Battlefield 4 "Fishing in Baku" 17 minute gameplay video reveal

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Well, i'll have to wait until Gamersyde has this for download 'cus i can't watch this trailer being streamed in 1080p on YT. It's just lag lag lag.
 
I am really not seeing it. Either way it doesn't matter. This isn't enough of a leap over last gen to get people investing in hardware. I would bet anything Battlefield 5 or whatever it's called comes out in 2014 and blows this game out of the water.

Considering how craptastic BF3 performed and looked on the PS3/360, you better believe this is a huge generational increase. The PS4/NextBox version of BF4 will blow the PS3/360 out of the window.
 
Oh I agree with that much, that's why I said the delivery should get better. I'm just saying that unless you have a 200 million dollar budget you aren't gonna get a macro and micro level experience, it just doesn't happen.

For example Assassins Creed 3 or GTA or whatever, how the hell do you convey a sense of narrative when in reality you are fucking it all up. Oh the world is about to end? Hold up, imma let you finish but first I gotta do this completely unrelated shit that would never make sense in a situation like it, because I feel like talking a walk to the beach and kill a shark just cuz

No, don't get me wrong, I'm not part of the "need to explore all those buildings or the game is worthless" open world brigade at all. I have no issues with linear shooters, or the micro level experience. I just expect more from devs than to keep regurgitating Call of Duty 4 with better graphics, especially from a franchise not named Call of Duty. It's a nice tech demo, but it just feels like wasted potential. The mood and execution of everything in the footage is so derivative.
 
Are you telling me that this video game might not be entirely realistic?

He's mocking the logistics of the situation. I'm willing to bet 99% of players would have shot the damn buggy dude in the face from the cover they started behind instead of the faux tactical suppression + flank.
 
seems like last gen shooters mostly, (as opposed to current gen shooters which they despise as the work of the devil).

because living in the past is cool.

Current-gen can be a step down from last gen. History had a little thing called the dark ages, y'know.
 
Positives for me: That was graphically great especially the attention to details. The amount of polish it is getting is even better. The good shooting is all intact too.
Negatives: Still, can't help but feel that it is a BF3.5 because of how good BF3 runs maxed out. There were parts of the demo that felt very boring as well although this is to be expected I guess.

I just hope that they keep this up with 1080p/60fps on next-gen consoles even though this is supposedly there on launch. All of this BF4 vs KZ:SF talk is meh because neither games are out yet and I think that it is another applrange comparison.

He's mocking the logistics of the situation. I'm willing to bet 99% of players would have shot the damn buggy dude in the face from the cover they started behind instead of the faux tactical suppression + flank.

Hahaha yes or even blew the whole thing up with that grenade launcher.
 
yawn.gif
 
Do we need 200 million dollar budgets? Does every game need a C-Tier Hollywood plot? Does every game even need a plot at all? In the realm of stupidly high budget games, developers always want to play it ultra-safe. Challenging their own (or player-held) assumptions is not a high priority, naturally.

Do we need 200 million dollar budgets? Well that depends on what a developers wants to accomplish, and how many people it wants to reach.

Clearly DICE is going for the blockbuster vibe because that's what people like, and they are a huge studio who wants to have a 10 million seller. Hell they want a 20 million seller.

They are never gonna get one if they only appeal to a niche crowd. It's pure economics, the farther you go in the simulator scale the more niche you are.

I'm not saying these campaigns can't feel smarter, but if they want to tell a coherent story that drives the motives of the player and develops the characters in it, then the developer needs a lot more control than some are willing to give.

Obviously there are smarter ways of delivering the content, Bioshock Infinite for example.

No, don't get me wrong, I'm not part of the "need to explore all those buildings or the game is worthless" open world brigade at all. I have no issues with linear shooters, or the micro level experience. I just expect more from devs than to keep regurgitating Call of Duty 4 with better graphics, especially from a franchise not named Call of Duty. The tech on display here is being wasted. It's a nice tech demo, but that's all.

Oh I agree, that's why I'm in love with Bioshock Infinite right now. The reason why I think BF4 looks awesome is because it looks awesome in terms of presentation.

There's only so much interesting stuff you can do with a big military shooter unfortunately. At the end of the day it will always be the same old dudes in military uniforms killing other dudes in a war, in reality these games were already likes this before COD, COD simply started doing the narrative part better first. That's why MP is such a big thing in such games.
 
I am really not seeing it. Either way it doesn't matter. This isn't enough of a leap over last gen to get people investing in hardware. I would bet anything Battlefield 5 or whatever it's called comes out in 2014 and blows this game out of the water.

