WakeTheWolf
Member
Wow actually seeing that you can explore my town in the UK is pretty impressive
I'm still on the fence with this one. Loved Origins, but Odyssey was a slow drag with poor writing and voice acting. Is Valhalla better than Odyssey?
That's so cool.Wow actually seeing that you can explore my town in the UK is pretty impressive
What would you prefer? They can't all be like that I bet.I swear to god why does every sidequest or world event has to be so "funny and edgy"?
Every. Single. One.
this is so retarded
Edit, lets see. So far I had:
- woman who wants her brochet or whatever back so she can do your hair (and do you *giggle*)
- guy with an axe in his head (so funneeh)
- guy complaining about rats (you have to unleash a hoard of cats from a woman in her house nearby
- guy who lives alone on an island who thinks he has a kingdom
- guy who think he can do a rap battle with you but is really bad at it and runs away
so far there wasn't even one side quest that was serious or in serious tone. Ubisoft you're bad, but atleast you make nice looking open worlds.
but so far they ARE. I was thinking the same but so far I haven't found a SINGLE quest that took itself serious or with a bitter or unsettling tone. Every quest is basically a joke. I updated my list with a few more that just came into my mind.What would you prefer? They can't all be like that I bet.
I swear to god why does every sidequest or world event has to be so "funny and edgy"?
Every. Single. One.
this is so retarded
Edit, lets see. So far I had:
- woman who wants her brochet or whatever back so she can do your hair (and do you *giggle*)
- guy with an axe in his head (so funneeh)
- guy complaining about rats (you have to unleash a hoard of cats from a woman in her house nearby
- guy who lives alone on an island who thinks he has a kingdom
- guy who think he can do a rap battle with you but is really bad at it and runs away
- guy who stands next to a cliff asking you throw down all of his belongings, in the end he throws himself down because he believes in Son Goku or what do I know
so far there wasn't even one side quest that was serious or in serious tone. Ubisoft you're bad, but atleast you make nice looking open worlds.
When I think of The Witcher 3 sidequests I think of The Red Baron or that kid in the woods or the tree in the cave and not this bullshitProbably because Witcher 3 had a few wacky and zany quests, and their side quests were so heavily praised, so clearly that's the move for all open world games from now on.
so far there wasn't even one side quest that was serious or in serious tone.
When I think of The Witcher 3 sidequests I think of The Red Baron or that kid in the woods or the tree in the cave and not this bullshit
The sound is weird and im not sure if its on purpose.
I swear to god why does every sidequest or world event has to be so "funny and edgy"?
Every. Single. One.
this is so retarded
Edit, lets see. So far I had:
- woman who wants her brochet or whatever back so she can do your hair (and do you *giggle*)
- guy with an axe in his head (so funneeh)
- guy complaining about rats (you have to unleash a hoard of cats from a woman in her house nearby
- guy who lives alone on an island who thinks he has a kingdom
- guy who think he can do a rap battle with you but is really bad at it and runs away
- guy who stands next to a cliff asking you throw down all of his belongings, in the end he throws himself down because he believes in Son Goku or what do I know
- woman in a village asking you to "pretend" youre raiding their house so she can get off by it and therefore giving her husband a boner, she tells you that isnt enough and you have to burn down her house while theyre inside, then you hear how he has the hardest boner he ever had and I'm not even making this up, this is a sidequest in a game about Vikings
so far there wasn't even one side quest that was serious or in serious tone. Ubisoft you're bad, but atleast you make nice looking open worlds.
- guy who stands next to a cliff asking you throw down all of his belongings, in the end he throws himself down because he believes in Son Goku or what do I know
With Ubisoft being edgy as they are and trying to avoid offending anyone if makes sense to put quests like these in the game. Can't offend anyone with this stupid shit.I swear to god why does every sidequest or world event has to be so "funny and edgy"?
Every. Single. One.
this is so retarded
Edit, lets see. So far I had:
- woman who wants her brochet or whatever back so she can do your hair (and do you *giggle*)
- guy with an axe in his head (so funneeh)
- guy complaining about rats (you have to unleash a hoard of cats from a woman in her house nearby
- guy who lives alone on an island who thinks he has a kingdom
- guy who think he can do a rap battle with you but is really bad at it and runs away
- guy who stands next to a cliff asking you throw down all of his belongings, in the end he throws himself down because he believes in Son Goku or what do I know
- woman in a village asking you to "pretend" youre raiding their house so she can get off by it and therefore giving her husband a boner, she tells you that isnt enough and you have to burn down her house while theyre inside, then you hear how he has the hardest boner he ever had and I'm not even making this up, this is a sidequest in a game about Vikings
so far there wasn't even one side quest that was serious or in serious tone. Ubisoft you're bad, but atleast you make nice looking open worlds.
If i hate the visual style of the tv series Vikings will i also hate the art direction of this one?
It's not really a problem, you don't have to fight hard enemies in that part.Why the fuck has my mission taken me to an area for kevel 280 in norway after three hours?
