Xenoblade Chronicles X: Definitive Edition | Review Thread

NanaMiku

Member
This game is so effing dope! Really tempted to get this considering the servers are down for Wii U. I should check to see if it kept virtual copies of real characters, kind of like Skate, AI NPCs will skate around and they're people you may have played with in the past or people on your friends list. Neat feature.

XBX is such a juggernaut of a game. Newcomers who get hooked are in for such a treat.
IIRC it's still do that
 
nintendo derstoying everything now nort woke just good games
#NORTWOKE

Robert Redford Yes GIF by GritTV
 
Well, that's assnuggets. I was about to order it through Amazon but they only have the EU version. I am in the US and I want the US version. This is why I get frsutrated and become an asshat about things.
 

Danjin44

The nicest person on this forum
In general Xenoblade physical copy on high demand and there is collector’s edition it’s absolutely pain in the ass to get.

I got lucky and only managed to get CE for Xenoblade X on WiiU.
 

Herr Edgy

Member
Rewriting history?
The current sentiment about the game. Rewriting history wasn't the best descriptor, more like history will repeat itself and it's getting "rewritten" by people who are unfamiliar with how things went down for its initial release.
Back then before its release it was very hyped, coming off the coat tails of Xenoblade 1, and ran into tons of disappointment for not living up to it in most capacities. It was not a terrible game by any means but you could tell it was a tech experiment and not a full experience even in the things it was doing relatively well.
The few things it does better are offset by other shortcomings, even in gameplay, as that is often cited as being superior to XC1 by XCX fans.
It's much more grindy even when playing normally, Skell insurance and getting one shot over hundreds of meters is not fun.
The DE is improving some of the QoL issues this game had, thankfully, and is also delivering some much needed story content but it's fundamentally still the same, very flawed, game.

The only thing that to me stood out as an actual positive was the side content as that had some pretty cool moments and _some_ of the environments, but the day to day gameplay, the plot, the dialogue, the characters just standing in a circle and talking for the most part, the never ending Tatsu food jokes, the villains who appear just to die without any consequence or character development, the generic looking NLA and even some of the continents being pretty barren and repeating the same caves and field probes as basically its only open world content, the bad multiplayer... all of it together is just not that great.
Most of the qualities often associated with Xenoblade X are commonly found in other games like actual MMORPGs but they are usually done better there.

I watch a couple people reacting to XC1-3 and who never experienced X, and they look at it expecting some kind of "same, but different" just like people did after XC1 looking at XCX trailers, but I'm afraid the enjoyment will be limited after the initial hype wears off.

I am undecided on whether I'm going to buy it, for collector purposes having everything on the Switch is pretty cool but I don't really have any desire to play this game again. :pie_thinking:
 

Zacfoldor

Member
Do the cartridges for Switch have a 20 year shelf life like the BR discs on PS5? I'm seriously considering buying this digitally if so....

I have physical switch cartridges for every other xeno on the console though...
 
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diffusionx

Gold Member
The current sentiment about the game. Rewriting history wasn't the best descriptor, more like history will repeat itself and it's getting "rewritten" by people who are unfamiliar with how things went down for its initial release.
Back then before its release it was very hyped, coming off the coat tails of Xenoblade 1, and ran into tons of disappointment for not living up to it in most capacities. It was not a terrible game by any means but you could tell it was a tech experiment and not a full experience even in the things it was doing relatively well.
The few things it does better are offset by other shortcomings, even in gameplay, as that is often cited as being superior to XC1 by XCX fans.
It's much more grindy even when playing normally, Skell insurance and getting one shot over hundreds of meters is not fun.
The DE is improving some of the QoL issues this game had, thankfully, and is also delivering some much needed story content but it's fundamentally still the same, very flawed, game.

The only thing that to me stood out as an actual positive was the side content as that had some pretty cool moments and _some_ of the environments, but the day to day gameplay, the plot, the dialogue, the characters just standing in a circle and talking for the most part, the never ending Tatsu food jokes, the villains who appear just to die without any consequence or character development, the generic looking NLA and even some of the continents being pretty barren and repeating the same caves and field probes as basically its only open world content, the bad multiplayer... all of it together is just not that great.
Most of the qualities often associated with Xenoblade X are commonly found in other games like actual MMORPGs but they are usually done better there.

I watch a couple people reacting to XC1-3 and who never experienced X, and they look at it expecting some kind of "same, but different" just like people did after XC1 looking at XCX trailers, but I'm afraid the enjoyment will be limited after the initial hype wears off.

I am undecided on whether I'm going to buy it, for collector purposes having everything on the Switch is pretty cool but I don't really have any desire to play this game again. :pie_thinking:
I remember this, but I think the game has improved in peoples' eyes over time. It happens.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Do the cartridges for Switch have a 20 year shelf life like the BR discs on PS5? I'm seriously considering buying this digitally if so....

