Xbox Ally reviews are out and are middling at best. The hardware seems fine, the specs are good, but the performance relative to the price leaves a lot to be desired. The problem is, these 3rd party handhelds need to make their money up front on the hardware. With Steam being the primary storefront for PC games, none of them can expect to make significant money on the software side of things. Valve obviously doesn't have this problem because anyone who buys a SD is probably buying a bunch of games on Steam - Valve continues to get 30% from every piece of software after the fact and they can afford to make less profit on the hardware as a result.
The next Xbox seems like it'll have the same problem. We keep hearing about how it will be able to run Steam, but this completely fucks the math up on the financial side. Console manufacturers have historically benefited from a closed-garden model where they're able to price the hardware more aggressively because they make money off the software (or services) that people buy after the fact. A lot of people still see PS5 Pro, XSX, Switch 2 as overpriced, but they're generally priced quite a bit better than anything else of similar specs (especially at the time that they hit the market).
People keep clamoring for open platforms, and while I agree that this has benefits, no one seems to have solved the math side of things. If the next Xbox releases with Steam, what does that cost? They're sacrificing Gamepass Subs and 30% off game sales going forward. People are going to see the price tag, compare it to previous gens and laugh. The general public especially probably won't even consider or care about these factors, they'll just see a $1,000 box and walk past it.
The benefit of consoles (especially in the post-exclusive world) has always been the price. Seems like we're just throwing that benefit away and no one has thought of an alternative solution/value proposition outside of some minor conveniences.
The next Xbox seems like it'll have the same problem. We keep hearing about how it will be able to run Steam, but this completely fucks the math up on the financial side. Console manufacturers have historically benefited from a closed-garden model where they're able to price the hardware more aggressively because they make money off the software (or services) that people buy after the fact. A lot of people still see PS5 Pro, XSX, Switch 2 as overpriced, but they're generally priced quite a bit better than anything else of similar specs (especially at the time that they hit the market).
People keep clamoring for open platforms, and while I agree that this has benefits, no one seems to have solved the math side of things. If the next Xbox releases with Steam, what does that cost? They're sacrificing Gamepass Subs and 30% off game sales going forward. People are going to see the price tag, compare it to previous gens and laugh. The general public especially probably won't even consider or care about these factors, they'll just see a $1,000 box and walk past it.
The benefit of consoles (especially in the post-exclusive world) has always been the price. Seems like we're just throwing that benefit away and no one has thought of an alternative solution/value proposition outside of some minor conveniences.
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