[IGN] This Xbox Generation Will Be Remembered for One Thing: Greed

Topher

Identifies as young

Microsoft is back to being Micro$oft again.


Phil Spencer has been the head of Xbox (now officially the CEO of Microsoft Gaming) for over a decade now. And up until very recently, I'd argue that under his watch, the brand really did put players first, even if Xbox has continued to lose market share to PlayStation. As a reminder: Phil immediately unbundled the Kinect from the Xbox One, removing the $100 albatross weighing the console down. His first big initiative as boss was championing backwards compatibility, which is inarguably a huge success. FPS Boost on Xbox Series later made many of those old games run even better. He dragged Sony kicking and screaming into normalizing cross-play. The Xbox One X one-upped the PS4 Pro by offering true, native 4K. And Xbox gaming has undeniably become more inclusive in the Phil Spencer Era thanks to the Xbox Adaptive Controller as well as laudable ASL features in multiple first-party games. Finally, there's Xbox Game Pass, whose mystery economics continue to make it controversial amongst both gamers and developers alike, but has nevertheless been a tremendous value for subscribers.

Until now, at least. On IGN's Unlocked podcast, I (far too) often make reference to that Simpsons gif where Sideshow Bob keeps stepping on the rakes he's surrounded by. And the reason I do that is because Xbox always seems to find a way to ruin any momentum it builds up, typically through no fault of anyone but itself. Take the month of October, for instance. Microsoft is shipping not one or two but three really exciting new games in the next 30 days: the very-awesome-so-far Ninja Gaiden 4, which revives the beloved fast-action franchise after a dormant decade; Double Fine's promising Keeper, the studio's next project after its Game Awards Game of the Year-nominated Psychonauts 2; and ever-reliable Obsidian Entertainment's RPG/shooter sequel The Outer Worlds 2, which we've loved every time we've seen or played it. That's a potentially huge month for Xbox – particularly when so many Xbox fans remember how it wasn't long ago when we'd be lucky to get three ultra-promising first-party releases in an entire year, let alone a single month.

All three will drop onto Xbox Game Pass on day one – but this is the part where Xbox starts stepping on all those rakes. Effective immediately, you'll need to pay a whopping 50% more for that privilege. Microsoft has raised Game Pass prices for the third year in a row, with the give-me-all-the-day-one-releases tier now setting players back $30 per month. Fourteen months ago, by the way, Game Pass Ultimate was $17. That's how high and how fast the price has risen.

Fourteen months ago, Game Pass Ultimate was $17. Now it's $30. That's how high and how fast the price has risen.

In fairness to Microsoft, the company has added more to Ultimate: Ubisoft+ Classics, Fortnite Crew, and higher-resolution cloud gaming. It's also worth mentioning that multiple likely Game of the Year candidates hit Game Pass Ultimate on day one this year: Clair Obscur: Expedition 33, Hollow Knight: Silksong, and Blue Prince. But we all know that the biggest appeal of Game Pass are those day-one benefits for Xbox-published games, and this price increase feels directly targeted at that. (For the record, PC Game Pass is going from $12 to $16.49 per month.)

This comes immediately on the heels of the company jacking up Xbox console prices for the second time in the past four months, with the top-end Xbox Series X now carrying an eye-watering price tag of $800. But that $800 almost sounds like a damn bargain next to the much-hyped ROG Xbox Ally X handheld gaming PC, which weighs in at NINE-HUNDRED AND NINETY-NINE U.S. DOLLARS. Sure, there's a less powerful, more affordable version for $599, but nobody knows if that one's worth a damn, because Microsoft has only ever let media and influencers get their hands on the more powerful Ally X. Hopefully it proves useful, as the Series S has for the non-hardcore gamer part of the market.

Heck, the only thing the Xbox folks haven't raised prices on are first-party games. Oh, they tried with The Outer Worlds 2, to be clear – and they inevitably will next year when Fable, Gears of War: E-Day, Forza Horizon 6, etc. drop – but the Xbox community wasn't having any of that, and Microsoft relented.

I realize we live in crazy times, and that Sony and Nintendo are not exactly blameless here either after each of them raised prices on their own aging hardware in the past year (with Nintendo also aggressively raising software prices for the Switch 2 generation as well). Blame the Trump tariffs if you want to (heck, Microsoft does), but I'm sorry: at the end of the day, the buck stops with Microsoft. This is a company with a market cap of nearly $4 trillion, who has done layoff after layoff, after spending upwards of $80 million on studio and publisher acquisitions. And it's fair to wonder if those naysayers who question the sustainability of Game Pass and its business model are being proven right with this latest, deepest round of price hikes.

