Give me a PvE mode and I may play this, I'm too old to get ganked by a bunch of kids for my loot.
Give me the option to enable pvp or not depending on if I want to really try hard or notGive me a PvE mode and I may play this, I'm too old to get ganked by a bunch of kids for my loot.
Impossible. At least without proper hydration and nourishment.26.2 miles
The game doesn't have compelling "down moments". Running from point A to B with nothing happening doesn't show well.That restriction was dumb af, if thats not representative of how your game plays than why you want to showcase it like that for the first time? Everyone said this game is missing the slow burn element of extraction shooters and that is what makes them good
The game doesn't have compelling "down moments". Running from point A to B with nothing happening doesn't show well.
I know I'm not the target audience for this type of game, but I really find Bungie pretty small-minded... I mean, The Division 10 years ago had an open world, PvE activities, and a fully integrated extraction PvPvE zone — sounds way more ambitious than anything Bungie has done in the last decade.Sooooooo weird that Bungie simply doesn't understand what you JUST said. Geez man.....
And the guns, as well as the non-building objects like crates/barricades/etc, look like toys. definitely a strange style.I want to like it but Im really struggling with that art style. Looks like LEGOs or something. Just extremely blocky and plain.
Looks like when you go into training simulator mode from another game. But thats the whole game.
Agreed. I'm just giving a plausible explanation why they didn't show those parts.Well thats their problem to fix
This is what it was originally announced as and I was excited. Once they switched it to PvP, my interest plummeted.Give me a PvE mode and I may play this, I'm too old to get ganked by a bunch of kids for my loot.
To each their ownI'll take the gritty, realistic look of Escape from Tarkov over this any day. Marathon looks like a kid's game in comparison
Way stylized, like it's trying to appeal more to a Fortnite crowd than anyone looking for something immersive or intense. There's no weight or atmosphere to it. I get that it's going for a unique art style, but it just doesn't hit the mark for me. If I'm stepping into a sci-fi shooter, I want it to feel raw, grounded, and dangerous, not like I'm running through a neon playground
The game doesn't have compelling "down moments". Running from point A to B with nothing happening doesn't show well.
If Marathon ends up surprising me with deep mechanics and a real sense of weight behind its systems, cool. But right now? It just looks like another soulless, market-tested product trying to ride the extraction wave without understanding what makes the genre actually work.To each their own
Tarkov looks like generic mil sim slop to me while Marathon actually looks slick and dystopian sci fi
I know I'm not the target audience for this type of game, but I really find Bungie pretty small-minded... I mean, The Division 10 years ago had an open world, PvE activities, and a fully integrated extraction PvPvE zone — sounds way more ambitious than anything Bungie has done in the last decade.
I know I'm not the target audience for this type of game, but I really find Bungie pretty small-minded... I mean, The Division 10 years ago had an open world, PvE activities, and a fully integrated extraction PvPvE zone — sounds way more ambitious than anything Bungie has done in the last decade.
If Marathon ends up surprising me with deep mechanics and a real sense of weight behind its systems, cool. But right now? It just looks like another soulless, market-tested product trying to ride the extraction wave without understanding what makes the genre actually work.
They have destiny son, what's this smooth brain take?
And the ambition is part of the fun. Seeing games like No Man's Sky, Fortnite, Mincraft, etc expand and expand over time IS THE POINT! Bungie is really being small-minded here like you said. I'm shocked at them.
What timing?Then the timing of this game is HORRIBLE!!! They need a hit. And they need it BAD! It can't wait for Destiny 3.
Ftfyloorks like METROID PRIME ahaha
Sooooooo weird that Bungie simply doesn't understand what you JUST said. Geez man.....
It's odd because barely anyone making extraction shooters today are following the better blueprint that The Division initially created, years before these other games came out.Give me the option to enable pvp or not depending on if I want to really try hard or not
Right, but even Bungie thinks the running to next engagment looks boring. That's why they edited it out.Marathon isn't going for that. Bungie is about engagement
All the "slow" sections I've seen in other extraction games is straight up boring and unappealing to me. In marathon you're constantly running in to the next thing which is more what I'm looking for
This looks like a poor PvP mode for Destiny. Even Gambit was more innovative than this.That's cool, you see that and I see the game that's going to popularize extraction shooters and will become the next big thing
I haven't been this excited in a PvP title in over a decade