Test shot, using jim2point0's CT. Thanks jim!
Getting crashes while downsampling with it though, using either driver ds or SRWE. Must be my PC.
Works great at native res though!
Is there a timestop for this?
Timestop? No. I wouldnt count on that one
The game runs fine for me at 5120x2880 though. I set my desktop to that and run it in windowed mode. That's NOT with TressFX though.
Its just that I saw on DET that he used a "custom CE script to enable timestop" for Tomb Raider. Thought there was something publicly available.
Am digging this. Thanks. I just don't like the low geometry ground debris and floating feet, cropped and saved it as a tiled background:
Mitsurugi Kamui Hikae (6k downsampled)
This has really neat main character models.
I think what puts me off Crysis in terms of visuals is the art style. For all its technical glory, it seems like a very boring use of it. Ryse will correct that.
Still a fantastic looking game. I know Ryse will have better character models and material correctness... but I wonder how much stuff will be on screen.
I get the feeling that it will push less triangles and objects unless they populate the environment with more stuff for the PC port.
Glory
This game's visuals are... inconssitent to say the least. Some parts look great and others look like butt. The dull color palette doesn't help.
I tweaked gaussian bloom in SweetFX quite a bit to make Lara shine even more in this shot though. That's my favorite bit about it. The rest is... eh.
Pardon me, but what ENB and water mods are you using? And how come my draw distance doesn't touch yours. :c
Thelooks the nicest I think, you should get shots of that if you can.snow top mountain
Didn't know where to post this but it was interesting. I was looking through the screenshots on the Alien:Isolation official website and I saw that somebody forgot to turn off the FPS overlay on one shot. Check the top right.