Chris Dring: Ghost of Yotei is the biggest 1st party PlayStation launch in Europe since Spider-Man 2, with launch sales in-line with Ghost of Tsushima

You have the source of this info?
Sony PS store publishing contract states that Sony buys game from 3rd party and than resells it to end-customer (thus recognizing 100% of revenue on sale and cost goes into cost of revenue) - they do it probably to have full control over licenses, otherwise they couldn't control PSN so tight, forbid selling keys, ban accounts etc. It's also make refunds much more difficult for Sony and so they are unwilling to expand it.
On physical 3rd party they only collect fees (royalties, disc production etc).
 
As I understand it almost all sequels underperform compared to their previous game. Even if it's down slightly it would still be well within expectations for a sequel's sales anyway. Nobody would have expected it to outperform GoT on a significantly smaller install base. People are just trying to justify their anti-woke crusading and platform warring.


While it's normal that it would sell less in the long run, as every other sequel, it won't be good enough if it doesn't surpass GoT in its first year, because Yotei already has a potential fanbase of 15M Tsushima players.
 
Sony PS store publishing contract states that Sony buys game from 3rd party and than resells it to end-customer (thus recognizing 100% of revenue on sale and cost goes into cost of revenue) - they do it probably to have full control over licenses, otherwise they couldn't control PSN so tight, forbid selling keys, ban accounts etc. It's also make refunds much more difficult for Sony and so they are unwilling to expand it.
On physical 3rd party they only collect fees (royalties, disc production etc).
Ok, but how does that prove that in the reports they're showing 100% of the sales and not just the percentage that belongs to them? It's a genuine question, because it seems inadequate to me.
 
Boycotters right now:

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Ok, but how does that prove that in the reports they're showing 100% of the sales and not just the percentage that belongs to them? It's a genuine question, because it seems inadequate to me.
They have average sale price for a digital game of 24$ (200 000 / (65.9 * 0.83) / 150). 24$ is certainly not a Sony share on average.

It might be inadequate for you, but please remember that it's not a news site article, it's supplement for financial report and it follows accounting standards and not common people common sense.

There is actually a reason but to understand it you should understand a bit how these things work. There are basically two types of selling in this situation - reselling and agency selling. In agency selling Sony acts as agent between publisher and customer, in reselling Sony buys from publisher and than sells it to customer, even if it's done back-to-back. It might seen as the same but it's not, in 1st case contract is between publisher and customer and in second case it's between customer and Sony. And all thing stipulated by contracts like complaints, refunds class action suits etc are handled by contact side , given it a control (and hassle) over it. Like it's described - in agency all risks are on the first seller side and in reselling - on reseller side. And party who take risks recognize revenue associated with this risk.
 
You have the source of this info?
Its in the small print of the page you linked to:

  • "Physical Software is revenue from first party game software for PlayStation® consoles sold on discs to retailers, royalties from third party software sold on discs and revenue from first and third party game software sold bundled with PlayStation® consoles and PlayStation®VR.
  • Digital Software is revenue from full game downloads of both first and third party titles sold via the PlayStation™Store"


Physical has revenue from first party and royalties from third party. Digital has revenue from both first and third party.
 
I think you missed the exact same drama surrounding Shadows which was indeed a Ubisoft game. There's a group of people on what I can only describe as a hate campaign against certain games. It's not just that they are not interested and ignore them, no, it's about wanting them to fail to the point they are actively trying even If they have to fabricate stories or fake data to do so. Naturally there will also be people that will try and bring reality into the table and this is how these threads progress. This one is nothing but the newest case. So yes, it's not about exclusivity but a politics war, except lately it seems to target the wrong games which is even more baffling.
The obsession with Shadows sales numbers is something I really must have missed.
 
Is it underperforming? It seems to be tracking the same as GoT in the world's second-largest gaming market (Australia and New Zealand as well). Despite having a smaller console base and higher sales price.

It's not 'go woke' either, nothing in the game's content is that at all.

Going woke and making a woke game are two different things. Going woke would entail joining Antifa or making fun of someone getting murdered. I'm sure we can agree that both are fucking stupid and not worth defending (closet pilgrims from REEEE aside).

Anyway, if it's selling less than the original, that's definitely underperformance. The best "hints" we've had so far is that it is about the same, and the worst have it down 10-12%.
 
