Wii U Spotted At CES

The thing is that gameplay isn't what's driving Nintendo's decision in this case. The pros of capacitive need to outweigh the cost. The durability is a big factor as well, since they'd likely have no choice but to pay more for better glass.

In addition to that, the aesthetics factor is mitigated due to the fact that a controller with an all glass front doesn't really work. So, basically, Nintendo would make the controller more expensive, and the only thing gained is pinch to zoom. It makes sense that they wouldn't feek that it's worth it.

Really, you might as well be arguing that it having a 7970 GPU is practical.

When you try to compete with tablets (well the iPad basically) on the living room, it would be better than with something that isn't like one of those cheap bq tablets. People will use their fingers and they won't have the same experience....

And I clearly think that capacitive is much more that pinch zoom, but well...
 
Anyone else gets the feeling that it looks like a cheap plastic toy?

I'm sure the console will be great, but still....
 
Sorry it was a little reductionist. I should have said motion gaming hasn't really been what I was hoping it would be. Wii U seems a lot more promising to me.


Can't you accomplish the same thing with a touch screen?

You can do pointer controls with a touchscreen?!
 
When you try to compete with tablets (well the iPad basically) on the living room, it would be better than with something that isn't like one of those cheap bq tablets.

And I clearly think that capacitive is much more that pinch zoom, but well...

It is cheap. Nintendo should release a $150 controller just so people don't think that it's cheap, especially considering how cheap most consoles look?

Say what more multitouch offers, or stop saying that it offers more.
 
It is cheap. Nintendo should release a $150 controller just so people don't think that it's cheap?

Say what more multitouch offers, or stop saying that it offers more.

multitouch could have clearly benefits on RTS games, selecting different units and guiding them to different objectives all at the same time, just for example and other amount of possibilities just like a stylus.

And I think that's the problem, the controller needs to be cheap but it shouldn't be cheap, no when it tries to gain attention from one of the most refined hardware in the market like the iPad, and that's nintendo intention.

It might be ending the best idea ever and the most successful console ever, but as I said, right now I don't see how the whole concept will appeal people, the people they want to appeal, most of those that I know refers to the Wii U as some cheap knockoff iPad.
 
Guess someone made the thread, in the speculation one we were having a sane discussion with funny posts. Enjoy yourselves in this.
 
Guess someone made the thread, in the speculation one we were having a sane discussion with funny posts. Enjoy yourselves in this.

Welcome to NeoGAF.
The people that follow the news will always be heavily out numbered by the people that really don't give a shit and are just here to stir the pot.
 
multitouch could have clearly benefits on RTS games, selecting different units and guiding them to different objectives all at the same time, just for example and other amount of possibilities just like a stylus.

And I think that's the problem, the controller needs to be cheap but it shouldn't be cheap, no when it tries to gain attention from one of the most refined hardware in the market like the iPad, and that's nintendo intention.

It might be ending the best idea ever and the most successful console ever, but as I said, right now I don't see how the whole concept will appeal people, the people they want to appeal, most of those that I know refers to the Wii U as some cheap knockoff iPad.

It's not practical. It's this or scrap the idea and go back to motion controls.

The games will sell the platform, not the hardware.
 
Welcome to NeoGAF.
The people that follow the news will always be heavily out numbered by the people that really don't give a shit and are just here to stir the pot.

On the other hand, the people following the news are investing hundreds of hours into mostly wild rumours and unfounded speculation... kind of like people who are experts on UFOs or lizardmen.
 
multitouch could have clearly benefits on RTS games, selecting different units and guiding them to different objectives all at the same time, just for example and other amount of possibilities just like a stylus.

That seems quite impractical to pull off tbh. I don't think it'll ever work (how do you differentiate which input is for which unit for example?)
 
I was hoping they would change the appearance of the actual console, but I guess that ship has sailed.

Who says they wouldn't change it for E3? Didn't they state they're using the same E3 models for CES.

Granted, it'll appear very similar at E3, but there could be some significant changes (like putting the sync button in the damn flap).
 
But barely moving the controller would activate motion controls and mess everything up.

Not for me, when the hand cursor appear I moved the analog stick and it reverted to that mode, and I couldn't go back to cursor mode unless I waggled it around a couple of times.
 
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