Never cared for Super Mario World.
I really love SMB1, 2 and 3 though.
If we're talking newer games 3D Land is better than 3D World.
Same loved SMB 1-3 but never got in to World when I got my SNES
But then Mario 64 came now we were back
Never cared for Super Mario World.
I really love SMB1, 2 and 3 though.
If we're talking newer games 3D Land is better than 3D World.
One further note about the nsmb series, while being solid enough platformers, neither are as ground breaking as 3 and World. Nsmb just played it way too safe and didn't do anything to make themselves as impressive as 3 and world.
Let me guess. You are basing this comment entirely on the premise of it's art style rather than its level design.
WAT?More points that I forgot:
-The world map is stale. As in, nothing happens on it. In SMB3, there would be hammer bros. that would block your way, card games that would appear, the super-secret floating money ship, the levels in world 8 where a hand would grab you to force you to play it. World has an interconnected map, and that's great, but it doesn't compensate.
....no.You never encountered these?
When I first played SMB2, it was different. When I learned it was a re-skinned Doki Doki Panic, I felt a bit betrayed. But looking at it all these years later, it's an amazing game that stands on its own, and contributed a whole lot to the franchise.At least we can all agree that SMB2 is trash.
Didnt realise people disliked nsmbw/u artstyle, personally think its great and makes the older games look really bad. It retains that mario charm but brings it to the modern age.
Ahw hell noAt least we can all agree that SMB2 is trash.
....no.
I love when stuff like this happens.
When I first played SMB2, it was different. When I learned it was a re-skinned Doki Doki Panic, I felt a bit betrayed. But looking at it all these years later, it's an amazing game that stands on its own, and contributed a whole lot to the franchise.
The NSMB art style is... sterile. It's too plastic, and self-restrained.
Now that y'all bring it up, they could have done a lot more with the dinosaur/prehistoric theme. I always forget about it until I see those crappy dinosaur enemies.
NSMBDS was uninspired IMO, but I can definitely acknowledge NSMBU as a game with very, very good level design despite my fatigue with the series.
It's really weird hearing people describe World, not 3, as slippery. 3 is the "slippery" one, as in, Mario has a lot of momentum. You need to hold the opposite direction for a little while to finally reduce your speed to zero. Meanwhile, World Mario stops and turns almost on a dime. This is one of the major reasons I never liked World Mario as much--the challenge in mastering Mario's momentum is pretty much gone. Momentum-based gameplay was the core appeal of Mario 1 and they changed it here.
I feel like World is the best example of friction with the surface, actually. I feel like it's the least slippery. YI feels pretty slippery to me. Maybe because you automatically run.
Well put.
Sweet 16bit graphics and beautiful art
Cool flying mechanics
A saving system
A god damn dinosaur is your ride
Which has special color-coded abilities
You can hatch said dinosaur and nurture him to adulthood
Beautiful continuous world map that gives a sense of choice and exploration and adventure
Tons of secrets
Cute short animations for each castle
Star Road
Special World
Post-world
Mask Koopas
Mega Moles
And I could go on.
At least we can all agree that SMB2 is trash.
People keep mentioning the Ghost Houses of World as a plus, when the fortresses of SMB3 were better Ghost Houses than the actual Ghost Houses of World.
People keep mentioning the Ghost Houses of World as a plus, when the fortresses of SMB3 were better Ghost Houses than the actual Ghost Houses of World.
Nah, SMW is great. Game as a whole has tons of new mechanics, lots of variety... good secret system. Strong visuals and sound.
YI & SMB3 are great too.
NSMB* is fucking trash. Regurgitated ideas. Boring level after boring level. Poor variety. Weak visuals and sound. Terrible games.
Gotta agree with this post
It's rather insubstantial. Super Mario World has a "great secret system" that makes the game more about secret hunting than platforming - the last thing you want from a platformer - and powerups so strong that it doesn't feel like the game was even designed around them (as opposed to NSMBW and U, which have a lineup of varied powerups with unique strengths).
What are you thoughts on NSLU?
This right here. It's all subjective opinions. Personally I love super mario world. The atmosphere in the game was unmatched. Sounds and music are the best in the whole series. I played mario when it was a goofy arcade game with a screen you looked down upon in restaurants. Played all the rest since too. I love world. The colors,the cape and sound it made while flying, yoshi, and the level board. Shame on people who think it's overrated lol.This is maybe one of the most tired debates in all of gaming.
Some prefer 3,some prefer World. I am a World guy, and played Mario before he was even Super. Most of your points are flimsy opinions, and a similar opinion list could be made of 3.
It's cool to prefer whichever, but yowza am I sick of the debate.
At least we can all agree that SMB2 is trash.
I agree in general but something about the colors and the 2d / 3d blending is off.New Super Mario Bros U has pretty great art imo. The backgrounds alone are tremendous. Samey in relation to other NSMB games, sure, it's still pretty all the same.
The greatest current 2D Mario game in the series is maker.
You all know this to be true.
Garbage? Really? You couldn't pick a more suitable word? Garbage like 1/10? I can't believe it. It's impossible. That's extreme.NSMBU is garbage.
NSMB* is fucking trash.