Sony E3 press conference; June 10th 6PM PT/9PM ET

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I am very intrigued by the next Media Molecule game. I assumed that they are doing a Move game based on their Playstion Meeting 2013 showing. Is anyone else in the same boat? Did they confirm their next PS4 title is a Move game?
 
Seems Sony and Nintendo are my only hopes for a positive E3 now, so I hope they really bring it!

Nintendo's looking solid even if their third party support ends up weak. Sony's looking solid on the gaming front, but they still have that one hurdle. Best case scenario is that there's no system level DRM and it's left completely in the hands of the publisher. Oh, and they announce that all of their first party games will be handled exactly as they are now on the PS3 and Vita.
 
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I just hope Sony does the right thing and moves in the opposite direction of M$.

The great thing about this isn't just the fact we will have a console that respects consumer right, but we also won't have to hear from all the DRM apologists with that "This is the future, you just have to accept it. Sony will do this too!" BS!
 
This Xbone DRM shit soured me from E3.

If Sony follows them, well, on the history books Microsoft will be "Visionary" and "forward thinking", and it makes me sick to think about it.
 
Just a follow up in regards to Sony:



I guess they might have region locking and/or offline DRM.

Hasn't the offline DRM thing been hinted at already by famousmortimer? Also I kinda doubt there'd be region locking exactly since the Vita is technically region free but they patched in that Vita reset thing... ugh.
 
About DRM, Sony hinted that they're leaving it up to publishers so effectively yeah...it IS something similar to what MS is doing, except for the extra fat/BS implemented at a system level, like online every 24h otherwise games won't run.
Sony won't bother with a full DRM control network but I see them implementing offline passes for publishers asking for them.
Don't expect them to be a free kingdom :P
 
Part of me wishes PS4 is a true DRM hell. Like Jim Sterling said it would be interesting to see what is the next monster the publishers will go against after used games are done.

I'll have to get a PS4 regardless of what the DRM solution is. I won't be affected much by it but I'd really wish I didn't have to support a machine that does it.

Personally I am more scared about pay to play online combined with PS+ ditching or ruining IGC. PS+ as it stands with online play tied to it I could stand but otherwise hell no.
 
About DRM, Sony hinted that they're leaving it up to publishers so effectively yeah...it IS something similar to what MS is doing, except for the extra fat/BS implemented at a system level, like online every 24h otherwise games won't run.
Sony won't bother with a full DRM control network but I see them implementing offline passes for publishers asking for them.
Don't expect them to be a free kingdom :P

I'm fine with that. Give me the ability to avoid those publishers instead of forcing every publisher to play by some weird rules.
 
I'm totally ok with 'offline passes' as decided by individual publishers.
It's simple and is purely upto publisher discretion - and is also easy to avoid from a consumer standpoint.
 
Nintendo's looking solid even if their third party support ends up weak. Sony's looking solid on the gaming front, but they still have that one hurdle. Best case scenario is that there's no system level DRM and it's left completely in the hands of the publisher. Oh, and they announce that all of their first party games will be handled exactly as they are now on the PS3 and Vita.
How are they gonna be able to leave it to the publishers for the DRM? I don't think there is gonna be two different ways to trade these games in at gamestop. I truly think both Microsoft and Sony have it built into the system but they will handle their own first party games differently then third party games. I'm just guessing of course but its easy to see that more than likely both companies already have these deals in place with the publishers. Just a recent example would be NBA2K14 not being on the Wii U. 2k is always on every system and now all of a sudden the Wii U is left out. The Wii U just so happens to not have DRM built into the system. Maybe i'm just freaking out over all the bad news today and i'm just paranoid lol.
 
I just hope 40 minutes aren't given to Ubisoft, Activision, and EA to show sports games and casual crap like cod

I agree. Sports and CoD are things I do not want talked about during the conference. Those are just a given. I want to mostly see stuff exclusive to the console.
 
GiantBomb end their video by predicting that Sony's policy will basically be a copy and paste of what MS is doing.

Yeah, I saw that but it can't be exactly the same. MS is mandating the strict online requirements for the whole system. the online requirement allows the DRM and used game license shenanigans to work. it'a absolutely key. without 24 hour check ins, the added DRM on disc based games does not work. it falls apart.

Multiple Sony people have said the PS4 can work offline. period. no check ins. See the Amirox thread.

So, a couple things come to mind.

First: for PS4 releases, EA, Acti and Ubi set up their own servers and license checks and retail hardware to scan discs and recreate the system - with the same restrictions - that MS has built into their system. this seems like an infrastructure nightmare and a confusing retail hellscape with multiple publisher based disc reading systems and online databases. but... it's not impossible if the publishers want it bad enough, I guess...

Or, PS4 titles from some of those publishers (apparently not EA anymore) have familiar online passes as a substitute for encouraging new sales and attempt to get money on used sales.

Or, Sony backtracks on the online requirements for the system, allowing a setup like the xbone with disc games acting as codes for profile based licenses. all baked into the console. this would be Sony's heel turn, if it happened.

Any other scenarios people envision to get the PS4 - which can supposedly work offline - to mimic the online mandatory DRM of the XB one? Maybe the game is locked to hardware once installed (see Wii U digital) and then discs just become coasters? hell, that would be even worse, lol.