I have physical switch cartridges for every other xeno on the console though...
You're parroting misinformation, by the way. Good pressed bluray discs can last a lot longer than that when stored in an environment without high humidity and temperature fluctuations, which I hope everyone collecting physical media already does.
 
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jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Do the cartridges for Switch have a 20 year shelf life like the BR discs on PS5? I'm seriously considering buying this digitally if so....

I have physical switch cartridges for every other xeno on the console though...
The Switch cartridges use a proprietary Xtrarom NAND flash variant called Macronix, which is designed to last "at least 20 years at 85C" (185F) aka extreme heat conditions. Xtrarom also has built in error correction and parity data, which means even if 15% of the ROM data fails (due to bit rot or other issues), the game will still work. Unlike similar chips made for the DS and 3DS, Switch cartridges don't have the ability to write data - which is the number one lifespan killer of things that use NAND flash like USB thumb drives and the like, as the chips usually have a certain threshold for the number of writes and overwrites. The Switch, of course, saves your game data on the system's memory rather than the cartridge.

The biggest killer of Switch cartridges is likely to be humidity, and even then it'd take a lot of it to make the cartridges last less than 20 years - like rainforest levels. If that's a concern, you could drop a silica packet in the game's storage box and you'll be fine.

I've only got 40 or so years left, but I fully expect the Switch games I have to outlive me, easily. We obviously don't have any hard data on this, but I think if you stored these cartridges in a temperature controlled environment then they would easily have 100 years of shelf life, maybe longer, possibly double that.
 

sigmaZ

Member
A few hours in.

Impressions (I played the OG on release years ago):
- I actually like the English dubbing. Reminds me of better 90s anime dubs.
- The menu is fairly decent though having to close out of it takes some getting used to.
- I wish they let you change controls. I hate having the jump button as a shoulder button.
- Looks fantastic for a Switch game.
- Love the little QoL like the fashion equipment.

The only thing that to me stood out as an actual positive was the side content as that had some pretty cool moments and _some_ of the environments, but the day to day gameplay, the plot, the dialogue, the characters just standing in a circle and talking for the most part, the never ending Tatsu food jokes, the villains who appear just to die without any consequence or character development, the generic looking NLA and even some of the continents being pretty barren and repeating the same caves and field probes as basically its only open world content, the bad multiplayer... all of it together is just not that great.
Most of the qualities often associated with Xenoblade X are commonly found in other games like actual MMORPGs but they are usually done better there.
This exactly how I felt about the original. I also hated the pacing of the affinity system.
I really wish they removed Tatsu. The way everything looks now, Tatsu is so out of place.
I will be skipping any fix-cropped camera MMORPG style cutscenes as I have zero tolerance for them after Metaphor.
I don't know if I'll make it through the game this time as I'm enjoy Rise of Ronin and Suikoden more, but I at least want to get to the skell part.
 

MagiusNecros

Gilgamesh Fan Annoyance
What is he referring to? I read that highwinds already almost fully implement in part 3 and there shouldnt even be one in Rebirth really.
XCX is a full RPG start to finish and you have access to Mechs that have a Bipedal, Land and Flight form that can fly you anywhere and everywhere with tons of verticality. Indeed for Square Enix...Airships are hard. The Highwind will also pale in comparison since it won't be customizable in the slightest with any weapon platforms.

And when you get down to it Remake and Rebirth is a whole lot of fidelity just to cover FF7 Disc 1.

Should also say that Skells are earned, bought, must be refueled and customized for every Party Member that you assign to them. Instead of just given to you...like the Highwind.
 
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Seomel

Member
XCX is a full RPG start to finish and you have access to Mechs that have a Bipedal, Land and Flight form that can fly you anywhere and everywhere with tons of verticality. Indeed for Square Enix...Airships are hard. The Highwind will also pale in comparison since it won't be customizable in the slightest with any weapon platforms.

And when you get down to it Remake and Rebirth is a whole lot of fidelity just to cover FF7 Disc 1.

Should also say that Skells are earned, bought, must be refueled and customized for every Party Member that you assign to them. Instead of just given to you...like the Highwind.
this literally doesnt make any sense. like i don't get it, there's story related reasons for when ff7 has which type of vehicles available, how is it comparable to xcx and its structure. I don't see what anything that guy said has to do with rebirth. completely fucking waste of space comment.
 

sigmaZ

Member
Having gotten deeper into the game I have started to remember why I put it down in the past. Even though the dialogue starts out pretty concise, once you become a BLADE member, NPCs just start rambling about boring nothings for five plus boxes of texts. Thankfully there's a skip button for all this which I've decided to skip anything that's essentially non-voiced and see how far I can make it this time. I still mind exploration and combat fun enough to continue and the main story scenes outside the Nopon garbage are pretty decent fortunately.
 

NeoIkaruGAF

Gold Member
The only thing that to me stood out as an actual positive was the side content as that had some pretty cool moments and _some_ of the environments, but the day to day gameplay, the plot, the dialogue, the characters just standing in a circle and talking for the most part, the never ending Tatsu food jokes, the villains who appear just to die without any consequence or character development, the generic looking NLA and even some of the continents being pretty barren and repeating the same caves and field probes as basically its only open world content, the bad multiplayer...
Sounds a lot like Elden Ring (except for the food jokes), so it should do fine.
 