It's not really a problem, you don't have to fight hard enemies in that part.
You can pretty much explore the whole norway without a problem.Thank fuck. Just in the village now not wanting to go anywhere lol
Yes, they're quite close. Personally I love it, one of the best looking games I've seen .
Does anyone know if different weapons/shields have different parry windows (or stun on parry values)?
You can pretty much explore the whole norway without a problem.
The harder fight is against the guy you find in a cave and it's only hard because the combat system is pretty clunky at times.
I still feel like the gameplay in this game is inferior to origins, from combat to parkour...there is something off.
Yeah, i had to use parry consistently to beat that human turd...That guy in a cave is a DICK. I died a dozen times, but on the bright side I got my parry windows and timings well fighting against him and he is by far the hardest enemy in the whole region.
Combat in this is much more Dark Soulsy, you have to watch your stamina carefully especially when you have to dodge a lot - you run out fast. Removing shield makes you lighter that gives you more opportunities to dodge but you lose a valuable easy protected mode. Previous games feel smoother cause you could dart around forever across the battlefield. It was all about building adrenaline and unleashing super-abilities, here it's managing staming to actually land a hit and on top of that you have a toned-down abilities you can use that are not riddiculously OP at least early-on.
They also had much gamier animations for parcour. So it is an acquired taste and a bit of whiplash as you replace arguably smooth gameplay to have a more grounded feel - but it is a deliberate choice because there are actually more animations for parcour to slow it down, Eivor reacts to more objects on his way and unlike Odyssey there are a lot of surfaces you can't climb reliably because it's less gamey.
So I get where you're coming from but personally what you find inferior to me is actually vastly better because it's a step towards realism vs middle-ground of Origins and over-the-top flaming sword, spartan kick, magic spear that was Odyssey.
Yeah, i had to use parry consistently to beat that human turd...
I love slow, weighty combat systems, probably more than i love frantic extremely fast combat system, it's not really a problem of slow with stamina against fast without stamina (i also love souls like genre so i'm used to stamina management)
I don't know how to explain myself, i thought that the combat was at least acceptable and better than odissey until that fight...it was hard to get the parry down and sometimes i feel like there is some input lag in the controls, and i'm playing at locked 60 (i even tried locked 30 to see if there was some frametime bullshittery going on with the 60 frames).
The fight was just not fun for me and not because i was getting my ass kicked, in soulsborne games i usually LOVE boss fights against hard humanoid enemies, more than figthing animals or beast or giants...
I think the combat is not polished\reactive\precise enough for what it try to accomplish...
It's all about balance, tho.The meaty side quests were great but W3 had a lot of silly side quests too.
oI agree that combat is not Souls-precise, and that guy had some BS red moves that were near-instant at least at first. But that's why I put the setting on highest cause it actually forced me to engage with these systems.
The key is first-of-all is not to parry when the attack is glowing yellow but straight after when the slow-down ends at contact point. That window is frankly huge, just like in Odyssey so git good doesn't cut it, it's git-average at best. Also just like Sekiro, but not Souls even if you parry one attack the enemy may launch another immediately as part of the combo so you have to parry several times in a row. Overall try to keep a 2-meter distance and if you see a red attack - sometimes the enemy will not actually perform the attack until they reach you so you have to let them come and then dodge immediately during the swing. With these down, I did not notice any more issues other than me not being concentrated enough. I hope that helps. Once again considering that unlike Souls you have to have combat where you can face multiple enemies there must be a trade-off between 1-on-1 precise dueling and mass-viking-raid skirmish fight where you mow down soldiers and just revel in carnage.
Once again imo, the upside of not having sponge-enemies all over the map and spamming special-moves while darting around the fight like a superman is more appealing to me over Odyssey. Fights vs mercenaries were not strategic at all despite the special powers they had and the leveling system was outright broken in most cases so me defeating a very tough guy using starter gear on highest difficulty in a very short time is amazing. (short time meaning the fight itself once you win it is short, I died plenty so he took me at least an hour I think overall )
How is the combat on harder difficulties? Seems like this is going to get ridiculously easy on Vikingr (Normal). The AI just seems nonexistent.
I’m only about 6 hours in but is there like no loot anymore? I’ve looted 1 piece of armor for each slot and maybe 2 total axes. Nothing else?
And can you scrap anything anymore? (If there is even loot)
I’m only about 6 hours in but is there like no loot anymore? I’ve looted 1 piece of armor for each slot and maybe 2 total axes. Nothing else?
And can you scrap anything anymore? (If there is even loot)
You can't scrap loot anymore and yes, there less loot but almost every item can be upgraded.
Ok good to know. I wasn’t upgrading because I assumed it would be replaced. Now I can upgrade!That's the best change since ACO imo. Feels more like Dark souls now - you get very distinct pieces of gear with unique perks and bonuses and option to upgrade them, rather than having your inventory spammed with 200 items every 10 minutes.