Wada: No Final Fantasy VII Remake Until Original Has Been Topped

not sure if serious. I mean, this bullshit is really impressive. you sound pretty convinced.


and more! Maybe you didn't notice that we're talking about videogames. not a single story is perfect but there is a difference from good ones (let's see, FFVI-VII-IX, FFIV one is nice as well) and ones made by cocaine-addled bonobos like FFVIII-X-XII. If you can't see that difference just change hobby or go play some call of duty online, they say it's addictive.
not sure why people keep thinking that FFXII is a great FF, but well, guess I can't help it.

I love how you think that just because a person thinks videogame stories are stupid (they are), they should go play call of duty.

This:


Amirox said:
When I talk about superiority, I'm really only dissecting the way I feel about their combat systems and sub-systems, soundtracks, encounter rates and visual style/atmosphere.

Is far more important, imo.

And FF12 > your favorite FF.
 
I'm really not even sure why people keep bringing up which FF they like most to try to prove Wada wrong. FF7 is the one that they're constantly asked to remake. Its sales also nearly double that of every other FF with the exception of 8. So, it's pretty easy to see why that would be the game that they feel they need to top.
 
FF7 could never properly be remade. The way the story content blended with the style of delivery was completely unique and only worked out by luck. Trying to rework it with more detail and modern production values, even if keeping a cartoony style in the cartoony scenes, would be a disaster. And we wouldn't even get that, we'd most-likely get some Advent Children style, which would be an utter bastardization.
 
No, I'm sorry, we still refuse to give our customers what they've been asking for all these years because we don't want to be successful, and admittedly, we suck.

We will continue sinking money in absurd projects not even our own country likes.

We insist on going down with the ship.
This.

I mean, WTF?
 
FFXII, on the other hand, introduced an astonishingly forward-thinking mechanic with the gambit system, which finally relegates strategy-less garbage random battles to the background of ignores-ville and allows me to focus my tinkering on the micro level, so that I can focus only on battles that actually matter half a shit. To say nothing of enemies always being on screen and thus being able to select my targets, of the world and atmosphere being one of the most fully realized of any FF game, of the exploration being the best of the single player titles, of the monster hunts being the single greatest FF sidequest.
FFXII was a step forward in combat presentation (i.e. not zipping off to another stage to fight), but a big, big step back in every other avenue. The characters are generally uninteresting, you're not part of the story, the world feels bland, "exploration" is really just wandering aimlessly into nothing, and the monster hunts are often so generalized in description that you need a guide to tell you what to do to make it happen. FFXII was the only Final Fantasy game that I lost interest in at some point. I had to force myself to pick it up back up and finish the game, because it was just that bad.

If FFXII centered around the story of Basch redeeming himself, it would have at least got something right. Still, I'm not sure why putting the game on autoplay 95% of the time is really a step forward - there's rarely a reason to touch any of the buttons on your controller during combat, because the Gambit AI is generally much faster than you are, and if you did it right it's taking care of the problem already. Random encounters should definitely be a thing of the past, but that's the only positive thing I can think of regarding FFXII.
 
FFXII was a step forward in combat presentation (i.e. not zipping off to another stage to fight), but a big, big step back in every other avenue. The characters are generally uninteresting, you're not part of the story, the world feels bland, "exploration" is really just wandering aimlessly into nothing, and the monster hunts are often so generalized in description that you need a guide to tell you what to do to make it happen. FFXII was the only Final Fantasy game that I lost interest in at some point. I had to force myself to pick it up back up and finish the game, because it was just that bad.

If FFXII centered around the story of Basch redeeming himself, it would have at least got something right. Still, I'm not sure why putting the game on autoplay 95% of the time is really a step forward - there's rarely a reason to touch any of the buttons on your controller during combat, because the Gambit AI is generally much faster than you are, and if you did it right it's taking care of the problem already. Random encounters should definitely be a thing of the past, but that's the only positive thing I can think of regarding FFXII.

As opposed to holding circle in every other FF?

FF12 got rid of the monotony of selecting attack and cure every turn and let me focus on the strategy behind it all.
 
I don't feel like 7 has been topped, but it has been matched.

Had tons of style, but the progression pacing was fucked up, killing endgame play and holding almost zero post-plot fun, and the story
destroyed entire cultures before you even had a chance to care about them
which was really lame. Since each character was intentionally one-dimensional, the plot should be better than that to explore their applications.

Really strange. Lulu was also the only good character, with all the others being completely irrational and strange while she acted like a real person and held things together. Couldn't save the insane and incomprehensible storyline. At least the battle system was kickass and had a ton of bonus challenges. Never really got into the artwork and music was full-on meh.