I don't see how they can assume that the PS4 will be exactly the same as the xb one as long as the PS4 does not require an online connection - which is what Sony has repeated several times. Whatever deal they have with publishers will either require more work on the publisher's part to implement than on xb one or will end up working more like current consoles
 
How are they gonna be able to leave it to the publishers for the DRM? I don't think there is gonna be two different ways to trade these games in at gamestop. I truly think both Microsoft and Sony have it built into the system but they will handle their own first party games differently then third party games. I'm just guessing of course but its easy to see that more than likely both companies already have these deals in place with the publishers. Just a recent example would be NBA2K14 not being on the Wii U. 2k is always on every system and now all of a sudden the Wii U is left out. The Wii U just so happens to not have DRM built into the system. Maybe i'm just freaking out over all the bad news today and i'm just paranoid lol.

Alot of games are being released without a Wii U release lately.
Bioshock Infinite, Tomb Raider and so on.
Nothing new :P
Besides Ubisoft is still releasing Watch Dogs,AC4 and Splinter Cell on the Wii U, even though they seem to be the bad guys according to the rumor of Gerstman.
 
I just hope 40 minutes aren't given to Ubisoft, Activision, and EA to show sports games and casual crap like cod

Sony would have to be the STUPIDEST fucking company on the face of the Earth not to give those companies a decent amount of time to show off their COD and sports games.

You want the PS4 to thrive? Gives those companies air time.
 
I'm fine with that. Give me the ability to avoid those publishers instead of forcing every publisher to play by some weird rules.

I'm totally ok with 'offline passes' as decided by individual publishers.
It's simple and is purely upto publisher discretion - and is also easy to avoid from a consumer standpoint.

Fingers crossed at this point, it surely seems the best compromise for both consumers and publishers...hopefully Sony can deliver.
Still I'm more interested about the games :D
 
Nintendo's looking solid even if their third party support ends up weak. Sony's looking solid on the gaming front, but they still have that one hurdle. Best case scenario is that there's no system level DRM and it's left completely in the hands of the publisher. Oh, and they announce that all of their first party games will be handled exactly as they are now on the PS3 and Vita.

If Sony isn't doing the aggressive DRM... they're better off just sitting back and letting MS unravel. Right now they have all the positive buzz and MS is flailing. One might argue, now then is the best time to unveil your plans and really put the hammer to them, but why risk a possible PR blunder/mixed message (any time execs speak to press there's a possibility for gaffing) when MS is currently burring themselves in shit.

Sony might have a less aggressive DRM, or none at all... but silence doesn't really indicate either more than the other. And you can't blame a company for sitting back and watching as their direct competition drives the train over a cliff...
 
Have Fun

I guess I haven't seen a thread getting so much pages without being an E3 thread.

and a list



not sure if that's all though
the one that trolled GT incessantly, with Drive Club as new target, is also gone
 
My biggest fear is the thing with MS basically guaranteeing retailers like Gamestop a cut of any aftermarket transaction. All it does is suck additional value from their userbase. Pubs talk about Gamestop being a leech now, but this is even worse.

I'd even be willing to accept a full digital system as long as it didn't come with the rest of the anticonsumer policies that go along with MS's as announced. 99% of my PC games are on Steam, and that's not because I particularly like DRM, but because they offer good services and value while being the least intrusive as possible.

MS's problem is that they want to disguise a full digital system as a retail product, and people can see through it.
 
I really hope Sony details their DRM policy at E3.

Offtopic: How long are you a junior?

well the good news is that Microsofts confirmation should force Sonys hand on the issue. Now that Microsoft has laid things out this way, Sony dodging any of these questions would be pretty bad imo.
 
I don't understand this forced stuff though...I mean, isn't online passes enough? You literally cannot access the multiplayer section of a game if you aren't the original owner. I think you pay $5 or something like that for a new code. What is wrong with this? I just don't understand why this needs to be done on a system level. Wouldn't a title like Battlefield or Call of Duty, or the new Rise/Destiny titles that seem to focus heavily on mutliplayer be a big enough incentive to buy new? You can't play the "meat" of the game without unlocking your own personal online pass. Money goes back to the developers, everyone should be happy. On top of that, I would think digitally downloading games will increase as everything is becoming more instant. If I could download the next Madden or COD with the same time as I can Angry Birds on my Smartphone I would never buy a disc again!

I just don't understand all the push towards system-wide DRM at all, there just seems to be easier more reasonable options. Everything about used games doesn't really affect me personally, as I rarely get used anything, but the 24 hour check in on the box is just SOOOO unappealing, I can't support even Sony if they do anything close to that.

Free basic PSN
DRM up to publishers
Home upgraded into something instant/customizable
A personalized OS

Make it happen Sony, and I'm there for another 10 years.
 
From a confirmed insider

I find that amusing, considering MS was planning on implementing this tech before they even shared it with third parties

http://www.neogaf.com/forum/showpost.php?p=61862381&postcount=185

This lines up with famousmortimer's comment about how Sony and MS were looking to do this as a way of making more money. If it wasn't from pure publisher pressure, then it'd obviously be much easier for Sony to back away from it as he said they were looking to do.
 
About DRM, Sony hinted that they're leaving it up to publishers so effectively yeah...it IS something similar to what MS is doing, except for the extra fat/BS implemented at a system level, like online every 24h otherwise games won't run.
Sony won't bother with a full DRM control network but I see them implementing offline passes for publishers asking for them.
Don't expect them to be a free kingdom :P

At least it gives people a choice not to deal with those publishers, that said, Sony needs to wise up, they have a chance to be the gamer-friendly console.
 
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