Direct X 11.1 is Windows 8 exclusive, no plans to retrofit

Like I said... If that were the case, Star Wars 1313 would be running in 60fps.

It's like people aren't realizing what a true DX11 game is.

A far cry from something like Medal of Honor: Warfighter being demoed at 60fps on PC at E3.




Medal of Honor was unfinished... And running in 60fps. Backpedal all you want.

Star Wars 1313 was unoptimized and at least a year out if not more. High end PC users are running current gen games at higher resolutions and frame rates than 1080p60 so next gen isn't going to be a problem.
 
Gamers shouldn't care, it's not like devs are going to make their games W8 exclusive. It will only prevent DX11.1 from being widely used.
Stupid decision for sure, but there won't be impact for gamers imo.
 
Like I said... If that were the case, Star Wars 1313 would be running in 60fps.

It's like people aren't realizing what a true DX11 game is.

A far cry from something like Medal of Honor: Warfighter being demoed at 60fps on PC at E3.




Medal of Honor was unfinished... And running in 60fps. Backpedal all you want.

You can't use a game that's still a year off as far we know as something that's indicative of performance. There's no chance it was optimized to any degree this far out of release. I mean Natural Selection 2, a bit over a year ago, struggled to run above 40fps on similarly high powered PCs due to optimization issues despite it being DX9, most of the gains were made near the end of the dev cycle like with most games.
 
FB2 on PC is DX10+ there is no DX9 API. Please go on.

It doesn't look as good as Star Wars 1313. Go on.

You can go on and on with your Epeen. But there is only one thing that matters... If your PC can do all these next gen games at 1080p @ 60fps day one... Then you're right, and I'm wrong.

Plain and simple.
 
iDby2p8EopWSH.gif
 
This forum needs a new feature that lets me tag individual posters with, well, tags. And specific posts. So I have instant reminders that someone horribly stupid is posting an opinion in some other related thread.

Yeah, I'd really like to know when people like Durante are offering opinions on things. Guy is cool.
 
And also because developers don't want to lock out the number of people that are still rocking an older GPU or OS. Same thing will happen with Win8. Those of us using Win7 and dx11 GPUs will be fine. There is nothing to worry about.

WTF is wrong with you? Don't try to bring reason and logic into this thread.
 
This forum needs a new feature that lets me tag individual posters with, well, tags. And specific posts. So I have instant reminders that someone horribly stupid is posting an opinion in some other related thread.
Couldnt someone write a plugin/script for neogaf if Evilore/(that tech dude I dont know his name) doesnt want to do it?
 
Have you actually tried Windows 8? It's essentially a better version of Windows 7 with a tiled start menu and a built-in smartphone-like store. Most of the whining is from people that don't have it installed, cos if they did, they'd be wondering what the fuss is all about - every piece of software that I used on Windows 7 works fine on Windows 8. There's even easy ways to bring the Start menu back if you really want it.

There are certain features I do like within Windows 8 without a doubt. I rather not go through the hassle of upgrading to 8 and paying a licence for incremental changes for a desktop user and the metro interface. Now I believe I can get a free copy through my work MSDN account. I still rather not. I am happy with my current setup. Unless Directx 11.1 brings some mind blowing features I doubt I will upgrade. I just don't see Windows 8 being a big upgrade. Now once its out in the wild and if it is more amazing than I initially thought it would be for a desktop user. I will rethink my decision.

As a tablet OS, I think it probably is the best, but I haven't used it and can't say. I also don't really want a tablet.
 
We can only hope it plays out exactly like Vista.

The difference is Vista ran like shit. Windows 8 runs really well. People will upgrade to Windows 8 when they buy a new laptop, get used to it just like they got used to Windows 7, and the nerds online will continue to bitch and moan while the world goes on.
 
That'd be a cool feature, definitely a few people I'd love to know who posts. Durante being one of them



So you're at the deflection stage now huh? Cool beans.

Deflection? No common sense. Arguing will get us nowhere unless we have the games ourselves. Like I said, if you can run it with everything maxed out at 1080p @ 60fps... Then you are undoubtedly right. No arguments here.
 