Beautiful art but it's like you didn't get to use the battle system as intended until 40 hours in. It was so ridiculous just dicking around in such simplicity until it had finally opened up for the very end. In that way it's like the opposite of FFVIII where things opened up way too fast and let you do whatever you want pretty much too easily. Every single story scene also followed the same model of one character making a decision or declaration, another character going "Is that really what you want?" and then the first is left speechless. Such absurd and shallow writing trying to seem deep while not actually exploring anything. There was also way too much backtracking.

are all awesome!
I clearly disagree. -_^
 
I'm really not even sure why people keep bringing up which FF they like most to try to prove Wada wrong. FF7 is the one that they're constantly asked to remake. Its sales also nearly double that of every other FF with the exception of 8. So, it's pretty easy to see why that would be the game that they feel they need to top.
Someone asked early on in the thread how old posters are and if they feel 7 has been topped.

But these "SE Person said what and what" threads always turn into FF ranking grounds.

FFXII was a step forward in combat presentation (i.e. not zipping off to another stage to fight), but a big, big step back in every other avenue. The characters are generally uninteresting, you're not part of the story, the world feels bland, "exploration" is really just wandering aimlessly into nothing, and the monster hunts are often so generalized in description that you need a guide to tell you what to do to make it happen. FFXII was the only Final Fantasy game that I lost interest in at some point. I had to force myself to pick it up back up and finish the game, because it was just that bad.
I didn't think the world in 12 felt bland. It was amazingly alive for a PS2 game. The cities had distinct looks and the people embodied their local environments very well, evidenced in an excellent localization. Exploration was less "wandering aimlessly into nothing" and more of a trek into territory with monsters quite possibly out of your league, or an encounter with a rare beast, or the working out the mysteries of a particular area (Mosphoran Highwaste, Necrohol of Nabudis, Sochen Cave Palace), or simply a tour for admiring the scenery and experiencing its changes under different weather (Giza Plains, Paramina Rift).

What bloody game do you think has a world with the above?
 
Ok, i'll be that guy:

So how is FFIX better than FFVII exactly? It doesn't have a better battle system or growth system, it doesn't have better side quests, it doesn't have better villains or a better story, the cast is largely boring/forgettable except for ViVi/Zidane, and it doesn't have a better soundtrack. FFIX has a more beautiful world perhaps( it definitely has some excellent locales) but I feel lke FFVII's is more atmospheric and absorbing. Also, FF7 has some of the most memorable moments in the entire series, not to mention outstanding summon sequences. FFIX has none of that.

Come at me
Agreed. 9 was good but not as memorable. The world of 7 was awesome. FFX was pretty good too. 31 btw..
 
Final Fantasy Tactics is objectively better than any mainline FF anyway, so whatever....
Thunder God Cid breaks the balance in the game.
lol Lucavi and end of the world scenario fucking up the political drama and nuance
I actually agree it is better, though.
This is actually a really good idea.


Like, the actual idea they need to do. It would work on so many thematic levels, and there's no real story so they could turn it into an epic tale easily.
Keep any stupid melodrama and overtly-complicated histrionics away from FFI, please. That game's charm is not in the story.
This makes no sense to me. FFVI is the best FF they've ever made, and they remade it years ago.
FFVI has never been remade...
 
Not sure how I'd feel about a remake. Theyd change too much and ruin it. Believe me. The best we can ask for is an HD remaster with maybe some extra content and a revamped translation.
 
Ok, i'll be that guy:

So how is FFIX better than FFVII exactly? It doesn't have a better battle system or growth system, it doesn't have better side quests, it doesn't have better villains or a better story, the cast is largely boring/forgettable except for ViVi/Zidane, and it doesn't have a better soundtrack. FFIX has a more beautiful world perhaps( it definitely has some excellent locales) but I feel lke FFVII's is more atmospheric and absorbing. Also, FF7 has some of the most memorable moments in the entire series, not to mention outstanding summon sequences. FFIX has none of that.

Come at me

It's vastly superior. More technically refined, considerably more aesthetically pleasing and the story (aside from being more coherent and depthy) has a warmer, almost classical, ethereal feel about it that shits all over VII's, a largely crude, stream-punk opera.
 
That isn't fair. FF VII has the advantage of nostalgia goggles. Even if they'll actually make a "better FF game", it will still feel less good because of 'dat FF VII nostalgia feeling'
 
I wonder if Wada realizes that if they can't top FFVII's quality with Versus (by whatever definition of quality he's using) , than he should realize that the FF series is, in fact, done for.
 
