If you buy an Xbox I will let you motorboat me.I honestly think MS should hire Alanah to replace Phil.
I mean, they have nothing to lose at this point. Why not cater to the nerdy simps?
I have reached the same conclusion. Let them fuck themselves over.This overwhelming greed is going to kill AAA game making. And frankly, at this point, better it dies and takes some of those cunts with it.
Hmmm dunno if I agree. They should compare...directly! It's the only way to settle this debatedamn she has immaculate tits. they are probably better than Sydney Sweeneys
Alanah Pearce is going to get IT worst.
Thanks for making me aware.Sydney Sweeney
We'll always have Nintendo.Shaun's absolutely right.
And completely out of date.
Because the games companies don't want us to own our games any more. They want us to buy into subscription services and digital online marketplaces, so they can keep selling shit at us. Buying a physical single player game isn't profitable enough for these cancerous ghouls anymore. Games must be never-ending, constant cash cows - and fuck anything else. Baldur's Gate 3 only made $90 million! Fuck that! Baldur's Gate 4 should be a multiplayer online experience with a battlepass so we can make $200 million!
This overwhelming greed is going to kill AAA game making. And frankly, at this point, better it dies and takes some of those cunts with it.
Some people complained but Rise of the Ronin apparently is doing just fine and better than NiohThey need to drop the geqphics alot for it to sell it for 29,99. To cut come content won't be enough. They need to cut on geqphics quality but than people will complain like with rise of the ronin. Its 100% the consumers fault.
Nintendo charges $60 for 7 years old games.Seriously though this falls on deaf ears when Nintendo is scoring such profits and many single player games make so much more than the vast majority of live service. Keep budgets under control. Quit wasting time and money and mental energy on DEI culture war nonsense. You will save money, make better games, and get them out faster.
Some people complained but Rise of the Ronin apparently is doing just fine and better than Nioh
I was wondering why she has a mushroom on her tits but then i actually took my eyes off of them and realised it's AI generated when I started to pay attention to her long ass thumb on the barframe or the unnatural mouth or the fact her left tit extends over her arm like it wants to escape or the fact that her hair is conjoined with her armpit somehow lmao
Don't be silly. As if consumers are just mindless peons, that have to buy everything corporations make.
It's like modern corporations feel completely entitled to consumers money. As if consumers are just an obstacle between the money corporations feel they deserve.
I'm pretty sure she'd be assigned to a different kind of work.This is always so funny to me. Do these people believe that their industry would exist and be as lucrative as it is without capitalism? If we had a more managed economy, odds are people like Alanah would be told to go dig ditches since they don't appear to have any other truly useful skills.
4. Dont make woke shit, Forspoken is DEI game.You described forspoken.
And if you have a pretty face and nice rack, people will give attention.Proves that the free market is actually working as intended. If you make bad games and hire bad people: get fucked.
Get in line lad. We all want to. I've never been involved in a bukkake but there is a first time for everything.I want to titfuck her.
Thank you.
Whaaaat the fuck. Lmao. Damn
It’s not. Sbi had nothing to do with it4. Dont make woke shit, Forspoken is DEI game.
Unless your were referring to Gamepass, I agree with you.
Bruh.Ronin launched at EUR 75 over here, not really cheap for the not so great graphics.
It doesn't make it wrong, but it also doesn't shine light on anything new. What exactly is the point of her saying that? To fear monger? FOMO?https://en.wikipedia.org/wiki/Attention_economy
She did not use the terminology correctly, but in principle she is referring to the attention economy. And yes, this has always happened, but it doesn't make her statement wrong.
I absolutely do not get the need for perfect AAA graphics OR some arbitrary length to justify a full price game. If you don't feel it's worth it buy it on discount. I paid $60 for uncharted 1 and never regretted it. A good game is a good game. If it's 10 hours and linear I'll replay it more oftenBruh.
The game has easily 100+ hours of content and has no MTX, Season Pass, etc. I have 92 hours in the game and it says I'm 64% done. That's not even counting the different routes you can take with story decisions. The game is a freaking juggernaut in terms of content and gameplay.
It is absolutely worth the $70 USD and the art style is gorgeous. Who gives a F about a horse with a bum leg . I embrace it and respect the shit out of that horse. Dude is my taxi and a reliable steed.
