why does it say 24gb vram on 4080?
geforce now GPUs have more VRAM than the desktop 4080why does it say 24gb vram on 4080?
Genuinely the most pointless upgrade.Lol, the biggest notable difference is the 50 % FPS loss.![]()
that's on 3070 (ancient at this point lol)Lol, the biggest notable difference is the 50 % FPS loss.![]()
ITT: Lots of people bitching because they don't have the hardware to take advantage of this upgrade
The RTX4090 is also ADA architecture, yet it outperforms my card to much greater degree compared to other games. Therefore, I believe that memory bandwidth plays the biggest role in Doom's path tracing performance.Same memory BW but core counts and TFs are different. You say that game is ONLY memory BW limited?
I suspect optimizations specific for Blackwell or some other shit.
The difference is actually much more obvious if you see it for yourself.Genuinely the most pointless upgrade.
4k absolute maximum settings using dlaa without frame generation, Hebeth benchmark.
9800x3d 5090
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5090 users, what are you guys getting?
@DenchDeckard
analog_future
@OverHeat
Etc
I'm still playing through Stellar Blade so it'll be a bit before I get to this. I undervolt my 5090 so I'll be interested to see how it does (my undervolt technique still gets me slightly better than stock performance on average).
With that said, I definitely won't be playing at Native 4k DLAA w/ no FG lol. Probably 4K DLSS Quality w/ 2x FG.
Why the missing stuff on gun and shield on GFN??
Different mods on the weapons.Why the missing stuff on gun and shield on GFN??
source?geforce now GPUs have more VRAM than the desktop 4080
no idea, what I know is that geforce now uses large GPUs with large memory pools. it's not an actual rtx 4080 anyways, it's a portion of a big GPU that give or take amounts to RTX 4080's performancesource?
Nobody has the hardware to take advantage unless you use Frame Gen which absopositively sucks with the input lag. This game begs to be played at high frame rates, and so seeing it in the 60-70fps range with DLSS AND Frame Gen is just... insane.ITT: Lots of people bitching because they don't have the hardware to take advantage of this upgrade
Its over 100 with your set up with X2 and DLSS isn't it?Nobody has the hardware to take advantage unless you use Frame Gen which absopositively sucks with the input lag. This game begs to be played at high frame rates, and so seeing it in the 60-70fps range with DLSS AND Frame Gen is just... insane.
Source: Me with a 9800X3D + RTX 5090 + MSI 32" 4K OLED.
Does numbers don't make sense. If you're using DLSS performance, you should be getting well over 60fps without any frame gen at all @4k with everything on max.Nobody has the hardware to take advantage unless you use Frame Gen which absopositively sucks with the input lag. This game begs to be played at high frame rates, and so seeing it in the 60-70fps range with DLSS AND Frame Gen is just... insane.
Source: Me with a 9800X3D + RTX 5090 + MSI 32" 4K OLED.
You should look at all the images. Also, maybe this isn't for you since it's clear you don't have a GPU powerful enough to run it enjoyably. There are significant differences in a lot of those images and the light is behaving more realistically as are the reflections. It's clear just ray-tracing dumbed down some of the settings to be effective.Lol, the biggest notable difference is the 50 % FPS loss.![]()
You should look at all the images. Also, maybe this isn't for you since it's clear you don't have a GPU powerful enough to run it enjoyably. There are significant differences in a lot of those images and the light is behaving more realistically as are the reflections. It's clear just ray-tracing dumbed down some of the settings to be effective.
From all the shots and especially the DF video it quite dramatically improves the lighting and the visual consistency of the game, but halving the framerate is a big ask yes.Turned on PT with my 4090, took note of the game dropping from a solid 115 fps down to around 60, and turned PT right back off.
I've kept PT on in other games where it made a difference like Indiana Jones, but yeah not worth it this time around.
Each to their own and all that but I was playing through a couple of levels last night and I think it looks spectacular. Pretty subtle in static shots at times and initially pretty underwhelming. But.......I did. I also played it. Don't make assumptions like "it's clear you don't have a GPU powerful enough" when you don't know anything.
The game just doesn't look good. Playing on a 4K OLED or 1440p VA. Maxed out everything.
Silly that you had to resort to "you are just too poor" when some other people disagree with you. That's ridiculous.
But performance looks awful. It's 1080p upscaled, and the difference is very noticeable.Does numbers don't make sense. If you're using DLSS performance, you should be getting well over 60fps without any frame gen at all @4k with everything on max.
From all the shots and especially the DF video it quite dramatically improves the lighting and the visual consistency of the game, but halving the framerate is a big ask yes.
it would be really difficult at this pointJust came through my mind that Nvidia could have supported 4x Frame Gen also on the 4000 series cards. But they have to have a reason for you to buy the 5000 series, right?
hmm, i see. I just thought because Lossless Scaling 4x Frame gen works on every card but if you say there are not enough tensor cores on the 4000 series it wouldn't work.it would be really difficult at this point
especially with dlss 4 and dlss 4 ray reconstruction being incredibly tensor intensive
frame generation runs on tensor cores now. 5060ti has around 760 AI TOPs, which actually matches the RTX 4080. so in theory, RTX 4080 and RTX 4090 should indeed be able to run the new 4x models as well as a 5060ti. in theory of course.
but if you support 4080 and 4090, you also have to support 4060 and 4070. and that's where problems arise. 4070 has a meager 466 AI TOPs and 4060 is even worse at 242 AI TOPs.
with that in mind, even something like 3080 and 3090 should be able to use 2x frame generation now. rtx 3080 has around 238 AI TOPs which give or take matches the rtx 4060. but then you have to support a 3060 that only has 102 AI TOPs. you get the point. dlss 4 ray reconstruction heavily destroys the performance even on a 3090 and of course on a 4060 too.
all this of course is assuming multi frame generation requires much more tensor performance. even generating one extra frame is difficult enough but generating three frames while making them look decent with decent frame pacing, it is no easy task. actually rtx 5000 GPUs have a special hardware frame pacer so that probably plays a part too.
4x MFG absolutely bah-lows in fast-paced games like Doom. The latency is insanity. And if your base frame rate is really high then you don't need MFG 4x in the first place. It's just a very peculiar product, and definitely not for twitch shooters.Just came through my mind that Nvidia could have supported 4x Frame Gen also on the 4000 series cards. But they have to have a reason for you to buy the 5000 series, right?
in terms of frame pacing and the quality of generated frames, it really has nothing on nvidia's frame generation thoughhmm, i see. I just thought because Lossless Scaling 4x Frame gen works on every card but if you say there are not enough tensor cores on the 4000 series it wouldn't work.
Nvidia's official reason is that only Blackwell supports hardware flip metering, which allows the display engine to control the frame pacing. I guess the idea is that 4x frame generation could work on the 4000 series with an increased cost, but there would be a risk that the generated frames would not be evenly spaced.Just came through my mind that Nvidia could have supported 4x Frame Gen also on the 4000 series cards. But they have to have a reason for you to buy the 5000 series, right?
And besides it is an option don't like it don't switch it on.ITT: Lots of people bitching because they don't have the hardware to take advantage of this upgrade
When's the Denuvo getting axed?
I assume Gamepass wont be getting the update.