I never looked at the game as woke. I thought the first game was a borefest AssCreed clone. I tried to play it maybe 3 different times (like Days Gone). Neither game just clicked for me. I also haven't played an AssCreed game in a while either.
 
100%. That's what exclusivity does to people on both sides. If this game were from Ubisoft, the thread would've died on page 1 - if it even existed in the first place.

AC Shadows had multiple sales threads spreading many pages. However, both had controversies about "woke" surrounding them which make them a bit outside the norm. To your point, underperforming exclusives do get a lot of attention even without any of that stuff.

edit: I see this was already addressed
 
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As I understand it almost all sequels underperform compared to their previous game.
What makes you think that?

Nobody would have expected it to outperform GoT on a significantly smaller install base.
Maybe not 'expected' in this specific case, because of the design choices they made, but you would expect the 'first sequel' to a well received new IP to typically outperform its predecessor at least at launch, even if it doesn't overall. It now has the benefit of being a relatively known quantity, with an established fan base and hype built by the previous game; the predecessor did not.

This may not be the case for later games in a franchise, because then you are comparing a sequel to another sequel.

Install base matters of course, but TLOU2 for instance smashed TLOU1's launch 3-4x over, with only a ~40% higher install base.
 
So not only did the game not outsell GoT in its first week, it actually fell further behind in its second? Interesting.

It sold more in Europe in the 1st week.

We don't have second-week numbers across Europe for Ghost of Tsushima.

A 70%+ drop is normal.
 
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retardera mentality destroyed by the power of AI.... pretty nice
"After playing the game". It was his next target after SW Outlaws then AC Shadows because they dared to have a female or black main character. I enjoy his content but he's a rage baiting YouTuber and the grift is his business. Don't worry you favourite streamer isn't being attacked lol.
 
Another Sony safe bet sequel taking no creative risks, visuals and technical uplift over the previous game is laughable too considering we're in the third wave of PS5 era games.

Most of all I'm pissed about Jin not returning as I was a big fan of his from the first game, and felt his story was worth continuing.

Man, not every game needs to be UE5 chugfest. They all look the same too. I for one think this game looks amazing and is super smooth. I would take this visuals/performance over anything else recent.
 


He said it was
"In-line"
"Same"
"Not down at all" (compared to Ghost of Tsushima).

We can determine that it was barely ahead of Ghost of Tsushima.

You have changed the order of his statements.

He was specifically asked to clarify whether it was down or up and replied 'the same'. You yourself already interpreted this series of comments to mean "it was the same".

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So not only did the game not outsell GoT in its first week, it actually fell further behind in its second? Interesting.

It's not looking good.
 
You have changed the order of his statements.

He was specifically asked to clarify whether it was down or up and replied 'the same'. You yourself already interpreted this series of comments to mean "it was the same".

Because I posted his replies as soon as I found them.

Someone asked him specifically if it was a bit down on Tsushima, and he replied, "not down at all."

Again, I'm talking to someone who couldn't figure out that "PS active players" didn't mean "PS5 players only."
 
He said the same.

Why did he say "Not down at all" when someone asked if it was down on Tsushima?
If it is 'the same' as Tsushima -as he says- then 'not down at all' would be a true statement.

If it is anything other than 'the same' then at least one of the statements is false.
 
Played Tsushima and Yōtei back to back with both platinums...

Yōtei is a great game... but to me has been casualized to please new fans instead of going deeper... there aren't any new mechanics at all (well, the throw mechanic...) just swapped the sword stances by new weapons... got rid of the level up reputation system to learn technic points to just beat enemy camps... you can get enough flowers going from point to point to buy every tint you want... and you can almost level up every armor you get the moment you get it...

Is a great game... but I expected more from it
 
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It sold more in Europe in the 1st week.

We don't have second-week numbers across Europe for Ghost of Tsushima.

A 70%+ drop is normal.
You have actual European numbers showing it sold more?

And what's "normal" doesn't matter. There is zero denying it's losing ground. It went from 40% less physical sales in Japan to 47% less in week two. In Europe it dropped 75% in week 2 compared to 68% in week two for GoT.

The numbers don't lie. It literally lost ground in week two in every market that has been reported.
 
