Marathon delayed by Bungie

Well the artwork may change some as it goes through more revisions. It doesn't bother me so much but it definitely feels different than other Bungie stuff. The game has good gunplay and the foundation is solid. Does it need to tighten up some things after playing the beta sure. But the foundation is there, the game will have an audience.
Gameplay looks good. Im not too hung up on the characters since I guess there will be some skins available to unlock or buy.
 
He thinks I got him permed 🤭


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It's crazy how delusional people can be to cope. Some are also writing fan fiction about me being a ex xbox fan
 
Man. Imagine STILL attempting to spin this into a quasi-positive "we listen to the community" message and using corpo PR terms like empower. How they're trying to reframe this as just some blunder to learn from is comedy gold.

Edit: Oh don't forget the other hot corpo terms like experience, voices etc.
 
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Marathon similar to Concord had amazing potential, marathon you want to learn about its story because it's Bungie but the opportunity for a campaign wasn't there, the shooter feels very science I played the beta and it kinda sucked and I wanted to like it
 
Marathon similar to Concord had amazing potential, marathon you want to learn about its story because it's Bungie but the opportunity for a campaign wasn't there, the shooter feels very science I played the beta and it kinda sucked and I wanted to like it
From day one and that stupid nothingburger of a CGI trailer I saw not even a bit of something resembling potential in Concord

And the moment it was revealed to be a 10 years late to the market "hero" shooter, I knew it was DOA
 
Good move. I'm in the minority, but I thought it looked interesting. This is coming from someone who isn't into extraction shooters. Hopefully they can make something worth paying when it's all said and done.
 
I wonder how much they're gonna change. What could they do to salvage this? What kind of shooter would be successful for them at this point?
 
I wonder how much they're gonna change. What could they do to salvage this? What kind of shooter would be successful for them at this point?

Rename it, make it a SP game with full campaign (bring that Halo nostalgia), add classic MP elements, loose the fucking gen z soy characters.

Sell shitloads of cosmetics if you want. Dont make it gaas.

Problem is.. how much is sony willing to still invest in this game.. I dont think anything shorter then a whole overhaul can fix this shit, and would be basically doubling the budget and adding at least 1-2 years on top.
 
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seems like they are improving alot of things here, good for marathon fans i guess.
But no one is surprise.
 
At least now i don't have to cope for a hero shooter. But I still liked the world , the tone , the aesthetic i thought it really stood out.

But more time in the oven will hopefully bring a more interesting more worth while product than what was shown initially.
 
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Rename it, make it a SP game with full campaign (bring that Halo nostalgia), add classic MP elements, loose the fucking gen z soy characters.

Sell shitloads of cosmetics if you want. Dont make it gaas.

Problem is.. how much is sony willing to still invest in this game.. I dont think anything shorter then a whole overhaul can fix this shit, and would be basically doubling the budget and adding at least 1-2 years on top.
Does anyone have any nostalgia for the original Marathon? The Mac game or whatever they first made? Wasn't that just a single player game?
 
I'm actually shocked they are delaying this, and throwing more money at it. I don't think the game can be salvaged, this is the sunk cost fallacy at work. Maybe pressure to avoid 2 Concords within one fiscal year, spread the pain across 2 years? I genuinely can't see how they will come back from this unless they basically take the bones and make it a completely different game without the Marathon moniker attached to it.
 
My assumptions were more storefront, battlepasses, probably some kind of subscriptions, so off with their heads, sir.
 
I'm betting that $3.6 billion purchase is starting to look like a bad deal in the blue camp. I believe this also creates issue for Bungie's upper management with regards to their stocks acquired during the acquisition. So, I would expect a few departures on the tail end of this.

At least they're listening to the feedback, I suppose. So few people seemed to give a shit about the game - and the game itself felt so pathetically miniscule - that I was stunned they were launching "as is". Their statements basically reads like they're re-booting the game, which would mean Sony's on the hook for millions in redevelopment costs. I wonder if it even remains an extraction shooter?
 
Funny GIF





This is the part that I love, though:

  • A darker tone that delivers on the themes of the original trilogy
Totally not code for "now we have a great excuse to ditch the stolen art we stole and we can just say we want to honor the darker tone of the original games!"
 
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Does anyone have any nostalgia for the original Marathon? The Mac game or whatever they first made? Wasn't that just a single player game?
There's a (very) small community of fans who still care, but certainly not enough to matter commercially.

And yes, the original trilogy had multiplayer, deathmatch, map editor etc. It was basically Doom for the Mac and was a pretty big deal for Mac gamers (admittedly a small group to begin with).
 
seems like they are improving alot of things here, good for marathon fans i guess.
But no one is surprise.

The thing is, they probably won't do what most people are seemingly asking. A proper single player module/campaign to go with the extraction shooter bits.
 
Sony would be better off making a Parappa the Rappa game at this point. No one wants this or another Horizon or whatever. What the hell are they doing.
 
Just cancel it and let it go Sony. Is anyone asking for this? I'm getting strong Concord and Fairgame$ vibes from this one and that's not good thing. What's going on over there?
 
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Tbh going to make this very short. Art direction is bad. Gameplay is copy paste from destiny.. they're not doing anything special in the genre space. Fire the art team and producers. New art direction or just kill the project.
 
