flaxknuckles
Member
Higher player count, higher res, much higher textures, no need to pay Microsoft to play online, etc. that goes with all games, not just BF3. So yea...
Mod support is another big one.
Higher player count, higher res, much higher textures, no need to pay Microsoft to play online, etc. that goes with all games, not just BF3. So yea...
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AMD logo as official partner. Guess DICE jumped the nvidia ship right onto AMD.
Not on BF3 unfortunately.Mod support is another big one.
DICE needs to up its game when it comes to single-player Battlefield experiences in order to earn the full respect of the series' fans, according to executive producer Patrick Bach
Basically all this SP debacle is because they feel ashamed over BF3's SP.
Basically all this SP debacle is because they feel ashamed over BF3's SP.
Just over two months away. Not that bad.so i guess next set of news is E3. This sucks.
Makes sense. BF3's Crossfire support is second to none. Smooth as glass.
Yes it is 60 fps. Everything looks snappy and smooth.The XBL video is 60fps? I haven't watched it myself yet but judging by what you're saying...?
There's definitely a lot of focus on enhancing the SP campaign greatly. That doesn't mean MP is left behind in any way, but as Bach says, there's a lot for us to prove when it comes to building a strong singleplayer campaign.
There's definitely a lot of focus on enhancing the SP campaign greatly. That doesn't mean MP is left behind in any way, but as Bach says, there's a lot for us to prove when it comes to building a strong singleplayer campaign.
They should make it more like BC1's SP. Also, let us fly the fucking jets and helicopters in SP.DICE says they have to step up their single player
Basically all this SP debacle is because they feel ashamed over BF3's SP.
DICE says they have to step up their single player
Basically all this SP debacle is because they feel ashamed over BF3's SP.
They should make it more like BC1's SP. Also, let us fly the fucking jets and helicopters in SP.
Say what you want about EA or DICE but they sure are active among the community. Some guy commented on the official FB page how he would like more weather environments in the game. The guy controlling the page asked what kind to which he responded how he would like storms in the maps. Official dude said he would share it with the team.
Weather dlc incoming.
wouldnt it be awesome to issue command rose style commands in SP and even MP using a headset and your voice!
Just thought of that, think it would be a good option
wouldnt it be awesome to issue command rose style commands in SP and even MP using a headset and your voice!
Just thought of that, think it would be a good option
Is there a link to a 60 FPS video? And is this game targeting that frame rate?
A DICE person? Be prepared for nine million pm's... lol.
Evolved1 said:They keep saying "We know Battlefield. It's our thing, that we made. For a decade, we've been doing this. We know what Battlefield is."
I'm reading these interviews, having played through their progressively less-battlefield campaigns... I'm wondering, do they?
DICE says they have to step up their single player
Basically all this SP debacle is because they feel ashamed over BF3's SP.
Yeah it was really cool how when we on PS3 commented to DICE that the controls had input lag, the response was, "You're on crack".
That was totally awesome.
And never an apology that I know of... despite them trying to fix this allegedly crack-fueled imaginary problem over multiple patches.
Haha what? They really said you're on crack?
Sorry bro, but that is just hilarious.
Of course, Bad Company is not the core Battlefield experience, which means we still have to find that for SP. Ok, so the BF3 campaign wasn't it. And maybe what we're doing next still won't hit the spot for some people (our challenge here will be that people can expect wildly different things from an ideal Battlefield campaign experience), but I'm certain that we'll deliver something a whole lot better this time around.
0 so far... not so worried
To be fair, the concept of a Battlefield campaign experience has not really been around for that along, and as I understand the general consensus, people were pretty pleased with both BC1 and BC2.
Of course, Bad Company is not the core Battlefield experience, which means we still have to find that for SP. Ok, so the BF3 campaign wasn't it. And maybe what we're doing next still won't hit the spot for some people (our challenge here will be that people can expect wildly different things from an ideal Battlefield campaign experience), but I'm certain that we'll deliver something a whole lot better this time around.
From what I've seen so far, and as a pretty vocal critic of campaigns past, I think it looks better. I'm keen on a lot of it.
That said, going by these interviews and the one soldier approach... we probably won't be piloting jets, helicopters, tanks, etc. So even though I actually like what I'm seeing in the 17 min vid, there is still a bit of disconnect between Battlefield we all know and love, and this SP thing you're experimenting with.
Anyway, good luck with it. For all our sake, I hope it's fun and engaging.
That was Allan Kertz (demize99), and he was never a community manager (and it showed lol), he was just one of their devs (core gameplay) who was on twitter and people constantly whinged to. He did apologise when they realised that there really was input lag on the PS3 (sadly it took them a year to finally fix it). I'll cut him some slack on that one because he wasn't the community manager but was always the best source of BF3 info around and was constantly answering detailed questions from players.Yeah it was really cool how when we on PS3 commented to DICE that the controls had input lag, the response was, "You're on crack".