I remember a time not so long ago where Sony exclusives made much bigger splashes at release.

It already seems that no one is talking about Yotei anymore
 
I remember a time not so long ago where Sony exclusives made much bigger splashes at release.

It already seems that no one is talking about Yotei anymore
Literally everyone in this thread, the other thread you posted similar stuff in and the OT are talking about it, including you.
Really feels like Yotei just came and went like a wet fart

Don't think it will feature in many end of year discussions
 
"After playing the game". It was his next target after SW Outlaws then AC Shadows because they dared to have a female or black main character. I enjoy his content but he's a rage baiting YouTuber and the grift is his business. Don't worry you favourite streamer isn't being attacked lol.

I think people just get a hate boner trying to hate the guy at this point. He plays the games people are talking about. That makes sense. He didn't even hate on this game, just likes rise of the ronin more.
 
You have actual European numbers showing it sold more?

And what's "normal" doesn't matter. There is zero denying it's losing ground. It went from 40% less physical sales in Japan to 47% less in week two. In Europe it dropped 75% in week 2 compared to 68% in week two for GoT.

The numbers don't lie. It literally lost ground in week two in every market that has been reported.
That was 68% for UK physical sales. We don't have a percentage on how far sales dropped after the first week in Europe. Before this year, Christopher Dring never reported weekly sales for Europe.

Physical sales were down across Europe, but sales were the "same" and "not down" compared to Ghost of Tsushima.

What does that tell you? Digital sales were higher.
 
100%. That's what exclusivity does to people on both sides. If this game were from Ubisoft, the thread would've died on page 1 - if it even existed in the first place.
We had literal months of arguing about whether AC Shadows did well or not.

What planet did you write this from?
 
We had literal months of arguing about whether AC Shadows did well or not.

What planet did you write this from?
Admittedly, the Ubisoft example was poorly chosen given Shadows. But everyone here knows it's without exception the case for every exclusive game, while Shadows or Harry Potter are just rare exceptions. So my point should be clear.
 
Admittedly, the Ubisoft example was poorly chosen given Shadows. But everyone here knows it's without exception the case for every exclusive game, while Shadows or Harry Potter are just rare exceptions. So my point should be clear.
Politic Wars > Platform Wars these days. Most of the people in this thread that keep trying to prove how bad the game sold are also the people under the false pretence that the game is somehow woke so it's now part of their crusade.
 
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Politic Wars > Platform Wars these days. Most of the people in this thread that keep trying to prove how bad the game sold are also the people under the false pretence that the game is somehow woke so it's now part of their crusade.
I think politics is often just used by some as a cover for console wars.
 
Admittedly, the Ubisoft example was poorly chosen given Shadows. But everyone here knows it's without exception the case for every exclusive game, while Shadows or Harry Potter are just rare exceptions. So my point should be clear.
I also remember Dragon Age getting a similar heated debate over its sales. That game actually was a top 5 seller on Steam for a minute!

Games that sell well enough to even be on these lists for any amount of time are already exceptions to begin with.

That argument has a clear winner, after the saga director was FIRED.

There's nothing that speaks louder than firing the person in charge.
The point wasn't about who won the argument, it was about the argument happening for a multiplat game that wasn't exclusive.

Also he wasn't fired, he resigned because of politics attached to the Ubisoft corporate restructuring.
 
Games that sell well enough to even be on these lists for any amount of time are already exceptions to begin with.
In a sense, but games can make these charts and still be failures.

Also he wasn't fired, he resigned because of politics attached to the Ubisoft corporate restructuring.
Technically not fired because they offered him a different role as janitor or something, but he was removed from his position as executive producer of AC against his will, which seems like the relevant point.

I agree that exclusive vs multi-plat is not often the determining factor in why some games' commercial success is discussed more than others.
 
In a sense, but games can make these charts and still be failures.
%100.

It's all about the cost to make them imo.

Technically not fired because they offered him a different role as janitor or something, but he was removed from his position as executive producer of AC against his will, which seems like the relevant point.

I agree that exclusive vs multi-plat is not often the determining factor in why some games' commercial success is discussed more than others.
Politics can easily take out a more competent team member, but IMO, this is not really an indication on whether AC Shadows was a success or not.
 
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