Do we know if the current PS4 dev-kits are up to final spec?
Last I heard final kits will be available late summer, like August.
Do we know if the current PS4 dev-kits are up to final spec?
All game's should be 720p 60fps as a minimum across XB1, PS4 and Wii U.
30fps is just unacceptable for new gen.
Digital foundry are massive trolls, they always have been. These are launch titles, I'm sure developers have lots of room left to achieve 1080p 60fps, though I doubt we need 60fps the way some people are demanding it.
It's a choice they make. All games can run in 60fps. But at a cost. And i think Driveclub is just really poorly optimised. If Forza can run at 60fps, so should Driveclub. And it doesn't even look that great right now.First party developers struggling to hit a stable 30fps (with dips to 15fps and 20fps)? At best they'll reach a consistent 30fps by release, 60fps is a pipe dream.
First party developers struggling to hit a stable 30fps (with dips to 15fps and 20fps)? At best they'll reach a consistent 30fps by release, 60fps is a pipe dream.
Damn, we really need to have a thread that compares the launch titles for the past 2-3 generations. None of these games even approach Wall Guy territory yet people are acting like it's the end of the world when unfinished launch titles look... unfinished.
With games like Forza and Infamous as the baseline for next gen, that makes me pretty damn excited.
Try playing an FPS at 60 and then go back to 30 and you'll see what you're missing. I got BF3 running at 120fps now. It makes a world of difference.
Console players are missing out saying that 30 is great!
Damn, we really need to have a thread that compares the launch titles for the past 2-3 generations. None of these games even approach Wall Guy territory yet people are acting like it's the end of the world when unfinished launch titles look... unfinished.
With games like Forza and Infamous as the baseline for next gen, that makes me pretty damn excited.
I don't know if we've even seen any games running on actual Xbone hardware yet.And what games on the PS4 show up the Xbone in such a way that there is absolutely no question it is the console to get when it comes to graphics/performance? Or are you basing this solely on the "specs" and not the actual games that have since been shown?
Some people on the B3D forum destroyed their credibility. If we want a more nuanced discussion of GAF as something more than a hivemind, we should also offer the same for other communities.
"Stable" and "clean" are two entirely separate things. A 3D game with no AA (and sub-retina resolution) will never look "clean", never mind "uber clean".

I just use motionflow/smooth/120hz settings on my LED 55" TV to achieve a 60fps look on games that run only natively run at 30fps. Problem solved. I'll be doing the same next gen too for 30fps games.
Last of Us looks absolutely amazing like this. I turned the refresh rate on TV back to 60hz instead of 120hz recently just to see what most people are missing and I'm sorry but the game - especially the environment when moving the left stick was a blurry piece of crap without it. - especially when I moved the camera. Animation looks even more amazing at 120hz too in this game especially. I could never go back.
Yeah you get very slight artifacting if you look closely around stuff like your character when camera moves fast but it's not even noticeable unless you look out for it. Its definatly a tradeoff I'm more than happy with. People say it introduces more input lag but you know what? I can never tell the difference when I switch the refresh rate between the two, maybe VERY slight (and even then I mostly can't tell or notice the input lag its that small)...but it never detracts from gameplay. Maybe people are using rubbish tvs and say it looks awful like this I dunno but it solves the 30fps vs 60fps issue for me personally. I've been doing this nice 2009 on my old tv and this new 55" Samsung Smart TV and it works wonders for videogames. I could never do it with television or movies they just look too fake with it though.
Also nothing can replace 60fps in terms of silky smoothness it still looks better playing a game at 60fps instead of 30fps @ 120hz or motionflow or whatever tvs call it but its one hell of a great substitute. Hell even 60fps games at 120hz settings on TV look even smoother than at just 60fps @ 60hz...
I don't know if we've even seen any games running on actual Xbone hardware yet.
Don't you get input lag by doing that? Never heard good things about using such technologies with games.I just use motionflow/smooth/120hz settings on my LED 55" TV to achieve a 60fps look on games that run atively at 30fps. Problem solved. I'll be doing the same next gen too for 30fps games.
Last of Us looks absolutely amazing like this. I turned the refresh rate on TV back to 60hz instead of 120hz recently just to see what most people are missing and I'm sorry but the game - especially the environment when moving the left stick was a blurry piece of crap without it. - especially when I moved the camera. Animation looks even more amazing at 120hz too in this game especially. I could never go back.
