Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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I'm hoping for a new name and the loss of circle-pads.
After the 3DS being confused with DS fiasco, a name change isn't impossible imo.
Indeed.

It makes sense for the 3DS, but for a controller it baffles me as to why they went with it.
 
Indeed.

It makes sense for the 3DS, but for a controller it baffles me as to why they went with it.
They had to use a 3DS-style setup for the buttons to keep the form factor small horizontally, so they probably thought normal analogs wouldn't have been very comfortable (you don't have to extend your thumbs as much to reach them).
 
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OK i had it enough, who is this guy? And give me a link to the gaf thread where this meme first hit.
 
They had to use a 3DS-style setup for the buttons to keep the form factor small horizontally, so they probably thought normal analogs wouldn't have been very comfortable (you don't have to extend your thumbs as much to reach them).
Very true.

It'll be interesting to see if any of it changes when we next see it.
 
*reads the comments*
...
Youtube comment sections are the worst things on the internet.

Nintendo has much to prove this time. Nintendo! Wii, grew up. Mii and my friends are not interested in U, outside of our fond memories of Zelda and Mario. Wii, want U, to evolve. Most of Wii, have HD televisions now. Developers also have better tools too. Can WiiU met the future, or do we move on, without U? Wii are living in hard times now. Wii will not spend a couple of hundred dollars, just to play the next Mario and Zelda. Nor will we accept, a last gen system, w/ old games. Wii have spoken.

Ugh.......

Edit: Beaten badly.
 
A fellow poster that wanted to remain anonymous passed this on to me.

--------------------------------------------------------------------------------------------

Anonymous person is anonymous said:
The GAF thread about the Wii U devkits pushed me to do a couple of Google searches. And I happened to find this thread from last April on assemblergames.com: http://www.assemblergames.com/forums/showthread.php?p=492248

Here, user DaE mentions the Wii U dev kits having the codename CAT-DEV, the controller having the codename DRC (Display Remote Controller), and dev kits being at V1.3 as of last April.

He also said this on April 25th about the Wii U controller:
DaE said:
Fun facts before you guys start leaking my information to other sites;
It currently has;
Onboard speakers & headset plug. (48kHz Stereo Audio)
Dual Analog Pads, Directional Pad, 8buttons.
And a horribly large screen with low resolution.
Source: http://www.assemblergames.com/forums/showpost.php?p=491823&postcount=122

...And this, which is pretty interesting (I assume he means without tiling):
DaE said:
And I quote from the documentary..

720p 4x MSAA or 1080p
Source: http://www.assemblergames.com/forums/showpost.php?p=490131&postcount=58

Instead of posting it publicly, I thought about linking it to you considering how active you are in the Brains Beware thread. Hope you can find useful information, of course assuming the user is reliable.

Cheers!

This is just more confirmation of what we know, especially about the "720p 4x MSAA or 1080p". In that same post he mentioned the kits were sent out months ago confirming what Downwiththeship said in regards to them coming out in January if I remember correctly. So we seem to be on the right track of what Nintendo is targeting the final specs to be. That is until Nintendo says, "That GAF thread is screwing things up. Go to Plan B." :P
 
Terrible example and you know it. The psx sold like gangbusters and then the ps2 topped that even more with somehow more ridiculous numbers. 2 generations of unprecedented momentum earns the branding.

I know that Nintendo is trying to do the same with the wii and alls I'm saying is that it's interesting they think the brand can do it.

By the end of the generation, the Wii will have easily sold 100,000,000 units. For comparison, the original Playstation sold 102 million.

That's more consoles than any Nintendo console ever.

If this isn't the time to set up a new enduring brand name, I don't know what is.
 
Yet the very same guy states it's just on par with the 360...

http://www.assemblergames.com/forums/showpost.php?p=498302&postcount=60

I think people really need to temper their expectations for what they WiiU will be able to do in comparison to next gen machines.

On par is a relative term and he's probably right. I think Nintendo will release a highly optimized machine that's easy to develop.

Let me explain with an example, Crysis 2 on consoles is rendered sub 720p and frequently dips below 30 fps. Skyrim frequently dips below 30fps as well. I speculate a WiiU port of those would still run at a 720p resolution with 4x MSAA, never dip below 30 fps, and have much better textures. Would people consider that a massive improvement? Probably not, I'd call that on par, yet you'd still be getting probably the best console experience.
 
Exactly. People confuse GAF opinion for general opinion.

Something I think GAF (and people on large internet forums) forget a lot:
We do not matter - we are tiny compared to the size of the industry as a whole. GAF is pretty large, but every single registered member could stop buying games today and the industry, as a whole, would barely notice.

