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2014 High-Res PC Screenshot Thread of the Last Hope for Image Quality

YCgkEcm.jpg


Not sure if I posted this before. I love looking through this thread, makes my inner artist happy!
 

Blizzard

Banned
Really stupid downsampling question, is there any way to capture an image exactly as it appears on the screen, screen-size, including FXAA and downsampling? If downsampling is sending a higher resolution to the monitor and forcing it to do the downsampling, I suppose this is impossible without an exact understanding of how a particular monitor does the scaling.

The top of different downsampling algorithms had me wondering, since manually resizing an image might make it look better or worse than what an actual monitor would show, and I wondered if there were a way to achieve 100% accuracy.
 

Alo81

Low Poly Gynecologist
Really stupid downsampling question, is there any way to capture an image exactly as it appears on the screen, screen-size, including FXAA and downsampling? If downsampling is sending a higher resolution to the monitor and forcing it to do the downsampling, I suppose this is impossible without an exact understanding of how a particular monitor does the scaling.

The top of different downsampling algorithms had me wondering, since manually resizing an image might make it look better or worse than what an actual monitor would show, and I wondered if there were a way to achieve 100% accuracy.

Just take a screenshot and resize it down with Bilinear scaling rather than Lanczos/Bicubic or whatever.

Generally games, TV's, monitors, whatever use Bilinear scaling. It doesn't look as good but it should give you an identical representation of what you were seeing on your screen, provided that your screen capture software is capturing all of the effects (Steam PNG's don't capture post processing effects)
 

Blizzard

Banned
Just take a screenshot and resize it down with Bilinear scaling rather than Lanczos/Bicubic or whatever.

Generally games, TV's, monitors, whatever use Bilinear scaling. It doesn't look as good but it should give you an identical representation of what you were seeing on your screen, provided that your screen capture software is capturing all of the effects (Steam PNG's don't capture post processing effects)
Thanks, that's the sort of thing I was looking for. My next goals will be finding a non-photoshop application that supports it, and reading about the appropriate utilities that capture all post effects. :D
 

Alo81

Low Poly Gynecologist
Thanks, that's the sort of thing I was looking for. My next goals will be finding a non-photoshop application that supports it, and reading about the appropriate utilities that capture all post effects. :D

Fraps in most cases captures effects. So does Dxtory.

If you're using SweetFx, it has it's own built in screenshot function which will absolutely capture post processing effects.

Fast Stone Image Viewer supports bilinear scaling as well as batch processing, so you can just take all your screenshots, set them all up to resize to a specific resolution and save them all as max quality JPEGs or PNG files.
 

Blizzard

Banned
I'm not beaten yet, but Parkan 2 has thus far remained completely immune to any attempts to force anti-aliasing, at least with nVidia. I have gone through a bunch of compatibility and behavior flags, none of them work so far, and there is no existing profile for Parkan 2. Searching the internet doesn't seem to turn up any flags either.

I get the impression it is using a custom engine, too, so I have not even found other games using the same engine that I could look for.

*edit* I'm basically beaten. No antialiasing compatibility flags seem to work, or any antialiasing modes. FXAA, blur, etc., nothing seems to take any affect at all using NVIDIA Inspector 1.9.7.2 and a GTX 770. Is there any way to tell if NVIDIA Inspector is even working? Even things like the framerate limiter and forcing vsync off doesn't work, the game stays at 60 FPS according to Fraps. I tried adding parkan2.exe to a new profile with custom settings, and I've closed the NVIDIA control panel. I don't know what I might be missing.

*edit again* I even tried a custom downsampling resolution. It works on my desktop, but doesn't show up ingame. There's no option for windowed mode as far as I know. It would be kidn of funny if this game truly is impossible to downsample or antialias in any way, but surely I'm just missing something. Any ideas are welcome.
 
...Any ideas are welcome.

I have no idea really but you sure have tried starting the game with desktop set to higher resolution or searched if there is another exe you have to point to in inspector? And as far as i've read you can toggle the "show fxaa indicator" option which shows a green rectangle in game if fxxaa is working but i'm not sure how reliable that is.

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Sweet. Dude.

Was just trying to remove the apparent green tint from the game and boost colors. It's hard to remove one particular tint, since you can go a bit too far.
Haha. it's just that it looked so much better, IMO, compared to the original. Could you PM me the sweetfx configs?
 
I love Prey and FEAR... of course both not available on Steam her in Germany, thanx :/

I bought Prey through Amazon UK because the game generally isn't available anymore on Steam. New from a store in UK for 5£ incl. shipping to Switzerland. The key inside is also a Steam Key. Don't know if it gets accepted in Germany :/
 

Blizzard

Banned
I have no idea really but you sure have tried starting the game with desktop set to higher resolution or searched if there is another exe you have to point to in inspector? And as far as i've read you can toggle the "show fxaa indicator" option which shows a green rectangle in game if fxxaa is working but i'm not sure how reliable that is.
The only two executables are parkan2.exe (which I used) and start.exe (which doesn't show up in as running in task manager, and NVIDIA Inspector complains if I even try to use it because it's associated with another profile).