KXVXII9X

Member
Game looks better than half of PS5 library :messenger_open_mouth:
Goddamit Nintendo couldn't you share this one with us other console players ???
william barber share your food with the hungry GIF by Election 2016
I seriously dropped my jaw to the floor when I got to the opening section. It felt like I was playing a Switch 2 game.

The sense of scale and liveliness of the open world is beyond almost anything I have seen. Monolithsoft are some of the best developers around. Makes me wonder how some current gen games look less impressive outside of just graphical fidelity.
 

NanaMiku

Member
I seriously dropped my jaw to the floor when I got to the opening section. It felt like I was playing a Switch 2 game.

The sense of scale and liveliness of the open world is beyond almost anything I have seen. Monolithsoft are some of the best developers around. Makes me wonder how some current gen games look less impressive outside of just graphical fidelity.
I really like the opening scene. I remember it beat by beat.
 

RoboFu

One of the green rats
Another stellar game on switch.

I mean I know it's no 8tb streaming cloud game or anything.😳
 

rubenburgt

Member
The game is really good though.

It ticks everything i like in a game.
* Open world.
* A lot of item drops.
* Customizable characters.
* Stunning visuals.
* Elma

Monolith Soft never dissapoints me.

Game freak on the other does. Monolith Soft proves that you can have stable beautiful games on the switch, so why can't Game Freak even release a game half as good as Monolith Soft games?
 

NanaMiku

Member
The game is really good though.

It ticks everything i like in a game.
* Open world.
* A lot of item drops.
* Customizable characters.
* Stunning visuals.
* Elma

Monolith Soft never dissapoints me.

Game freak on the other does. Monolith Soft proves that you can have stable beautiful games on the switch, so why can't Game Freak even release a game half as good as Monolith Soft games?
Game Freak is already bad since the beginning lol
 

sigmaZ

Member
Got it looking pretty good (ignoring the low-quality assets) with 4K and a little upscaling.


Also don't remember if this was in the original, but quests seem to auto-complete in the field which is really good if you hate MMO quests and having to suffer NPC dialogue.
 
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Shaki12345

Gold Member
Is there a option to turn OFF the music? In the WiiU version there wasn't and you would hear the music in New LA repeat constantly.
 

IAmRei

Member
Barely played it few hours.
The game is cool and addictive, the graphic is kind of mind blowing in my tv, for switch game, definetely best graphic for me. I think it's like early ps4(?)

There are hiccup, but i found the work around for hiccup and make smoother camera rotation.

In camera speed, turn it into "low" speed makes the game is smoother. And also i put camera closer like 3rd person shooter camera, and it's work well.

The game is amazing, i dont want to stop playing, but i had works and wife : ))
 

xenosys

Member
this literally doesnt make any sense. like i don't get it, there's story related reasons for when ff7 has which type of vehicles available, how is it comparable to xcx and its structure. I don't see what anything that guy said has to do with rebirth. completely fucking waste of space comment.

... because Final Fantasy games live rent free in some people's heads. They need to crowbar it into every conversation for validation.
 

IAmRei

Member
... because Final Fantasy games live rent free in some people's heads. They need to crowbar it into every conversation for validation.
Yeah, i recommend this game to an older guy that my far away friend, he respond with "is this game action and similar to final fantasy?" . lot of people i knows, considering FF as the only rpg from japan. Especially if the person only plays AAA games.
 

cireza

Member
Sounds a lot like Elden Ring (except for the food jokes), so it should do fine.
Where Xeno X shines the most is in all its original ideas that contribute to the world. I personally find them absolutely genius.

The Frontier Nav system with the probes to deploy, and the fact that the world is in the end a puzzle game where you optimize things. This is a pure management sim with all the world's resources, and you build towards it by exploring. And many probe sites are well hidden and impossible to reach early. Gives more sense to the exploration, even of "secondary" places.

Equipment : you don't simply buy stuff, you actually fund the companies so that they can develop new gear. How awesome is that ? You are also sponsoring these manufacturers by using their equipment. So you can pick and invest in whatever manufacturer suits your tastes better.

Skells : these robots cost a shit-ton of money, it takes hours before you can buy one. And you even need to get a license to pilot one. This is awesome. And these thing are so absurdly expensive, you can actually pay for insurance for them so you don't lose everything when you wreck them. Pure genius.

On top of this you have the detailed organization of people in 8 different class of squads meant to explore the world, and people all belong to one or another etc...

The world building in this game is outstanding and there is a pretty deep management aspect, and how you actually accept and play by the society's rules. Love this.
 
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I’d like to give this game a try. Heard good things. But I refuse to buy more games for my Switch. I don’t wanna touch that thing anymore if I can help it.
 
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