IGN said:My first sight in Albion's largest town was a giant barrel. I'm thinking, "This is an RPG and in RPGs you go around and collect gold from broken barrels." So I smash the barrel. No big, right? Then I enter the pub it was in front of and a woman begins yelling at me about how I've destroyed her property. I have the choice to pay a small fine or tell her to flip off. You know which I chose. Then she calls the guards who begin entering the bar looking to tussle. It's no longer about surrendering or paying a fine, I have to get the hell out of town. But I'm relatively weak and there are a lot of guards. Hell, some of them are launching arrows at me, the bastards.
Then I notice this cool, calm, and collected bloke standing in the corner of the bar, dressed all in black. I go up to him in the midst of the melee and he tells me that he's an assassin for hire. So I pay him (more than the fine for breaking the barrel, mind you) and he begins taking on the guards. Hot damn. My next goal? Rather than run from town I smack the woman who called the fuzz. I begin to take my leave, only to hear the painful death howl of my hired assassin. The guards jump on me and kick my ass. When I wake up, I'm outside town and I've lost half my gold and am no longer welcome in Browerstone for a period of time.
IGN said:Oh, and you'll find chickens you can kick. Man alive, I can't pass up the opportunity to punt a chicken. Build up your strength and you can punt it further. You can even use magic to assist in your distance kick
3rdman said:
Best part is that the stats (which are massive, awesome and to be discussed later in this piece) track how many times you've gotten laid.
You know how crazy the stats get in Spider-Man 2? Same here. How many times have you had sex? You can check that any time. How about the number of people that have fallen in love with you? Yeah, got that too. Surely the game doesn't keep track of your furthest chicken punt. Ah, but it does my friend, it does.
golem said:ive been avoiding reading about this game the last couple of months because it seemed like it would never be out, and it didnt sound like it showed all that well at e3, but this article has already convinced me to preorder it... with all the cool games coming out maybe i should take a lighter load at school this winter
siamesedreamer said:This game will never have new material via Xbox Live.
bobafett said:The question is: Is IGN Xbox telling the truth? If so, best game this generation.
Vgamer said:the Gamespot preview also was very postive so its not just IGN.
siamesedreamer said:This game will never have new material via Xbox Live.
The game options will let you create a profile where you can store tweaks to the visuals, control, audio, and Live Aware status of the game.
In addition, exploring the grounds will let you find mystic doors that, a la Mario 64, feature requirements to be opened. In Fable's case, you won't need to collect a set number of stars to get in; you just need your good or evil stat to be at the right level.
Curtain Call
Phew. That was a hell of a lot of words about a game I've only played for two hours. But from that you can see the depth of Fable.This game has an amazingly deep scope, solid combat, great visuals, fantastic music, and a huge amount of potential. The real question remains: Is this the greatest RPG of all time? Having played so little of the game, I couldn't possibly answer this yet. However, I will say that it very well could be the greatest RPG ever -- I cannot dismiss that possibility.
Edit: Both previews were based on a 2 hour demo
siamesedreamer said:Wrong.
IGN was given a 20 hour base to start from. GS, missed out on that preview.
GS = starting out
IGN = I OWN your lousy IMPRESSIONS
djtiesto said:I hope Japanese companies continue on doing what they've been doing... I prefer a more linear, focused story and good art, over this open ended gameplay trend.
Only the title theme.jett said:Oh shit Danny Elfman is composing the music for this game too!
Demo might not be the correct word, but they spent 2 hours on it, however they chose to use that time (starting from the very beginning or using a 20 hour save file.)
Blazing Sword said:Yes, I have it. Its awesome.
Seth C said:I'm sorry, but what pre-order disc?
Pre-order and receive a free exclusive DVD including: Behind-the-scenes documentary Interviews with the Fable creators, including Peter Molyneux Never before seen footage of Fable Playable demo of Sudeki and other Xbox exclusive titles. Bonus item will ship with purchased product, and is only available while supplies last. If you choose In-Store Pickup for this game, please contact the store for bonus item availability.
siamesedreamer said:Did you read and compare the two previews?
Its obvious that the first 3-4 hours of game play are similarly sucky.
IGN was allowed to get into it. GS wasn't. End of comparison.
Hil @ IGN said:I will say this, though. After playing two hours of Sudeki, I knew it wasn't the greatest RPG of all time. Can't say the same about Fable. It could be, I certainly can't rule that out. But after playing 40 hours, it could also turn out to be a boring, broken mess. I doubt that, but no way to know until I play that long -- and I most certainly will.
SyNapSe said:http://www.ebgames.com/ebx/product/232734.asp
Does anyone know if there is a difference between the Blue and Red boxart covers? (outside of color obviously) Why are there two?
Blimblim said:I've mirrored all of the game-informer videos on my site :
http://www.xboxyde.com/news_916_en.html
They really need to do something about their server and/or bandwidth if they keep posting videos like that.
Blimblim said:I've mirrored all of the game-informer videos on my site :
http://www.xboxyde.com/news_916_en.html
They really need to do something about their server and/or bandwidth if they keep posting videos like that.