Ah I see. I guess it's the story driven mission structure of SpartaanOps vs endless hold the ground structure of Firefight.IGN and Gamestop both point out the missions last minutes only and lack replayability. The complete opposite of Firefight, imo.
Ah I see. I guess it's the story driven mission structure of SpartaanOps vs endless hold the ground structure of Firefight.
I'm afraid if you're looking for the latter than you probably will be a little disappointed. On the bright side, at least you'll be getting something fresh every week. Most of my friends only liked 3 maps in Reach's firefight and that made the mode boring after a couple of weeks.
That sounds promising, thanks! I was already preferring H4's art direction so if the sounds better (though I always enjoyed the series' OST, assuming that's what you mean) and the campaign's far more involved than I'll definitely look into getting this... I really only got Halo 3 since it seemed borderline expected of every 360 owner at the time (got my console around the time it came out soThe single player campaign is 9-16 hours long and the difficulty has been upped. Supposedly the story is more emotional than past Halo games and the sound is amazing.
http://www.metacritic.com/game/xbox-360/halo-4/critic-reviews
22 reviews, 91/100 guys, that was close. pew.
You're not hearing anything about frame rate because there are no frame rate issues. Trust me dude. I did notice the glitches you were talking about with the sound, but honestly, I never once encountered that in the campaign, or any other glitches. I think the sound glitches may be a result of some networking bug. Thats why you're noticing them in online multiplayer and co-op spartan ops videos.So any word on framerate, glitches, etc? Haven't really read these yet, Im watching the Machinima stream.
Ah I see. I guess it's the story driven mission structure of SpartaanOps vs endless hold the ground structure of Firefight.
I'm afraid if you're looking for the latter than you probably will be a little disappointed. On the bright side, at least you'll be getting something fresh every week. Most of my friends only liked 3 maps in Reach's firefight and that made the mode boring after a couple of weeks.
OK so who's gonna be the attention whore troll who wants to give it a 6/10 for page views?
So any word on framerate, glitches, etc? Haven't really read these yet, Im watching the Machinima stream.
Congratulations to everyone at 343i and MS for taking such big risk and delivering an amazing result.
I cannot imagine how great you guys must feel right now. Your efforts paid off. I hope you are all celebrating! I know most of us will be this Tuesday.
Xmas bonus redeemed![]()
Dude in the IGN Video Review seems really excited
Impressions from some GAFfers who have played the game say that it runs at a rock solid 30 fps with no slowdown.
Not been following this game closely, but what was the huge risk?
Ear-gasmic even.
But I kid. When did it become wrong to be excited about something? Must all reviewers be robots?
Good to see Eurogamer is continuing the tradition of nonsense please-go-to-our-site reviews.
Killer commentHere's a little bit of inside-baseball for you guys, re: those slightly-silly descriptors screen capped from the IGN video review - the way our templates work for video reviews right now limit us to very few characters in those pro/con slots.
So we could say things like "Great sound" or "Great Graphics." Something as simple as "Impressive Visuals" probably doesn't fit. And YES, I know he had enough room for "Ear-gasmic."
I'm just saying, there's something like 16 characters to work with, and you want to make an impact, communicate your point, and avoid being redundant. So you end up with things like "killer" multiplayer, at the end of the video review.
The written review doesn't have these limitations, so you'll see more fully-formed pros/cons: http://www.ign.com/articles/2012/11/01/halo-4-review
+Astounding aesthetic, AI, presentation
+Unbeatable sound design
+Impeccably paced campaign
+Endless, balanced multiplayer
+Still-unmatched social multiplayer options
The written review doesn't have these limitations, so you'll see more fully-formed pros/cons: http://www.ign.com/articles/2012/11/01/halo-4-review
+Astounding aesthetic, AI, presentation
+Unbeatable sound design
+Impeccably paced campaign
+Endless, balanced multiplayer
+Still-unmatched social multiplayer options
What's bad about the review?
Don't do that dude. While even I think the review reads like a higher score than it's given, at the end of the day 8/10 is a good score. And if you read the review, it makes the game sound amazing, so don't worry about the score. Let the trolls worry about the score. Halo fans will be pleased by actually reading the content.Good to see Eurogamer is continuing the tradition of nonsense please-go-to-our-site reviews.
Ear-gasmic even.
But I kid. When did it become wrong to be excited about something? Must all reviewers be robots?
Gamekult say the game lack innovations, it adds QTE (...) but relies on an old game design that feels even older in 2012. They say the campaign is too short. But the game shines in lots of other areas. 7 on Gamekult is a 8-10 on other sites.Question: Reviewers are supposed to point out the flaws in games when not giving a full 10/10 score, yeah?
I heard one fifth of a points worth of disapproval in the IGN vid. What else did the reviewers find wrong with the game?
Nothing, the scale brigade can't read so the numbers tell them to overreact.What's bad about the review?
Good to see Eurogamer is continuing the tradition of nonsense please-go-to-our-site reviews.
I need to look up how big games are judged, as there isn't a -. If everything is unbeatable and better than ever, how is the game not a full 10?
I'm not saying IGN is wrong, I just want to know cuzz i've always wondered that for bigger games reviewed by them
Honestly, if you want a pure experience. Just avoid all reviews. Seriously. Even talking about the opening scene will diminish the impact of actually watching it for the first time. There are a lot of little spoilers in every review that you would be better off just playing the game first and then reading the reviews later.Anyone have a good safe review for me to read with no spoilers. I have kept myself pure until now.
Gamekult say the game lack innovations, it adds QTE (...) but relies on an old game design that feels even older in 2012. They say the campaign is too short. But the game shines in lots of other areas. 7 on Gamekult is a 8-10 on other sites.
Good to see Eurogamer is continuing the tradition of nonsense please-go-to-our-site reviews.