BaroqueSampson
Member
I need to know!
Apparently there was a documentary called Bang the Machine about fighting games that was destroyed on 9/11
http://killscreendaily.com/articles/was-best-videogame-documentary-ever-destroyed-911/
Got this from s.kill's twitter.
This is extremely old lol.
They show Bang the Machine every year at EVO (or used to).
You 09er. =)
No one should be surprised that Persona is dying, all the good games eventually die. TTT2 is next.
SHOCKING NEWS: ANIME FIGHTING GAME DEAD AFTER STREAM MONSTERS REALIZED IT'S NOT A CAPCOM GAME. MORE AT 11PM.
011'er
fixed.SHOCKING NEWS: ANIME FIGHTING GAME DEAD AFTER STREAM MONSTERS REALIZED GAMES TAKE LONGER THAN SFXTK.
fixed.
Even more reason to go to EVO. Maybe they will show it again... someday. I don't think they showed it last year.
#RIP Eternal ChampionsPERSONA HAS MORE THAN TEKKEN TAG 2
But what about Marvel?
TRICK QUESTION. Marvel is not a good game
We almost had them this time. We fooled 'em with comeback mechanics, toned down character designs and no panty flashes. All we need next time is for 3/4th's of the cast to be trenchcoat wearing teleporters and we at EVO, Son.
edit: oops wrong thread :O
why do you guys do this to meNot as long as an Iron-Man player trying to get a clean hit.![]()
Nah, your in the right thread baby.edit: oops wrong thread :O
This week has been super dead on the East Coast. Salty Battles had like 5 people there, literally, so they just did a round robin for Marvel. The Break had barely any people there too. Dunno what's up. Everyone grinding out urley copies of TTT2?Seems like the entries are few across the board. Is everyone at home playing TTT2?
Seems like the entries are few across the board. Is everyone at home playing TTT2?
Sometimes, I really wonder about this thread...
Persona 4 Arena has no customization at all and only 12 characters. I actually prefer some of the mechanics of Persona to Marvel (burst, dash, OMC, no chicken blocking), but the lack of any customization is dull after a while. Meanwhile in Marvel there's so many options, so much you can do just tweaking teams and assists, coming up with your own unique combinations and setups. That's why I go back to Marvel despite the bullshit of TACs, option selects, and X Factor.
Persona would be so much better if they let you choose your Persona. It would need different balancing of course, but it would essentially square the roster size, making the game a lot deeper and more fun.
Haunts is a Capcop now.What's this deal about Haunts being a Capcop?
I don't really agree with this post. If you don't like the game fine but it seems that you're actually making the argument "this game isn't marvel and thus it's ass."
It's more like he's making the arguments that a larger roster size means a deeper, more fun game and that games with customization are more fun for him than games without.
Although the first thing is really debatable.
I don't really agree with this post. If you don't like the game fine but it seems that you're actually making the argument "this game isn't marvel and thus it's ass."
Yeah, they salvaged what they could from the footage they still had and have shown it at several film festivals and evo. I saw it at some san francisco asian film festival around 2003 and thought it was entertaining.
I just realize Chris G go to tournaments on Monday, Tuesday, and Wednesday.
WOW.... does he go to that savage Saturdays too?
Which is essentially "it's not Marvel, therefore it's ass." How many fighting games have customization on the level of Marvel? Not many.
Personally, I enjoy the small roster size in Persona. Fighting games these days have way too many fucking characters.
I'm making the argument that customization options (good ones) add depth to a game, and Persona has exactly zero customization options. You pick your character out of 12 and that's it. No teams, no arcana, no groove... you can't even choose between supers. And Persona the JRPG is a game where you fight as a team, so they missed a logical opportunity to make it a team fighter too.
What happened to Skullgirls?
There was no comment made about game quality and depth. A comparison was made about options and customization between the two games. It's the same when people talk about Skullgirls, not enough characters so game gets dull after awhile. Things will be rough when the top tier tactics and picks settle out.
I'm making the argument that customization options (good ones) add depth to a game, and Persona has exactly zero customization options. You pick your character out of 12 and that's it. No teams, no arcana, no groove... you can't even choose between supers. And Persona the JRPG is a game where you fight as a team, so they missed a logical opportunity to make it a team fighter too.
What happened to Skullgirls?
What happened to Skullgirls?