I don't understand if you mean this game specifically or this level of HW power.
If it's the former yeah, and that's probably why they're going crossplatform.
If it's the latter, it's as good a jump as we'd have got, unless we waited another 4 years or something (in a market already dying out) not that most people jump ship because of graphics, anyway.

Well expecting me to buy the same game annually is also pretty out of touch with reality.
They don't expect you to buy it.
CoD selling 20 millions every year is pretty real, they're going for that piece of the pie (however successfully).
 
Once in the land of gaming far away, long ago it was not unprecedented to expect new things from new platforms and games.

But that's like the "hippies" era of gaming. And everyone hates hippies rite?

Dude, look at almost any console launch. Most launch games aren't revolutions in gameplay. They are just prettier last gen games.
 
Omar comin' yo!

Very impressive visually, but the action made no sense. For example: why didn't the enemy helicopter just shoot the friendly helicopter before they got up to roof? (I know, I know, so that we can see the building falling apart! Which in turn makes my question rhetorical)

Edit: Particle effects are very nice. I guess multiplayer is where its at any way.
 
surprisingly that didn't blow me away ..

was watching in 1080p on my 46inch ..but yeh ..kinda looked like BF3 with some nicer water and fabric effects tossed on.

no scene wow'd me like the ps4 killzone fly over at the start of that vid... but BF is all about the destructible enviros

im going to agree that killzone looked better as well, it might be because it generally looked more fresh.

bf4 has awesome looking faces though.
 
Current-gen can be a step down from last gen. History had a little thing called the dark ages, y'know.

yeah but a bunch of people crying about it on the internet doesn't make it true.

Anyways, I'm okay with last gen, just make it like MoHAA.
 
Very very impressed with the graphics. "Bf3.5" lol

If we're talking PC, then I can somewhat understand the 3.5 comments. Having seen BF3 running in ultra does somewhat take the edge off this footage.

If we're talking consoles, this is definitely a generational leap in visuals. Either way, it looks very impressive. Would love to know what it's running on.
 
As long as all these graphical/physics improvements carry over properly to the multiplayer, and the game features good maps (i.e the maps from BF3 premium and not 3's crappy launch maps) I'll be content. This campaign just isn't grabbing me, though - it looks the exact same as BC2's shitty campaign.

Like, it's sort of silly that BC1, a spinoff Battlefield for consoles from 2008, had a better idea for a campaign that was never built upon in any sequel ever
 
I really like their multiplayer gameplay trailers, so I hope they show one soon.

Caspian Border was the big WOW trailer for me in BF3.
 
"oh you're busy driving? Sorry but could you shoot down the chopper while me and the other guy just keep screaming? Thanks man"

Visuals look ace tho
 
Looked good visually, although I highly doubt I will give it a looking, as military shooters are far from my thing. Looks about what I expect from a gritty military shooter next gen.
 
Is it me, or do the graphics get utterly ridiculous when they show the female soldier?

It doesn't even look like the rest of the footage shown and Battlefield doesn't do cinematics.
 
watched again, entire trailer this time.

super boring. funny how the descript calls it "believable" lol. was difficult to sit through, so cliched.

definitely just full on a cod clone now. intensity always dialed to 11, as cannata says.

graphics less compelling 2nd time around too. certain scenes definitely stand out as more impressive, others less.
 
Whoever was playing in the gameplay video wasn't doing a very good job. I thought DICE rehearsed stuff like that? Pretty game tho'!

EDIT: ... And judging by the way the gun moves (ie controls) i'm guessing that's the PS4 version we're seeing right there.
 
I don't give a shit if the campaign is a scripted movie thingamabob.

As long as there aren't sections of the game where there are one thousand soldiers vs you and it's difficult because of the situations rather than there being just a million guys to shoot and them having laser aim instant vision onto you.

I don't know how they can fix this but so many FPS's have this shitty fucking problem on the higher difficulties. The AI isn't smarter, it just pops you off as soon as you stick your head out, even if you've moved and there is no possible way for them to have known where you are at that time.

It seemed cool when he flanked the building with the shotgun that the soldiers inside got surprised and the buckshot that killed the first guy over fired into the second guy and he was wounded in the leg. That is the sort of shit I like, your team mates provide covering fire so you can flank and surprise. I want more of that, even if I don't have to do it that way.

Graphics were off the hook. Fabric, the birds in the sky, explosions, civilians scattering, absolutely absurd detail levels and the destruction has definitely been taken up a notch from BF3 and that's where all the difference is made IMO. BF3's destruction was lacking because some things would crumble and others wouldn't, I hope it's more everything is destructible in this baby.

Either way, I know I'm going to buy it and I know I'm going to love it, I just hope the MP feels more like the BF3 Beta than BF3 currently does. Don't know how it was different but for some reason the Beta always felt better to play to me... quicker / less bullets to kill people or something.
 