The FXAA indicator didn't seem to do anything, frame rate limiter didn't seem to do anything, vsync options don't seem to do anything. I basically have not found any indication that Inspector is affecting the game at all. I'm guessing it's D3D and not OpenGL but I don't even have hard data on that at the moment.

Is anyone an expert on Inspector and what I might be missing? I tried turning the Steam overlay off, didn't help. Turning vsync on and off in the NVIDIA control panel -does- work (once I restart the game), but the same setting in Inspector doesn't work, whether or not I close the NVIDIA control panel first. It's like it's unable to override. Inspector is running with admin privileges since it pops up the allow box when it runs.
 

GavinUK86

Member
I've been replaying this one again and remember why I loved it the first time. It's a really fun game that seemed to come out to zero fanfare and instantly forgotten. I was a huge fan of Lost Planet (the sequel sucked because they focused solely on multiplayer) and was really excited when this came out. Plus, all the snowy corridors you run around in at the base make me want a Star Wars game set on Hoth.

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13931067292_dfa0a70837_o.png
 

BONKERS

Member
Really stupid downsampling question, is there any way to capture an image exactly as it appears on the screen, screen-size, including FXAA and downsampling? If downsampling is sending a higher resolution to the monitor and forcing it to do the downsampling, I suppose this is impossible without an exact understanding of how a particular monitor does the scaling.

The top of different downsampling algorithms had me wondering, since manually resizing an image might make it look better or worse than what an actual monitor would show, and I wondered if there were a way to achieve 100% accuracy.

There isn't a way for 100% accuracy, but judging by the quality of downsampling in General, (Since the Nvidia Driver is the thing doing the downsampling, not your TV btw. Your TV still think it's being sent your native res) Bicubic gets the closest.

IF FXAA is built into your game, standard screenshotting will capture it. If you are injecting it via SweetFX or the drivers. You need to print screen and then paste into photoshop or another program to capture the effect pre-downsampling


Parkan 2, if the Start.exe is what is actually running with the game then nothing is going to work without that being part of the profile. The best bet you have is to find the profile that .exe is already a part of. And delete it. OR Try renaming it and seeing if it will still run. If the game is run as a .bin while it's running. Rename it to bin.exe. Add it to inspector. Then export all profiles in Nvidia txt format. Open it with notepad++, find that line, remove ".exe" from ".bin.exe" and save. Then re-import.

I had similar issues with stuff like Still Life on Steam. The .exe has a retarded common name and different from the retail .exe. Making it very difficult to get things set up. (And it wouldn't run renamed).



Also: LP3,yes please. I loved it. Great looking game too.
 

Blizzard

Banned
Parkan 2, if the Start.exe is what is actually running with the game then nothing is going to work without that being part of the profile. The best bet you have is to find the profile that .exe is already a part of. And delete it. OR Try renaming it and seeing if it will still run. If the game is run as a .bin while it's running. Rename it to bin.exe. Add it to inspector. Then export all profiles in Nvidia txt format. Open it with notepad++, find that line, remove ".exe" from ".bin.exe" and save. Then re-import.

I had similar issues with stuff like Still Life on Steam. The .exe has a retarded common name and different from the retail .exe. Making it very difficult to get things set up. (And it wouldn't run renamed).
Thanks, good suggestions. Unfortunately, nothing works, still. I tried adding start.exe to the profile (after removing it from the other profile) so I have both parkan2.exe and start.exe. The game shows up in task manager as "Parkan2.exe *32" I think, or something similar, and I added both executables to the profile directly from the drive folder (under the D:\ drive if it makes a difference) so the names should be correct.

NVIDIA Inspector forcing off vsync and enabling the FXAA indicator still does nothing, and anti-aliasing does nothing, so it might not even be activating.
 

BONKERS

Member
Thanks, good suggestions. Unfortunately, nothing works, still. I tried adding start.exe to the profile (after removing it from the other profile) so I have both parkan2.exe and start.exe. The game shows up in task manager as "Parkan2.exe *32" I think, or something similar, and I added both executables to the profile directly from the drive folder (under the D:\ drive if it makes a difference) so the names should be correct.

NVIDIA Inspector forcing off vsync and enabling the FXAA indicator still does nothing, and anti-aliasing does nothing, so it might not even be activating.

Sounds like a strange issue.

If the right .exe's are added to a profile, then by all means it should be working. Especially the FXAA indicator if you have it enabled and are forcing FXAA.
 

UnrealEck

Member
This was a random taken at an interval during regular gameplay. I was impressed by how this hand looked. The textures are really well done both in detail and how they fit into the game and the faction they belong to.

i3AawQq2xFVOl.png


It looks a bit better without the downsizing though.
 
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