Raise the flame shield: Your "controversial" gaming opinion.

Please elaborate, I'd be interested to hear your rationale. IMO, they are both classics and the very upper tier of Metroidvanias. SOTN might be SLIGHTLY better then SM in certain areas (atmosphere, soundtrack, play control), but SM is a far more balanced and challenging game. Don't get me wrong, SOTN is amazing, but the experience system and surplus of overpowered weapons feels like permanent God mode.

The short version of my opionion is that:

more = better

my love for this genre is such that if the game has more content for me to explore the more I enjoy it. It also helps that the game plays better and has loot :p
 
Seeing a lot of opinions that are hardly controversial on GAF. Maybe in a mainstream context saying "Halo sucks", "Uncharted is overrated", and "Nintendo hasn't been relevant since Mario 64" might raise some eyebrows, but on this site they're things that are posted regularly and with pride

I for one think that the entire SNES generation is overrated by those of us who grew up with the console (myself included). Nostalgia goggles, man. I formed this opinion when I realized that I absolutely loved revisiting and reminiscing on games I grew up playing on the console (Mario World, Donkey Kong Country series, Turtles in Time, Star Fox, etc), but when trying to go back to play classics I missed I'm either underwhelmed, disappointed, or bored ( A Link to the Past, Super Metroid, FFIV).The notable exception is Earthbound. That game is awesome.

Not trying to be a fanboy, but I think it could just be you. I've played plenty of NES and SNES games I missed as a kid and loved them (Actraiser, Dragon Quest II and III, Kirby, Lufia II, Ogre Battle, Destiny of an Emperor); not to mention fan translations of games that never got brought over (Seiken Densetsu III, Bahamut's Lagoon, Romancing Saga II, Final Fantasy III, Dragon Quest V and VI).

*shrug*

The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money.".

The failure of the PS3 in Japan is as much at fault with the PS3 being an expensive machine, both to develop for and to purchase, as it was the Japanese abandoning all home consoles for their handhelds and phones.

There's a thread out today about how Dragon Quests 1 through 8 are going to phones. There's a lot of posts of people who are expressing disappointment with the news. All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

Or... they're like me, and use the handhelds to get their JRPG fix.
 
I like both Tingle AND the Triforce Hunt in the GC Wind Waker, come at me GAF!

People hate Tingle because he's weird and annoying. But that's the whole point of the character. He's a playful self-parody of grown adults who still enjoy high fantasy. And if we can't laugh at ourselves then we are taking things way too seriously. People who hate Tingle really hate themselves.

The common reasons people hate the Triforce Hunt are weak. "Why do I have this fetch quest at the end when I want to beat the game?" = because the whole point of this scavenger hunt (and the similar one in Metroid Prime) is to test your mastery of the entire game world; you can't complete the Triforce Hunt unless you've been filling out your map and paying attention to your surroundings. I like that. "Why do I have to pay Tingle 400 rupees just to decipher the chart that leads to the Triforce shard?" = because by doing that, WW is the first Zelda since the NES where the rupees actually matter. It's nice to know that the rupees have an actual purpose and aren't just there to trigger a Pavlovian response (like the coins in modern Mario games).
 
The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money.".

The failure of the PS3 in Japan is as much at fault with the PS3 being an expensive machine, both to develop for and to purchase, as it was the Japanese abandoning all home consoles for their handhelds and phones.

There's a thread out today about how Dragon Quests 1 through 8 are going to phones. There's a lot of posts of people who are expressing disappointment with the news. All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

nice tag
 
The short version of my opionion is that:

more = better

my love for this genre is such that if the game has more content for me to explore the more I enjoy it. It also helps that the game plays better and has loot :p

You said it! It's sad that SOTN was the last hurrah for full-length console Metroidvanias. It would be amazing to get a new AAA Metroidvania with the ambition and scope of SOTN.
 
The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money."

All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

Well.....that's controversial to say the least.
 
The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money.".

The failure of the PS3 in Japan is as much at fault with the PS3 being an expensive machine, both to develop for and to purchase, as it was the Japanese abandoning all home consoles for their handhelds and phones.

There's a thread out today about how Dragon Quests 1 through 8 are going to phones. There's a lot of posts of people who are expressing disappointment with the news. All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

Well there's opinions and then, there's conspiracy theories
 
I guess it's controversial: Nathan Drake is a terrible character and all 3 Uncharted games had horrible stories. (still good games though)
Haha you can't hit me behind me everything-proof shield!
 
Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay), but get good to very good scores because they are Indie.

In a world where Dust: An Elysian Tail exists, most Indie devs should be ashamed to even TRY to sell their trash to the public.
 
