....oh wow.Its okay mate, we're fine playing the superior game with superior developers.
Certainly. Starting with being an official, released product.Congrats to Riot, this really is an amazing number.
I don't get all the hate for this game. If LoL has 5 million concurrent player, and DOTA has like 300k...I would say for sure that LoL is doing many things right.
Congrats to Riot, this really is an amazing number.
I don't get all the hate for this game. If LoL has 5 million concurrent player, and DOTA has like 300k...I would say for sure that LoL is doing many things right.
....oh wow.
Well it's true, Valve needs to implement more stripper poles.
Goddamn right. I want a stripper pole too, damn it. $19.99 in Dota2 store would buy.youre just jealous
and oh please, did you not see what he was responding to?
This just in: Variety of different playstyles available is now a bad thing.
Ogre Magi isn't complex. Random != complex. There's some really good heroes in DoTA (Ogre Magi: not one of them), but there's also a shitton of totally bland right clickers with way too many passives and no skill shots.
Come on guys! The shitty boring heroes are a feature because playing with, as or against boring heroes is variety! Imagine if it was all interesting heroes, it would be so uninteresting!
I have no idea why DoTA 2 players make this kind of argument but it really doesn't convince me that skeleton king is actually a master work of hero design.
Of the 100+ heroes that are available...we're focusing like a laser on Skeleton King because why? Did someone suppose he is a "master work"?Come on guys! The shitty boring heroes are a feature because playing with, as or against boring heroes is variety! Imagine if it was all interesting heroes, it would be so uninteresting!
I have no idea why DoTA 2 players make this kind of argument but it really doesn't convince me that skeleton king is actually a master work of hero design.
actually, interesting hero designs are the main reasons why i play LoLHe's not. It's just that the average dota hero is ten times more interesting than the best riot designs.
Of the 100+ heroes that are available...we're focusing like a laser on Skeleton King because why? Did someone suppose he is a "master work"?
Of the 100+ heroes that are available...we're focusing like a laser on Skeleton King because why? Did someone suppose he is a "master work"?
Come on guys! The shitty boring heroes are a feature because playing with, as or against boring heroes is variety! Imagine if it was all interesting heroes, it would be so uninteresting!
I have no idea why DoTA 2 players make this kind of argument but it really doesn't convince me that skeleton king is actually a master work of hero design.
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league champs are right up your alley
Of the 100+ heroes that are available...we're focusing like a laser on Skeleton King because why? Did someone suppose he is a "master work"?
so if i play both am I some sort of god
I have 615 hours on dota 2 and probably twice that on LoL
We dump a lot of it into eSports. Also, like most evolving games, the majority of development is on unannounced features.Shame they don't seem to spend it on the actual game.
We dump a lot of it into eSports. Also, like most evolving games, the majority of development is on unannounced features.
Yo everyone should be playing Smite. You can play GODS!
did you read quinn's journal on frejlord? I think theyre bringing back loreyou guys should bring back journal of justice or ionia vs noxus type events
...i really liked the lore from back in the day :3
Let me fuel the discussion a bit more:
Toxic community
burden of knowledge
anti-fun
Yo everyone should be playing Smite. You can play GODS!
did you read quinn's journal on frejlord? I think theyre bringing back lore
Oh absolutely. And I still love their current franchises (still play WoW, enjoyed Diablo III, love Starcraft II) but it's a little surprising to me in hindsight that they didn't try to jump in with a MOBA years ago.
MOBA is the biggest success of Riots propoganda departmentskillshots
brush
skeleton king
skill cap
35$ hat
Lore is coming back in a big way. In fact, the entire company just had a mandatory meeting about it. We've got so many people at the Santa Monica office now that we have to hold these things at a large movie theatreyou guys should bring back journal of justice or ionia vs noxus type events
...i really liked the lore from back in the day :3
I think we're sticking to that "just cuz". I don't like the term myself. I don't like action RTS either--Dawn of War is an action RTS. I like RPRTS... role-playing RTS... but that's rather unwieldy.MOBA is the biggest success of Riots propoganda department
Lore is coming back in a big way. In fact, the entire company just had a mandatory meeting about it. We've got so many people at the Santa Monica office now that we have to hold these things at a large movie theatre![]()
Silence. We will have no more badgering of the true king!
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Bow before him you unworthy peasants.
ThanksI think the way champion reveals are slowly ramped up recently with Zac/Quinn is a great move. Considering the Howling Abyss reveal, I suspect we will get more like that in the future.
Unrelated to lore, but I really enjoy the current Twisted Treelines as well, I have almost completely moved away from SR due to how much more fun I consider 3v3. I understand you are in charge of that, so great job!
It's funny, when SK started getting popular in DotA 1 competitive play for the first time (ever), a lot of people tried to argue that he was one of the most skilled heroes in the game due to increased need for timing and mana management on that sole "crutch". There's some truth to it; obviously when resources are more scarce, decisions matter more. But yeah, he's still just a right-clicker. I don't really see anything wrong with that though; a lot of the champions I designed in HoN had a heavy focus on passive abilities. A lot of people enjoy that--me included obviously.Baller King only need his fire balls and mighty sword crits to kill peasants. Bow in front of the king.
Certainly. Starting with being an official, released product.
That's not the issue. You could buy Dota 2 for next to nothing right now if you wanted
http://steamcommunity.com/market/listings/753/Dota 2
It is an issue because that one extra step of buying an invite for $0.02 is more than enough of an obstacle for the more casual crowd, the people who would make up the majority of the player base, to not get into the game.
That and the marketing won't go into full gear until the game is released.
MOBA is the biggest success of Riots propoganda department
This thread is pretty much exactly what I expected.
Ah this thread was going so well, until the LoL vs Dota2 trolls turned up.
'No my game is beterrrrragh!'
Dota and League shouldn't fight. We should rejoice together for crushing SC2 and HotS.FIVE
MILLION
PLAYERS
it wasnt me i swear