Ronin is a prime example of a game that should absolutely be supported and why gamers are often their own worst enemy.
Absolutely. I generally don't even like open world titles. I bought 3 copies of the new Alone in the Dark at $60 a pop and the game definitely has some jank. Still a solid game though and pretty short by modern standards. I'm more than happy to support quality titles because that's the only way we'll get more of them.I absolutely do not get the need for perfect AAA graphics OR some arbitrary length to justify a full price game. If you don't feel it's worth it buy it on discount. I paid $60 for uncharted 1 and never regretted it. A good game is a good game. If it's 10 hours and linear I'll replay it more often
It is. Less work for more profits is what these companies are chasing. As a matter of principle, "a good product" is just one means to achieving this, and it is demonstrably more costly than spending less money (think subscription services and other passive revenue sources).I agree with most of what she said but i also don't like how she, on many occasions, says its capitalisms fault.
Is it as good as Nioh 2?Ronin is a prime example of a game that should absolutely be supported and why gamers are often their own worst enemy.
look at my follow up responses, I elaborated later.It is. Less work for more profits is what these companies are chasing. As a matter of principle, "a good product" is just one means to achieving this, and it is demonstrably more costly than spending less money (think subscription services and other passive revenue sources).
It's this. This is on devs just as much as publishers. Why the fuck did Redfall take 6 years to make after they shipped Prey in 2017? or was it 2018? Either way, 5-6 years for one game is ridiculous.- High cost to make product, which can take years. In the meantime, there can be zero sales or trickle of sales after the front loaded sales are done
It literally is. The issues gaming companies (and virtually every major company integrated into the massive supply chain involved with computing especially) are facing today objectively exist. Shrinking profit margins are not solely the cause of ideas. For this post, I will not go into that. You're more than capable of doing so.look at my follow up responses, I elaborated later.
It's not that simple.
It's this. This is on devs just as much as publishers. Why the fuck did Redfall take 6 years to make after they shipped Prey in 2017? or was it 2018? Either way, 5-6 years for one game is ridiculous.
Every developer wants to make 50-100 hour games. Who the fuck asked Horizon FW to be 100 hours? Not gamers. We want longer games, yes, but no one wants a 100 hour game.
I was reading reports that Tango was getting ready to pitch hifi rush 2, and arkhane was thinking about pitching prey 2 or dishonred 3. Im sorry, but you guys shipped a game 12-16 months ago and you STILL HAVENT begun work on the next game? If studios cost 10-20 million per year then you've just burned through that much money doing nothing. Game dev on Hifi Rush 2 or Dishonored 2 shouldve begun the day the other game shipped. thats how things used to be back in the day when they were releasing a game every 2 years.
Now everyone just sits around jerking each other off for for the first 2-3 years before realizing they have to ship a game and then rush out some copy pasta trash like Bioware did with Anthem.
EA didnt shut down Bioware after Anthem flopped after a 7 year dev cycle. But Dragon Age Dreadwolf which supposedly began dev 10 years ago and had the Anthem team move over is still not been shown. All we got was a teaser showing three stills. We are 5+ years after Anthem, and 10+ years after Dragon Age Inquisition and this is it? 3 scenes? I would fire them all too.
Dragon Age Inquisition was the first of these nonsense 100 hour games. hinterlands alone had 20 hours of content and that was a prologue. There were PSAs posted telling players to leave hinterlands. Everyone since has followed suit. Why? Why the fuck is GOW ragnorak 40 hours long in story mode? 80 if you do everything. make the story 15-20 hours and add another 15 hours of side content and move the fuck on.
Cory has been working on a new IP since April 2018. it's been 6 years. We havent seen anything. How much money has he burned through? Id fire him too. bend has shown a logo, a single logo, in 5 years. Id shut them down too, but before i do that id slap the studio head just to make an example of incompetence and poor management.
But that's not inherently true, the risk regardless in gaming is very high. If you spend 7 years making a massive game and it bombs regardless of mtx or not its actually a bigger risk than a small game from a smaller studio that nets out a tiny profit. If MS wanted a safe bet on permanent growth they'd get out of gaming as a whole, there are far better industries that they can dominate in (cloud servers is one of them) that they can invest heavier into.It literally is. The issues gaming companies (and virtually every major company integrated into the massive supply chain involved with computing especially) are facing today objectively exist. Shrinking profit margins are not solely the cause of ideas. For this post, I will not go into that. You're more than capable of doing so.