The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money.".

The failure of the PS3 in Japan is as much at fault with the PS3 being an expensive machine, both to develop for and to purchase, as it was the Japanese abandoning all home consoles for their handhelds and phones.

There's a thread out today about how Dragon Quests 1 through 8 are going to phones. There's a lot of posts of people who are expressing disappointment with the news. All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

dog$

Hates quality gaming
 
Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay), but get good to very good scores because they are Indie.

In a world where Dust: An Elysian Tail exists, most Indie devs should be ashamed to even TRY to sell their trash to the public.
....ugh
 
Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay), but get good to very good scores because they are Indie.

In a world where Dust: An Elysian Tail exists, most Indie devs should be ashamed to even TRY to sell their trash to the public.

That's not really fair at all, if you look closely at Dust, you can see it's a little rough around the edges itself. Most of the animation is tweening/basic but looks great because Dean knows how to make good designs and animation - is it an absolutely great indie game? Yes - but Dust looks as good as it does because the developer had devoted YEARS to attempting to make his own animated film. Dean was able to bring a lot of creative skills to the table for his project because of that.

Most other Indies are not blessed with art and coding skills, or have undertaken huge personal projects like that before. Judging the entire crop on one title like that, other devs might just be starting to learn the ropes of design, nobody gets it right first time. Judging joe indie because his first major year long project doesn't match up to a game almost a decade in the making doesn't do anyone any favours. It should be something people aspire to, but don't underestimate the level of work that goes into making games that good.
 
Mass Effect is the most Least-Common-Demoninator game ever. Battle sucks, AI sucks, engine sucks, story is vapid. About the most forgettable series I've played entirely.
 
That's not really fair at all, if you look closely at Dust, you can see it's a little rough around the edges itself. Most of the animation is tweening/basic but looks great because Dean knows how to make good designs and animation - is it an absolutely great indie game? Yes - but Dust looks as good as it does because the developer had devoted YEARS to attempting to make his own animated film. Dean was able to bring a lot of creative skills to the table for his project because of that.

Most other Indies are not blessed with art and coding skills, or have undertaken huge personal projects like that before. Judging the entire crop on one title like that, other devs might just be starting to learn the ropes of design, nobody gets it right first time. Judging joe indie because his first major year long project doesn't match up to a game almost a decade in the making doesn't do anyone any favours. It should be something people aspire to, but don't underestimate the level of work that goes into making games that good.

Well, it's an controversial opinion for a reason. Those indie devs without experience might want to mods or at least not overcharge for their games until they have the needed experience. Some of the shit I see on the Steam store (where the worst is already filtered out) for 5€ or sometimes even more...
 
Another mildly controversial opinion of mine: I think we discard technology too quickly in the console space. I vastly prefer new ideas with old hardware as opposed to old ideas with new hardware. I don't like buying new $300-400 boxes every 5 or 6 years. I don't like upgrading my PC. I just want to not worry about the box play the software and have a steady stream of stuff to play.

What gamers continuously think of as "forward motion" feels like lateral sidesteps to me, ones that cost far too much and as such I increasingly lose interest in the hobby.
 
Bastion is worth playing because it looks and sounds so nice, but the combat is really simple and boring. Also the narrator sometimes sounds too cheesy for his own good, like the character is pretending to be the type of person who would say the kinds of things he says.
 
I LOVED tekken 4 and enjoyed playing SvC:Chaos



























tumblr_mgmav6VSYu1rkb0m7o1_500.gif
 
That's not really fair at all, if you look closely at Dust, you can see it's a little rough around the edges itself. Most of the animation is tweening/basic but looks great because Dean knows how to make good designs and animation - is it an absolutely great indie game? Yes - but Dust looks as good as it does because the developer had devoted YEARS to attempting to make his own animated film. Dean was able to bring a lot of creative skills to the table for his project because of that.

Most other Indies are not blessed with art and coding skills, or have undertaken huge personal projects like that before. Judging the entire crop on one title like that, other devs might just be starting to learn the ropes of design, nobody gets it right first time. Judging joe indie because his first major year long project doesn't match up to a game almost a decade in the making doesn't do anyone any favours. It should be something people aspire to, but don't underestimate the level of work that goes into making games that good.

Whether a developer has the skills or the experience to create a good game is completely irrelevant to its quality. Nothing but the game its self should be taken into account when evaluating it.
 
The Persona series is the gaming equivalent of Naruto.
Chrono Trigger is an OK game at best.
Final Fantasy 13 was fairly enjoyable, some bumps not withstanding.
 
Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay), but get good to very good scores because they are Indie.