What's worse is that, in the bigger picture, we've reached a sad point where gaming is becoming less accessible to new players rather than more. Historically, console prices go down and the size and quality of the game library goes up over the course of a generation, leading to more units sold and a healthier ecosystem for everyone inside it. And while again, the blame for the absence of that this generation does not rest squarely on Microsoft's shoulders, the actions of Team Xbox are of a company that isn't showing a lot of empathy towards its customers as the cost of groceries, gas, and other bare essentials keeps going up. Again, these larger economic issues aren't Microsoft's fault, and it has to contend with rising development costs too, but they are choosing profit over players.


As such, while I recognize that this Xbox console generation isn't over yet, it's almost certainly going to be remembered first and foremost for Microsoft's greed: two hardware price increases (and counting), three Xbox Game Pass price increases (and counting), one software price increase (so far), and tens of thousands of layoffs as well as multiple studio closures.

It's kind of a monkey's paw situation, really: all Xbox gamers have wanted since the start of the catastrophic Xbox One generation was a steady supply of great first-party games. Well, in 2025 we're finally getting that – and as I've already mentioned, 2026 is shaping up to be a banger too – but it's coming at the cost of, well…practically everything else. But it's not our fault. Instead, Microsoft's greed is to blame.



the simpsons rake GIF
 
Greed sure, but it's really how business works. Your customer base shrinks, you can't seem to stop or increase it. You need to increase prices to get what you can short term. It's the solar vs electricity approach. Microsoft knows they are cooked, their hardware and subscription is done. Once they get negative value from GP, expect it be shut down.

But overall your right. This is the worst generation driven by share holders and greed.
 
Greed sure, but it's really how business works. Your customer base shrinks, you can't seem to stop or increase it. You need to increase prices to get what you can short term. It's the solar vs electricity approach. Microsoft knows they are cooked, their hardware and subscription is done. Once they get negative value from GP, expect it be shut down.

But overall your right. This is the worst generation driven by share holders and greed.

I can't help but think this is part of their exit strategy for the service. It seems as if everything Microsoft is doing with Xbox is essentially daring folks to buy it.
 
It's pretty rich to call it "greed".
They were offering access to games at unsustainable prices. The media cheered it on, alongside the 80+ billion dollar spending spree that was supposed to undercut and subsume the core games market alongside Gamepass. Xbox fanboys bragged about how much money they were saving.

Yeah, MS is greedy, but this is less an effect of that, and more the rubber meeting the road of financial reality.
 
I've been all about Gamepass. Played a lot of good games that I wouldn't have otherwise played if not for Gamepass.

$20 is a fine set it and forget it sub price for what it was. But a 50% raise in price, $30 every month for what amounts to no personal added value is crazy.

I'm 99% sure I'm dropping down to essential and returning to buying a few select games a year. Maybe I'll sub to ultimate a month here and there if I have the time and energy to rush through some bangers in their catalogue... but fuck giving them $30 every month.

I'm still on board to get the next "console" if it comes with Steam... but I'm done with Gamepass it seems.
 
You and your cronies have been part of the problem Ryan, you chose access and relationships over honesty and objectivity.

You have had more than enough opportunities over the years to tell it straight and be honest but you didn't. Instead you chose weak retorts about "being a gamer" and regardless what you say, your defence of these people, one in particular, doesn't stack against the overall end product.

Go fuck your self.
 
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Don't worry guys I'm sure the power of the Cloud™ and Gamepass are going to save this failing of the Xbox division and Microsoft will definitely not abandon their commitment to the Xbox brand by focusing more on their much more profitable AI bubble right guys?
 
Greed sure, but it's really how business works. Your customer base shrinks, you can't seem to stop or increase it. You need to increase prices to get what you can short term. It's the solar vs electricity approach. Microsoft knows they are cooked, their hardware and subscription is done. Once they get negative value from GP, expect it be shut down.

But overall your right. This is the worst generation driven by share holders and greed.

MS had the most resources in the entire world to realize their gaming vision, but don't have one beyond funneling money.
 
Microsoft/xbox have done a better job at selling ps5's than sony/playstation has with all the bad publicity they've brought upon themselves. They've single handedly given sony/playstation hundreds of millions of dollars and a boatload of new customers.
 
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Microsoft is definitely dumb, but let's be real this entire generation for every platform could be remembered for this.

ALL of them are more expensive than they've been before, and offer less value for the money you're spending if you buy hardware or big games day one.

The only way around the increased cost is playing AA, indie or older games marked down.
 
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It's bad games. First and foremost. If they were pumping about banger after banger, people would still celebrate how awesome game pass is. But that's not the case

I just think that folks will be more selective when they subscribe. For me, I may subscribe in between big releases on ps5, play some stuff I wouldn't otherwise buy, and then let it lapse for another 6 months.
 
