Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

It's actually worse in SS. Even if you have 20 of any type of widget, it will stop you in your tracks when you pick up another, do the dramatic music animation, throw a paragraph of text onscreen about what you just picked up, then it will open up your menu, and show you the animation of the thing being added, which you've picked up a million times before. I can't for the life of me understand the point of it all. Takes like 10 seconds, during which Im invariably button mashing to get it to go quicker.

Probably another glitch...

I'm not turning off my Wii for the whole playthrough if that's true.
 
VentureBeat, much like Gamespot - "I am no good at using this control scheme, therefore the controls are bad!"

I'm looking forward to our NA cousins playing this tomorrow and wondering what the fuck they were talking about.
 
Wait, this is only once for each item type whenever you start the game, or did I miss something ? Because I could've sworn this always only happens the first time you pick an item type up, though regardless of whether you had it before.

If you play for long periods without restarting the game it's hardly an issue.

It happens with insects and elements that you use to upgrade gear, because you do actually need to know how many you've got of each thing if you want to be able to do a particular upgrade, or sell insects or take them to insect obsessed guy, or hand over <x> amount of gratitude crystals to bateaux.

For normal pickups like rupees, you only get told the value of the pickup once after starting a play-session and you don't see the message again.
 
VentureBeat, much like Gamespot - "I am no good at using this control scheme, therefore the controls are bad!"

I'm looking forward to our NA cousins playing this tomorrow and wondering what the fuck they were talking about.

No need for that. I already know they are full of shit.
 
It happens with insects and elements that you use to upgrade gear, because you do actually need to know how many you've got of each thing if you want to be able to do a particular upgrade, or sell insects or take them to insect obsessed guy, or hand over <x> amount of gratitude crystals to bateaux.

For normal pickups like rupees, you only get told the value of the pickup once after starting a play-session and you don't see the message again.

YOU MEAN THAT STUPID TP SHIT WITH THE RUPEES WASN'T A GLITCH!/!?1?1!?3!!?3?R4879 AHHAHHHHHHHAHHHHHHHHHH!!!!!!!!

FUCK YOU WHOEVER DID THIS! NEVER MAKE A GAME AGAIN!
 
I'm always amused by the lone reviewers who try to "fix the system" of inflated game scores by doing the exact opposite.

Because taking it to the other extreme fixes everything.

If "fixing the system" means that 5/10 is an average game, I see absolutely no examples of "the other extreme". The lowest score from a legitimate outlet is a 75%. Even 65% is significantly "above average".

Come on.
 
"Minish Cap is the game where you get the hat" is just so dumb and absurd I can't believe people seriously think it's connected to any other games except the other two Four Sword titles.
 
I liked it better when Link got green clothes in OoT because it was what all the other kids were wearing

go conformist forest elf link
 
nintendo should get new testers that have the balls to tell that to them.

they should honestly have people from different regions come in and just offer their honest feedback. there's value to be gained from different perspectives, but most importantly this is the sort of annoying design thing that should be fucking obvious why don't they see it.

this sort of shit happens in smg too, like in the second game when you're going for the back 120 stars and the game shows you the level, or the dumb comet animation whenever one shows up.
 
Pretty shocking that the editors at Venture Beat posted that review without at least removing the homophobic and racist comments.

As a games writer who reads almost every professional gaming site on a daily basis, I think this might be one of the most horrendous reviews I've ever seen.
 
Pretty shocking that the editors at Venture Beat posted that review without at least removing the homophobic and racist comments.

As a games writer who reads almost every professional gaming site on a daily basis, I think this might be one of the most horrendous reviews I've ever seen.
Oh, hey! You're the other G4 freelancer. We're co-workers! = D
 
VentureBeat, much like Gamespot - "I am no good at using this control scheme, therefore the controls are bad!"

I'm looking forward to our NA cousins playing this tomorrow and wondering what the fuck they were talking about.

This, unfortunately. I've not really dropped into this thread since getting the game (for, well, obvious reasons. Indeed, I'm only now taking a break after mopping up after a particularly enthusiastic swing got a little out of hand...), but well...

I'm going to say something I don't say often; I generally write in a way that's respectful of other people's viewpoints, but now, after having three days with the game: People who say the controls are broken are wrong. Outright incorrect.