I'm betting that $3.6 billion purchase is starting to look like a bad deal in the blue camp. I believe this also creates issue for Bungie's upper management with regards to their stocks acquired during the acquisition. So, I would expect a few departures on the tail end of this.

At least they're listening to the feedback, I suppose. So few people seemed to give a shit about the game - and the game itself felt so pathetically miniscule - that I was stunned they were launching "as is". Their statements basically reads like they're re-booting the game, which would mean Sony's on the hook for millions in redevelopment costs. I wonder if it even remains an extraction shooter?
i have been saying this for a while.... is not 3.6B. it's closer to 5B. and Bungie is at the foundation of this cluster fuck.
 
How about demote all of Bungie into the caretakers of Factions and we get the only game that people actually wanted from Sonys' GaaS trash slate.
 
Man. Imagine STILL attempting to spin this into a quasi-positive "we listen to the community" message and using corpo PR terms like empower. How they're trying to reframe this as just some blunder to learn from is comedy gold.

Edit: Oh don't forget the other hot corpo terms like experience, voices etc.

Meanwhile at Marathon subreddit:

qV5EAUx.jpeg
 
What deadline?
  • ...a commitment to releasing Marathon by the end of March 2026: "We're also very excited about Marathon's anticipated launch in this fiscal year," Hulst confirmed.

i think Bungie has a deadline to not slip this fiscal year.
Reminder: the video where Hulst said that was recorded May 20, almost a month ago and before the art theft controversy and the very successful Destiny 2 preorders of its next expansions. And said it in a context of PR bullshit where he from time to time mentioned to be very excited with some upcoming game this year (also mentioned Yotei or DS 2).

But I agree, I assume that as of today they aim to release it before April, maybe now plan to release it during March. I also think that in a few months from now they see doesn't look promising enough, they'll delay it more, maybe half a year more to do further polish and bigger changes or additions.

If Hermen allowed Arrowhead to have a 5 years long delay for Helldivers 2, he won't care of giving Bungie a few extra months if needed.

Didn't these fuckwits get Last Of Us online cancelled.
No.

Sony made a team with the experts in the different GaaS specific areas from SIE Publishing, PS Studios and the different first party studios who work in GaaS (being Bungie just one of them). That team share knowledge about these specific GaaS areas, made best practices guides and reviews these GaaS specific areas and provide support on them.

That team -which again, isn't limited to Bungie at all- doesn't have the capability of cancelling any game from other studios. They only share knowledge, review and support in GaaS specific areas. Bungie and any other studio can decide that other studio should cancel their game, that idea is stupid and nonsensical.

Naughty Dog was the one who decided to cancel TLOU Online once they realized after getting the game reviewed, that the post launch support was going to need more resources than they originally planned to the point that it meant it wasn't compatible with also developing the multiple SP games they wanted to develop at the same time and were their priority.

ND saw they weren't going able to have at the same time the GaaS title and multiple SP games, so decided to kill the GaaS title and focus only in the SP titles.
 
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Here's what you should take away from your listening time Bungle.

Solo and coop modes with completely overhauling the game to be like the original Marathon series. GaaS that motherfuckers. Move away from multiplayer and deliver a content stream in the coop space for once. Halo could have had WoW levels of subscribers.
 
We're using this time to empower the team to create the intense, high-stakes experience that a title like Marathon is built around. This means deepening the relationship between the developers and the game's most important voices: our players.


bend both needs..... we shall see if they fix the character designs
 
With that list of changes and no hint of a new release date, this is a reboot / rewrite on the face if it.

But behind the headline, I suspect this quietly disappears from view now probably never to return. It came from left field anyway so exit whence it came.

But I don't want to see bungie gone. I want them to make a shooter again. Doesn't have to be destiny, it could be marathon based, or something new.

But I want it to be a single player focused IP with a multiplayer component. Not live service or mmo or any of that stuff. Pump it out in a two or three year timescale with an AA budget, and focus on the gameplay because that's what bungie are good at.

That would probably be near to the PS6 launch so perhaps a launch title will generate interest

Shutting them down is just a waste of resources and money, and Destiny is still a thing that needs support. Bungie is still a recognised industry name too. That all has value.
 
I hope they pull a "Final Fantasy 14: A Realm Reborn" here. The concept and visual fidelity of Marathon is quite special, it's the execution where it stumbles. When thinking about that CGI trailer that Bungie dropped, made by some special director, not too long ago, that really hit hard. That was dark, unique and interesting.

If Bungie reboots/reworks some of these core elements, Marathon could evolve into something fresh and special. Not an Apex clone.
 
Funny GIF





This is the part that I love, though:

  • A darker tone that delivers on the themes of the original trilogy
Totally not code for "now we have a great excuse to ditch the stolen art we stole and we can just say we want to honor the darker tone of the original games!"
I'm genuinely intrigued about what they are hinting at here. I hope it means they are ditching the lame heroes and going back to the vibe of the original trailer.
 
Biggest mistake, making it an extraction shooter. I would rather play Hellblade 2.
 
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3.6 BILLION DOLLARS
Cracking Up Lol GIF

Bungie made the biggest money heist ever that's for sure lol.

Honestly though I actually was looking forward to The Last of Us: Factions, but for Bungie to kill it is just proper painful because of all that's come out, those bastards.
 
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