The thing about DirectX, though, which a lot of people seem to be ignoring is that it's not just graphics. It's also sound and input. OpenGL is just graphics. For sound, you need to get something like OpenAL. For input? I'm not even sure what's being used for input these days. But while on Linux and OS X you'd have to figure out what libraries to use and how to fit them together, DirectX is a complete package. That's what makes it easier.

But that's the story with Linux, anyway. Most distros of today are easier out of box than Windows ever was, problem is that for anything outside of word processing and browsing the Internet, the rest of the software really isn't up to par.

This whole issue about locking down Windows is a whole ton bigger than just gaming -- and it's kind of strange, then, that the only people speaking about their worries loudly are games developers. Really, really strange.
 
I think that discussions about what features of Windows 8 are good or bad are somewhat besides the point. The issue of control of your own PC will remain regardless of whether its a worthwhile upgrade or not.

First 3 will happen
You are saying that console games will generally feature SGSSAA? I truly want to live in that world.
 
The difference is Vista ran like shit. Windows 8 runs really well. People will upgrade to Windows 8 when they buy a new laptop, get used to it just like they got used to Windows 7, and the nerds online will continue to bitch and moan while the world goes on.

if it were that simple, most games wouldn't still be based on DX9.
 
Those were DX9 games anyway. Completely different issue.

Halo 2, a game that uses DX9, which is available on XP, but the game has been made to artificially require Vista.

Super Awesome DX11.1 Game, a game that uses DX11.1, which is not available on anything other than Win 8.

Why would a developer alienate 99% of the market by making a game using a feature set barely anyone can use? They'll do what they've always done. Code to the least common denominator to maximize sales.
 
if it were that simple, most games wouldn't still be based on DX9.

Lots of newer games require DX10 and higher:

Battlefield 3
Just Cause 2
MOH Warfighter
Need for Speed Most Wanted
Need for Speed the Run
Sleeping Dogs
Ghost Recon: Future Soldier
Assassin's Creed 3
Black Ops II
Hitman: Absolution

Like I said, users will upgrade to DX10 compatible HW & SW over time, and devs will start using those API's like they've always done.
 
This forum needs a new feature that lets me tag individual posters with, well, tags. And specific posts. So I have instant reminders that someone horribly stupid is posting an opinion in some other related thread.

im pretty sure amir0x has a spreadshet, ask him to share on google dirve.
 
Lots of newer games require DX10 and higher:

Battlefield 3
Just Cause 2
MOH Warfighter
Need for Speed Most Wanted
Need for Speed the Run
Sleeping Dogs
Ghost Recon: Future Soldier
Assassin's Creed 3
Black Ops II
Hitman: Absolution

Like I said, users will upgrade to DX10 compatible HW & SW over time, and devs will start using those API's like they've always done.

Crytek's body is ready

LaQul.jpg
 
On that note, I would like to say that my one complaint with Windows 8 is that the DX11 mode in Crysis 2 is broken for me.
 
Does anyone think Apple might make headway into desktop gaming at all? Their OS is still 100% open to installing unsigned code and they haven't bifurcated their desktop OS. And because they don't have a console ecosystem which they want to push at the expense of their desktop.

Probably not though, last time I looked in my local Apple store, they only had one desktop mac pro on display, and it was like $2500 for the cheapest one and not particularly customizable. $2500 can built a pretty nice DIY rig.

Maybe Linux? I doubt that too. Too few installs and too many distros to support.

I suppose maybe Samsung/google/nvidia/amd might give us an alternative? Again, I doubt it. I can't see why any other big tech firm would invest in an open desktop OS.

worst case scenario means we still have a good 4 or 5 years before before MS can endgame Windows. So even if no alternative appears, there will still be a few more good games coming to the legacy desktop. And by then, who knows how many of us will even care about the next big videogame.
 