In a world where Dust: An Elysian Tail exists, most Indie devs should be ashamed to even TRY to sell their trash to the public.

Many AAA games get automatically great scores because they are either part of a series of great games, because they're by people who have developed good games in the past or just because the publisher "sponsored" a site.

So I guess it evens out.

e: scores and reviews really mean pretty much nothing at all though so who gives a fuck
 
I have strong opinions about how other people spend their free time and choose to exercise their media preferences.

STRONG. OPINIONS.

controversial opinion: people who think it's bizarre or unreasonable to express opinions online regarding video game or media preferences, even extending to those concerning other peoples' preferences, probably shouldn't have bothered registering on a discussion forum in the first place.
 
Many AAA games get automatically great scores because they are either part of a series of great games, because they're by people who have developed good games in the past or just because the publisher "sponsored" a site.

So I guess it evens out.

Reviews are shit? Sounds about right.
 
Or... they're like me, and use the handhelds to get their JRPG fix.
In other words:

"Please for the love of God give me new JRPGs to play! I have absolutely zero standards about how well they play or how good they look or how nice they sound! I don't care how unartistic these games might be! I have all the free time and money in the world, please let me throw it at you! Please!"

Life is too short for handheld games.
 
Metal Gear Rising Revengeance is an abomination that the Metal Gear franchise should be ashamed to be associated with. It needs to remove Metal Gear from the title.

World of Warcraft isnt all that, MMO's in general are kinda lame.

Madden is the best football game.

NBA Live was a better series than 2K13, and I hopes it comes back with a vengeance.

Console gaming is better than PC gaming.
 
Whether a developer has the skills or the experience to create a good game is completely irrelevant to its quality. Nothing but the game its self should be taken into account when evaluating it.

Well, it's an controversial opinion for a reason. Those indie devs without experience might want to mods or at least not overcharge for their games until they have the needed experience. Some of the shit I see on the Steam store (where the worst is already filtered out) for 5€ or sometimes even more...

There are probably more worthwhile Indies in 2013 alone than you played different AAA games together during the whole past console generation, so ... nope.

No one is saying that there arent bad Indies (as there are also bad high budget games), but you are both grossly overexaggerating the issue AND overestimating your knowledge of games.
 
Metal Gear Rising Revengeance is an abomination that the Metal Gear franchise should be ashamed to be associated with. It needs to remove Metal Gear from the title.

World of Warcraft isnt all that, MMO's in general are kinda lame.

Madden is the best football game.

NBA Live was a better series than 2K13, and I hopes it comes back with a vengeance.

that's how i feel about mgs4
 
The Persona series is the gaming equivalent of Naruto.

In what way? Because as far as I know, Naruto is considered one of the blandest, slowest and simplest shounen anime around.

When it comes to JRPGs, Persona is far from those. In fact, the Persona games are easily one of the most unique "mainstream" JRPGs I've played.
 
Reviews are shit? Sounds about right.

Controversial Opinion: I'll take Metacritic and reviews over random people or gaf any day. I know it's hip to hate reviews, but more times than not their at least coming from someone who actually knows how to evaluate a game, and not coming from some rage induced hyperbolic stance trying to claim Bioshock Infinite, Assassin's Creed, etc as being the worst thing since cancer. Not to mention some of my greatest games ever:Escape from Butcher Bay, Half Life 2, The Last of Us, and so on all have been critically praised. I can only think of a few games that have been critically disappointing in which I actually enjoyed them.
 
He's right

yeah after talking with him via PMs, I see where he's coming from. I wouldn't agree with it being 99.9%... there are plenty of great games that happens to be indie.

but to be fair, the media also overpraise AAA budget games (not that they're bad or anything).. but I think we all agree to that lol
 
Video games are merely toys and much of the problems in this industry come from people taking them more seriously than they should be; in particular, the misguided sense of importance placed in professional competitive gaming, for which I blame much of on an infamous essay by one David Sirlin.

Competitive gaming ruins everything.
 
There are probably more worthwhile Indies in 2013 alone than you played different AAA games together during the whole past console generation, so ... nope.

No one is saying that there arent bad Indies (as there are also bad high budget games), but you are both grossly overexaggerating the issue AND overestimating your knowledge of games.

lol, sorry but even mediocre AAA games are still better than most indie games. There's probably only been about five to ten indie games I've felt were actually genuinely good games this whole generation.
 
In other words:

"Please for the love of God give me new JRPGs to play! I have absolutely zero standards about how well they play or how good they look or how nice they sound! I don't care how unartistic these games might be! I have all the free time and money in the world, please let me throw it at you! Please!"

Life is too short for handheld games.

Life is to short to bitch about handheld games.

