Minsc
Gold Member
I think some of the TGS demos (which I haven't watched) were running at 60fps.
I think its a long shot for them to hit the heights of part 1 version running on PS5 in Rebirth with the larger more complex environments to render but still expecting it to run great, both quality and performance modes as they have a lot of knowledge with this engine. Unlike XVI which was a new internal engine and delivered a great quality mode but poor performance mode. I hope they can include a 120hz/40fps version at launch as a middleground.
Or just support VRR. That would be more a PS5 Pro thing. I hope with PS5 Pro all our 60fps performance modes can now be 60-120fps w/ VRR (probably more like 100-120fps VRR in reality). And also better fidelity, but I'll take the 120fps over that myself first.