Anyone know if you can fly those ships? I'm afraid they're just a fast-travel-system..
Peter Dinklage as the voice of Ghost is awesome
Is this confirmed?
"Sounds like Peter Dinklage" doesn't mean it is Dinklage.
Is this confirmed?
"Sounds like Peter Dinklage" doesn't mean it is Dinklage.
Yup.Sounded like "Shut Up and Get Behind Me" was the name of Jones' gun, which is all I need (along with the previously revealed assault rifle named "Super Good Advice") to see in order to know that this will have the Bungie charm that I appreciate so much.
I'm hoping for Spring 2014.Looks like fun. Christmas 2014?
Who knows...
so, was this running at 60fps??
Yup.
I'm hoping for Spring 2014.
That's exactly what I'm getting out of it. It feels like what I might expect out of a Borderlands 3. And while that sounds great, it falls short of what I was expecting from Bungie. Still very excited, though.Maybe somebody will punch me in the face for this post lol, maybe some will agree, but based on what was seen, this is just looking to be a suped up Borderlands with a bigger budget and MMO experiences.
Ok, I haven't read too many posts in this thread. I wanted to post this yesterday. Up until Halo, the only console shooter I enjoyed was Rare's Perfect Dark. Bungie crafted such an awesome universe with Halo, I read all the books, played all the games up until Halo Anniversary (sold the 360 before Halo 4).
I was hyped for Destiny, and with Bungie behind the helm, I knew it would be a grand sci-fi universe with deep canon and great gameplay and excellent atmosphere. All the media and Gaf were hyping this thing up like it's the next Half Life 2 or something.
But that gameplay demo....looked like Borderlands with some Halo art styles mixed in, and some MMO mixed in. It still looks great and I will probably buy it (if it's not announced for PC then I will get it for PS4), but nothing about it screams "revolutionary", "true next gen", "masterpiece", "genre defining" etc.
Maybe somebody will punch me in the face for this post lol, maybe some will agree, but based on what was seen, this is just looking to be a suped up Borderlands with a bigger budget and MMO experiences.
Here's a nice little interview w/ Harold Ryan about the demo with a few bits of new info.
Game is going to be sick.
Any direct feed footage yet?
This answered one of my main questions: how open and explorable the areas are. Staten says quite clearly that the huge space on the other side of the wall is fully explorable, way beyond what can be seen, with multiple unique locations. The narrow passage through the wall and the skirmish on the others side is the tip of the iceberg for that space.
This game will consume me.
Check the OP links.
I don't get how people can say this game looks bland and boring, then go on to rave about Titanfall. I don't understand the hype about Titanfall. The game looks like any other shooter out there, with the addition of mechs. In addition to that, the game did not impress me visually.
In my opinion, it was one of the worst looking shooters to be shown so far with its brown color pallet. When I saw it, I didn't think twice about it, only to go on Reddit and Neogaf to see people raving about it.
A little confused about the hype that game is getting, perhaps I should go re-watch the trailer, not like it matters though, there's no way in hell im buying an xbone.
EDIT: Just watched the gameplay demo one more time in 1080p. I'll admit, the gameplay actually does look pretty fun, however, I stand by my original statement of it not being the best looking title weve seen on next gen consoles. It's also too bad that it's exclusive to xbone....or did I hear somewhere that it's coming to PC? If that's the case, I'll definitely be picking it up for PC.
Wait, what? It was shown off at the PS4 conference, lol. It's not Xbox One exclusive. It'll be out for the PS4, XB1, PS3, and Xbox 360. No PC version has been announced, but apparently there's some slim chance that it will happen.It's also too bad that it's exclusive to xbone....or did I hear somewhere that it's coming to PC? If that's the case, I'll definitely be picking it up for PC.
I'm 95% sure that hasn't been confirmed. I've heard that there's only a small chance.And yeah, it'll be on PC.
Cant wait to explore all of dat
Wait, what? It was shown off at the PS4 conference, lol. It's not Xbox One exclusive. It'll be out for the PS4, XB1, PS3, and Xbox 360. No PC version has been announced, but apparently there's some slim chance that it will happen.
I'm 95% sure that hasn't been confirmed. I've heard that there's only a small chance.
Hahaha, yup. That's what I get for posting when I'm half awake.I believe he's talking about Titanfall.
Ok, I haven't read too many posts in this thread. I wanted to post this yesterday. Up until Halo, the only console shooter I enjoyed was Rare's Perfect Dark. Bungie crafted such an awesome universe with Halo, I read all the books, played all the games up until Halo Anniversary (sold the 360 before Halo 4).
I was hyped for Destiny, and with Bungie behind the helm, I knew it would be a grand sci-fi universe with deep canon and great gameplay and excellent atmosphere. All the media and Gaf were hyping this thing up like it's the next Half Life 2 or something.
But that gameplay demo....looked like Borderlands with some Halo art styles mixed in, and some MMO mixed in. It still looks great and I will probably buy it (if it's not announced for PC then I will get it for PS4), but nothing about it screams "revolutionary", "true next gen", "masterpiece", "genre defining" etc.
Maybe somebody will punch me in the face for this post lol, maybe some will agree, but based on what was seen, this is just looking to be a suped up Borderlands with a bigger budget and MMO experiences.
In the demo, there's an aspect of the game where you can increase "accuracy." Not sure what that means, but I assume it means shooting from the hip. Honestly, if shooting from the hip is just as fun as ADS, I'll be fine with its inclusion.Good stuff. I like the idea of this big world where friends or alternately, the matchmaking system behind the scenes has people dropping in. And the 'public events' that are not a required, scripted part of the game but can be bypassed/ignored if you're working on another goal.
What I'm most interested in at this point is how open each area is. The landscape really opened up on either side of the wall - to what degree to we go roaming/exploring? All the media seems to be teasing these huge landscapes to explore, I don't want that to be a cocktease.
Biggest worry right now is the combat. Demo showed both ADS and bloom, both of which I strongly dislike. But at least in the case of bloom, I mostly hated that in the context of competitive multiplayer play, which I don't plan to mess with. Reach's combat was great in Firefight/Campaign, it was only in MP where bloom really reared its ugly head. Visual feedback was not as strong as I had expected, but I did like punchy the weapons themselves were.
ADS though.![]()
Interviews added to the OP.Here's a nice little interview w/ Harold Ryan about the demo with a few bits of new info.
Game is going to be sick.
Demo gameplay is direct feed.That's just a link to the onstage demo. Hoping they release a direct feed soon. Or even better that gamersyde does a 60 fps 1080p release.
The environment art is pretty astonishing. The tone of the universe is also much better and preferable to me than what Halo ever was.
Too bad it's a FPS MMO.