Now, that's not to say they have an invalid complaint; it's possible that the help text wasn't sufficient to aid them in understanding *why* their movements weren't being interpreted in the way they intended. I don't agree with that, but it's possible that that was the case for them.

I'll give an example; there was a review - I forget which - which had difficulty with flying. I would like to see video of the reviewer's hands when they tried to do it split-screen with the action onscreen, because I have a few theories as to why it wasn't working for them (Trying to flap too fast, trying to steer by pointing rather than tilting), but it's hard to diagnose without actually seeing their performance.

Now, there's an interesting question at the heart of this: How *should* you review this situation? If you're finding that the controls aren't working for you, how do you confirm that it's the game at fault and not you being ignorant as to how to use them? It's be arrogant to automatically *assume* that you are right, but there's not a lot of scope for confirming the fact.
 
That venture beat review is worse then your average fanboy post. Worse is that it'll probably earn the site a decent amount of clicks.
 
Pretty shocking that the editors at Venture Beat posted that review without at least removing the homophobic and racist comments.

As a games writer who reads almost every professional gaming site on a daily basis, I think this might be one of the most horrendous reviews I've ever seen.
Are you saying there are homophobic and racist remarks within the review itself? I haven't read it for fear of spoilers.
 
Are you saying there are homophobic and racist remarks within the review itself? I haven't read it for fear of spoilers.

To quote the review:

When the technology isn’t bringing down the experience, the jaw-droppingly bad design decisions are. The Zelda series has always been known for its epic boss battles, and yet the first dungeon’s boss in Skyward Sword is essentially a Wiimote tutorial masquerading as a sparring match with the game’s homoerotic, androgynous main baddy. And I don’t mean homoerotic in a cutesy Tingle sort of way, I mean during one cut scene (movie-like cinematic) the primary villain of The Legend of Zelda: Skyward Sword embraces Link from behind, whispers closely into his ear, and then turns directly to the camera and oscillates his tongue suggestively. And it doesn’t stop there. The game is filled to the brim with one-note supporting characters, all ripped straight out of the worst episode of Pokemon imaginable. More than ever, the developers have infused an overpowering Japanese sense of humor that may amuse small children, but it absolutely devastates the game for anyone looking for the deep, meaningful experience the company falsely advertised on very rare occasions.

Then in the comments section, the reviewer said:

Homophobia is not the same as a reaction to questionable content in this game. It is extremely suggestive, and that may not be appropriate for people planning to buy this E-rated game for their children.

I'm certainly not a prude, and I'm definitely not a homophobe. It's my job to bring up things people should consider before making a purchase.

Essentially, he seems to be saying, "Parts of this game are weird and gay and you should know about it. Dem wacky Japanese!"
 
To quote the review:



Then in the comments section, the reviewer said:



Essentially, he seems to be saying, "Parts of this game are weird and gay and you should know about it. Dem wacky Japanese!"

That is pretty awful.

I don't actually know what the Pokemon episode thing is about there. Pokemon's one-note characters are all pretty downbeat.
 
I assumed you meant the 8-10 review scale when "fixing the system" was mentioned. Words and score not matching is a problem, but nothing wrong with the system.
From the comments section of that review:

Sebastian Haley said:
Video game reviews are an embarrassment every year, but I know what you're saying. And if you look at the feedback that an honest review gets, it's obvious that the gaming public is no longer interested in a real review. They want their favorite game to get a perfect score and be ranked higher than that other game that came out, because it's all about the number to them. In my experience, fanboys read the title (maybe), then jump to the final score and immediately post a comment before their brain can even process any semblance of a valid point.

Is the industry too far gone to fix itself? I fear it is, but I'm not going to stop doing what I believe in just because I know I'm going to have 100 angry trolls telling me I suck and don't know anything about anything in the morning. I read the forums and I talk to people online and I know what people really think when they finally play a game, and it's usually notably different than whatever IGN said in their review.
The man is a true hero. At least in his own mind.
 
No time to read the VB review, must play some more Skyward Sword.

I'll say this: Fi is hilarious and I love her.

So far I would consider all scores between 6 and 9.5 justifiable.
 