GAF does matter. We're unique, because devs listen to what we say and implement it into games. Look at Uncharted.
 
I keep coming back to this thread to be disappointed. I don't care if it's from Ubisoft. One teaser image is all I ask for.

Man I wish Nintendo would just stay silent but just release screenshots of games in development. Then go absolutely quiet again. Just release some images of Super Mario Galaxy 3, F-Zero Wii U, and Donkey Kong Country Rises and watch the GAF explode.
 
Hopefully this will be true:

Like the Wii, the Wii U will probably use a customized Power Architecture chip. It will be built by IBM using its 45nm SOI process, feature multiple cores and a lot of embedded DRAM, and reportedly it will be similar to the POWER7 chip used by by the Jeopardy!-winning Watson supercomputer. POWER7 is an expensive, server-oriented architecture though — so it wouldn’t be surprising if the Wii U uses POWER6 instead. In terms of raw power, this should put the Wii U way ahead of the Xbox 360 and PlayStation 3.


http://www.extremetech.com/gaming/85826-demystifying-the-wii-u-hardware-specification
 
Even though everybody should know that since E3.. This trainwreck thread just keeps chugging along with lolworthy expectations.

Yeah true. We KNOW it's more powerful. Now we need to determine by what margin.
Thinking 3x current gen when final specs are out and everything's totted up.

Spec-speculation time!

CPU: Power 7 derivative, three cores with asymmetric cache, 2.5 Ghz
GPU: RV7XX deriviate, 680 SPU, 560 Mhz
eDRAM: 32 MB
RAM: 1.5 GB DDR3
Internal Storage: 8-16 GB, extendible through external hardrive and SDHC-cards.
Controller: Can connect up to 6 wireless devices (WiiPad or Wiimote), bluetooth?
Media: Blu-ray derivative discs capable of holding 25GB per layer.
Misc.: 2 USB slots, 1 HDMI connector, 1 power connector, 1 SD slot, 1 Wiibar slot

Assuming we get the above, how "pretty" will the Wii U games be?


Didn't you make one of these like, 2 pages ago? :D
Still, seems very likely. RAM, In my opinion, is likely to be 1.5GB total. I'm hoping the GPU is a 48xx model...
 
MDX, we don't know for sure though brain_stew assumes it may be a general pool for devs to use how they want.

Spec-speculation time!

CPU: Power 7 derivative, three cores with asymmetric cache, 2.5 Ghz
GPU: RV7XX deriviate, 680 SPU, 560 Mhz
eDRAM: 32 MB
RAM: 1.5 GB DDR3
Internal Storage: 8-16 GB, extendible through external hardrive and SDHC-cards.
Controller: Can connect up to 6 wireless devices (WiiPad or Wiimote), bluetooth?
Media: Blu-ray derivative discs capable of holding 25GB per layer.
Misc.: 2 USB slots, 1 HDMI connector, 1 power connector, 1 SD slot, 1 Wiibar slot

Assuming we get the above, how "pretty" will the Wii U games be?

Pretty good specs, but just to help you out on the SPUs, you won't see a count like that.

Just giving you a simple breakdown.

VLIW5 = 80SPUs per cluster; 8x80=640
VLIW4 = 64SPUs per cluster; 10x64=640

...

GCN = 64SPUs per Compute Unit; 10x64=640
54.gif


:P

Oh and Nintendo said there are 4 USB ports
 
Just saying, if we all give a dollar/pound to reliable member, between us we can easily get that Wii U information.

Why aren't we doing it? I know it may just give us info we already have, but the temptation!
 
Am I the only one hoping that the Wii U's GPU falls around the 800SPU mark? I'm figuring that should MS & Sony go as all out as possible for consoles designed in 2012, their SPU count could fall in between 1000 - 1200 (based on AMD Radeon HD6850/70 tech). It's just a hunch on where I feel they could go next gen and if WiiU comes close enough, I'd feel pretty assured without the need for any other information.

I'll admit though, that all of this, both reasoning and means for assurance are based around my casual understanding of GPU functions. I'm all up for a crash course on how everything works and why high SPU counts don't necessarily mean better things on a GPU design if anyone wants to get into that.
 
Am I the only one hoping that the Wii U's GPU falls around the 800SPU mark? I'm figuring that should MS & Sony go as all out as possible for consoles designed in 2012, their SPU count could fall in between 1000 - 1200 (based on AMD Radeon HD6850/70 tech). It's just a hunch on where I feel they could go next gen and if WiiU comes close enough, I'd feel pretty assured without the need for any other information.