What ms faces can be summarized by this: If you ran a company and you had the option of hiring almost no workers or very expensive (to your bottom line) workers with the capability of making a good product, you would surely pick the less risky option. This is where we are.
Never played the Nioh games but you better believe I will at some point this year. I've slept on TN for far too long. Last game of theirs I played was NG on the DS.Is it as good as Nioh 2?
So probably not as good as Nioh 2. Nioh 2 also in it's own way rewards you for playing the game so that's a plus for Ronin. If Ronin comes to PC ever I'll support it. Sounds like a chill game. Would you say Ronin is more similar to Dragon's Dogma? If so it might be a good time.Never played the Nioh games but you better believe I will at some point this year. I've slept on TN for far too long. Last game of theirs I played was NG on the DS.
Ronin has two fatal flaws IMO that has kept people on the fence.
1. Open world is nothing special so that turns open world fans off.
2. Team Ninja diehards like linear levels that are constant action, so they get bored by the open world.
For me it's a perfect blend of deep action mechanics and chill exploration. The game also rewards the shit out of you by simply playing the game. Around 80 hours in I realized that the game is everything that FFXVI should have been. Ronin at its core is honestly a new type of JRPG but it took a while for me to realize it.
One of those games I completely understand if people don't like but man, it just keeps opening up the more I play and the content in it and way things are streamlined is brilliant but you'll only notice it if you really settle in and play the game for a lengthy period of time.
It's my personal GOTY for 2024, nothing else comes close right now.
It's a wild mix of character action/mass effect/JRPG/Diablo (weapons and gear). One of those games like BOTW where it takes on new meaning every 20 hours or so.
You also wouldn't have video games as an industry at all without capitalism, so its ultimately a meaningless criticism. I think the ACTUAL proper blame that means something is blaming the corporatism of modern video games, which has become way too inflated in recent years. I think what will ultimately happen is a course-correction, these publishers are going to continue to hemorrhage money and staff for a few more years most likely and there's going to be a bigger focus on smaller projects. This is exactly what happened to Hollywood in the 60s-70s when the big budget movies started to absolutely spiral out of control in losses and forced a course-correction that lead to many cult classic, low budget, indie-esque movies in the 70s, 80s, 90s, etc. Thats what actual capitalism is as well. Its not just the evil of the world like a lot of pseudo-intellects like to act like how it is. It adjusts to market demand, which is growing tired of the GaaS shit right now.Because most of the industry's problems are indeed capitalisms fault. From publishers having to layoff hundreds or thousands of people (sometimes extremely talented teams like Roll7 or Tango) in order to reduce operating costs and boost profit margins, to them cancelling promising projects (Respawn's Star Wars game) that just weren't expected to be profitable enough, to rushing games out of the door within arbitrary windows - mostly the fiscal year's end - in order to meet arbitrary deadlines at the expense of quality, critical and consumer reception and long-term sales performance.
The stock market and shareholders constitute the single largest cancer infecting the industry.
I have started putting the huge ones on the back burner. Like I thought rebirth at launch and still gotta get to it while I enjoy a nice 20-30 hour journey in stellar blade that could be shorter with mainlining itAbsolutely. I generally don't even like open world titles. I bought 3 copies of the new Alone in the Dark at $60 a pop and the game definitely has some jank. Still a solid game though and pretty short by modern standards. I'm more than happy to support quality titles because that's the only way we'll get more of them.
Yep. There was an article recently about the google CEO telling their employees that this is a business. I feel like valve, google and most video game devs treat their firms like a hippie playground where they are all doing their own thing singing kumbaya until they are 6 months from launch and freak out. In almost every GG, ND and SSM documentary, they talk about how rookie devs can go up to directors and share their ideas with them. Great. Until you realize you have gone way out of scope and that dude didnt do the one job you had assigned him to do. Cory repeatedly talked about how he had to fight and justify every single decision he made on GOW 2018. Why? hes the director. Imagine James Cameron, Tarantino and Christopher Nolan getting pushback from their DPs, stuntmen, cameramen, editors and actors. NO! STFU. Go back to your desk and code, bitch.But the management style at a lot of major game devs is clearly way too lax.