Is it me, or do the graphics get utterly ridiculous when they show the female soldier?

It doesn't even look like the rest of the footage shown and Battlefield doesn't do cinematics.

I'm thinking the red light reflecting on her face just make it look more interesting, as opposed to the bland colorless rest of the footage.
Also everything else in that shot is bokeh, which is always godly looking.
 
The sequence with the birds and the rippling tarp was genuinely the most impressive thing I've seen from next-gen so far (except the Deep Down demo).
 
Is it me, or do the graphics get utterly ridiculous when they show the female soldier?

It doesn't even look like the rest of the footage shown and Battlefield doesn't do cinematics.

Yeah I agree on you with that, looks like CG or some very good motion blur on the background to make the character model look more "outstanding" or something.

Anyway this gameplay video just screams EPIC. Can understand the graphics aren't that fantastic if it would to be compared to the Ultra quality on BF3. But I do notice that the lighting has somewhat improved. And why is the knife killing animation the same as BF3? :(

Oh, and press F to cut leg! LOL.
 
Why? We almost always know if there are going to be microtransactions well before launch.
And sometimes we don't. Haha.

And sometimes Eurogamer discovers it and they have to talk about it.

Other times they blurt these out after some months.

Who knows what'll happen this time. I say they won't say until stuff's out, unless they have to. I do hope they'll have to, but I have zero faith in the press bothering to ask those sorts of questions.

Either way, what matters is not the on/off of it, but the implementation. If it's just skins and cosmetic stuff then I don't give a shit. Can't even be arsed to find out how to equip that stuff in BF3.
 
Whoever was playing in the gameplay video wasn't doing a very good job. I thought DICE rehearsed stuff like that? Pretty game tho'!

EDIT: ... And judging by the way the gun moves (ie controls) i'm guessing that's the PS4 version we're seeing right there.

It had PC button prompts.
 
I'm so happy they have left the sunglare
/sarcasm.

Seriously, that doesnt look good.

Dont get me wrong, the game still looks good. It just wasnt such a big leap from BF3, as bf3 was from BC2
 
Press F to make BF3.5

Well singleplayer looks as overdone and uninspiring as ever. Scripted linear modern Michael Bay shooters needs to die with the current generation of consoles. Copying Modern Warfare 2 can only go so long.

Anyhow, I'm waiting for the multiplayer reveal to see if they are doing something substantially new.
 
I liked the trailer, it shows a lot of new stuff. But the SP doesn't interest me at all, I played trough BF3's campaign and can't even remember any of the names of characters. I'll play through this one and forget about it in a week.

MP is where it's at.
 
Graphically, it looks very nice indeed. The scale of the location of the city was stunning, IMO. Already eclipses anything we saw in BF 3's campaign and that was just the prologue. Also really liked the level of destruction even though most of it was scripted. For instance, I loved the effect of the transport heli crashes. When it crashed in BF 3 MP, it just crashed in the most unspectacular fashion. Hopefully it's similar to BF 4 in that case.

Other than that, I'm not really digging the new mini-map but it seems they've made some worthwhile improvements in terms of gunplay. Glad to see they haven't dropped things like single and burst fire. But I'm worried about the grenade launcher making it's way to multiplayer. Hopefully it's just the M320. Anyway, all I really care about is the MP. Guess we'll have to wait for E3 for that :(
 
Wow. So many "but why would whey...?" through out that video. And why the fuck would the Hind just ignore their heli like that? So many wtf moments in that scene.
 
Oh I agree, that's why I'm in love with Bioshock Infinite right now. The reason why I think BF4 looks awesome is because it looks awesome in terms of presentation.

Presentation of this type went out of style for me in 2009. After Uncharted 2, I can't get excited for linear explosion fests where the environment crumbles around you and the canvas goes crazy despite little to no interaction from the painter. That's why this next part is more important to me -->

There's only so much interesting stuff you can do with a big military shooter unfortunately. At the end of the day it will always be the same old dudes in military uniforms killing other dudes in a war. That's why MP is such a big thing in such games.

--> Yes, it's a military shooter, armies gonna war, and shooters gonna shoot, but there are a million and one different set ups, scenarios, and cool downs you can have within that framework. A particular military shooter doesn't have to look, play, sound, and feel the same as its competitor. That's why you see things like Black Hawk Down being brought up. It's not that we necessarily need a game that emotional or realistic, but it wouldn't hurt to have a franchise that did something different with its scenarios and atmosphere. Battlefield and Call of Duty campaigns are in NO WAY the epitome of what these games can be.
 
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