I'll admit though, that all of this, both reasoning and means for assurance are based around my casual understanding of GPU functions. I'm all up for a crash course on how everything works and why high SPU counts don't necessarily mean better things on a GPU design if anyone wants to get into that.
As somebody who has been spending his days lately on 1-2 SPU machines, I'd say bring more SPUs! ; )

On a more serious note, shader units are the fundamental work blocks of a modern GPU pipeline. Outside of the characteristics of said units, there are various other factors that can change the picture, but those fundamental blocks really give the underlying characteristics of the massively parallel processors known as GPUs. That said, those other factors can affect the picture in interesting ways. For instance, a unit with more ROPs and less shader units can outperform a unit with less ROPs and more shader units at light shading scenarios. Likewise with more TMUs and less shading units for texturing-bottlenecked scenarios. Likewise with higher tri-setup rate and, again, light shading scenarios. Or heck, dependent texture reads. As you see, this is all even before getting to discuss how much work a shader unit can do (as that term is pretty abstract and tells us next to nothing).
 
And it is for the GPU, CPU or shared?
The 30 or 32MB figure that we can derive from the rumours is specifically meant as framebuffer, too. That means that specific piece of EDRAM is meant for the GPU.

Besides that, CPU and GPU can't realistically share a piece of memory like that in a high performance scenario. It would require freakish connections to get any sort of high bandwidth to either processor, and both chips competing for high bandwidth access to the chip would bog down performance incredibly. The 'shared EDRAM' idea came from that 768MB rumor but it's impossible for the CPU and GPU to share the memory if the GPU is using it as a framebuffer.
 
The 30 or 32MB figure that we can derive from the rumours is specifically meant as framebuffer, too. That means that specific piece of EDRAM is meant for the GPU.

Thats right, and from press releases we know the CPU will have eDRAM as well.
Maybe up to 12MB if we go with three cores.

So now I want to ask a question.
Lets say we took the Xbox Slim, which one can buy for under $200
It has an integrated CPU/GPU/eDRAM chip using a 45 nm fabrication process (which already makes it more powerful than the original 360). Its GPU has 10MB edram. Its CPU has none.

Now imagine if Nintendo takes the Xbox 360 Slim, just the way it is, and calls it the WiiU.
But they make some small additions to it by upping the GPU edram to 32MB and giving the CPU 12MB of edram. So the only difference between the WiiU and the Xbox Slim is 34MB of edram.

What kind of performance spike would the WiiU version have over the Xbox version if any?
Would it have no problem running current games on 1080p? Would it allow for more effects and lighting? Higher frame rates? Higher res textures?
 
Just saying, if we all give a dollar/pound to reliable member, between us we can easily get that Wii U information.

Why aren't we doing it? I know it may just give us info we already have, but the temptation!

Yeah, someone open a paypal account.
 
I seriously doubt that there's any real information to be had. I mean come on, do you guys really think....*looks at bank statement*


Sure! That sounds like an excellent idea! Let me go ahead and open that paypal account right now...
 
You guys really think you'll be able to gleam anything noteworthy off that sheet?
Come on.
Nintendo wouldn't let a company just sell their specs for a thousand bucks...
 
You guys really think you'll be able to gleam anything noteworthy off that sheet?
Come on.
Nintendo wouldn't let a company just sell their specs for a thousand bucks...

Look, Ace, listen well. I've been fucking STARVED of information since E3, passing the days hour to hour by repeatedly watching the conference and announcement videos over and over again, whilst sub consciously doodling little Wii U logos all over my desk.
We've had Nothing.

FUCK ALL.


You know what? I'd be really fucking happy if that sheet came through and all it had on it were the words "the system's power light is blue". SO FUCKING HAPPY. BECAUSE IT WOULD BE FRESH NEWS, ACE. ANYTHING. SOMETHING.

Just get. That. Sheet.
 
Look, Ace, listen well. I've been fucking STARVED of information since E3, passing the days hour to hour by repeatedly watching the conference and announcement videos over and over again, whilst sub consciously doodling little Wii U logos all over my desk.
We've had Nothing.

FUCK ALL.


You know what? I'd be really fucking happy if that sheet came through and all it had on it were the words "the system's power light is blue". SO FUCKING HAPPY. BECAUSE IT WOULD BE FRESH NEWS, ACE. ANYTHING. SOMETHING.

Just get. That. Sheet.
Oh, sorry. But the system light is actually Gold.
 
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