tomato shrub
Member
FF6 is perfectly fine the way it is.
Please no. Can we just focus on making original games.
Can you elaborate please ?
They need to remember what made the series so good in the past and bring it back to its roots rather than all of this experimental genre-shifting bullshit they've recently been doing.They have, and they've been a consistent let down for the most part. XIV and FFVII: Remake are the only games I've loved from Square for the past 20 years.
Yeah they really need to stop and pick a lane at this point. It's been a failed experiment, and coupled with the fact there's 5-7 years between these games now, it's hurting the brand. Moving to Action territory has not been rewarding them with the sales they thought it would, and it makes no financial and creative sense to not go back to Turn Based with FFXVII. Persona 5 and Baldur's Gate 3 have proven turn based combat is still loved and has a place in modern gaming. Matter of fact if part of XVII's marketing is that they're going back to turn based, that probably would actually increase interest in the game.They need to remember what made the series so good in the past and bring it back to its roots rather than all of this experimental genre-shifting bullshit they've recently been doing.
20 years is plenty of time for me to safely say that Sakaguchi's departure was the death of Final Fantasy. Or at least the death of what made Final Fantasy truly special. FFXIV is great, but it's barrier to entry requires a gargantuan time sink by the player to get to the really good storytelling. FFVII: Remake came the closest to evoking old feelings I used to have with this series. But nothing these past 20 years has matched what Square was pumping out in 1994 - 2001.20 years? That has a name, incompetence.
They could produce an FFVI Remake in 5 years, they could have remade the entirety of 7 in 5 years if they wanted. But not to the visuals standards and game design you see in 7R with a 1:1 world in a modern presentation, such as CGI level graphics. Kitase is referencing a hypothetical VI remake to that standard, not to the standard of something like Star Ocean 2nd Story R. This was also a casual comment he said with humour in a video interview so he's being hyperbolic.I don't understand why Square takes so long to produce it's Final Fantasy titles. What's the reason for that?
Aren't most AAA games made in about 5 years or something?
And even taking so long the franchise since FFXIII has been hardly anything but disappointment.
I have no doubt if the next FF game goes back to turn based, it will sell at least 10 million. Fans are dying for the old FF to come back. Nothing is stopping them.Yeah they really need to stop and pick a lane at this point. It's been a failed experiment, and coupled with the fact there's 5-7 years between these games now, it's hurting the brand. Moving to Action territory has not been rewarding them with the sales they thought it would, and it makes no financial and creative sense to not go back to Turn Based with FFXVII. Persona 5 and Baldur's Gate 3 have proven turn based combat is still loved and has a place in modern gaming. Matter of fact if part of XVII's marketing is that they're going back to turn based, that probably would actually increase interest in the game.
As much as I love turn based games, modern audiences need immediate gratification, I don't see turn based games doing a come back sadlyI have no doubt if the next FF game goes back to turn based, it will sell at least 10 million. Fans are dying for the old FF to come back. Nothing is stopping them.
I disagree. The FF fanbase is divided over areas such as combat (turn based vs real-time), art direction (modern vs fantasy) and a few other areas. At this stage I think whatever they do, even if executed to a high standard it would cause controversy.I have no doubt if the next FF game goes back to turn based, it will sell at least 10 million. Fans are dying for the old FF to come back. Nothing is stopping them.
Persona 5 has proven that wrong.As much as I love turn based games, modern audiences need immediate gratification, I don't see turn based games doing a come back sadly
This.Persona 5 has proven that wrong.
Persona 5 has already been brought up, but a more recent example would be Baldur's Gate 3, which was absolutely massive. Crpgs are even more niche than Jrpgs.As much as I love turn based games, modern audiences need immediate gratification, I don't see turn based games doing a come back sadly
I don't even know what this means. Turn based has gratification after gratification within long battles and short battles. What I find more grinding/less gratifying is spamming as much shit as fast as possible on damage sponges like in these newer FF games.As much as I love turn based games, modern audiences need immediate gratification, I don't see turn based games doing a come back sadly
Also the actual dialogue and scene direction is worse.- Story has been significantly changed from the original. Nomura likes his timeline/multiverse bullshit
- Gameplay has been changed (Active Time Battle to KH-like character action)
I don't mind the gameplay changes as much (but I like turn-based combat, so I wish they'd keep it for a remake). But I am afraid that Square can't help themselves and change the story like they did with FF7. And that is something I don't want them to do.
They might. Or they could choose to use the additional resources on other games and projects. Or they could just lay them off. Square is a massive studio; if they wanted to, they could easily increase headcount to build whatever they felt like. Chances are, they're doing what they feel like doing. If they wanted to pump out mainline FF games faster, they'd make it happen, regardless of remakes.If it wasn't for the remake, the dev team which was working on that could help pump XVI out faster or get a headstart on XVIII. We would get a new mainline FF every 4 years instead of a new remake every 4 years.
No matter what Square dose it will piss off some group fanboys….same way FFVII Remake triggered some people because of the changes they made.
That's a roundabout way of saying "We don't want to do it right now".
A Final Fantasy VI Remake Would Take 20 Years, Speculates Kitase; Would Be Bigger Than Final Fantasy VII Remake Project - Noisy Pixel
Final Fantasy VII Rebirth director Naoki Hamaguchi and Final Fantasy series producer Yoshinori Kitase were recently interviewed, and Final Fantasy VI Remake was mentioned.noisypixel.net