Lots of newer games require DX10 and higher:

Battlefield 3
Just Cause 2
MOH Warfighter
Need for Speed Most Wanted
Need for Speed the Run
Sleeping Dogs
Ghost Recon: Future Soldier
Assassin's Creed 3
Black Ops II
Hitman: Absolution

Like I said, users will upgrade to DX10 compatible HW & SW over time, and devs will start using those API's like they've always done.

I'm not sure if you're being intentionally thick or just not seeing the forest for the trees, but isn't this kind of the point?

Look at it this way: You're talking like DirectX 10 came out last year or some shit, brah. DirectX 10 came out in *2006*. In other words, the time required for that handful of games you just listed to come into existence as major games that actually require DX10 was 6 years from the release of DX10. Six!

That was my point all along. Sure I'm happy to concede the point that in 2018, there will be at least a dozen major games that will be DX11-minimum games. In fact, I basically said as much in my first post in this thread (maybe 3 posts ago). The adoption rate isn't going to happen any faster than that. Give or take a year or so.

(It's also funny that you could probably only find about 12 games that actually don't support DX9 and continues to speak to the point. 10 games does not = "a lot", fyi)
 
Not surprising they pulled this before with DX10. MS can do what they want I still am going stick with Windows 7. Nothing I have read about Windows 8 has made me feel like I just have to have it. In fact I am seeing some troubling signs from Microsoft that they are at least considering making Windows just another closed system.
 
I'm not sure if you're being intentionally thick or just not seeing the forest for the trees, but isn't this kind of the point?

Look at it this way: You're talking like DirectX 10 came out last year or some shit, brah. DirectX 10 came out in *2006*. In other words, the time required for that handful of games you just listed to come into existence as major games that actually require DX10 was 6 years from the release of DX10. Six!

That was my point all along. Sure I'm happy to concede the point that in 2018, there will be at least a dozen major games that will be DX11-minimum games. In fact, I basically said as much in my first post in this thread (maybe 3 posts ago). The adoption rate isn't going to happen any faster than that.

(It's also funny that you could probably only find about 12 games that actually don't support DX9 and continues to speak to the point. 10 games does not = "a lot", fyi)

dude, dx9 has been standard because that is what Xbox is.

Once the 720 comes out, that standard will become 11.1 for any games that are strictly nextgen. Sure, at launch the number of strictly nextgen games will be limited, but it will only take a year or two before there are lots of 11.1 only games.

How long did it take after the 360 was released before your couldn't play new releases on an xbox1? How long after the PS3 before most new games couldn't be played on PS2? IIRC, the transition was pretty quick, maybe 24 months?
 
I'm not sure if you're being intentionally thick or just not seeing the forest for the trees, but isn't this kind of the point?

Look at it this way: You're talking like DirectX 10 came out last year or some shit, brah. DirectX 10 came out in *2006*. In other words, the time required for that handful of games you just listed to come into existence as major games that actually require DX10 was 6 years from the release of DX10. Six!

That was my point all along. Sure I'm happy to concede the point that in 2018, there will be at least a dozen major games that will be DX11-minimum games. In fact, I basically said as much in my first post in this thread (maybe 3 posts ago). The adoption rate isn't going to happen any faster than that. Give or take a year or so.

(It's also funny that you could probably only find about 12 games that actually don't support DX9 and continues to speak to the point. 10 games does not = "a lot", fyi)

My point is not a single game right now REQUIRES DX 11.1. So the people complaining are complaining about a feature set that no one uses. So by the time a game that requires DX11.1 comes out (A Windows 8 only feature) Windows 8 will probably be on SP2 and the Windows 9 dev preview will probably be out .
 
Damn it, Microsoft! Stop releasing new versions of your products! If you don’t release 11.1 for my current OS so that I don’t have to upgrade – I will never upgrade!

I’ll now move to Wii U instead. Suck it, MS.
 
My point is not a single game right now REQUIRES DX 11.1. So the people complaining are complaining about a feature set that no one uses. So by the time a game that requires DX11.1 comes out (A Windows 8 only feature) Windows 8 will probably be on SP2 and the Windows 9 dev preview will probably be out .

Heh... Don't be surprised to see a DX11.2 a year after the 720 comes out.
 
Top Bottom