Agree with some of the other sentiment in here that it's not greed, it's reality catching up to everyone. A $15/month game subscription was never sustainable and sorry but you'd be dumb to think it was. The only way that model could work is as a supplementary service that exclusively served games long past launch dates that nobody was going to buy anyway.

$30 is probably unsustainable as well and I'd bet MS want to get that price up to at 60/month ASAP but they'll take their time with these yearly price inreases. They want to roll out a first party game every month or two but would rather you get the subscription instead of buying the game and they will market it appropriately.
 
Worse than greed is the cheer amount of shills that defends every decision, even at the cost of their own money.
Xbox could ask their wives to sleep with or even call them to be human shield and they would gadly do it. I honestly cannot understand how these human beings have no shame of letting a corporation pass honey on their butts.
 
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I can't help but think this is part of their exit strategy for the service. It seems as if everything Microsoft is doing with Xbox is essentially daring folks to buy it.
They bet the farm on devaluation and racing the industry to the bottom where only they could afford to stand upon the ashes.

Rather poetic, really.
 
They have clearly thrown in the towel and are basically milking their console base for every cent possible. It's honestly ridiculous how brazen the switch was in the last 2 years, clearly Phil sold them a story and when he couldnt deliver anything close...Microsoft gave xbox the nokia treatment. Micrsoft is a shitty company but I wont lie I have very fond memories of the 360 days and that level of competition would have had Sony alert and bringing their Agame and now we will be left with the return of arrogant Sony only with a shittier mindset..atleast the ps3 had insane multimedia features and extras justifying the cost.
 
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They bet the farm on devaluation and racing the industry to the bottom where only they could afford to stand upon the ashes.

Rather poetic, really.
Aand not just with consoles. Windows 11 is the biggest pos OS I've used since original Windows ME. I have a daily log of issues on my work or personal computer where something broke for no reason and fixes itself for no reason. Today, I made a folder on my desktop and I couldn't see it. I had to open file explorer and load my desktop to view it. Yesterday, snip wouldn't work. It wouldn't let me actually use the snip feature to copy the image over. Every single day.
 
Give it two days and people will calm down.
Shills might come around when they get new marching orders but I suspect normal people that are upset about it will move on. This was a significant price increase. I think MS decided to rip the band aid off and let the wound bleed out. We will have to wait and see if it heals or has to be amputated.
 
This was definitely an interesting generation for me to pick up an Xbox having never owned one before

Cancelling Gamepass for reasons I mentioned in other thread, haven't really touched ps4 or xsx much since I got switch 2. I definitely had a good run on it and played a shit load of games for under $10 a month. I just have a huge backlog so can't justify the costs

Will probably just upgrade my PC when next gen consoles come out
 
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Xbox, Sony, Nintendo. All garbage companies scamming their own userbases with insane price increases left and right. When they are more profitable than ever before while their userbase is struggling more than ever. You'd think they would see that people cant even afford groceries, and see how they are more profitable than ever, and maybe just maybe reduce prices like they used to, but no they keep raising prices.

it's insane. its corporations going wild. rich getting richer. poor getting poorer. fuck em all.
 
I don't know, what Nintendo is doing is greedy because they can get away with it. They have fans that are willing to pay for what they consider is quality.

What Microsoft is doing though, is suicide. They're not Nintendo and can't get away with insane prices and their overall baffling decisions.
 

Microsoft is back to being Micro$oft again.


Phil Spencer has been the head of Xbox (now officially the CEO of Microsoft Gaming) for over a decade now. And up until very recently, I'd argue that under his watch, the brand really did put players first, even if Xbox has continued to lose market share to PlayStation. As a reminder: Phil immediately unbundled the Kinect from the Xbox One, removing the $100 albatross weighing the console down. His first big initiative as boss was championing backwards compatibility, which is inarguably a huge success. FPS Boost on Xbox Series later made many of those old games run even better. He dragged Sony kicking and screaming into normalizing cross-play. The Xbox One X one-upped the PS4 Pro by offering true, native 4K. And Xbox gaming has undeniably become more inclusive in the Phil Spencer Era thanks to the Xbox Adaptive Controller as well as laudable ASL features in multiple first-party games. Finally, there's Xbox Game Pass, whose mystery economics continue to make it controversial amongst both gamers and developers alike, but has nevertheless been a tremendous value for subscribers.

