i'm really perplexed at people thinking tera looks beautiful.
i mean i guess it has some technical flair, but the art style is just gross. it's like all the worst parts of outland from WoW.
I'm with Vinny, I don't understand the disgust for that race at all.
Brad was talking about about the people who were after nude mods, skimpy outfits, and talking about how hot they are when they are designed to look like pre-teen girls.
You can't see the player in their chair.I don't see any fat moms dancing.
You fight gorgeous breasts? Nevermind, I'm back in.The enemy design is pretty tits.
I'm trying to convince Dave to do a Day Z quick look.... preferably with Vinny and Drew.
I'm trying to convince Dave to do a Day Z quick look.... preferably with Vinny and Drew.
I'm trying to convince Dave to do a Day Z quick look.... preferably with Vinny and Drew.
... How do they procreate? I'm genuinely curious since female children generally don't have biological offspring.Oh, great. Tera has a half-animal/half-little-girl race in it. :/
But they're not actually little girls, they just LOOK like little girls. It even talks about how they procreate in the Wiki.
...yeah, any interest I had in this game died right about there.
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Stay classy MMO chat.
This is fucking gold.
if someone came up to me who was of legal age and looked like a kid and asked me to have sex i would say lets do it
I don't think this is a situation this guy has to worry about.
Looking at the TERA Quick Look and damn is it painful to watch Brad play.
He talked about not bothering to read the quests
Honestly, I think Quick Looks are around 70-80% entertainment value and 20-30% information. If you're looking to get informed then Giant Bomb generally is the wrong place to be.Are QLs for entertainment value or for information value? I'd cut them more slack for entertainment, but even then I think there are limits. They don't bother to read the instructional text for a lot of things, and that really bugs me.
Are QLs for entertainment value or for information value? I'd cut them more slack for entertainment, but even then I think there are limits. They don't bother to read the instructional text for a lot of things, and that really bugs me.
in his defense, reading quest descriptions doesn't exactly make for the most riveting Quick Look
But that's just it. All MMO developers know by now that 99% of the players don't read quests/texts, so TERA made it even easier by hyperlinking important location/NPC/quest mobs, it even put important functions such as teleport, flight path, bank, etc, in big recognizable bars in the dialogue so people would know that they should click on them (the NPC probably even had a title called "Flight Master" or something to that effect), yet Brad somehow still missed it and then spent the next 30 seconds wondering what's going on. MMO designs are so streamlined these days it's baffling people can still be oblivious to certain things.
Some of them look like children. There's nothing sexy about children.
All MMO developers know by now that 99% of the players don't read quests/texts
But that's just it. All MMO developers know by now that 99% of the players don't read quests/texts, so TERA made it even easier by hyperlinking important location/NPC/quest mobs, it even put important functions such as teleport, flight path, bank, etc, in big recognizable bars in the dialogue so people would know that they should click on them (the NPC probably even had a title called "Flight Master" or something to that effect), yet Brad somehow still missed it and then spent the next 30 seconds wondering what's going on. MMO designs are so streamlined these days it's baffling people can still be oblivious to certain things.
Are QLs for entertainment value or for information value? I'd cut them more slack for entertainment, but even then I think there are limits. They don't bother to read the instructional text for a lot of things, and that really bugs me.
They are meant for you to be able to draw your own conclusions.
I conclude they really should read the explanatory text more often
Did those 15 seconds of him missing the flight master really frustrate you this much? Maybe he simply expected to get teleported, like in plenty of other games.
No, that's not the point. It's his tendency to complain/critique about systems/mechanics when it is obviously user error/ignorance. It's a behavior he consistently exhibit in these QL. And with that I'm done, because GB fans can't stand negative comments.
I value the QL's mostly as entertainment. Any info I need to know I just try and gleam from the game itself shown during the video. Mostly aesthetic stuff and core mechanics (look of Tera, action heavy combat for examples).Are QLs for entertainment value or for information value? I'd cut them more slack for entertainment, but even then I think there are limits. They don't bother to read the instructional text for a lot of things, and that really bugs me.
I wish the GB staff was a bit more willing to lightheartedly admit that they screwed up somewhere, instead of immediately placing blame on the game they are currently playing.
Quick Look: Minecraft: Xbox 360 Edition (Jeff/Ryan) (32:15)
Quick Look: Minecraft: Xbox 360 Edition (Jeff/Ryan) (32:15)
jeff seems to be the best at calling attention to when he's fucking up. it would be nice if every so often they reminded the viewers how hard it can be to explain a game whilst actually playing it with any degree of skill.Yeah, that's very legit criticism, and annoying to watch. I wish the GB staff was a bit more willing to lightheartedly admit that they screwed up somewhere, instead of immediately placing blame on the game they are currently playing.