with releasing 3 pieces of hardware? PS5 slim is just a revision like Sony has done since the PSOne days. PS Portal is a piece of hardware that far surpassed Sony's expectations and the Pro, too soon to tell. Sounds like they are reading the market right? Remember everyone laughing at Dual Sense Edge? It's constantly one of the best selling accessories every month.

Playstation is excelling in hardware, exclusive games, financing new IPs, releasing sequels, remasters, remakes, small and big projects. They have marketing rights for all the big IPs (Fortnite, GTA, Fifa, etc) and until recently also had for COD which they now don't have because MS had to buy the entire publisher (or was it Activision that swallowed Xbox? Hard to tell).

About "months of nothing" from Sony...Astrobot just released a month ago, Silent Hill 2 is about to release, Until Dawn remake is also releasing soon, plus there's still Lego Horizon coming up. We already know next year will have Death Stranding 2 and Ghost of Tsushima's sequel. And this is what was announced so far. GTAVI, the biggest game release of probably all time is about to happen when PS5 is hitting PS3's lifetime sales late 2025 / early 2026 as well and i'm sure a marketing deal is gonna happen like always with GTA.

Hell even something like Palworld releases without a PS5 version, is a hit on Xbox and Sony jumps right behind and not only managed to have the game running on PS5 during that same year, they will also expand the IP to something bigger than only that game. That's how fast they operate. Xbox failed to even secure that. In a few years people will relate that IP to Sony and not Xbox. Another one. Meanwhile Xbox keeps missing surprise hits. Last year with Baldur's Gate 3, this year with Black Myth Wukong. But hey...Genshin Impact is hitting Xbox 5 years after release right?

With Sony, "months of nothing" is never a thing...at least for more than 6 months but no publisher releases games monthly, not in 2024.

Meanwhile, even after absorbing Activision, Blizzard and Beshesda, MS can go on more than a year without releasing a single game that makes the market move. That's what a mess they are in 2024. Like...Starfield came and went, Forza Motorstorm was mocked online, compared to cross-gen Gran Turismo 7 and failing to match it even though it was "built from the ground up" the the new gen, Halo Infinite...i won't even mention it even with a year (!!!) delay, Red Fall...who remembers that? What do they have? Oh right...that tech demo, Hellblade II. And...what else? COD, a well oiled machine since before they were acquired making the big bucks i guess.

Gamepass ruined Xbox forever with the "you don't have to buy games" mindset. It ruined them so much they are now releasing all of their stuff on PS5. Literally on one of their latest conferences, their big "one more thing" moment was to announce the PS5 version of Indiana Jones lol.

From all the big 3, Sony was by far the busiest one this year. It's not even close. They will have half of the GOTY contenders for themselves, meanwhile MS can't even score a win in those categories for their entire run as console makers for the past...20 years maybe? When was the last time? Halo 3? They are always non-existent at the Game Awards for that reason.

How can you look at everything Sony released, developed, financed in 2024 and say it's "months of nothing" while trying to put them at the same level as Xbox is...interesting.

Xbox problems aren't Sony's problems. Yes Concord happened, but that doesn't take away every great thing that released this year on PS5.
Revisionist history. Don't pay much attention to them.

They can't handle Xbox's failure. And since PlayStation is thriving, they are trying to wish their "failure" into existence. PlayStation released 9 PlayStation Studios in 2024. That's 9 games in 12 months.

And that is without counting third-party console exclusives, such as Final Fantasy 7 Rebirth, Silent Hill, Granblue, Pacific Drive, Black Myth Wukong, etc.
 

diffusionx

Gold Member
Revisionist history. Don't pay much attention to them.

They can't handle Xbox's failure. And since PlayStation is thriving, they are trying to wish their "failure" into existence. PlayStation released 9 PlayStation Studios in 2024. That's 9 games in 12 months.

And that is without counting third-party console exclusives, such as Final Fantasy 7 Rebirth, Silent Hill, Granblue, Pacific Drive, Black Myth Wukong, etc.
I did notice that Xbox shills started talking about how console gaming is over and the future of videogames isn't console but PC and handheld and all that shit. No, maybe it's just Xbox that sucks.
 
And that is without counting third-party console exclusives, such as Final Fantasy 7 Rebirth, Silent Hill, Granblue, Pacific Drive, Black Myth Wukong, etc.
Calling timed stuff like Silent Hill console exclusive is a bit of a stretch, even the future of FF7 looks greener every day (but who'd want that crap). But why even put Wukong there. I'm sure a gold journalist should know better.
Or are you just producing one big ScHeisenberg of FUD.
 

clarky

Gold Member
Calling timed stuff like Silent Hill console exclusive is a bit of a stretch, even the future of FF7 looks greener every day (but who'd want that crap). But why even put Wukong there. I'm sure a gold journalist should know better.
Or are you just producing one big ScHeisenberg of FUD.
Hes kinda right though, you can't play those titles right now if you game on xbox only. That's the definition of console exclusive, no?
 

diffusionx

Gold Member
Calling timed stuff like Silent Hill console exclusive is a bit of a stretch, even the future of FF7 looks greener every day (but who'd want that crap). But why even put Wukong there. I'm sure a gold journalist should know better.
Or are you just producing one big ScHeisenberg of FUD.
As someone who has a PS5, I haven't really run out of things to play, even if it is multiplatform, I don't think it really matters. But the issue here from the Xboxx side is that they DONT have access to FF7, Rise of Ronin, Stellar Blade, Astro Bot, Wukong (at the moment), go on down the list.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
As someone who has a PS5, I haven't really run out of things to play, even if it is multiplatform, I don't think it really matters. But the issue here from the Xboxx side is that they DONT have access to FF7, Rise of Ronin, Stellar Blade, Astro Bot, Wukong (at the moment), go on down the list.

Silent Hill 2: Remake. The list is oddly long. Even if you only look at 2024 games.
 

clarky

Gold Member
Silent Hill 2: Remake. The list is oddly long. Even if you only look at 2024 games.

There seems to be an awful lot of games popping to play right now. Ive yet to start either Astro nor Wukong dispite owning both.

Now SH2 and Metaphor both deliver as well by the looks of things.............
 

clarky

Gold Member
in 2013 with about 20 bad linux ports. if you want to argue against it, you have to do better than this.
I game on PC mainly but you are not going to convince 100million odd console players to suddenly ditch everything and switch to steamos.

It aint happening.
 
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