Until now, at least. On IGN's Unlocked podcast, I (far too) often make reference to that Simpsons gif where Sideshow Bob keeps stepping on the rakes he's surrounded by. And the reason I do that is because Xbox always seems to find a way to ruin any momentum it builds up, typically through no fault of anyone but itself. Take the month of October, for instance. Microsoft is shipping not one or two but three really exciting new games in the next 30 days: the very-awesome-so-far Ninja Gaiden 4, which revives the beloved fast-action franchise after a dormant decade; Double Fine's promising Keeper, the studio's next project after its Game Awards Game of the Year-nominated Psychonauts 2; and ever-reliable Obsidian Entertainment's RPG/shooter sequel The Outer Worlds 2, which we've loved every time we've seen or played it. That's a potentially huge month for Xbox – particularly when so many Xbox fans remember how it wasn't long ago when we'd be lucky to get three ultra-promising first-party releases in an entire year, let alone a single month.

All three will drop onto Xbox Game Pass on day one – but this is the part where Xbox starts stepping on all those rakes. Effective immediately, you'll need to pay a whopping 50% more for that privilege. Microsoft has raised Game Pass prices for the third year in a row, with the give-me-all-the-day-one-releases tier now setting players back $30 per month. Fourteen months ago, by the way, Game Pass Ultimate was $17. That's how high and how fast the price has risen.

Fourteen months ago, Game Pass Ultimate was $17. Now it's $30. That's how high and how fast the price has risen.

In fairness to Microsoft, the company has added more to Ultimate: Ubisoft+ Classics, Fortnite Crew, and higher-resolution cloud gaming. It's also worth mentioning that multiple likely Game of the Year candidates hit Game Pass Ultimate on day one this year: Clair Obscur: Expedition 33, Hollow Knight: Silksong, and Blue Prince. But we all know that the biggest appeal of Game Pass are those day-one benefits for Xbox-published games, and this price increase feels directly targeted at that. (For the record, PC Game Pass is going from $12 to $16.49 per month.)

This comes immediately on the heels of the company jacking up Xbox console prices for the second time in the past four months, with the top-end Xbox Series X now carrying an eye-watering price tag of $800. But that $800 almost sounds like a damn bargain next to the much-hyped ROG Xbox Ally X handheld gaming PC, which weighs in at NINE-HUNDRED AND NINETY-NINE U.S. DOLLARS. Sure, there's a less powerful, more affordable version for $599, but nobody knows if that one's worth a damn, because Microsoft has only ever let media and influencers get their hands on the more powerful Ally X. Hopefully it proves useful, as the Series S has for the non-hardcore gamer part of the market.

Heck, the only thing the Xbox folks haven't raised prices on are first-party games. Oh, they tried with The Outer Worlds 2, to be clear – and they inevitably will next year when Fable, Gears of War: E-Day, Forza Horizon 6, etc. drop – but the Xbox community wasn't having any of that, and Microsoft relented.

I realize we live in crazy times, and that Sony and Nintendo are not exactly blameless here either after each of them raised prices on their own aging hardware in the past year (with Nintendo also aggressively raising software prices for the Switch 2 generation as well). Blame the Trump tariffs if you want to (heck, Microsoft does), but I'm sorry: at the end of the day, the buck stops with Microsoft. This is a company with a market cap of nearly $4 trillion, who has done layoff after layoff, after spending upwards of $80 million on studio and publisher acquisitions. And it's fair to wonder if those naysayers who question the sustainability of Game Pass and its business model are being proven right with this latest, deepest round of price hikes.

What's worse is that, in the bigger picture, we've reached a sad point where gaming is becoming less accessible to new players rather than more. Historically, console prices go down and the size and quality of the game library goes up over the course of a generation, leading to more units sold and a healthier ecosystem for everyone inside it. And while again, the blame for the absence of that this generation does not rest squarely on Microsoft's shoulders, the actions of Team Xbox are of a company that isn't showing a lot of empathy towards its customers as the cost of groceries, gas, and other bare essentials keeps going up. Again, these larger economic issues aren't Microsoft's fault, and it has to contend with rising development costs too, but they are choosing profit over players.


As such, while I recognize that this Xbox console generation isn't over yet, it's almost certainly going to be remembered first and foremost for Microsoft's greed: two hardware price increases (and counting), three Xbox Game Pass price increases (and counting), one software price increase (so far), and tens of thousands of layoffs as well as multiple studio closures.

It's kind of a monkey's paw situation, really: all Xbox gamers have wanted since the start of the catastrophic Xbox One generation was a steady supply of great first-party games. Well, in 2025 we're finally getting that – and as I've already mentioned, 2026 is shaping up to be a banger too – but it's coming at the cost of, well…practically everything else. But it's not our fault. Instead, Microsoft's greed is to blame.



the simpsons rake GIF
GFK9l3oywBFrqIfH.png

Even the super-shills fans™ are turning on them now. Will we get a course correction or a doubling down? They'll have to pull off a miracle to save this brand and none of these people are remotely talented enough to do that. "The Best Deal In Gaming™" has become gaming's greatest rip off. Seems like they're trying to make as much money as possible before the plug is pulled.
 
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