I only play the best games because I don't have a lot of time these day, and I'm mostly playing 3ds games now, it has an amazing library. I wish they were more popular in the west, but that's not the problem here. The Quality is there.
 
yeah after talking with him via PMs, I see where he's coming from. I wouldn't agree with it being 99.9%... there are plenty of great games that happens to be indie.

but to be fair, the media also overpraise AAA budget games (not that they're bad or anything).. but I think we all agree to that lol

Generally only to games that do deserve it though: The Last of Us, Bioshock Infinite, etc. Big AAA budgets didn't stop games like Medal of Honor: Warfighter, RE6, Assassin's Creed 3, Beyond, etc from getting disappointing reviews.
 
lol, sorry but even mediocre AAA games are still better than most indie games. There's probably only been about five to ten indie games I've felt were actually genuinely good games this whole generation.

How many Indies did you play? I try about 50 each month, which results in usually 10-15 great ones EACH month that I would trade over mediocre AAA games instantly and which are usually so unknown that the average know-it-all gamer has never heard of them.

Most recently the absolutely fantastic Full Bore:
http://www.neogaf.com/forum/showthread.php?t=689201

Not surprised if you didnt try it with an attitude that almost outright dismisses any game from an Indie developer. You are getting way too caught up on your own idea what "most Indie games" means, that you fail to realize there is such a shitton of them, that there is still more GOOD Indies in the end in absolute numbers than there are decent AAA and mid budget games. You feel intimidated by the sheer amount of Indies released? Sure, but that has nothing to do with the amount of good Indies overall. I can understand if someone doesnt feel like digging through hundreds of bad games to find the 10-15 good ones per month, but... they are most definitely there.
 
Generally only to games that do deserve it though: The Last of Us, Bioshock Infinite, etc. Big AAA budgets didn't stop games like Medal of Honor: Warfighter, RE6, Assassin's Creed 3, Beyond, etc from getting disappointing reviews.

AC3 is at 85% average on metacritic though... I've heard bad things about the game.
 
The entire downfall of Japanese gaming, such as can be argued that there is one, began with the Gameboy Advance. The GBA could have been the line in the sand where people said "no, thank you" to the products being offered, but instead its games were happily consumed. With the GBA, the companies came to realize "Hey, why bother trying to make games for better hardware. We can just reuse our 16 bit sprites and make just as much money.".

The failure of the PS3 in Japan is as much at fault with the PS3 being an expensive machine, both to develop for and to purchase, as it was the Japanese abandoning all home consoles for their handhelds and phones.

There's a thread out today about how Dragon Quests 1 through 8 are going to phones. There's a lot of posts of people who are expressing disappointment with the news. All such people who have ever purchased a single phone game or have purchased any handheld from the GBA to the present day are to blame, and they are the highest order of hypocrites on this board.

I take it you game exclusively on PC.
 
Controversial Opinion: I'll take Metacritic and reviews over random people or gaf any day. I know it's hip to hate reviews, but more times than not their at least coming from someone who actually knows how to evaluate a game, and not coming from some rage induced hyperbolic stance trying to claim Bioshock Infinite, Assassin's Creed, etc as being the worst thing since cancer. Not to mention some of my greatest games ever:Escape from Butcher Bay, Half Life 2, The Last of Us, and so on all have been critically praised. I can only think of a few games that have been critically disappointing in which I actually enjoyed them.

controversial opinion: it's starting to get annoying how if i really genuinely hate a game a like bioshock infinite(which i do), even if i can articulate why, i have to keep hearing that it's just because i'm a hipster or a cretin or i'm spouting "rage induced hyperbole claiming it's the worst thing since cancer"(itself an example of rage induced hyperbole).
 
Some people say the word 'entitlement' gets tossed around too much.

I say it doesn't get used nearly enough.

Some gamers, especially fans of niche genres/games, are impervious to logic. They demand things without understanding context and pragmatics. They write things off without even knowing anything, just based on mis- or partially-informed knee-jerk reactions.

There are always people who need to whine about their ill-begotten demands not being personally fulfilled. So many discussions become muddled in a sea of misinformation.

Nothing can be celebrated or enjoyed - everything is shit. The whining gets old. Really, really old.

disclaimer - I realize the irony of this post being 'whiny' :P
 
How many Indies did you play? I try about 50 each month, which results in usually 10-15 great ones EACH month that I would trade over mediocre AAA games instantly and which are usually so unknown that the average know-it-all gamer has never heard of them.

