Has to be quite the minority tho, especially one week into a massive length 18 rated game like yotei. It really narrows the demographics of people who would be doing family sharing.Not exactly. There are households with family members who share games but it certainly is'nt like a game on a subscription, so it's not as far off in comparison to sales as that.
They will reveal the sales numbers tomorrow, and I bet they will be good.
Ok I want to play your game. Around 26440000 console sold in USA, 4,4% is 1163800 of players in the first week, is it bad now?I did not know the US PS5 install base was 80,200,000 PS5's, link to that data please.
Well done on hyper-fixating on a single part of my post while ignoring the relative size of the studios and differences in salaries between the two locations. Most of the budget for any AAA release is spent on staff salaries which for Sucker Punch would be close to a quarter of what Insomniac has to spend. Even the Licensing fee you dismiss out of hand is not some trivial amount either, Sony doesn't have the videogame licensing for these characters, and after the enormous success of the first game Disney is going to want their cut. Another factor for the costs ballooning over the first Spider-Man game (which were in the leaked documents), lots of bonuses (retention is important) and such due to the takeover from Sony.yeah I am sorry but do you believe that the 300m they spent on Spider-Man 2 was for licensing fees?? The game is literally a collaboration between Marvel and Sony who btw owns Spider-Man movie rights do you actually believe they took a 100m licensing fee?? This makes sense to you or you are snorting copium?
The general perception there is it was worse even before the release to be fair.Thought about this. People just want to validate it.
Idk if the sales are better or worse than Tsushima. But one thing is certain, the general perception of this game is worse than Tsushima's.
It would be interesting to know for the 'first sequels' which went on to sell less in the long run than the first game in the franchise, how their launch performance compared to the first game.Anyway, I imagine the trend of Sony sequels selling less is continuing as they would just have come out and made an announcement if it was selling better.
I supposed he talk PS5 Active Player base wich is close to 3.500 000. (80 000 000M of PS5)
If the game didn't fail, the "boycott" did. And that's not an acceptable result for those who spent time and energy on the topic. The whole point of a boycott that goes beyond a personal decision is to prevent a certain product/idea from succeeding, in order to send a message. So until sales numbers are actually out, why give up?
It's unclear which players he's counting (PS5 only or more than that). He has given numbers like this for PS5 players only in the past, but he said so last time.
There were more PS4 owners when Tsushima launched than there are PS5 owners now so this comparison is a bit off.Or he could give us a direct comparison to Ghost of Tsushima instead of this roundabout way of saying it didn't sell as well as the previous entry. If it did, Sony and Sucker Punch would have said so, and Matt would have shouted it out from the rooftops of the eco chamber, Bluesky. Thanks for confirming the obvious that the "Chuds" won.
12th is practically 1st if you don't count the other 11.
& that's what makes for effective game journalism...4.4% of an unknown number being compared to 4.4% of a different unknown number...
Circana*. Sony hasn't talked about sales yet.Sony using MS metrics for games as well now.
So you just ran to post that in here and didn't realize the data didn't come from Sony?Sony using MS metrics for games as well now.
It should be factored in the GoT players numbers too, no?Account sharing should be factored into it aswell. Almost everyone I know account shares.
Players is a bullshit metric.
By politically motivated, you mean current culture wars, right? Because the origin of boycotting was usually political and a lot of them were successful. And with culture wars, I do believe the one against Bud Light had a pretty big impact on how they would do business going forward. Target had to make changes too iirc.Boycotts, especially politically motivated ones are utterly toothless.
It did put off people here who I know for a fact were genuinely interested. Topher, for example. He did eventually give in and get a rental, but he was put off for sure. So was Gonzito, who also ended up renting it (and eventually not enjoying the game anyway). I think we can agree both are pretty genuine contributors. I don't want to psychoanalyze, but I don't believe everyone who was put off was pretending or acting in bad faith. May be you or I can't relate to their motivations, but we can't deny its existence.Basic fact is, if a person was already interested would the comments of a single dev really put them off to the extent that they'd deny themselves of something fun?
We can agree on that.And conversely, its awfully convenient for someone with zero interest to farm a bit of clout by jumping in on the boycott.
