Kurashima said:Just got this a couple of days ago and got my first ending, getting theending (I thought I made good choices). So far, this game seems really underwhelming from all the positive hype I've heard, but I am aware that Ibad/axe, so perhaps there's a whole lot more that I haven't seen (for example, I was led to believe thatgot the bad endingwhen I've seen nada of that.)I'd learn a lot about characters' pasts,
So, for getting different endings, is there any suggestions of what to do or not to do so as not to waste a huge amount of time just to get the same ending?
Kurashima said:Just got this a couple of days ago and got my first ending, getting theending (I thought I made good choices). So far, this game seems really underwhelming from all the positive hype I've heard, but I am aware that Ibad/axe, so perhaps there's a whole lot more that I haven't seen (for example, I was led to believe thatgot the bad endingwhen I've seen nada of that.)I'd learn a lot about characters' pasts,
So, for getting different endings, is there any suggestions of what to do or not to do so as not to waste a huge amount of time just to get the same ending?
Kurashima said:Just got this a couple of days ago and got my first ending, getting theending (I thought I made good choices). So far, this game seems really underwhelming from all the positive hype I've heard, but I am aware that Ibad/axe, so perhaps there's a whole lot more that I haven't seen (for example, I was led to believe thatgot the bad endingwhen I've seen nada of that.)I'd learn a lot about characters' pasts,
So, for getting different endings, is there any suggestions of what to do or not to do so as not to waste a huge amount of time just to get the same ending?
Kurashima said:Just got this a couple of days ago and got my first ending, getting theending (I thought I made good choices). So far, this game seems really underwhelming from all the positive hype I've heard, but I am aware that Ibad/axe, so perhaps there's a whole lot more that I haven't seen (for example, I was led to believe thatgot the bad endingwhen I've seen nada of that.)I'd learn a lot about characters' pasts,
So, for getting different endings, is there any suggestions of what to do or not to do so as not to waste a huge amount of time just to get the same ending?
I don't understand this. If people at least go through doors they have yet to go through at the very least, you're practically guaranteed to get a couple different endings just from that. Once you go through that, I can understand using the flowchart.Clevinger said:so I used a walkthrough on each playthrough after my first
Kurashima said:Thanks for the advice all! Glad to hear that at least at first, going through different doors seems to make a lot of difference. I'll focus on the subtleties later. Would rather not look through a guide, so that's why I though to ask here first.
XiaNaphryz said:I don't understand this. If people at least go through doors they have yet to go through at the very least, you're practically guaranteed to get a couple different endings just from that. Once you go through that, I can understand using the flowchart.
shadyspace said:I'd recommend using a guide (that simply names the order of doors to go through for the endings) in all honesty.
Clevinger said:He should probably know that there are some dialogue choices that effects the most important ending.
Jintor said:It's too much of a time commitment to use a notepad and write down the doors you've entered? D:
If you really can't figure out how to put aside time to playthrough the game, maybe this isn't the game for you considering so much of it is about the experience going through the different paths and seeing it all come together in the true ending.Clott said:I completely understand, I have owned the game for now 2 weeks and are about 1 hour into it, I make about 5 minute gain here and there, after I finish it the first time I am heading straight for a guide. With the limited play time I have I like to use it really well, there is so much to play in my backlog.
You might want to check out the spoilers thread (warning, unmarked spoilers here), and also check out The Answers tab on the game's official site, which contains a lengthy Q&A which answers pretty much every question you may have.Mashing said:So I finished the game last night and got the, but there is something that bothers me.true endingAlice and Ice-9--other than the fact that even inanimate objects can access the morphogentic field--make no sense. Especially Alice. She just seems to be there to explain the Ice-9 phenomena, but she's there at the end in the desert so she has to have some other importance
Make sure you've looked everywhere in the room. The first time I played, I thought I had all the items I needed and just couldn't make sense of it, but there was one I was missing and it was pretty straightforward from there.IMACOMPUTA said:Wow. I can't even figure out the first puzzle.. :/
Nishastra said:Make sure you've looked everywhere in the room. The first time I played, I thought I had all the items I needed and just couldn't make sense of it, but there was one I was missing and it was pretty straightforward from there.
I can't remember off the top of my head where the thing I missed was, though...
IMACOMPUTA said:Wow. I can't even figure out the first puzzle.. :/
Octorockin' said:Same here. I was missing the second piece of the colored shapes key, and I was trying to wrap my head around an incomplete puzzle for nearly 30 minutes. >_>
After that, the puzzles are pretty strait forward. Some are more challenging than others, but they're all pretty enjoyable to solve if not for the banter between all of the characters involved.
Octorockin' said:Same here. I was missing the second piece of the colored shapes key, and I was trying to wrap my head around an incomplete puzzle for nearly 30 minutes. >_>
After that, the puzzles are pretty strait forward. Some are more challenging than others, but they're all pretty enjoyable to solve if not for the banter between all of the characters involved.
timetokill said:It's probably one of the only times you'll get stuck. It's unfortunate that it's always in the first section.
