Just a quick shot from the tutorial.
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I was quite frustrated by the DFGT setup in f1 2012. It was incredibly difficult to use.
To be honest, I bought it a while back solely for the pleasure of driving COTA. I might pick it back up with the f1 season going now!
Ship is what this games all about.
You're gonna ship yourself.
Hey I just bought a DFGT and I was wondering would the clamps fit on a bend? My desk kind of folds out into an L shape and in the corner is where I have my monitor and it just so happens there is a bend in front of it.
This was maybe my favorite game to screenshot so far.
Every time I see Resident Evil 6 the enemy design seems so incredibly interesting, i just wish the games reputation held up better.
I'll get it when it's on sale regardless, it looks too cool to pass on.
Every time I see Resident Evil 6 the enemy design seems so incredibly interesting, i just wish the games reputation held up better.
I'll get it when it's on sale regardless, it looks too cool to pass on.
I bought it last night and after playing it for about an hour I was instantly reminded of all the reasons why it is not a good video game.
It looks nice on PC, but it doesn't magically fix everything that sucks about it. Just the shitty graphics. And on PC they're sometimes great, mostly inconsistent. For every scene where the lighting is perfect and the character models are fantastic, there will be some 2004 32x32 stretched wall texture ruining the entire scene.
I'm running it at 30-40fps at 4K, though. Which is pretty solid, considering I played it on consoles at 720p/~25fps.
I appreciate the newfound ability to control the camera, which was obviously not in the game at all when I played it last October.
it is a great game by itself as long as you don't expect to get the crap scared out of you.
Grossed out sure but not scared.
as i said i also did force the SSAO from resi 5 into 6 and some SGSSAA to not have to deal with FXAA.
one last tip : put camera distance at
15.15 .0 you will thank me for it.
I despised it on console. But man, i never gave mercs a chance, and i have to say, mercs is bloody fantastic. Worth it for the price of admission alone. And the game isnt that bad, definitely not worst game ever quality.
Yeah I definitely wanna remember that SSAO trick, it looks great. Bookmarking this post.
Mercs is the sole redeeming quality of Resident Evil 6. It is worth a sale price/rental alone. The single player narrative campaign is just so God damn awful, though.
Cannot use 4K res with this game without crashes. Enb used only for SSAO (it make's a big difference) and SFX for litle sharpening and some gamma changes.
That cube looks super weird. have you got any weird AA settings going on or something?
It's probly because you had MSAA enabled in the settings. For some reason I can never select a 4k res in a source game when AA is on. You can inspector force Sgssaa and everything, but no in game AA.
Also I'm curious about injecting ssao with that game. I may try it eventually.
It's probly because you had MSAA enabled in the settings. For some reason I can never select a 4k res in a source game when AA is on. You can inspector force Sgssaa and everything, but no in game AA.
Also I'm curious about injecting ssao with that game. I may try it eventually.
Turning even 2x MSAA on in Counter-Strike: Global Offensive at 3840x2160 will blue screen and hard crash my computer every single time.
Not that I would play with AA on, anyway. There is no noticeable aliasing at that resolution.
For Dear Esther specifically I don't think it has anything to do with that at all, I can't get the game to work at any resolution higher than 3200x1800. It just doesn't work.
It's probly because you had MSAA enabled in the settings. For some reason I can never select a 4k res in a source game when AA is on. You can inspector force Sgssaa and everything, but no in game AA.
Also I'm curious about injecting ssao with that game. I may try it eventually.
As many of you graphics enthusiasts, such as myself, have already noticed... Resident Evil 6 has been toned down since Resident Evil 5. DirectX 9.0c is what this game uses compared to Resident Evil 5's DirectX 10. Not much we can do about it at the moment, but what we CAN do, however, is tweak certain things. For instance, Ambient Occlusion and Anisotropic Filtering. These two qualities were some of the beauties that Resident Evil 5 allowed the user to enable or adjust, but 6 does not. This guide will show you how to bring back both Ambient Occlusion and Anisotropic Filtering to Resident Evil 6.
Turning even 2x MSAA on in Counter-Strike: Global Offensive at 3840x2160 will blue screen and hard crash my computer every single time.
Not that I would play with AA on, anyway. There is no noticeable aliasing at that resolution.
For Dear Esther specifically I don't think it has anything to do with that at all, I can't get the game to work at any resolution higher than 3200x1800. It just doesn't work.
I already hate the screen filter in Blood Dragon.