It's US only, and 'Weekly Active Users', not Monthly Active Users or PS5 owners. Weekly is presumably a significantly lower number than Monthly.
It's unclear which players he's counting (PS5 only or more than that). He has given numbers like this for PS5 players only in the past, but he said so last time.
Weekly is presumably a significantly lower number than Monthly.
Sony has an event tomorrow with the game's directors — I imagine they'll take the opportunity to reveal the sales.Source on this? I'm very curious.
It's the % of people who played PS4/5 in the US that week.
And ultimately people in the industry do care about this kind of data, because they are the ones paying Circana to make it.
Sony has an event tomorrow with the game's directors — I imagine they'll take the opportunity to reveal the sales.
yeah I am sorry but do you believe that the 300m they spent on Spider-Man 2 was for licensing fees?? The game is literally a collaboration between Marvel and Sony who btw owns Spider-Man movie rights do you actually believe they took a 100m licensing fee?? This makes sense to you or you are snorting copium?
I just thought it was just Dench, on a one man mission, doing his usual trollingMan, the amount of copium that continues to come from people that wanted this game to fail is staggering.
That is fucking crazy, I am not saying paying a $100m for Spider-man license is crazy mind, I am saying you are crazy for thinking that.I actually do think Sony had to pay Marvel over $100 Million on licensing fees for Spiderman 2, alone. That stuff was in the leak.
Mat isn't a journalist. He works for Circana.& that's what makes for effective game journalism...
They're not paying for just one type of game. Circana will have engagement metrics for every game in those charts.Are we sure there's a lot of people that pay Circana for THAT information for first party single player games? Why would they care?
That is fucking crazy, I am not saying paying a $100m for Spider-man license is crazy mind, I am saying you are crazy for thinking that.
?
His "4.4% of active PS players that week" statement may well include them. I have no idea which groups he is including in that statement. The post and chart both cite a source which is not publicly available afaik.Why wouldn't this include PlayStation 4 users
It is the point for people in this thread who are taking 4.4% of PSN Monthly worldwide, 4.4% of worldwide PS5 console sales, 4.4% of US PS5 console sales, none of which will be correct.Yes, but that's not the point.
That is fucking crazy, I am not saying paying a $100m for Spider-man license is crazy mind, I am saying you are crazy for thinking that.
His "4.4% of active PS players that week" statement may well include them. I have no idea which groups he is including in that statement. The post and chart both cite a source which is not publicly available afaik.
I can't even find a definitive statement on what Sony includes in their PlayStation Monthly Active Users number. Does Sony include PC gamers (using PSN) in that number? Does Circana? I would assume Sony does and I would guess Circana does not
Turns out, Ghost of Yotei ranked 12th during its debut, with 4.4% of active PS players that week giving it a go.
Ghost of Tsushima also ranked 12th in its launch week back in 2020 with... 4.4% of active PS players engaging
It is the point for people in this thread who are taking 4.4% of PSN Monthly worldwide, 4.4% of worldwide PS5 console sales, 4.4% of US PS5 console sales, none of which will be correct.
If we want to compare to GoT's launch week numbers then we need to know the "active PS players that week" (whatever he is including in that) for the week GoT launched and for when GoY launched, neither of which we know.
It depends.It would be interesting to know for the 'first sequels' which went on to sell less in the long run than the first game in the franchise, how their launch performance compared to the first game.
My expectation is the sequels tend to do significantly better at launch, even if they don't match the first game's performance in the long run.
Well done on hyper-fixating on a single part of my post while ignoring the relative size of the studios and differences in salaries between the two locations. Most of the budget for any AAA release is spent on staff salaries which for Sucker Punch would be close to a quarter of what Insomniac has to spend. Even the Licensing fee you dismiss out of hand is not some trivial amount either, Sony doesn't have the videogame licensing for these characters, and after the enormous success of the first game Disney is going to want their cut. Another factor for the costs ballooning over the first Spider-Man game (which were in the leaked documents), lots of bonuses (retention is important) and such due to the takeover from Sony.
So yes, the confirmation from the game director that the budget for GoY hasn't massively ballooned from the first one holds weight.
I agree. It is 4.4% of an unknown number compared to 4.4% of a different unknown number.this is just speculation
If your last game was Veilguard