Yeah you get very slight artifacting if you look closely around stuff like your character when camera moves fast but it's not even noticeable unless you look out for it. Its definatly a tradeoff I'm more than happy with. People say it introduces more input lag but you know what? I can never tell the difference when I switch the refresh rate between the two, maybe VERY slight (and even then I mostly can't tell or notice the input lag its that small)...but it never detracts from gameplay. Maybe people are using rubbish tvs and say it looks awful like this I dunno but it solves the 30fps vs 60fps issue for me personally. I've been doing this nice 2009 on my old tv and this new 55" Samsung Smart TV and it works wonders for videogames. I could never do it with television or movies they just look too fake with it though.
Also nothing can replace 60fps in terms of silky smoothness it still looks better playing a game at 60fps instead of 30fps @ 120hz or motionflow or whatever tvs call it but its one hell of a great substitute. Hell even 60fps games at 120hz settings on TV look even smoother than at just 60fps @ 60hz...
We've seen three. Ryse, Forza and KI.
People are expecting optimized software this early? On real ps4 hardware and not PCs? I swear we go through this every new console. People were calling the xbox 360, the xbox 1.5 prior to release.
Do we really know this (because I can't help but doubt it)Those credits would likely go to Division (was running on a PS4 dev kit)
Don't you get input lag by doing that? Never heard good things about using such technologies with games.
It's really one option I wish my TV had, I have a feeling I'd end up liking it much like you. It's also one option Samsung apparently does better than anyone else (or at least they did 2-3 years ago when I last asked about this). However, I've heard many reports at the time about this kind of thing not working well at all for games that don't hold rock solid 30FPS, so I'm curious what's your experience with that.I sometimes switch it off and I think to myself I can't believe I played games like that at one point. It's the best option TVs have had in the last five years. For videogames at least. More so than 3D.
Loved that movie!!!
Evolution said that the E3 build is 35% of Driveclub completed. In addition to that, it has dynamic, random weather.
Guerilla said that they are targeting 60fps.
It was being demoed with a PS4 controller.Do we really know this (because I can't help but doubt it)
Right, neither of which would be used as an example for best visuals or tech on show. Those credits would likely go to Division (was running on a PS4 dev kit), Killzone Shadow Fall, Infamous, BF4 (PC/XO), MGS V (PC), FFXV (PC/PS4?) or Witcher 3 (PC). Forza 5 whilst pretty, is actually a step back even compared to the current gen in certain areas, baked lighting, no day/night etc.
People care more about visuals than framerate.
Those aren't mutually exclusive things. Some people are sensitive to judder the way others are sensitive to aliasing, tearing or pop-in. In a perfect world, console gamers would be free to choose the IQ compromises that work for them.People care more about visuals than framerate.
Uggh no. Pretty sure RYSE has seen many a mention on tech so far.
Right, neither of which would be used as an example for best visuals or tech on show. Those credits would likely go to Division (was running on a PS4 dev kit), Killzone Shadow Fall, Infamous, BF4 (PC/XO), MGS V (PC), FFXV (PC/PS4?) or Witcher 3 (PC). Forza 5 whilst pretty, is actually a step back even compared to the current gen in certain areas, baked lighting, no day/night etc.
Just like Far Cry 3 last year, and look how that turned out...It was being demoed with a PS4 controller.
Yeah the only thing that Division demo was running on was VLC.
Including the tablet features that they were showing off behind closed doors?
Right, neither of which would be used as an example for best visuals or tech on show. Those credits would likely go to Division (was running on a PS4 dev kit), Killzone Shadow Fall, Infamous, BF4 (PC/XO), MGS V (PC), FFXV (PC/PS4?) or Witcher 3 (PC). Forza 5 whilst pretty, is actually a step back even compared to the current gen in certain areas, baked lighting, no day/night etc.
Killzone is a step forward with its 25-30 FPS performance while Forza at 1080p60 is a step back? If anything, Forza not having day/night is shooters not having 60 FPS.
Where is the logic?
All that does it increase input lag like crazy, which is opposite of what 60FPS' intended effect.
Yeah, say what you will of it's lackluster gameplay, but it's got some pretty visuals (nice reflective texture on the armor, high level of detail in facial animation, beautiful bokeh, neat particle/destruction effects, etc)
Killzone is a step forward with its 25-30 FPS performance while Forza at 1080p60 is a step back? If anything, Forza not having day/night is shooters not having 60 FPS.
Where is the logic?
The simple fact we have that debate is a problem for Sony guys. Go prove to random kids that the PS4 is more powerfull now. It's the same thing all over again, except if multi titles runs like shit on xbo.
 
	You're kidding right. The facial animation in the E3 demo was so poor his mouth moved more like that of a crazy red snapper
He said detail. Faces looked quite impressive, facial animation looked crap as you said though. The speech in the intro was amazing.