Anyway, a spoiler so you don't give up: Checkunder all the pillows
IAmtheFMan said:So I just went through my first playthrough. I got theending. That being said, I'm ready for my next few playthhroughs.submarine
To be honest, it took me a while to warm up to the game. Sometimes it seems verbose for verbosity sake, and I read much faster then the text speed and it was often times very frustrating (it's actually a pet peeve of mine in a LOT of games.) However, afterthe plot became much more interesting. I'm also really appreciating that different playthroughs are going to yield a lot more insight and backstory since there's a ton of questions left.Snake's death
IMACOMPUTA said:that was exactly my mistake. I've beaten the game since. took 10 hours and i got the bad ending.
!!! kinda upset! lol.. already on my second play through.. I have a question though.
I don't want anything spoiled for me, but can someone explain to me what determines the ending? I mean, is it each individual choice that leads to the ending you get? because so far i've just been picking every choice differently, even though some i'd like to choose my first choice again. I don't want to know exactly what it is that determines it, but just a hint would be nice.
Anyways, i absolutely love this game. I only picked it up based on the praise it's gotten on GAF, and because it's kind of similar to Puzzle Agent (which i also LOVED). The story drew me in and I must find answers!
Oh, and the music is awesome.
EDIT: Another question!When you play through for the third time, are both the first and second choices you made grayed out? Or only the ones from the previous play-through?
timetokill said:The ending is largely determined byBy playing through the other endings, though, you will probably be able to figure out what those conversations and choices are.the doors you choose, though there are a few specific choices otherwise that are required for the "true" ending.
As for your other question, they're generally all of the choices you've made previously, iirc.
Ever17 is certainly slower paced than 999, and I don't like the characters as much either. It's worth reading though, just because the plot is brilliantly constructed, something which doesn't fully become apparent until you've gotten to the true ending.jaxword said:I'm trying ever17 based upon this thread...
I'll be honest.
Boring.
It's not nearly a fast-paced or creepy as 999. The writing isn't as tight, however I blame that on the shoddy English translation. The characters are even MORE stereotypical anime than 999's. Whereas 999 there was a sense of life or death, half of Ever17 is the characters complaining about the boredom.
I'm slogging through it, because I DO like Visual Novel games, but I'm just a little let down. I'm studying anatomy at the same time as I play it, though, so it's not a waste of time.
Akselziys said:Originally in the Japanese version that was all done over the loud speaker... *end game spoilers*
so you heard it as kyu. However, that leap can't be made nor have it come full circle in the US ver, so instead Chunsoft modified it, per our suggestion, so that everyone found notes in their pockets and Junpei read his.
Also, the note was purposefully written so that the 9 looked very similar to a 'q', but it would cause the reader/Junpei to mistake it for a 9 (like how q was mistaken for kyu). The reason for the flashback of Zero's voice over the speaker was obviously in the Japanese version to show the flashback of what happened. In the US version it was left in so that the player would know it was Zero speaking (via the words on the letter), symbolic if nothing else
Unfortunately, that was one of the major obstacles to overcome in the localization process, so we did the best we could to try and match it for the US audience
Hopefully it worked as intended for the most part.
disappointed? Why?Celine said:Got the true ending yesterday and was a bit disappointed on why you were there.
I enjoyed the game although I wasn't blown away as some of you were by it.
GaimeGuy said:disappointed? Why?
Celine said:As I said all in all I liked the experience but as happened with Shutter Island I wish the ultimate twist was different.I didn't like the "pseudo science" used to justify why you were there.
To be more precise while the fields theory could be acceptable the fact that writer had to trascend time to make it work for the ultimate twist is a bit silly.
That said I very liked the idea that the multi-ending gameplay structure is tied to the narration.
Not only that but that isn't just Jumpei that used the information in the fields but also the player itself creating a sort of bound between the experience and the player that is better than what planned in Contact.
Also when I realized June setup , through her supernatural powers and Santa help , a very complicated plan to revenge against PC and save her from the incinerator and all she had to do to free herself in the past was to solve a banal sudoku, well, I laughed.
Another thing is that I wished the nine characters had different interests and acted each with different ( and contrasting ) goals in mind.
What we really got is a Master ( a deus ex machina ) that lead the good guys ( basically everyone except Ace ) and one bad guy that is eviler than evil and coincidentally is depicted for most parts as being to good to be true.
The only other element that could disrupt the flow is Clover when she went batshit insane.
Is this first run through "enough" as in is it the story the game means to tell or is it purposely not telling the full story and you pretty much gotta play the other runthroughs. Normally I wouldn't mind pwning it over and over and over again but I'm trying to reduce a backlog here!Jintor said:I'd say 4-6 hours first run through, 1 hour each for runthroughs after that, another 2-3 hours for final path.
-Pyromaniac- said:Is this first run through "enough" as in is it the story the game means to tell or is it purposely not telling the full story and you pretty much gotta play the other runthroughs. Normally I wouldn't mind pwning it over and over and over again but I'm trying to reduce a backlog here!