Most recently the absolutely fantastic Full Bore:
http://www.neogaf.com/forum/showthread.php?t=689201

Not surprised if you didnt try it with an attitude that almost outright dismisses any game from an Indie developer. You are getting way too caught up on your own idea what "most Indie games" means, that you fail to realize there is such a shitton of them, that there is still more GOOD Indies in the end in absolute numbers than there are decent AAA and mid budget games.

What are you talking about? Why does it seem like any time you have criticisms with indi games or not think their that great, than it somehow translates to some personal motive or object apprehension to the idea of indi. I typically don't enjoy indi games because their often too simplistic or rely on just one or two mechanics as the driving hook. Also far too many just don't grab me on a visual level. When their are indi games like Bastion, and as someone mentioned earlier Dust, than there's just no excuse for an indi game to recycle the same tired retro 8/16 bit style that's become has become a cliche for indi games at this point. Or if your going to go that route you damn well better inject some actual artistry into it: Hotline Miami, Fez, etc.
 
What are you talking about? Why does it seem like any time you have criticisms with indi games or not think their that great, than it somehow translates to some personal motive or object apprehension to the idea of indi. I typically don't enjoy indi games because their often too simplistic or rely on just one or two mechanics as the driving hook. Also far too many just don't grab me on a visual level. When their are indi games like Bastion, and as someone mentioned earlier Dust, than there's just no excuse for an indi game to recycle the same tired retro 8/16 bit style that's become has become a cliche for indi games at this point. Or if your going to go that route you damn well better inject some actual artistry into it: Hotline Miami, Fez, etc.

Thats an entirely different way to talk about this issue than saying 99,99% of all Indies are shit and even though I dont agree with you, thats actually an opinion I can understand.

But this (I know you didnt say it but its what started the whole debate and you said you agree with it):
Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay),

is just ridiculously stupid.
 
Ok I have a few...

1. FFXI is the best FF to date.

2. Persona 3's social sim bored me a lot...I just couldn't stand it. SMT IV on the other hand...I loved every second of it.

3. Uncharted is a good game but a bit overrated. TLoU is...awesome though.
 
There are probably more worthwhile Indies in 2013 alone than you played different AAA games together during the whole past console generation, so ... nope.

No one is saying that there arent bad Indies (as there are also bad high budget games), but you are both grossly overexaggerating the issue AND overestimating your knowledge of games.

That's something you most probably can't know. Making your statement sound condescending doesn't give it any more weight.

EDIT: Expanded statement for you to dissect :P

"Ooh...I'll firmly state 99% of them are. A few pearls in a sea of junk. Even among the popular ones. Take LIMBO, for example. While I love this game, ratings of (up to) over 9/10 are ridiculous. It is 2h long and has zero replay value. The platforming and puzzles are ok (albeit not exactly mind-blowing) and the atmosphere is OUTSTANDING.

Still, do you believe this game would be anywhere near a 8/10 or even 7/10 if it was made by EA, Nintendo or Ubisoft for example?

Take another less praised one - dear Esther. You really do NOTHING worthwhile in this game, yet it gets away with a metascore of 75 for being "artisitic". Again, nice atmosphere - but in this case no real resemblance of ANY gameplay.

That's my opinion on those I think at least had effort behind them, don't get me started on most of the 8-bit Indie games...(Super Meat Boy and Terraria being the exception...)"

from my PM exchange with qq more
 
That's something you most probably can't know. Making your statement sound condescending doesn't give it any more weight.

Oh I dont? Do I know that any less than you know that
"Most indie games are overrated. 99,999% of them would get trashed by the gaming media if they were made by a bigger studio (laughable graphics, sound, gameplay)"

?

Because I actually played a ton of these (read: hundreds in the past few months alone) and high budget games.
 
controversial opinion: it's starting to get annoying how if i really genuinely hate a game a like bioshock infinite(which i do), even if i can articulate why, i have to keep hearing that it's just because i'm a hipster or a cretin or i'm spouting "rage induced hyperbole claiming it's the worst thing since cancer"(itself an example of rage induced hyperbole).

If your articulating your point as well as your claiming than your obviously not the kind of person I'm talking about. It's the kind of people who post the same 'Mass Effect 3 and IGN gif' that piss me off, and I don't even like IGN. Or the kind of people who will claim all reviews are worthless and meaningless on account that God Hand isn't critically praised. It's okay to disagree with reviews, it doesn't mean their opinion is wrong or you somehow have superior taste because you enjoy some niche or less appreciated game compared to a big highly praised one.
 
You really seem to hate everything Sony/Playstation related, every post I've seen from you is about how shitty they are.

To me that also sounds like a very weak reason to get a console, but I guess it's just me.

after getting a vita, i hate everything sony. top regret buy ever. They don't even bother fixing the fucking download bug.
 
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