10- once or twice every generation. mirror's edge, for example
9- goty games and maybe some lighter gotg contenders.
8- great games i would recommend to anyone, probably goty contenders
7- good games i would recommend to fans of the genre or series. usually some flaws that are easy to overlook or are overruled by other, far better stuff (like with spirit tracks)
6- games i enjoy that i would have trouble recommending to anyone not a fan of the series or genre. usually it might be something that enjoy despite its problems.
5- can't recommend, but can't really recommend not to buy either. a game's biggest problem here is that it might be just boring, not that the good or bad come to a dead heat.
4- games i didn't enjoy, but still thought had some redeeming features. sometimes it's probably something i dislike despite its high points. i wouldn't recommend against purchasing a game like this, but i might suggest someone proceed with caution
3- games i didn't enjoy, and thought had some serious problems far outweighing the good. sometimes it's one dumb thing that's used all the time, others it's just a mess of different things. there might still be a good game in there if it was handled in a different way.
2- a bad game through and through. haven't actually played too many of these, thankfully. a lot of those games james rolfe plays would probably fit here. i guess that batman forever gb game would be one (i actually owned and tried to play it too). and phantom hourglass, of course.
1- these are more common than 10s, but truly awful game shit is still hard to achieve. fortunately, i don't think i've played a single one of these. sonic the hedgehog 06 might fit the bill, same with stuff like superman 64.
I actually like this scoring system and could see myself using it. The MS Paint job I posted earlier was mostly a jab at your A Link to the Past score (even though you said you were a kid/teenager when you last played it). But yeah, a 6 on your scale is not so bad.
 
Really? VentureBeat gets a thread title change? Why even give them hits (I'd say the same if it was 100/100 yet as shoddily written, yes). I didn't, thanks to the quotes.
 
"Minish Cap is the game where you get the hat" is just so dumb and absurd I can't believe people seriously think it's connected to any other games except the other two Four Sword titles.

Just to chime in here, the fact that it has the exact same characters from Ocarina, Majora, Wind Waker and even god damn Link's Awakening all in the same game is a giveaway that it's non-canon as fuck. Not to mention the freaking Lakitus.
 
Really? VentureBeat gets a thread title change? Why even give them hits (I'd say the same if it was 100/100 yet as shoddily written, yes). I didn't, thanks to the quotes.

Yeah... as far as 'lol game journalism' goes, VentureBeat has consistently been one of the worst offenders.

I haven't read their review, and the score may have merit, but the writing over there tends to be downright shitty.
 
Lol fanboys.

Reading the complaints, I went into that review expecting Greg Miller book report style writing, and instead ended up with something thoughtful and straight forward. Woo VentureBeat!

Yeeeeaaaaah, after you bumped that one thread just because ONE review (read: GameSpot) proved you right and you wanted to shove it in everyone's face, I'm going to do like your username says and consider you irrelevant.
 
actually i did it this way because i used to do the stupid old ign 100 point scale thing, so when i gave an 8.2 to super paper mario, i was doing it to place under other games i liked and above others i disliked.

this was easier for me to categorize.

10- once or twice every generation. mirror's edge, for example
9- goty games and maybe some lighter gotg contenders.
8- great games i would recommend to anyone, probably goty contenders
7- good games i would recommend to fans of the genre or series. usually some flaws that are easy to overlook or are overruled by other, far better stuff (like with spirit tracks)
6- games i enjoy that i would have trouble recommending to anyone not a fan of the series or genre. usually it might be something that enjoy despite its problems.
5- can't recommend, but can't really recommend not to buy either. a game's biggest problem here is that it might be just boring, not that the good or bad come to a dead heat.
4- games i didn't enjoy, but still thought had some redeeming features. sometimes it's probably something i dislike despite its high points. i wouldn't recommend against purchasing a game like this, but i might suggest someone proceed with caution
3- games i didn't enjoy, and thought had some serious problems far outweighing the good. sometimes it's one dumb thing that's used all the time, others it's just a mess of different things. there might still be a good game in there if it was handled in a different way.
2- a bad game through and through. haven't actually played too many of these, thankfully. a lot of those games james rolfe plays would probably fit here. i guess that batman forever gb game would be one (i actually owned and tried to play it too). and phantom hourglass, of course.
1- these are more common than 10s, but truly awful game shit is still hard to achieve. fortunately, i don't think i've played a single one of these. sonic the hedgehog 06 might fit the bill, same with stuff like superman 64.
jak ii - jak ii

Thats too complicated I like the 5 Stars scale:
5 Great
4 Good
3 OK
2 Just for fans
1 Bad
0 Piece of shit
 
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