Right, because the only two options one has is a 6-7 year waiting period or an annual one.
If only there was such a thing called a 'middle ground' that existed.
If only.
sorry. i'm being a douche. bad day at work.
Right, because the only two options one has is a 6-7 year waiting period or an annual one.
If only there was such a thing called a 'middle ground' that existed.
If only.
sorry. i'm being a douche. bad day at work.
No worries, I haven't eaten for like 12 hours so I'm a little crabby too.
But if they do plan on releasing GC games through digital download, wouldn't they want to release a WiiU-compatible controller that properly mimics the GC controller?
but the cc pro already does that.
Yeah, I guess the comparison was kinda shitty. What I meant was, they treat SSB as a red-headed stepchild in the sense that each time one game was completed, they completely forget that it exists for a couple of years and then find it again one day and go "oh right. Why don't we make a sequel to this?".
Now I'm not saying that they don't treat it like an important project once development actually begins, and in fact it seems they go out of their way to contribute resources and money, and treat it like royalty. It's just that dead space between completion of the last project and the beginning of development for the next project that's always had me puzzled.
Looks like it's time to get a CCPro and start getting used to it.
Right, because the only two options one has is a 6-7 year waiting period or an annual one.
If only there was such a thing called a 'middle ground' that existed.
I don't know, 6-7 years doesn't sound like a bad idea. Making a Smash Bros game is kind of time consuming and requires A LOT of resources to begin with. It's also one of those games that are meant to last a Generation.
But the thing is, they're not working on it for 6-7 years continuously. Melee was made in 1.5 years and Brawl was made in a similar time span.
You know what, screw Ryu. Ryu is a boring addition from Capcom.
PokéKong;34401486 said:True but I'd rather have a Capcom staple like him instead of some "interesting" choice, like Frank West or Bass.exe.
Seems like the "real" choices would be Megaman or Ryu.You know what, screw Ryu. Ryu is a boring addition from Capcom.
Isn't there a Wii GCN controller already?
I actually haven't used the CC/Pro to play Brawl, but it brings up an interesting question.but the cc pro already does that.
Yes. Light shielding is great and not having to press down all the way to shield, dodge, etc is nice.I actually haven't used the CC/Pro to play Brawl, but it brings up an interesting question.
Does anyone miss Melee's analogue shields?
I actually haven't used the CC/Pro to play Brawl, but it brings up an interesting question.
Does anyone miss Melee's analogue shields?
I do, but based on Brawl and a 3DS version being made, they probably won't return.
But the thing is, they're not working on it for 6-7 years continuously. Melee was made in 1.5 years and Brawl was made in a similar time span.
Sorry to bump this thread, but I don't want to create a new thread for this.
Anyway, did anyone know a link to a version with subtitles of this song?
https://www.youtube.com/watch?v=-rQqTl2lG0o&feature=youtube_gdata_player
Sorry to bump this thread, but I don't want to create a new thread for this.
Anyway, did anyone know a link to a version with subtitles of this song?
https://www.youtube.com/watch?v=-rQqTl2lG0o&feature=youtube_gdata_player
my waifu said:My choice is Skytown, Elysia, from Prime 3. A floating city in the sky seems perfect for Smash Bros. It'd be a big stage kind of like Hyrule Temple. The Sky Tram could give you a moving platform, and you could use the ziplines to move around to different parts of the stage quickly.
Skytown has nice aesthetics, too; a golden city above the clouds, with steampunk design elements, bathed in golden light? Yes please. You could stick some moving steambots and a steamlord in there-- either as background or an occasional stage hazard.
Oh, Skytown also had these huge cannons that would fire you from one section to another, so, there's that.
What kind of new stages do you guys hope to see in the new Smash game?
I'd love a Mario Galaxy inspired stage. One that uses gravity the same way Mario Galaxy does. There could be two or more different planets. Characters would be able to jump from planet to planet and traverse all around them. There could also be a chance that the planets "save" characters through their gravity. For instance, you are hit and have 160% damage or whatever and as the character blasts away he/she/it is caught in a planets gravitational pull and is sent around it rather than straight toward the edge.
Since it would be 2D I would imagine it would control more like this (with a fixed camera)
Preferably, they would use the Gusty Garden theme/look with a more "actiony" remix of the music. Why? Because I love the Gusty Garden Galaxy.
That is an AWESOME idea. Imagine projectile characters going for shots and gravity wells pulling things off target. Ness would be awesome here.
Do yall want Sonic and Snake to return? I sure do!
It would be nice if they returned, but I think they should include some other 3rd party characters that have some history on Nintendo consoles like Bomberman, Rayman, or (of course) Megaman.
Or the most important 3rd Party character of them all.
http://i.imgur.com/P02Jg.jpg[IMG][/QUOTE]
sadly, jeane is too small.
Do yall want Sonic and Snake to return? I sure do!
sadly, jeane is too small.
Or the most important 3rd Party character of them all.
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olimar is a freaking character.
So I call shenanigans!
no
i want less characters
why would i want more content
*scratches head*
I can't see less characters. Same amount of characters would be weird too. Brawl had what?? 35 characters?? I'd say 45 and we are good.