It's vastly superior. More technically refined, considerably more aesthetically pleasing and the story (aside from being more coherent and depthy) has a warmer, almost classical, ethereal feel about it that shits all over VII's, a largely crude, stream-punk opera.

FFIX looks pretty, but I didn't think it was original or anything. The main city is basically disneyland meets the muppets. I think VII's neo-tokyo was and still is the most badass setting in a jrpg.
 
Man, they give the weirdest excuses for not doing this.

It's the same excuse we've heard for the last ten years, except it's a little semantically different. Basically, they're just dicking around and have no plans/interest in giving us a remake of FFVII whatsoever, until they're actually just about to hit that deep and dark precipice called irrelevancy.
 
I see nothing wrong with what he said. He pretty much said that, recently, their output has been weak. Until it's better, there's no point in remaking FF7 since it would reflect the quality of their current output: shitty.
 
That isn't fair. FF VII has the advantage of nostalgia goggles. Even if they'll actually make a "better FF game", it will still feel less good because of 'dat FF VII nostalgia feeling'

Aye, it's completely subjective. Wada is full of shit.
 
I wonder if Wada realizes that if they can't top FFVII's quality with Versus (by whatever definition of quality he's using) , than he should realize that the FF series is, in fact, done for.

Versus is definitely what's keeping me from considering the series completely dead. Especially after Wada's comment in the other thread stating that future FF's will be smaller-team focused and outsourced. From everything shown so far, it has the absolute best shot at recapturing and delivering the same scope, quality and ambition. (Agni's Philosophy looks great, but knowing SE, it's just a gorgeous video with literally nothing tangible built for it at this point.)

I'll say it again, this is one of the few instances where Wada sounds rational and reasonable. Every FF that SE created has been inferior to VII.
 
It's the same excuse we've heard for the last ten years, except it's a little semantically different. Basically, they're just dicking around and have no plans/interest in giving us a remake of FFVII whatsoever, until they're actually just about to hit that deep and dark precipice called irrelevancy.

...No. If what Wada said is honest, it is not the same thing they've been saying.
 
Okay, fine. No remake of 7 until they're ready. I can live with that.

Let's ask for a 9 and 12 remake instead! Surely these can't be too hard to do, right? I mean, it's not like they're 7; these should be easy as hell!
 
Eh, even after coming back to FFVII years later, I still think it is better than most of the recent FF games (not like that's saying much). I wouldn't call it horrible, despite the taint of the FF Expanded Universe crap.

With that said, in no way would I want current SE to remake that game. Hell, might as well make that the loop hole; IX wasn't actually made by Square Enix!
 
i.e., No remake.

Yes, I'm serious. Come at me.

That's more or less the general consensus. I'm DYING for a faithful, state-of-the-art, console, VII remake. But, not from the incompetent mess of a team that gave us FFXIII and the other recent disappointments in the series.
 
Is there a Galbadia Garden sim? One where I can play cards, go to classes and (try not to) practice magic, gawp at Quistis, queue for hotdogs, go on missions and beast a T-Rex? Because I swear I'd play the hell out of that. Not even joking here.
 
How can people not like FF12 when you could make it turn based, ATB based, or however the hell you wanted it to work out like?

I remember a friend complaining that FF12 played itself. Sure, you have the option to, but it's just that: an option.

Anyway, 9 still topples 7. Everything about that game is perfect.

Sure, Terra was destroyed quickly, but that only served to install how much of a threat Kuja was. There really wasn't much a culture to begin with since the people were so stoic.

I still maintain that Necron was hinted at throughout the story. Well, his existence.
 
How can people not like FF12 when you could make it turn based, ATB based, or however the hell you wanted it to work out like?
The combat system was an elegant solution, but the blue dotted lines and lack of a world to explore killed it for me. To me, it's just not Final Fantasy if I can't fly an airship around the world.
 
Can't believe that so many people are still dying for a remake. I mean you have to realize that the chances are high that SE will bring in all the story crap from Crisis Core and the rest of the Compilation to make it a "perfect whole" or somesuch.

SE should really stop basking in the glories of the past and start tackling Versus, XV or whatever. So yeah, in a sense, I'm with Wada here.
 
That's more or less the general consensus. I'm DYING for a faithful, state-of-the-art, console, VII remake. But, not from the incompetent mess of a team that gave us FFXIII and the other recent disappointments in the series.

In terms of creating a gorgeous, lush, compelling setting, sure. In every other aspect, not even close.

Pretty much.

FF XII was good, really good, but in terms of its overall last appeal, No FF comes even remotely close to FF VII
 
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