That was totally awesome.
And never an apology that I know of... despite them trying to fix this allegedly crack-fueled imaginary problem over multiple patches.
Yeah Daniel Matros was a terrible community manager who never seemed particularly interested in trying to find solutions to the problems that the community brought to him. It wasn't unusual to see him insult community members either, a pretty big no-no for that job (no matter how frustrating or obtuse they might be). His predecessor (Gordon van Dyke) did a much better job.One of their community managers was a straight up asshole. During the BF3 Beta he said something along the lines of fans being whiny brats abusing their privilege to play in the beta.
He is now a producer on BF4.
https://twitter.com/zh1nt0
You are delusional if you think that's still true. Join the PC thread and educate yourself before you wreck yourself.
You're right about the costs, but i would like to point your attention to every pc - centric game thread, like the Bioshock PC one. It's a clusterfuck of ini settings, video card drivers and so on and on and on, exactly like it was from the 486 days till 6 years ago, when i decided that I and not them should be payed for the time needed to setup up a game to run at it's best on a PC.
You're right about the costs, but i would like to point your attention to every pc - centric game thread, like the Bioshock PC one. It's a clusterfuck of ini settings, video card drivers and so on and on and on, exactly like it was from the 486 days till 6 years ago, when i decided that I and not them should be payed for the time needed to setup up a game to run at it's best on a PC.
You Pc guys should start to understand that there are people who work on that shit and after years lose the patience to nurse after those things to play a game.
And then there is people who do not intend to spend the time needed to learn how to do those things.
The fact that someone has the skill and the will to spend the time needed does not mean that anyone who is not inclined to do so, for whatever reason, should be treated like an illiterate by some kid that just because can mount a Cpu on a motherboard without frying everyting.
God i'm so tired of this pc elitism shit.
I'm not familiar with the Bioshock "situation", but is it possible that all that tweaking is required because they did a shitty job with the port?
There are some moments in BF3 that are fuck-awesome. As a pilot, walking up the deck to get into a jet...
Smokey, when you are done with one of your Titans let me know before Kado crawls up your ass lol.SLI support was garbage for Nvidia in BF3. And now BF4 is an "AMD" title?
Great
You're right about the costs, but i would like to point your attention to every pc - centric game thread, like the Bioshock PC one. It's a clusterfuck of ini settings, video card drivers and so on and on and on, exactly like it was from the 486 days till 6 years ago, when i decided that I and not them should be payed for the time needed to setup up a game to run at it's best on a PC.
You Pc guys should start to understand that there are people who work on that shit and after years lose the patience to nurse after those things to play a game.
And then there is people who do not intend to spend the time needed to learn how to do those things.
The fact that someone has the skill and the will to spend the time needed does not mean that anyone who is not inclined to do so, for whatever reason, should be treated like an illiterate by some kid that just because can mount a Cpu on a motherboard without frying everyting.
God i'm so tired of this pc elitism shit.
Smokey, when you are done with one of your Titans let me know before Kado crawls up your ass lol.
Yea but that was because the 680 was coming out so soon after you were offering me you 500 series :/ lollolz
I've tried to offer you my cards before and you turned me down. Stone cold. Plus I gotta run bf4 maxed at 2560x1600 or my new love of 3840x2400! i'll probably be holding on to these for awhile, but I say that every time.
They for years helped perpetuate the myth that console players were dumb ingrades would couldn't comprehend complex games. Which helped lead to an industry-wide perception that console games need to be simplified and streamlined (not in the good way), which in turn lead to the dumbing down of their own precious PC games, since developers target the larger (for AAA games) console market.
I'm not familiar with the Bioshock "situation", but is it possible that all that tweaking is required because they did a shitty job with the port?
I like how you act like only PC games have issues. How many console games come out with tearing, slowdowns, freezes, etc. the difference with PC games is there is a community that many times can fix the issue worhout having to wait for the developer to release a patch.I don't know, but even if it's true, the problem for the end user remains, no ?
I bought Bioshock Infinite, downloaded it, played for 13 hours, finished. No issues. Many people CHOOSE to messs with the ini settings and configurations. You don't have to. It's there for people who are interested. I used a 360 controller the whole game, plug and play, and it looked and played much better than it does on consoles.
Talk about elitism. Perhaps you shouldn't spout bullshit PC gaming memes in threads when you know said meme is false. You've been in these threads enough that doing so will cause people to call out said bullshit and then you will get annoyed by people doing exactly that. Fact is that Pc gaming is much more streamlined in 2013 than it was in 2007.