Ya know how Pachter said its painful to read how little people here know about how the industry works?
I feel even worse for anybody who works on graphics having to read absolute shit-spewing nonsense like this.
WOW!
Really? In what way? Please, how many car games are out there? A shit ton! Look, how many of those are running on pc at 60 FPS? A shit ton! How many car games besides Forza (which has been using same tools and Engine forever), have there been that run at true 1080p 60fps on consoles?
Not many!
Ryse according to everyone sourcing their opinions including me, says that game was running at 30, which I really don't give a shit. But what I do know being as I'v built gaming pc's for over 12 years, is that Crytek developed that game originally for 360 with Kinect in mind. But they couldn't probably get a steady framerate because their engines outside of Crysis 2, are not optimized well. This is known through out the pc community as fact my friend, remember the old 8800 Ultra's and Crysis 1? Hardly anyone could run it at full frame rate. They also had problems with Kinect, hence why what we say was all button prompt's even though I thought they were just different finisher's after his shield counter, and shield bash.
Why don't you look at what I cited in this thread, before you spew your own shit. Microsoft is using over 3gb of their DDR3 memory, and multiple versions of their Windows 8 kernel.
We've heard from other sources that Microsoft is not where they want to be at this point in the pre-launch development of Durango. A reliable sourceone who was not part of our reporting about the Respawn gametells us that Microsoft is as much as six months behind in producing content for the new console, despite an expected late-2013 launch. Another tells us that Microsoft recently cancelled several internal next-gen projects because they were not coming together as hoped. These sources have told us that, comparatively, Sony is in better shape and further along with hardware and software development for PlayStation 4.
We'd also heard from an industry insider that Microsoft was aggressively trying to sign exclusive games for Durango. Given the lack of internal development at Microsofttheir internal studios, while talented, are outnumbered by those of Sony and Nintendoand given some of the apparent recent stumbles and slowdowns internally, signing an exclusive Respawn-EA game would suit the Durango quite well.
http://kotaku.com/about-microsoft-being-six-months-behind-with-the-next-486212937
PS4 is using UNIx which is more comparable to OS'S like Ubuntu, Linux, and Mac OSX which is a variant of Linux.
AM I spewing shit there buddy? It's pachter outside of sales and number's who knows nothing of the innards of a pc, or how pc manufacturer's and vendor's impact the console trends for their hardware.
Seriously don't go calling people out just because in one post I kind of Generalized and opinionated my response.
If you want to go into flame bait I'm not going there. But I can back up my statement's with experience and sources, can you?
Outside of Digital Foundry who cleared up the confusion on who and what was running on what.
Here's what Jonathan Blow thinks and probably under contract knows but can's disclose about the status qua of Xbox One;
Turns out, however, that they are wrong. Developer of upcoming PS4/PC/iOS title The Witness Jonathan Blow tweeted (tweets ordered for clarity):
It is not true as the article says that all E3 demos run on hi-end PCs. The Witness was running on PS4 dev hardware, and it looked to me like all the other PS4 games were running on dev kits as well.
Dev hardware is the hardware that will be in the final retail box, but in a less consumer-oriented package.
Dev kits almost always have more RAM yeah. Better CPU+GPU, no
All the indies I know were running on the PS4.
We worked very hard to get our game running on the actual PS4 hardware and operating system in time for the show. As did many other devs.
Sucker Punchs Jason Connell added:
Yup, we were definitely on a dev kit. [For inFamous: Second Son]
Blow commented:
That is kind of crazy considering consoles are supposed to be on the shelves with these games in 5-6 months.
During Microsofts press show I was impressed by how good the games looked given the consoles specs. But if they werent running on those specs then it becomes pretty questionable.
I actually dont want XB1 to fail because we need competition to keep things healthy.
And finally:
Im seeing a lot of forum comments saying it is no big deal, most E3 demos are on PCs. False. I wonder if this is reputation management.
Yea, buddy I just spew shit?
Just because It says Junior on my title doesn't mean I don't know this Industry.